TheGamer's Scores

  • Games
For 1,254 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1273 game reviews
    • 76 Metascore
    • 90 Critic Score
    There is a lot to be uncovered in Airborne Kingdom - far more than I've mentioned here. From the slow and steady movement of the city to the various interactions that can take place around the delightfully designed open-world, Airborne Kingdom lets me build and explore at my own pace, never making me feel like I need to rush. That’s exactly the kind of thing that I need in my life right now.
    • tbd Metascore
    • 90 Critic Score
    Fractured Minds is definitely worth your time, especially for those who enjoy games like Sea of Solitude and Hellblade: Senua's Sacrifice. Available for a mere $2, it is also well worth mentioning that 80% of Fractured Minds’ proceeds go directly to Emily Mitchell and Safe In Our World, which is a video games industry charity dedicated to raising and supporting mental health awareness. So, while playing through the game itself might not leave you feeling overwhelmingly happy, you’ll at least be able to take solace in the fact that you’re supporting mental health awareness, as well as the potential of a young developer who has an incredibly bright future ahead of her.
    • 88 Metascore
    • 90 Critic Score
    Beyond the heavy grind, which is certainly purposeful, some gameplay features which feel a bit light, and a story that might as well not be there, Rogue Legacy 2 will quickly see itself enter the roguelite hall of fame as a shining example of why the genre works so well, and fittingly for a game about lineage, as a show of how far a sequel can improve upon its predecessor.
    • 85 Metascore
    • 90 Critic Score
    Chivalry 2 doesn’t necessarily feel like a totally new game, but it brings a lot of little changes that make it feel like a fresh experience. While there are still a few kinks to be worked out, Chivalry 2 brings everything that I loved from the first game and takes it to the next level in an incredibly fun and addicting experience.
    • 71 Metascore
    • 90 Critic Score
    Willy Morgan and the Curse of Bone Town is great for both newcomers to the point and genre, as well as hardened veterans. Regardless of which category you fall into, you’ll likely be able to finish the game in an evening. With its charming visuals, captivating story, and inviting puzzles, Willy Morgan and the Curse of Bone Town has plenty to offer.
    • 86 Metascore
    • 90 Critic Score
    Final Fantasy 7 Remake remains one of the finest JRPGs in recent memory, and its conversion to PC arguably enhances that reputation if you have the right hardware to make it shine. Despite shortcomings in its range of graphical settings and a lack of customisation options, this is a commendable port that runs well, looks even better, and offers patient players on the platform an adventure they’ve been waiting years for. Now it’s finally here, I have a perfect excuse for another playthrough. Bring on the mods, my body is ready.
    • 81 Metascore
    • 90 Critic Score
    As confusing as this might sound, Exo One is every bit relaxing as it is intense. Its exploration of the mysterious and deep reaches of space combined with its perfectly arranged soundtrack creates a different kind of sci-fi experience that should definitely be checked out by fans of the genre. As far as I know, this is Exbleative’s first title, but it’s an absolute banger. I’ll be eager to see future projects from the studio, science fiction-based or otherwise.
    • 75 Metascore
    • 90 Critic Score
    The procedurally generated tracks look and feel great, providing plenty of challenge for those looking to master the downhill course, but being welcoming enough for casual players looking for something more than another Trials-clone.
    • 77 Metascore
    • 90 Critic Score
    Diving into game after game, experiencing that Soulslike loop in a microcosm, was unbelievably satisfying, and those moments of victory have never felt better. There are some minor quirks, like the lack of cross-platform play and spongy bosses, but on the whole, Nightreign is one of the most inventive things to come out of FromSoftware since it coined the Soulslike genre.
    • 84 Metascore
    • 80 Critic Score
    A little more polish could have gone a long way, but the Calvard Republic is an enjoyable place to explore, the protagonist is appreciably mature, and the story ends with that same deliciously Trails philosophy: always leave ‘em wondering how the heck they’ll ever wrap this up.
