Stevivor's Scores

  • Games
For 665 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 665
682 game reviews
    • 73 Metascore
    • 65 Critic Score
    Ultimately, I’d imagine most players will likely get about an hour’s worth of satisfaction from Nintendo World Championships NES Edition before finding themselves exhausted, though parties with a bunch of players will help sustain that feeling. Players who are utterly focused on besting their own scores — or those of others online — will likely spend far more time with things. It’s ultimately up to you if that offering is worth its $50 AUD asking price.
    • 95 Metascore
    • 95 Critic Score
    Elden Ring Shadow of the Erdtree is the perfect encore to one of the greatest games of all time. It knows it’s already delivered an astonishing performance, and after leaving us hanging, returns asking if we want more. That’s exactly what we wanted, and it’s more of the same in all the right ways. There are no big surprises, and that’s only a good thing, as everything in the Shadow Realm would feel at home in the base game. It promised more Elden Ring, and as someone who rarely finds the time to revisit an old game for new DLC, I’m utterly addicted to this expansion.
    • 87 Metascore
    • 80 Critic Score
    Shin Megami Tensei V Vengeance is all about building a more streamlined and player-friendly experience. While the game’s difficulty hasn’t gone anywhere, it feels like Vengeance is doing its best to make you enjoy that experience and remove as many roadblocks as possible. The new Canon of Vengeance story is big, exciting and entirely unapologetic about taking a different path to the original story – giving returning SMTV players just as much to enjoy as new players. Playing on PS5 rather than the original Switch also let me enjoy the game’s world in much greater fidelity, and Vengeance takes full advantage of that to show just how gorgeous its huge maps are. While its combat is not for the faint of heart, the game’s rich, branching story offers plenty to enjoy over multiple playthroughs.
    • 88 Metascore
    • 90 Critic Score
    The Thousand-Year Door remake is a triumphant return for Paper Mario. It turns back to an earlier chapter in the series that knows exactly what it’s trying to achieve and does it masterfully.
    • 81 Metascore
    • 95 Critic Score
    Senua’s Saga Hellblade 2 is a video game only on its surface. Scratch that away and you’ll see that it’s a deep, thought-provoking, interactive experience; it proves games as a form of art, demanding skill and talent. Ninja Theory should be very proud.
    • 71 Metascore
    • 80 Critic Score
    Beyond being a fun game to play, Sand Land is a great and timely example of the work of Akira Toriyama, and a reminder just how much more he was than just the Dragonball Z guy. Sand Land is its own thing – it was actually exciting to have a demon called a slime appear, and have it NOT be the dollop-shaped slime of the Dragon Quest series. While the vehicle combat system isn’t breaking any new ground, it still goes about things in its own, slightly odd way. It’s a breath of fresh, desert air – and I think there’s a few miles left in the tank yet.
    • 53 Metascore
    • 60 Critic Score
    Gameplay isn’t bad, nor buggy, but it is very formulaic.
    • 76 Metascore
    • 75 Critic Score
    Playing — and being successful — on hard difficulty doesn’t seem to provide increased rewards to correct that gripe. In fact, that imbalanced risk-reward system is further spotlighted when considering a starting player’s weaker attributes. They seem to really impact play at a disproportional level, especially when compared to previous iterations of TopSpin. That, in turn, plays into new shot systems which provide more winners from perfect shots and more mistakes if you’re powering your shot too much or too little.
    • 76 Metascore
    • 65 Critic Score
    While I did enjoy my time with Tales of Kenzera Zau, it does truly feel like the game was a victim of timing. Had Prince of Persia The Lost Crown not released a few months ago (or the games had released in the opposite order) things would definitely be different. There are a few missteps here that by comparison put this title at a disadvantage, and you hate to see it.
    • 61 Metascore
    • 75 Critic Score
    In the end, it’s best to look at Broken Roads as the answer to “What if Fallout but Australia?” Fans of any CRPG will immediately recognise a lot of what Broken Roads is going for, and those with more old school tastes will feel right at home nestled deep in the West Australian outback.
    • 74 Metascore
    • 60 Critic Score
    While Super Princess Peach on the DS was criticised for reducing a female lead to being very literally controlled by her emotions, Princess Peach Showtime only works to allow her to embody so many different roles because there isn’t really a defined character underneath it all. For all its faults, 2023’s Super Mario Brothers Movie at least gave us a Peach who was driven, confident and capable – if Nintendo needs tips on how to build a Princess who could helm a game on her own, they should just ask Anya Taylor-Joy for tips. For now, I don’t see Showtime making it to Broadway – but I might still check out the matinee if there’s nothing else going on.
