The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 62 Metascore
    • 68 Critic Score
    This is not the game that will bring instant glory to Too Kyo Games, as World's End Club is rather mediocre. The narrative is intriguing, but the arcade sequences are visually very basic and offer little to no challenge. A half faux pas, considering the developers behind it.
    • 54 Metascore
    • 68 Critic Score
    Follia: Dear Father is a simple but intriguing survival horror made by small Italian software house. As many other indie titles, it is full of nice ideas but crippled by lots of imperfections. Its VR nature makes it hard to be enjoyed from a normal screen.
    • 60 Metascore
    • 68 Critic Score
    Blood Bowl is a beautiful game and Cyanide replicates it in every detail in its latest videogame version. Too bad the single player is ruined by terrible AI and multiplayer is plagued by incomprehensible restrictions. At least developers seem to be addressing the hottest topics raised by the community.
    • 73 Metascore
    • 68 Critic Score
    Good writing but the rest is sub-par. In particular, the tiny size of combat arenas makes any attempt of strategizing utterly irrelevant.
    • 81 Metascore
    • 68 Critic Score
    Stygian: Reign of the Old Ones has an interesting art direction and a good Lovecraftian inspiration, but seems to be split in half between its nice all-around RPG mechanics and a slow and not very engaging turn-based strategic combat.
    • 66 Metascore
    • 68 Critic Score
    Summertime Madness is like a young artist, basking in his talent and quickly getting tired of his own brilliant insights, letting them fade away, while trying to set the tone with hermetic and indecipherable claims. Although there is a certain amount of brilliance under the surface, it is clouded beneath a layer of confusion. But of course not everyone gets to create The Witness at their first try, so if you are in withdrawal from puzzle games, Summertime Madness should be a partial relief.
    • 68 Metascore
    • 68 Critic Score
    Pathway can count on an outstanding art direction, but there are many issues preventing the players from fully enjoying the game.
    • 71 Metascore
    • 68 Critic Score
    Hello Games created something truly new and unique: No Man's Sky manages to be the best videogaming experience in the recent years, and at the same time a huge disappointment for what it could have been. The first hours are simply amazing, and will probably be stuck in your memory for the rest of your life. After that, the supposedly thriving and procedural universe transforms into a cold and soulless repetition of landscapes and concepts. The videogames universe still has a lot to say, and probably this is the misstep we needed to understand that.
    • 75 Metascore
    • 68 Critic Score
    A puzzle game concealed inside a god game, with good ideas, though repetitive, and with an awkward control system via joypad.
    • 57 Metascore
    • 68 Critic Score
    A series of interesting boss fights clashes with the general treatment of the Chinese indie game, lowering the quality to the point of not doing it justice. Nevertheless the challenge offered brings with it great intuitions.
    • 70 Metascore
    • 68 Critic Score
    Cruis'n Blast is a fun game in the short term, but lacks the depth of many other arcade racers and doesn’t offer a particularly exciting multiplayer, with just a few local 4-players modes.
    • 55 Metascore
    • 68 Critic Score
    Color us not impressed: despite being delayed numerous times, Mighty no. 9 is a derivative, short and technically mediocre game. Recommended only if you truly miss Mega Man, and if you already played other (and better) tributes like Shovel Knight.
    • 50 Metascore
    • 68 Critic Score
    Pixel Piracy is a pirate-themed roguelike, pretty basic in its gameplay dynamics and with a good leveling system. The control system is a little bit messy, and so is the interface. Not as deep or replayable as Faster Than Light, though.
    • 68 Metascore
    • 68 Critic Score
    Rune Factory 5 is a good game, but it's hamstrung by a mediocre technical implementation. Fans of the series will be able to find the usual series of bucolic activities to do between dungeons, but those who appreciate nice-looking and fluid graphics will find it hard not to prefer Stardew Valley.
    • 74 Metascore
    • 67 Critic Score
    There is no middle ground for BPM: either you love it, or you hate it. Personally, I feel this game crosses the line between challenge and frustration, offering a learning curve that is almost impossible to climb if you are not a true FPS lover. The soundtrack is excellent and the bundle with it is worth your money, but if you're not a very, very patient person with lightning-fast reflexes and an excellent sense of rhythm, you better look somewhere else.
    • 69 Metascore
    • 67 Critic Score
    Unfortunately, I can’t say I have had huge amounts of fun with Galactic Civilizations IV. Although all the basics are there for an enjoyable experience, and Stardocks added a good amount of specific systems to make the experience unique, crucial aspects like war management and IA behavior ended up ruining my time with the game.
