Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 83 Metascore
    • 70 Critic Score
    A truly different experience in many respects, but the repetition is frustratingly similar to that of countless other games.
    • 81 Metascore
    • 70 Critic Score
    Newcomers to the genre may be put off, but the ethically ambiguous questions faced do present a certain kind of draw.
    • 86 Metascore
    • 70 Critic Score
    This isn't anything new for players to experience. It's the same old formula in a new package, with a new name and new ways to animate the whole process.
    • 87 Metascore
    • 70 Critic Score
    Falters where others have persevered, the weak link in the trio that make up the Castlevania GBA series.
    • 74 Metascore
    • 70 Critic Score
    Rocketbirds doesn't bring anything new nor does it break any ground, however it's a niche experience in its own right and more importantly it delivers as a title that will occupy your time.
    • 79 Metascore
    • 70 Critic Score
    This could have been an amazing basis for combat mechanics, but there’s too much mouse lag and unresponsiveness when playing.
    • 76 Metascore
    • 70 Critic Score
    it's an admirable game that probably deserves an audience of dedicated players.
    • 67 Metascore
    • 70 Critic Score
    Nintendo succeeded in their mission, which was to bring a word puzzle game to the DS that everyone can enjoy. I can definitely see this game as a useful mechanism for individuals who wish to improve their vocabulary or word understanding. However, that improvement can go so far.
    • 71 Metascore
    • 70 Critic Score
    Lips is sure to work its way up the chart, no matter how badly you want Auntie Glenda to put down the whiskey and stop bellowing out "Another One Bites the Dust.
    • 70 Metascore
    • 70 Critic Score
    I can imagine it now, the family sitting down Christmas afternoon watching Mamma Mia, then wanting to emulate it with SingStar, by the end of the night even granddad will be a dancing queen, and when all is said and done, isn’t that all we want?
    • 62 Metascore
    • 70 Critic Score
    If you can, try not to play this game by yourself. As a single player game Nazi Zombie Army can become horribly monotonous. The crippling condition that makes the experience stale and repetitive is quickly remedied by the presence of buddies.
    • 73 Metascore
    • 70 Critic Score
    In terms of retro gaming, this is probably the best deal you can currently get on the Wii.
    • 79 Metascore
    • 70 Critic Score
    If you want to relive the good old days of the pinball era, try tracking down a copy of this game. And if you're itching to smack around a few more zombies, look no further than Pinball of the Dead.
    • 73 Metascore
    • 70 Critic Score
    If you love old school gaming, and old school Sonic in particular, the game is a decent deal, and as such, an attractive prospect to the Sonic collector.
    • 80 Metascore
    • 70 Critic Score
    A mechanically solid, visually luxuriant package and one of the strongest results of Steam Greenlight so far.
    • 75 Metascore
    • 70 Critic Score
    In the long run, the consistently buggy and flawed level design keeps Lara from reaching new heights.
    • 77 Metascore
    • 70 Critic Score
    It's the single player element that proves the weakest link in the package, as whilst it isn't terribly conceived, it remains a shallow experience, providing nothing that a decent tutorial couldn't have done in preparation for the plethora of more exciting multiplayer options.
    • 74 Metascore
    • 70 Critic Score
    Although it isn’t without its flaws, Ion Assault is one twin-stick shooter worth getting sucked into.
    • 58 Metascore
    • 70 Critic Score
    It looks great and the core gameplay mechanic is solid, but you just can't help thinking we've seen most of this before. It's certainly easier to play than "The Sims" and it features better A.I., but it doesn't feature as much depth as EA's title.
    • 70 Metascore
    • 70 Critic Score
    It has a decent story and a likeable character, with just enough plot to keep things interesting. The sheer multitude of platforming, puzzle solving and overwhelming enemy presence make the game far tougher than many of its contemporaries.
    • 59 Metascore
    • 60 Critic Score
    Murdered is a game that does a lot of things sub-par, but what it does offer is an engaging, well written story. You just have to look past the mess.
    • 79 Metascore
    • 60 Critic Score
    There’s no compelling reason to download this episode by itself—and this limp-wristed return to horror leaves a lot to be desired.