    • 69 Metascore
    • 80 Critic Score
    Everything is earned here, from your gear to the answers to your questions, and the experience is all the better for it. For every battle you fail, a new one appears, yet there is minimal frustration due to the way you can learn from your mistakes. You’ll explore a haunting yet beautiful world, subtly changing as your actions affect the environment, and uncover a well-written story that kept my attention throughout. Miasma Chronicles is a dark journey that is well worth embarking on.
    • 76 Metascore
    • 80 Critic Score
    It may feel just a bit pricey at twenty-five dollars, but, given the amount of gameplay depth and replay value, this is one on which fans of the genre shouldn’t miss out.
    • 74 Metascore
    • 80 Critic Score
    Biped is a great game that is great fun for two players. However, potential buyers needs to be alright with only playing locally, a short amount of content, and the potential for a level editor to be far off from release. For these reasons it might be best to wait until more concrete news becomes available, but if those are not huge problems, Biped is a real treat.
    • 77 Metascore
    • 80 Critic Score
    Omno is still excellent, mind. Given that it’s on Game Pass, I’d feel comfortable recommending it to almost anyone. It has spectacular art direction, appropriate music, and a whole host of fascinating ideas. Its most singular quality, though, is the one buried beneath all of the borrowing: intuitive exploration that resists handholding without artificially ramping up difficulty. It’s almost as if a kind of cryptography has been applied to all of the creatures, puzzles, and environments, except instead of being protected by hundreds of lines of code they are designed with a failsafe that is human intuition. It would be easy for someone to say that Omno does nothing new, but the reason it’s easy to say that is because it’s completely incorrect. Omno has plenty of imaginative and ingenious ideas - they’re just unfortunately hampered by more established ones that didn’t need to be there.
    • 69 Metascore
    • 80 Critic Score
    One thing’s for certain: you’ve never played a game like Harold Halibut before. You may have played cinematic narrative adventure titles before, but none offer up such a striking stop-motion style and thought-provoking narrative, especially when paired with a winning combination of mystery, heartfelt character relationships, and quirky artistic flair. You will question your own path in life and whether you’re truly happy, then leave you wondering how to find your own bluglglgl.
    • 76 Metascore
    • 80 Critic Score
    Thankfully, we live in a good world and Bethesda is letting people experience this twisted and dark take on id Software's work. If you've never played this before, let the $5 price tag be all the inspiration you need.
    • 80 Metascore
    • 80 Critic Score
    Atelier Yumia is lush. It’s vibrant. It’s a feast for the eyes. I expect that some will compare it to Xenoblade Chronicles’ own spectacular designs, and while I’m not quite sure I would go that far, I ultimately came away far more impressed than I had anticipated by the diverse biomes on display. Suffice it to say, this makes everything in the previous paragraph that much more engaging.
    • 64 Metascore
    • 80 Critic Score
    Pokémon Café Mix may not be the most challenging Pokémon game to ever grace your console, but its cheerful and addicting nature is a nice addition to the fighting franchise that's sure to make you smile.
    • 87 Metascore
    • 80 Critic Score
    Marvel Vs. Capcom Fighting Collection: Arcade Classics is a complete package that delivers a wonderful collection of games while adding modern niceties such as a feature-rich training mode, and high-quality online play. It’s great to see Capcom learn from its mistakes to dial things in with its most recent collections. While it is a fairly priced product, the value is considerably worse if you only buy it to play Marvel Vs. Capcom 2. So, I do encourage everyone who picks up this collection to at least try the other games included. Odds are you’ll have a marvelous time.