    • 67 Metascore
    • 67 Critic Score
    Source of Madness is a roguelite with a brilliant potential, which unfortunately feels mostly squandered. It’s a fun game mechanically, but repetition kicks in after just a few hours.
    • 62 Metascore
    • 67 Critic Score
    Go Vacation has several problems, too many to interest veteran players. That said, it could be a highly recommended purchase if you have little brothers or small children at home, eager to get their hands on your switch.
    • 62 Metascore
    • 67 Critic Score
    Total War: ROME II – Empire Divided is a mixed bag. There are some new, intriguing mechanics, some ideas borrowed from previous installments, but at the same time the gameplay still suffers from the same problems of the original ROME II, and there are some notable absences such as the Hordes. At the end of the day, it's a missed opportunity.
    • 59 Metascore
    • 67 Critic Score
    Warcraft III is still one of the best RTS ever made, yet this Reforged edition is just a lazy remaster. That’s because many features are missing and the game is plagued by a significant number of technical issues.
    • 63 Metascore
    • 67 Critic Score
    A charming game with an astonishing atmosphere, The Way Remastered will surely be a splendid Flashback-like adventure in the near future. Sadly, Sonka's porting is "today" quite unstable tot the point that we had not been able to see the ending because of a sudden crash and a corrupted autosave: beware, if you want to buy the game before a fixing patch.
    • tbd Metascore
    • 67 Critic Score
    The underlying gameplay is still so brilliant that it is painful to see it brought it down by obtuse and ancient systems that make the overall experience frustrating.
    • 60 Metascore
    • 67 Critic Score
    Let's put aside the controversies about the Metal Gear saga, and talk about the game, and what it can really offer. The idea of mixing the gameplay of Metal Gear Solid V with a survival setting could have really worked, but the truth is that the very foundation of the game is pretty weak and messy. There are some fun and challenging moments, but overall it feels like a wasted opportunity.
    • 73 Metascore
    • 67 Critic Score
    There is nothing wrong with Limerick: Cadence Mansion. No bugs to report, no glaring gameplay problems, no frame rate drops, nothing. The entire production does, however, flaw in experience, from the complicated graphics setup menu that made me desist from playing with the settings, to the banality of many puzzles, more appropriate to a Professor Layton series than a survival horror. Textures, 3D models, and lighting are close to amateurish, which should not necessarily be seen as a negative aspect, but unfortunately in this kind of games atmosphere is everything, so it would have deserved more polish.
    • 73 Metascore
    • 67 Critic Score
    From a certain point of view Sakura Wars is an anachronistic game, made for a specific audience that has evolved over time. The ease and repetitiveness of the title's gameplay overwhelms the overall quality, despite good art direction.
    • 72 Metascore
    • 67 Critic Score
    Tormented Souls tries to capture the magic of the good, old Resident Evil titles. The game delivers a genuine scary atmosphere and decent storytelling, sometimes overwhelmed by poor graphics and some technical issues.
    • tbd Metascore
    • 67 Critic Score
    While the effort that went into creating Mars 2120 can certainly be praised, this is not the kind of game that you would easily recommend to friends. It’s never bad or outright awful, mind you, and playing it is a fairly easy-going experience. But at the same time, low enemy variety, poor bosses, generic story and uneven optimization means that this game will stay very far from the top of the charts.
    • tbd Metascore
    • 67 Critic Score
    Berzerk is a timeless classic whose gameplay has aged well, in fact it is even more popular now than it was at the time, thanks to progress in hardware. This Recharged edition reintroduces the spirit of the original in a modern guise, but fails to turn it into a more full-fledged game than just a casual score attack. While the effort to maintain some fidelity to the original concept is comprehensible, there has been a real misstep in offering additional content, with only a handful of extra challenges that are everything but challenging. This way it is likely not to be appreciated even by fans of the original game.
    • 53 Metascore
    • 67 Critic Score
    Little Friends: Dogs & Cats is a bit of a wasted opportunity. Too few content, too little gameplay, for a game that could have become the new Nintendogs.
    • tbd Metascore
    • 67 Critic Score
    Providing an environment where you can shoot dozens, hundreds of enemies with glee is one of the most surefire ways in which you can keep gamers entertained. However, that’s also all that Viscera has going for it – weapons are shoddily balanced, the graphics are chaotic and messy, and the game’s poorly optimized. Still moderately fun, but not the kind of game you’d enthusiastically recommend.

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