    • 79 Metascore
    • 60 Critic Score
    But for every bit as brilliant Mirror’s Edge is, it’s also equally as frustrating. For every time you exclaim in joyful accomplishment by nailing a series of jumps and lifts, you’ll lament missing a ledge by the width of a fingernail for what feels like the hundredth time, just as much.
    • 61 Metascore
    • 60 Critic Score
    There's plenty to nibble at, and for a cent under ten dollars (European pricing and release date still to be confirmed) it's well worth a punt.
    • tbd Metascore
    • 60 Critic Score
    The flawed functionality and often obtuse environments are fortunately not detrimental to the claustrophobia, perhaps even strengthening it, and this is Killer Escape’s strongest suit.
    • 49 Metascore
    • 60 Critic Score
    Dungeon Twister is a strategy game defined entirely by its complexity and rules stacked on rules. Is it fun? Not necessarily, although it is designed to give strategy enthusiasts their money's worth with a ridiculous amount of things to learn. But in its translation into the medium of digital gaming, Dungeon Twister would've benefited from some streamlining and simplification.
    • 80 Metascore
    • 60 Critic Score
    God of War III introduced the scale and spectacle capable on modern hardware with a massive budget, but without the same wads of cash and sense of purpose Ascension feels like a step back. A safe bet that’s simply going through the motions, padding out the end of the PlayStation 3s lifespan with one last hurrah for its angriest protagonist.
    • 67 Metascore
    • 60 Critic Score
    Razor’s Edge doesn’t reach the same heights of fast, brutal action that its predecessors did, but it’s a huge step forward and warrants Team Ninja’s flawed sequel one more chance.
    • 56 Metascore
    • 60 Critic Score
    Dragon Ball Raging Blast is best when viewed as a nostalgia piece. The sheer amount of Dragon Ball related material in the game is staggering, and for fans, presents a wonderful value. For the uninitiated though, the package isn’t quite as rounded.
    • 70 Metascore
    • 60 Critic Score
    This is one best enjoyed in shorter bursts. Cadenza Interactive's work shows promise and if the name Descent brings fond memories this comes recommended.
    • 72 Metascore
    • 60 Critic Score
    Claptrap's New Robot Revolution offers no surprises, and it's really only for Borderlands players that are looking to get one last bit of mileage out of the game.
    • 74 Metascore
    • 60 Critic Score
    Binary Domain ultimately feels as if it's pandering to schizophrenic expectations. It aims for the stars, incorporating a jack of all trades mentality, but in a market crowded with third-person shooters, this lacks the quality to stand out. In the end, it's more I, Robot than Blade Runner - an enjoyable romp, but far from a classic.
    • 63 Metascore
    • 60 Critic Score
    Viewed and played as a single chapter in the game's main story-arc, Lonesome Road is fairly enjoyable, but its blandness, lack of new enemies and uninspiring quests let it down.
    • 73 Metascore
    • 60 Critic Score
    Perhaps Final Fantasy Crystal Chronicles: My Life as a Dark Lord isn’t so much uninspired, though, as it is misleading.
    • 82 Metascore
    • 60 Critic Score
    It's a massive chunk of more of the same, basically. If that's what you're looking for you'll be more than satisfied, but lapsed players shouldn't expect anything intriguing enough to drag them back in.
    • 72 Metascore
    • 60 Critic Score
    Pid
    Exemplary art and music alone willfully justify the purchase. The problem is there's a less satisfactory design there to meet it and the game never proves as interesting or provocative as appearances let on. There is something special about Pid, it just doesn't fully execute on all of its winning ideas.
    • 43 Metascore
    • 60 Critic Score
    It's at times a blissful experience, and at times a total joy, but at others it's frustrating, and shallow.
    • 65 Metascore
    • 60 Critic Score
    There are a few memorable experiences to be found in this game, but in the end, this is sadly an average game.
    • 72 Metascore
    • 60 Critic Score
    An intense, satisfying, difficult but fun shooting gallery. Whilst it ultimately lacks depth and variety and will never threaten to trouble the bigger players in the genre, it is a lot of fun and can be an [oftentimes insane] test of your gaming abilities.