    • 83 Metascore
    • 80 Critic Score
    Advance Wars 1+2: Re-Boot Camp marks the return of two classic strategy games, and WayForward has done a stellar job bringing them back to life while never sacrificing the formidable challenge and anime-esque charm of fictional warfare the series has always nailed. While some of the new features are lightweight and the addition of flourishes like voice acting and level creation will prove meaningless to certain folks, this remaster still supplies a solid foundation I pray Nintendo isn’t afraid to build on. Few in the genre can compete with the immediate simplicity and approachability of Advance Wars, but Nintendo needs to take it further.
    • 79 Metascore
    • 80 Critic Score
    Halo: Combat Evolved Anniversary is still a quality version of the legendary game. It features all the action fans of the genre could want. Sadly, the Warthog controls abysmally, ruining a potentially epic climax. The environments toward the latter part of the game get repetitive and dry. But, as a whole, Halo: Combat Evolved Anniversary is a worthwhile play for fans of the genre.
    • 46 Metascore
    • 80 Critic Score
    As somebody who suffered through the middling Sweet Shop, who grew irate at the cynical cash-grab of a mobile game, and who wanted fresh blood in this series again, Cookstar delivers - and then some. I haven't been able to put this thing down, and it's taken valuable hours away from Animal Crossing, Final Fantasy VII Remake, and quite a few others.
    • 79 Metascore
    • 80 Critic Score
    Kirby Air Riders is one of the hardest games I’ve ever had to review. Not because it’s particularly challenging, but because it was clear from the moment I started playing that it’s going to be incredibly hit or miss. If you’re expecting Mario Kart World or Crash Team Racing but with Kirby, you’ll be sorely disappointed. But anyone who’s up for a racer that feels truly fresh, has a lot of hidden depth, and revs to the beat of its own incredibly loud engine is going to find something special here.
    • 73 Metascore
    • 80 Critic Score
    Ultimately, HAUNTED: Halloween ‘86 (The Curse Of Possum Hollow) doesn’t necessarily bring anything revolutionary to the genre, but it really doesn’t need to. The game feels like a game I played years ago, and that’s what makes it so much fun.
    • 79 Metascore
    • 80 Critic Score
    Much like the real world, everyone’s hopes and dreams are different, and it’s this uniqueness that makes them so undeniably beautiful. It’s a poetic struggle, and stopping to appreciate the instances of silence on a road filled with tragedy and heartbreak helps Road 96 feel like something I’ve never played before. Road 96 feels like an experience created by a studio that understands the fragility of the world we exist in, seeking to project these issues onto a fictional world where comparing them with our own is all too easy. Subtlety isn’t the objective here, and by pulling no punches, this game manages to say something well worth listening to.
    • 74 Metascore
    • 80 Critic Score
    Outcasters is truly a unique experience. For Stadia, it's no doubt a huge win. Splash Damage did an incredible job of homing in on the essence of what makes a great multiplayer experience – and the result is Outcasters. Curving bullets is a blast, every battlefield is blessed with adorable graphics, and the unlockable cosmetics and abilities give you plenty of reasons to keep coming back. I'm hopeful that Outcasters will eventually land on other platforms. Otherwise, it may not get the attention it truly deserves.
    • 81 Metascore
    • 80 Critic Score
    Monster Sanctuary is a Pokémon game smashed together with pixel-art, JRPGs, and Metroidvanias. If that's not a recipe for an indie game hit, then I don't know what is.
    • 80 Metascore
    • 80 Critic Score
    Putting those minor gripes aside, Reanimal is a breath of fresh air. It’s a roughly 7-hour experience chock-full of exciting and tense moments that will have you on the edge of your seat for most of the runtime. It’s a true evolution of the Little Nightmares formula, and while some technical issues can frustrate at times, and it loses a bit of its tension as it draws to a close, it’s still an experience that I would easily recommend to any horror fan.
    • tbd Metascore
    • 80 Critic Score
    Still, if my only real complaint is that I wanted more, that shows just how much I enjoyed Lil Gator Game. Its unique approach to platforming and exploration, combined with its gorgeous visuals, heartfelt story, and charming characters make it one of my favourite gaming experiences of 2022.