    • 66 Metascore
    • 35 Critic Score
    While true fans of the franchise might get a kick out of seeing a new take on an old story, Alone in the Dark is a tonal and functional mess that frustrates more than it entertains.
    • 58 Metascore
    • Critic Score
    So far it seems the ocean in Skull and Bones is a mile wide and an inch deep, devoid of any real personality. As Arrowhead Studios — developers of the darling of the moment Helldivers 2, have proudly emblazoned on their website — “a game for everyone is a game for no one.” In Skull and Bones’ case, it seems that a game that does everything is a game that does nothing. [Review in Progress]
    • 76 Metascore
    • 85 Critic Score
    Mario vs Donkey Kong... is an absolutely fantastic little puzzler.
    • 81 Metascore
    • 75 Critic Score
    These little bothers don’t matter in the end, as Banishers‘ rough edges are easily compensated by its charm. I had a ball meeting the inhabitants of New Eden and making judgements accordingly. I reckon you will too.
    • 60 Metascore
    • Critic Score
    Currently, I’m roughly 9-10 hours in to Suicide Squad and I feel pretty confident I’ve seen all that it has to offer by way of gameplay. To be honest, I don’t really want to spend any more time with it. That not how this works, of course — I’ve not yet spent enough time to properly score this fairly and accurately because we received our review code three days after the refund window closed on the die-hard DC fans that forked out ridiculous sums for early access, and only 13 hours before its general release. Do what you will with that information. [Review in Progress]
    • 87 Metascore
    • 90 Critic Score
    Persona 3 Reload is the best kind of remake: it honours the core of what makes the game great, but isn’t afraid to modernise the experience at the same time. It’s nostalgia done well, because it plays onscreen the way the original felt in my memory (without having to squint at a 4-inch PSP screen). It’s honestly a joy to see a game I loved brought to a whole new audience, while still giving me a deluxe version of something I already know I’ll enjoy. While it may not include every ingredient that every version of Persona 3 has ever had, it’s a confident and complete version all its own – and I can’t wait to keep climbing that tower.
    • 89 Metascore
    • 95 Critic Score
    Like A Dragon Infinite Wealth is devoted to trying all-new things while still reserving time for celebrating its long and storied history.
    • 89 Metascore
    • 70 Critic Score
    Tekken 8 will surely impress fans but I struggled to connect with it like I have Mortal Kombat 1 and Street Fighter 6. There's no denying it's a feast for the senses and is full of stuff to do... but if you're like me and haven't found Tekken memorable despite playing it across many years and many platforms, that's unlikely to change here.
    • 85 Metascore
    • 95 Critic Score
    Prince of Persia The Lost Crown graciously blends the best components of previous iterations -- the original game included -- into what is easily the best Metroidvania game we’ve seen in recent years.
    • 72 Metascore
    • 50 Critic Score
    This is textbook average entertainment; it won't disappoint, but it certainly won't excite.
    • 76 Metascore
    • 75 Critic Score
    In the same way that Mario + Rabbids was great for battles on the go using your Switch, so too would be Tactica. While you can certainly pay for the privilege to do just that on your Switch, Persona 5 Tactica is yet another Xbox Game Pass title. That means you can play on the go using Xbox Cloud Gaming and your smartphone of choice without the need to lay down any additional cash. If you’ve somehow got some space that’s not being taken up by a pile of shame, give it a go.
    • 84 Metascore
    • 95 Critic Score
    Super Mario RPG is made in reverence to the original, bringing it to a new audience while also reminding returning players what was so great about it in the first place.
    • 78 Metascore
    • 80 Critic Score
    While I did warm to new Like A Dragon protagonist Ichiban quickly, you can’t forget the OG. It’s great to see Kiryu take a victory lap in this tightly designed, smaller-scale story before the next big chapter kicks off in January 2024 with Like A Dragon Infinite Wealth!
    • 75 Metascore
    • 75 Critic Score
    If you’re looking for more mini-games on your Nintendo Switch, or have fond memories of Smooth Moves over on the Wii, this one’s for you. Just make sure to stretch afterward, especially if you’re saddled with a bunch of squat poses.
    • 90 Metascore
    • 100 Critic Score
    Alan Wake 2 is nothing short of a masterpiece, and a game that you absolutely need to play. Kudos, Remedy.
    • 90 Metascore
    • 90 Critic Score
    You absolutely need to play Spider-Man 2. Insomniac is the pinnacle Sony studio, showing off not only what it can do, but what the PS5 itself can do. I hope you like Ratchet & Clank Rift Apart‘s portals, ’cause they’re about to take your mind for a spin.
    • 74 Metascore
    • 50 Critic Score
    Here, the question isn’t whether or not Kojima’s works are good, it’s if Konami should have repackaged them. Again. I’d argue not. Or at least, I’d argue not in this fashion.