    • 62 Metascore
    • 60 Critic Score
    The Jagged Alliance series has a lot of potential to be excellent, it just requires a lot of attention to the little details to construct a product that acquires that perfection. Back in Action isn't quite that product, though after a few patches it'll likely be heading in the right direction.
    • 81 Metascore
    • 60 Critic Score
    Significantly flawed.
    • 75 Metascore
    • 60 Critic Score
    There might be an interesting game in this engine, but it’s not here, not yet, and as a result Metal Gear Solid V: Ground Zeroes is at best a very expensive demo that should only be approached with the lowest expectations.
    • 78 Metascore
    • 60 Critic Score
    Quite simply, it’s hard to tell much difference between this and the 360 version. Textures are muddy, lines are jagged and it lacks the smooth anti-aliasing of the PS4 edition. It’s hard to tell exactly what this version provides that justifies labeling it as a next generation game.
    • 68 Metascore
    • 60 Critic Score
    There's nothing terribly wrong with The Run - it just doesn't feel entirely put together. Still, it's light years ahead of Undercover, and I'm anxious to see where Black Box can take the series next.
    • 44 Metascore
    • 60 Critic Score
    State of Emergency 2 isn’t a good game, but it does what it is billed to do and I can’t fault it too strongly because of that.
    • 61 Metascore
    • 60 Critic Score
    It's a hint of what could be a fun little title, if the level design was scripted tighter.
    • 55 Metascore
    • 60 Critic Score
    In truth, I honestly believe that a traditional Rush game, marketed at a low price-point, would have probably sold better than this strictly par street racing release.
    • 68 Metascore
    • 60 Critic Score
    It's a little too comparable to other survival horror titles at times and although it's not exactly pushing the boundaries of the genre, it is still a worthwhile entry.
    • 61 Metascore
    • 60 Critic Score
    If there’s a space in your heart for the Transformers then there’s definite appeal here, but as a regular Joe looking for an action game, there’s plenty better on the market.
    • 91 Metascore
    • 60 Critic Score
    Castlevania means well, providing marvellous visuals and setting a superb atmosphere. But it suffers from hideous amounts of revisiting.
    • 58 Metascore
    • 60 Critic Score
    The combat mechanics are easy to exploit, effectively leaving the gameplay unbalanced and somewhat shallow. The utterly lacking multiplayer and somewhat inaccurate motion sensing don’t help, either. But hey, at least your arms will get a workout.
    • 71 Metascore
    • 60 Critic Score
    Double Dragon: Neon is fun in small doses, but the lack of online play greatly diminishes its appeal along with its strict adherence to the same annoying aspects of the genre that have since been done away with.
    • 83 Metascore
    • 60 Critic Score
    If you can treat and accept it as a balls-to-the-wall action blockbuster, Resident Evil 5 is, if nothing else, a great looking and decent entry into the third person shooter genre with a great co-op mode that’s worth at least one play through. It’s just a shame Capcom has forgotten what it is to make me scared of the dark.
    • 65 Metascore
    • 60 Critic Score
    Despite developer Vanpool's best efforts to do something stylish and new, they're unable to deliver fully on their vision in a cohesive way and Dillon's Rolling Western falls just short of being that standout defining game on the eShop.
    • 77 Metascore
    • 60 Critic Score
    Ultimately, The Suffering tries a lot of different things, but it doesn't really do any one thing strongly enough to stand out.
    • 71 Metascore
    • 60 Critic Score
    The latest take at JoJo’s Bizarre Adventure is a fair and accessible fighting game that offers something different from the crowd.
    • 72 Metascore
    • 60 Critic Score
    Think of it this way: skate is to Tony Hawk as The Bourne Identity was to Die Another Day. The Bourne series didn't kill the Bond series, it just challenged it. And what happened? We got Casino Royale, an awesome Bond flick in a completely new style.
    • 55 Metascore
    • 60 Critic Score
    For fans of the sport, RWC 2011 is worth the price of admission, if not the wait. It's a game full of promise, but lacks the polish to appeal to a wider audience.
    • 87 Metascore
    • 60 Critic Score
    Tearaway may not be the best first-party game currently available on the Vita, but it certainly is beautiful, ambitious and worth a look, if you’re willing to weather the foibles mentioned above.