    • 80 Metascore
    • 80 Critic Score
    NEO: The World Ends With You is the sequel we’ve been waiting for. While its new cast of characters have a lofty legacy to live up to, they manage to cement themselves as equally memorable even if their own journey begins to intersect with one we know so well. Combat falls victim to repetition, yet the ideas that surround it are substantial enough that such flaws are easy to forgive. If you’re after a vast JRPG adventure, it’s time to surrender yourself to the underground and never look back. TWEWY is back, and I hope it’s here to stay.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • tbd Metascore
    • Critic Score
    Right now, New Arc Line isn’t showing the coherence I had hoped for, but it makes up for that ambition. It’s a game I’ll be sticking with throughout its Early Access, and as long as you’re prepared for the fact that this might not be a smooth ride for a while, I can recommend that others do too. I just hope that the team realises that it needs to focus on improving the writing as much as the technical issues. [Early Access Review]
    • tbd Metascore
    • Critic Score
    InZoi is undeniably impressive both in its visuals and gameplay, with more than enough to get stuck into even in this early access version. Players will spend endless hours customising characters, buildings, and furniture, and that’s before they even start living their digital lives. Life sim fans are certain to lap it up with gusto, providing they can overcome the graphical barrier. The real test of whether InZoi will reign as the life sim king will come with time, as long as regular updates happen and Krafton delivers on the promise of all it has in development. [Early Access Score = 80]
    • 67 Metascore
    • Critic Score
    Every looter struggles in the early days, and it would be naive think a studio that's never made a game of this type before would nail it right out of the gate. That being said, it's already in way better shape than I ever expected it to be at launch, and, most critically, the combat — particularly in multiplayer — is an absolute blast. I'm hopeful, and I'll be sticking around to see where things go from here.
    • 72 Metascore
    • Critic Score
    There’s a real promise in what stands to be a modern successor to one of the all-time greats of the genre, NCSoft’s Lineage 2. [Review in Progress]
    • 83 Metascore
    • Critic Score
    There's still a long way to go of course. I'm about halfway through the campaign, I've only unlocked three dungeons. I don't know what the end-game grind will be like and the rogue-like activity Torghast is still unknown to me. But I'm enjoying the process more than I ever have before, and more than anything, I just want to rescue the heroes of Azeroth and stop Sylvanas and the Jailer from doing... whatever it is they're doing.
    • tbd Metascore
    • Critic Score
    From building your base to fighting off an endless horde of ladybird larvae, Grounded 2 is very much more Grounded, and some will likely question why this is a sequel and not an expansion to the original. But if you look beyond the superficial similarities, you’ll see a sequel that’s far more confident in itself. This isn’t an experiment for Obsidian anymore, it’s a full-blown project that’s getting the care and attention it deserves, with a bigger story, bigger enemies, and a bigger world to explore. We may be small, but I have very big expectations for Grounded 2. [Early Access Review]
    • tbd Metascore
    • Critic Score
    All things considered, Subnautica 2 has managed to mirror some of what made the first game so incredible, but it's a bit lackluster the second time around since it hasn’t changed or meaningfully built on much of it. Its greatest shot at doing so lies in its potential for an intriguing story, which the Early Access launch puts down roots (eh?) for. As long as future updates continue to evolve both the gameplay and the story to cement its own identity, I have no doubt it will be every bit as beloved. [Early Access Review]
    • 75 Metascore
    • Critic Score
    There is value to Modern Warfare 2’s campaign. It is art. It’s also just intense fun throughout, because it is ultimately a video game. To say anything else is to take away from the years of hard work that has gone into producing this spectacle. But we can’t forget about the context: millions of people, a lot of them very young and impressionable, will play this campaign. This is why it’s important to have these sorts of conversations. The campaign constantly dances a wobbling tightrope between being too fantastical and exposing the realities of modern war. Sometimes it slips too far into the realistic horrors, and it’s unable to commit, so it has to pull you back with just one more big budget explosion. [Campaign impressions]