    • 92 Metascore
    • 95 Critic Score
    Super Mario Bros Wonder is a resounding success. It reboots a 2.5D reboot, with far more personality and the best balance and pacing in the modernised side-scrolling Super Mario Bros series.
    • 65 Metascore
    • 85 Critic Score
    If you’re a strategy fan, you’ll enjoy this, and if you’re a Star Trek fan you’ll absolutely gobble this up. As well you should.
    • 57 Metascore
    • 65 Critic Score
    Cricket 24 is a curious case of being one of the best in the series, but with such minor changes over Cricket 22 that it feels like we’re watching a replay during a rain delay. That makes it hard to recommend if you’re already invested in past games. For new players, it remains as accessible as a sport as complicated as cricket can be. With a bevvy of returning control options and difficulties, there’s a way to play for all skill levels. Cricket 24 is still at its best when bat meets ball, and there are more licensed modes than ever before headlined by reliving the 2023 Ashes and forging a lengthy career – but the same experience can be had, without Gilly, at a fraction of the cost with Cricket 22.
    • 72 Metascore
    • 65 Critic Score
    All up, NHL 24 introduces some new elements that may seem to steer the game into an arcade-like direction, those in single-player can choose to adopt or ignore them as they’d like. Fast-paced action is hampered by strange new presentation elements. Predatory pricing schemes undermine any legitimate improvements that have been made. While this is certainly one to recommend to those looking for a new experience, be warned in that you may not like what you find.
    • 66 Metascore
    • 60 Critic Score
    Investigations are multi-staged, and some of the reveals are interesting if not particularly surprising. The inclusion of newer-generation Pokémon since the original title makes Ryme City feel even more alive and part of the Pokémon world, and the city is full of small details to really drive home the idea of people and Pokémon living together.
    • 77 Metascore
    • 85 Critic Score
    If you’re old enough to know who Desmond Miles is, and have a desire to return to the series’ origins, Assassin’s Creed Mirage hits the spot. It reins in the endless expansion and has very clear direction.
    • 84 Metascore
    • 75 Critic Score
    I’m not a car person. Or, if I need to be, the car person in me still prefers Forza Horizon to Motorsport for the stuff around car racing that isn’t just hardcore car racing. I’m certainly no expert, but I think car fans will love this. That said: is it for everyone? No.
    • 66 Metascore
    • 75 Critic Score
    It’s an easy recommend for series fans, just don’t expect it to be the lumbering behemoth that was Payday 2… yet.
    • 87 Metascore
    • 90 Critic Score
    If this is the finale of Cyberpunk 2077’s redemption arc, it’s a damn impressive one. I’m excited to see what a sequel built from the ground up with these lessons learned will be like, but until then I’ll keep poking around Night City to see what’s new.
    • 83 Metascore
    • 80 Critic Score
    For the sheer size of it, the beauty of the hundreds of different landscapes you can explore and the always engaging missions, Starfield is a massive technical achievement.
    • 86 Metascore
    • 85 Critic Score
    Armored Core 6 Fires of Rubicon is a step forward for the franchise. It’s more accessible than old games and does away with some systems that only served to frustrate. It’s a game with an interesting story, told awkwardly. Environments are often stunningly pretty, when not just barren tundra or sand swept desert. And holy hell, is it tough at times. The AC series is one that rewards your ability to adapt and persevere in equal measure. To overcome it’s challenges you have to learn its systems and soldier on in the face of inevitable defeat. Series veterans will dine well, and if you’re signing up as a newcomer then do yourself a favour – don’t expect Armored Core 6 to be something it’s not. Try enjoying it for what it is instead.
    • 76 Metascore
    • 80 Critic Score
    It’s fun, challenging and wrapped up in a world that’s worth delving into. While its marketing did little to interest me, picking it up had me hooked right from the start. I’d highly recommend you give this one a try for yourself… or at the very least, check out its first twenty-five minutes above.
    • 77 Metascore
    • 75 Critic Score
    This is a title available as part of Xbox and PC Game Pass subscriptions, so stop reading what I’m saying about it and jump on in if you’re a horror movie or asymettrical horror game fan. The best part is, Achievements stack on both platforms — obtain a heap playing on the Xbox version, and they’ll basically auto-pop when you jump into a match on PC. Cross-play is certainly available, though I’m not sure if cross-progression is limited to Game Pass or not. That said, there’s a strong core here and I hope the issues currently experienced are sorted soon.
    • 68 Metascore
    • 70 Critic Score
    Atlas Fallen‘s core is solid — though combat still needs some work — but it seems a bit sparse. Much like the original Assassin’s Creed far before it, I hope Deck13 builds upon what they’ve started to create a far more enjoyable experience in a sequel. While we wait, though, there’s more than enough here to warrant a try.