    • 66 Metascore
    • 60 Critic Score
    It's sad you'll spend more of your time fighting to make sense of it rather than simply fighting with your friends.
    • 83 Metascore
    • 60 Critic Score
    It’s a game that instantly endears itself to all who strap on the Wii Remote providing fun in short bursts and while the games main character is on the slightly chunky side, WarioWare: Smooth Moves regrettably doesn’t carry as much weight.
    • 78 Metascore
    • 60 Critic Score
    It is a game that imitates what works from its console big brothers and does enough to also stand out on its own.
    • 64 Metascore
    • 60 Critic Score
    By including zombies and guns, Sega have provided something new to its cumbersome, juggernaut of a franchise; but it’s been done much better elsewhere.
    • 65 Metascore
    • 60 Critic Score
    It's a good game, but there's isn't much to it apart from colouring, which is the whole point.
    • 72 Metascore
    • 60 Critic Score
    Feels like an uninspiring pick and mix of the decent bits from all the platform games you’ve seen since "Mario 64."
    • 77 Metascore
    • 60 Critic Score
    Nintendo Land isn't a bad game, for free. As something that is included with the system, as long as you bought the deluxe model, this makes for an interesting tech demo, letting you and your friends try out different methods of how a game can be played on the Wii U. There is some fun to be had, but it's short lived, mainly due to lack of content, and not all of the content will be fun to everyone.
    • 76 Metascore
    • 60 Critic Score
    It's an absurdly addictive experience that maintains this draw on consoles. As a whole, the game's fairly solid.
    • 73 Metascore
    • 60 Critic Score
    Sadly, it’s just not a massively compelling adventure, and most certainly won’t be ripe for revisiting like the classics are yet years down the line, but to understate Ceville’s role would be a misstep.
    • 74 Metascore
    • 60 Critic Score
    If there’s a single word I’d label Fireteam Bravo 3 with, it’s filler.
    • 65 Metascore
    • 60 Critic Score
    Yesterday has all the right intentions, but it seems to be in a hurry for some unknown reason.
    • 70 Metascore
    • 60 Critic Score
    For conundrum fans though, this should be welcomed with open arms, as the relaxing nature of the title is sure to fit into the lives of many with a delicate ease.
    • 62 Metascore
    • 60 Critic Score
    Looks and sounds better than it plays.
    • 89 Metascore
    • 60 Critic Score
    L.A. Noire is a fairly dull detective game unnecessarily superimposed on an open-world. Most of the time players spend while playing L.A. Noire is doing things that are boring, mindless, rote.
    • 79 Metascore
    • 60 Critic Score
    There’s just far too much disappointment in PES6 to make it fun; I’m not talking about hype or other people's opinions here, I’m talking about a company too lazy to address the problems that have plagued the series pretty much since the start.
    • 78 Metascore
    • 60 Critic Score
    Every Extend Extra Extreme is a visually striking and addictive game, but one that won’t appeal to everyone.
    • 60 Metascore
    • 60 Critic Score
    It’s not that the Art of Fighting Anthology is necessarily bad. It’s just that its games haven’t aged well.
    • 83 Metascore
    • 60 Critic Score
    It's a good indie project. Lucky Frame have proven they're capable of finding the middle ground between the most disparate concepts and they've just about pulled this one off.
    • 63 Metascore
    • 60 Critic Score
    Cradle of Rome is an entirely inoffensive puzzle game that relies heavily on its central mechanic of flawless match three gameplay.
    • 62 Metascore
    • 60 Critic Score
    I understand that the developers were intending to make a beginners level strategy game that would appeal to a wide audience and, in that regard, I think they succeeded. But once the beginners become familiarized with the product, which won't take long, there isn't much there.
    • 83 Metascore
    • 60 Critic Score
    Resistance 3 stands as a whimpering end to a franchise that never quite found its stride. With a little more risk and less reliance on the successes of its peers Resistance 3 could have become the jewel in Sony's crown.
    • 55 Metascore
    • 60 Critic Score
    Ken’s Rage 2 isn’t the ultimate Fist of the North Star game, but it’s a pretty decent step up from the first with way more characters to play as and a tighter focus on trying to make a good adaptation rather than trying to make it a re-skinned Dynasty Warriors.
