- Publisher: Square Enix
- Release Date: Jul 20, 2009
- Summary:
- Developer: Square Enix
- Genre(s): Strategy, Real-Time, Fantasy, General, Fantasy
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 9 out of 14
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Mixed: 5 out of 14
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Negative: 0 out of 14
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Official Nintendo Magazine UKA great tower defence strategy game that'll certainly get the grey matter going. [Oct 2009, p.86]
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Final Fantasy Crystal Chronicles: My Life as a Darklord is, like the other two games with the name of the franchise from Square Enix RPG for WiiWare, one of the best deals of the virtual platform for original games for the Wii. With a perfect interface, excellent graphics and a attractive soundtrack, the game has worked tirelessly to bring, of the best possible form, to players its interesting and innovative proposal of strategy RPG that is its reason for being. The linearity of gameplay can be considered a problem to the game, because, with it, you lose the charm of the open world of My Life as a King. Still, My Life as a Darklord is extremely addictive, and can leave a taste of "want more" - that probably will be satisfied by Square Enix and its policy of launching countless DLCs.
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With a completely traditional control system (Wiimote is held in horizontal), Square Enix offer us an interesting proposal within the ever-popular tower defense subgenre thanks to My Life as a Dark Lord.
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Difficulty issues aside, Final Fantasy Crystal Chronicles: My Life as a Darklord provides Wii owners with one of the best strategy games on the system.
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Square Enix has done a good job with its latest WiiWare development, with My Life as a Darklord being one of the greatest Tower Defense games that we've seen this year. With its stunning graphics and funny sense of humour, it's a good choice if you're looking for something cheap, interesting and pretty long for its gameplay style.
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There is depth here, especially for patient or committed fans, but the mercenary way that the game dangles this potentially richer gameplay as bait for overpriced DLC purchases sticks in the throat.
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Edge MagazineWhat felt greedy before is on yet more dubious ground here - the feeling of tactical scope missing from the singleplayer campaign is largely due to Square Enix cutting out the goods to sell at a later date. [Oct 2009, p.99]
Score distribution:
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Positive: 2 out of 4
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Mixed: 2 out of 4
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Negative: 0 out of 4
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Jan 14, 2023worth it and glad to play this game again. so much memories and nostalgia within this spin off game in the series.
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justinNov 26, 2009A great game I just wish you could choose the gender of the main character (Mira)
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KazzandraPJan 16, 2010
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ThaaronSOct 27, 2009
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