    • tbd Metascore
    • Critic Score
    Schedule 1 is the chillest game about running a drug empire I’ve ever played. My little dude, whom I’ve nicknamed The Eggman because all drug lords need a cool moniker, spends his time skating around town, laundering money at the laundromat, and peacefully snipping away at his plants in a dinky little room above a Chinese restaurant. When I invited my friend to play this new early access title, it wasn’t thirty minutes before three police officers were dead and half our supply was sinking to the bottom of the river. [Early Access Impressions]
    • 61 Metascore
    • Critic Score
    As is always the case with these types of things, install and play Delta Force at your own discretion. For a free-to-play shooter, it’s a solid game, but nothing too special. Worth trying out for the sake of a new shooter, but it probably won't tempt you away if you're happy with your current multiplayer game or if you object to kernel-level anti-cheats. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Masters of Albion’s little quirks and British humour make it endearing and funny, adding some much-appreciated details to what makes it stand out, like its crafting and odd building mechanics. The humour is a throwback to old-school Fable, so it can be shockingly explicit, but in the best ways. However, overall, if Masters of Albion wants to keep players enthralled, the nightlife needs to calm down a little so I can go back to enjoying making rat pies. [Early Access Review]
    • 57 Metascore
    • Critic Score
    After the failure of Babylon’s Fall, Foamstars feels like yet another attempt from Square Enix to nestle in on the live-service market, and one I wouldn’t be surprised to see fail. It’s a shame, because on a foundational level, there is an aura of Jet Set Radio or Ghost Trick in its cool aesthetic and obscene lore, which in a better world could have been turned into something far less cynical. This is a game where foam has developed into a secretion from individuals who are basically soap-based mutants, and this is the most creative thing you’d have them do? If you get foam-o from this one, I promise you aren’t missing out on much. [Review-in-Progress]
    • 85 Metascore
    • Critic Score
    That really should be a given for a game with the phrase "Nintendo Switch 2 Edition" in its name. Unlike other games to have worn that badge so far, though, I’m thoroughly convinced that there’s enough here to justify the price of its upgrade. What I’m still unconvinced of is whether this expansion is so good that the whole Wonder package is now an $80 game. Not because I don’t love Wonder and everything it brings to the table, both in the base game and its Bellabel Park upgrade, but because I’m yet to be convinced that any game is worth $80.
    • 87 Metascore
    • Critic Score
    Roads To Power is more than just the next in a long line of DLC. It’s a true expansion, one that promises all-nighters to die-hard fans, and could be the missing something that brings hesitant newcomers to finally try on the crown.
    • tbd Metascore
    • Critic Score
    There is a bit of a grind to get the materials you need, but it doesn’t feel like it. You can freely explore all areas right away, though accessing the resources involves restoring the land and solving the mystery of the ancient civilization. It’s a great way to unwind at the end of a stressful day, and with the multiplayer function, you can bring friends along on the journey as well. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    But as it stands now, Dead as Disco is not only my favourite game I’ve played so far in 2026, but one that I can see being a true all-timer as more content is added and it’s polished up even more. Charlie Disco's comeback performance is already something truly special, but it can only get better from here. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Zoning new buildings is a pleasure in Manor Lords - significantly better than Cities Skylines 2, somehow - and watching your citizens drag the logs over, build the foundations, and set up the support beams, is completely immersive. You can wander around your town in third-person, your great red cloak billowing behind you, and exploring the streets at a walking pace brings the whole package together. “I built this,” you think. [Early Access Review]
    • tbd Metascore
    • Critic Score
    After spending a few hours with 007: First Light, I’m more confident it can and hopeful it has everything it takes to become an action blockbuster with nuance, spectacle, and flair that we just don’t get anymore. [Hands-On Impressions]

Top Trailers