TheGamer's Scores

  • Games
For 1,257 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1276 game reviews
    • 60 Metascore
    • 30 Critic Score
    Fort Solis is all presentation and no substance. It feels like it blew its budget on getting this cast to build up some hype before launch, and then forgot it needs substance to make it worthwhile. With an appalling story, bumpy technical issues, frustrating UI, and a pace so glacial I literally fell asleep at one point, Fort Solis is a waste of everyone’s time. And not even the deliciously grizzled voice of Roger Clark can help that.
    • 58 Metascore
    • 30 Critic Score
    Messy doesn’t even begin to cover the state that the Star Wars: Battlefront Classic Collection launched in, and even though updates are rolling out to make things more tolerable, the ‘improvements’ are loaded with issues that only make matters worse. This might be the worst port since the Silent Hill HD Collection, so get ready to warn away newcomers until it’s fixed.
    • 57 Metascore
    • 30 Critic Score
    Unfortunately, just about every decent thing about this game is offset by dull writing, buggy performance, and a core loop that grates on the patience after thirty minutes.
    • 75 Metascore
    • 30 Critic Score
    Dark Descent is a generic XCOM clone with brief moments of engaging puzzle-piecing strategy. The horror is underused and feels wholly out of place as it pushes you further and further into action. Music is adrenaline-pumping and clearly designed to compliment firefights, troops yell ‘LET’S GO TEAM’ every time you move, and xenomorphs are easier to mow down than avoid. Nothing about Dark Descent wants you to be scared, but everything about Aliens does. Mix in the cocktail of performance issues and thin mechanics, and what you have is another disappointing entry in the catalogue of Alien games.
    • 55 Metascore
    • 30 Critic Score
    I wanted to enjoy this game, but I didn’t. I expected smoother movement, interesting characters, and better expression of the game’s themes, but The Library of Babel fell short. Its premise was interesting enough, and its eclectic influences could have elevated it, but it was undercut harshly by its design flaws – and its unoriginal plot couldn’t save it.
    • 44 Metascore
    • 30 Critic Score
    If video games had an equivalent of Mystery Science Theater 3000, The Uncertain: Light At The End would be a worthy candidate to appear on it. Everything from the story to the acting to the gameplay to the constant onslaught of bugs makes it a title deserving of mockery. Its only saving graces are its passable graphics and the puzzles that made me temporarily forget that I was playing a horrendous Telltale clone. I may be uncertain about a lot of things in life, but I'm 100% certain that you should stay away from this.
    • tbd Metascore
    • 30 Critic Score
    Jumanji: The Video Game is best left in that dark and dusty cupboard that it will no doubt end up in.
    • 56 Metascore
    • 30 Critic Score
    It’s disappointing to see a project that had potential come up short, but if like me you were anticipating the launch of Untamed Tactics, it turned out to be far from what we were hoping for. The game’s biggest selling point could have been a dynamic Parley System with witty banter and opportunities for hidden characters and plotlines, but like the rest of the title it falls disappointingly flat.
    • 38 Metascore
    • 30 Critic Score
    There are more positives – character designs, too, are phenomenal interpretations of Tolkien’s descriptions, and the creepy folk horror vibes of the Mirkwood Elves is inspired – but they’re too few and far between to save this boring game.
    • tbd Metascore
    • 20 Critic Score
    I'm not sure what the appeal of Deadliest Catch: The Game is supposed to be. There just doesn't seem to be much of a point to anything you do. At least the TV show offers up some drama and excitement by depicting the plight of these fishermen as they fight each other over the right to keep Red Lobster stocked with endless buckets of crab legs. This game just features you as a faceless avatar doing menial tasks without any story or even a dramatic voiceover about your struggles. There's no stakes or tension, just a giant pile of crabs.
    • 58 Metascore
    • 20 Critic Score
    I'm not sure what happened with Reynatis. Yoko Shimomura and Kazushige Nojima are legends. It feels like FuRyu had everything they needed to deliver a great JRPG. However, game development is difficult, and some projects are bound to miss the mark. That happened here in a big way. Reynatis is one of the most miserable experiences I have had with a game in decades. It is an ugly, repetitive mess that houses some of the worst writing the medium has to offer. Outside of the OST, there is almost nothing of value here. If this is, in fact, anything like what Final Fantasy Versus 13 was supposed to be, then I can comfortably say that Final Fantasy fans dodged a bullet.