    • 68 Metascore
    • 60 Critic Score
    It may seem as though this collection is full of simplistic, no-hoper games, but underneath the shocking presentation you can find a fair few games that you could happily spend hours on.
    • 57 Metascore
    • 60 Critic Score
    Lord of the Rings: Conquest is indeed awesome, but it’s the kind of awesome derived from watching people falling out of trees on YouTube or seeing your friend get punched in the nuts at a party. It’s the sort of game nobody in their right mind can take seriously, but because it’s so ludicrous, it winds up being fun.
    • 69 Metascore
    • 60 Critic Score
    Gyrostarr is a decent game, but it needs some polish to be truly great.
    • 71 Metascore
    • 60 Critic Score
    The experience is enjoyable but once the basic formula has been established it’s just a case of repeating what’s come before on an increasing scale.
    • 75 Metascore
    • 60 Critic Score
    The sea battles are awkward, the prices jump far too quickly during trading and the learning curve is too steep to begin with.
    • 67 Metascore
    • 60 Critic Score
    It may not be as showy or flashy as some of its peers on PSN, but for just a few pounds and a tiny 80MB download, it’s a good purchase for retro fans and those who can’t get enough of the sub-genre.
    • 72 Metascore
    • 60 Critic Score
    A decent multiplayer component gives the score a boost, but for the most part, Medal of Honor is held back by the developer's unwillingness to take risks with the franchise.
    • 53 Metascore
    • 60 Critic Score
    FairyTale Fights is a likeable game with a fun style and surprisingly dark sense of humour, but it’s let down by simplistic level design, a lack of substance and undeveloped combat.
    • 60 Metascore
    • 60 Critic Score
    To their credit, Trion Worlds’ support has been admirable so far, and there’s hope for growth, but in its current state Defiance strikes a precarious balancing act between fleeting enjoyment and impeding flaws.
    • 60 Metascore
    • 60 Critic Score
    The graphics are piss poor and the AI a joke most of the time, but generally this is the best of the bunch.
    • 62 Metascore
    • 60 Critic Score
    It’s clear that Insomniac have more work to do and with a bit more finesse and a personal approach, there’s enough potential to get this right. For now, there are far worse options for a co-op third person shooter and few better ones.
    • 75 Metascore
    • 60 Critic Score
    If you can name every one of Kingdom Hearts' characters in your sleep, then 358/2 Days is certainly for you and you'd be foolish to miss out on an integral piece of the storyline puzzle. Just don't expect the average gamer to be able to relate to you.
    • 64 Metascore
    • 60 Critic Score
    The story is forgettable, the atmosphere lacking and any promised scares are absent. The campaigns are too short, even when added together, and the standout moments are, sadly, very rare. The game’s melee combat is commendable, but ultimately hindered by the flawed grab attack mechanic.
    • 80 Metascore
    • 60 Critic Score
    As a benchmark the game shows a lot of promise for the full release which will have significantly more of everything, and hopefully irons out the creases, but as a game it's just disappointing.
    • 61 Metascore
    • 60 Critic Score
    At its core is one of the greatest arcade games ever. Just remember that there’s nothing else waiting for you and that although you can finally get online with a Frogger title, you’ll be more alone there than you would be playing single-player.
    • 74 Metascore
    • 60 Critic Score
    It's difficult to criticise EDGE for being a bad game when it's simply a well-executed product of frustrating concept. Until the latter stages, it's a simple albeit handicapped walk through a series of refreshing virtual environments.
    • 72 Metascore
    • 60 Critic Score
    A pretty good – if not unexceptional – action-RPG where an arcade-oriented simplicity and an experiment with pricing structures are the orders of the day.
    • 69 Metascore
    • 60 Critic Score
    The tedious, unavoidable cutscenes and one-dimensional characters add little to the experience, regardless of the flashy graphics and vivid presentation.
    • 70 Metascore
    • 60 Critic Score
    Homefront is a pleasant diversion at best. At worst, it's a sub-par action game riddled with flaws and design missteps. Perhaps an option for pressing "A" and skipping the entire campaign would have been better advised.

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