    • tbd Metascore
    • 20 Critic Score
    Animal Friends Adventure feels like a title that needs to go back into development. It has the potential to be a reasonable retro-style platformer, but there are just too many errors in it right now for it to even hit average. In its current state, I literally cannot complete it. Not a good move for any game.
    • 65 Metascore
    • 20 Critic Score
    Little Witch Nobeta is not for me, but then I’m not certain who it is for. It is a catastrophic fumbling of the bag with a narrative that makes no sense, combat that feels far too basic, puzzles that don’t even warrant a mention, and a distinctly unappealing target demographic. The only magic I want from Nobeta is a disappearing act.
    • 46 Metascore
    • 20 Critic Score
    Even with PlatinumGames’ signature combat and some mechanics brought in from its past work, Babylon’s Fall babylon-falls short in every department. Any hopes I had were quickly dragged down by wonky combat mechanics, a below-average narrative, poor graphics, and even worse aesthetic choices that only make the whole experience even more unenjoyable and frustrating. Babylon’s Fall is a poor attempt at a cash grab that doesn’t even get that right - no one is going to want to spend money on it.
    • tbd Metascore
    • 20 Critic Score
    Artificer: Science of Magic has a lot of potential, and with time, it could become one of the most challenging and interesting games in the survival genre. As it stands, the game is a mess and should not have been released in its current form. The ideas present in the game are interesting enough that we might take another look further down the road if the gameplay has been significantly improved and the bugs are fixed, but for now, we can't recommend Artificer: Science of Magic.
    • tbd Metascore
    • 20 Critic Score
    I'm not bashing this game because it's about religion. It isn't bad because it's a religious satire. It's bad because every aspect of it misses the mark. The graphics are bland, the music is repetitive and dull, the satire isn't funny, and the point and click interface isn't easy to use. I've never before encountered a point and click adventure that made it so difficult to point and click.
    • 41 Metascore
    • 20 Critic Score
    The only silver lining of Narcos: Rise of the Cartels is that the game itself is such a disappointment in what it sets out to do that few people will play it in the first place.
    • 36 Metascore
    • 20 Critic Score
    This game does nothing to deserve your attention. I honestly can't believe that the developer is charging ten bucks for this. It feels like the unfinished alpha build of a game that would still probably be bad. Down To Hell is so lame that the devil would be ashamed to be associated with it.
    • 46 Metascore
    • 20 Critic Score
    There's no reason to bother with this game. In fact, there's already been a great River City Ransom game released this year that completely blows this out of the water. River City Girls is a fantastic game that honors the series' legacy, has amazing music and characters, and features gameplay that's actually enjoyable. Play that instead, because Stay Cool, Kobayashi-san!: A River City Ransom Story is about as far away from cool as you can get.
    • tbd Metascore
    • 20 Critic Score
    This is the first major game from the developers at Itzy Interactive Inc., so hopefully, they learn from the mistakes made here and deliver something better in the future. But Mad Devils is what they have right now and it's a hell of a bad way to waste your time and money.
    • 51 Metascore
    • 20 Critic Score
    The Pirate Queen - A Forgotten Legend is an underwhelming game not worth your time. Its barebones gameplay and unmotivating storytelling failed to entertain or excite, and its disappointingly short runtime only disappointed me further. The story of Cheng Shih is a fascinating one that more people should become aware of, but this game does her legacy little justice.
    • 38 Metascore
    • 20 Critic Score
    Do not play Greyhill Incident. It is a great idea that falls apart utterly and completely. The core gameplay loop is infuriating, unrefined, and unenjoyable. What specks of quality I may have encountered do little to mask the sully of the rest. The biggest commendation I can give this game is how well it implements the store-bought asset packs. There’s potential for this developer to create something better in the future. But for now: hard pass.
    • 58 Metascore
    • 10 Critic Score
    Truthfully, the only kind of person I can recommend this game to is a diehard Sword Art Online superfan who has never played a JRPG (or honestly, any other video game) in their life and therefore has no basis to compare the trainwreck that is Alicization Lycoris to anything else that has substance. Otherwise, just watch the anime. Or play a different game.
    • 56 Metascore
    • 0 Critic Score
    Deadly Premonition 2: A Blessing In Disguise is a broken game on multiple levels. Its narrative is broken, in that its interesting core mystery fails to engage due to the most agonizing delivery possible. Its ideologies are broken, as it seems to think trans people are evil, women are weak, and black people are sentient stereotypes. The rest of it – the abysmal gameplay, unacceptable performance, tendency to crash – is no better.

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