    • 70 Metascore
    • 60 Critic Score
    Stray Gods is truly a mixed bag, full of strong actors, average singers, clever storytelling and weak songs. There are points of brilliance mixed with cringe-worthy presentations, making this one hard to recommend because of its inconsistencies. If you’re itching to play regardless, I’d strongly suggest those players pick it up on either PC or Switch because of the one-two punch of visual and interface issues. I can certainly vouch for the issues plaguing the Xbox version, and I’d wager the PlayStation version would be similar.
    • 87 Metascore
    • 90 Critic Score
    Just when you think you’ve done everything, Pikmin 4 is waiting to hand over another fun task for you to spend the next few hours enjoying, on the universe’s most crashed-on planet.
    • 57 Metascore
    • 45 Critic Score
    AEW Fight Forever isn’t exactly a stupid idea from bad creative, it’s just a product scoped so small that asking a AAA new release price tag for it feels criminal. Matches are fun and entertaining, for a while at least, but absolutely every facet of the thing feels hugely undercooked. WWE 2K has been sorely in need of some real competition for years just as WWE itself has, but unfortunately AEW just haven’t pulled it off here as well as they did on television.
    • 86 Metascore
    • 90 Critic Score
    Overall Diablo 4 has far exceeded expectations. I was worried that the game design would fall too far in the direction of the exceedingly overrated Diablo 2 (yeah I said it, nostalgia is a helluva drug) but the team have blended it well with the much maligned Diablo 3. While a disgusting monetisation model could put a damper on things, at this stage the game gets my wholehearted recommendation. Diablo 4 is the triumph an embattled Blizzard needs to steady its ship, and it’s a hell of a lot of fun.
    • 92 Metascore
    • 90 Critic Score
    For fans of the series, Street Fighter 6 is an insta-buy. It’s an easy recommendation for fighting game fans at large too.
    • 72 Metascore
    • 75 Critic Score
    Dramatic Labs has created something special with Resurgence, populating the Star Trek universe in very much the same way that Picard Season 3 has just done; there are also a few other parallels in there that I’ll leave for the player to discover. The resulting work has left me envigorated and enthusiastic that the developer can revisit the crew of the Resolute sooner rather than later, continuing to explore the final frontier.
    • 72 Metascore
    • 80 Critic Score
    The gameplay is great and all, but the writers and voice actors should all get flowers for how excellently they did their jobs. Both my wife and I laughed all the way through the game. There were the obligatory ‘number 2’ and Big Butte (pronounced Big Beaut) jokes, but also some pretty funny henchmen banter, the commentators having slow breakdowns, and the frat bro vampire. The best LEGO games are always the ones where LEGO has full creative control over the characters and are able to make them say or do anything, like that LEGO City Undercover game from a few years back. You could tell how much fun the writers had thinking of the most ridiculous things they could get these characters to say.
    • 96 Metascore
    • 100 Critic Score
    Tears of the Kingdom is one of the most creative, satisfying and rewarding games we've ever played, all within a familiar Hyrule.
    • 56 Metascore
    • 75 Critic Score
    Redfall is a truly exciting experience. It's great solo, has the potential to be great with friends -- especially if someone has a save so I can access that last 17 Gamerscore I need, thanks. It’ll be perfect for anyone who's loved an Arkane game -- sci-fi, fantasy or otherwise -- in the past.
    • 78 Metascore
    • 95 Critic Score
    Whether you're a hardcore fan, or loved Fallen Order before it, Star Wars Jedi Survivor is The Empire Strikes Back to Fallen Order’s A New Hope.
    • 83 Metascore
    • 75 Critic Score
    Re-Boot Camp is a loving recreation of a pair of games that fans of the series have been wanting to return to for years. It’s extremely good at what it does, and with added features like multiplayer and a map creator, you can even go head-to-head with friends in a streamlined battle of wits.
    • 76 Metascore
    • 50 Critic Score
    What’s on offer in Dead Island 2 isn’t broken or flagrantly bad... but it is tired, antiquated and bland.
    • 67 Metascore
    • 80 Critic Score
    There’s a lot of fun to be had within Identity, from a delightful narrative, engaging characters and brain-teasing puzzles. It’s a small, yet refined package that’s sure to delight those into mysteries. Quite obviously, a bit of knowledge about the Tron universe will help players — and certainly add to understanding of lore — but isn’t necessarily required.
    • 73 Metascore
    • 75 Critic Score
    The small problem that surrounds this title is that it plays quite a lot like Chapter One and — though better — still has that general feel of Sinking City. It also will serve to frustrate many because of the way it doesn’t attempt to hold your hand as you play. If you don’t mind that duopoly of deja vu — nor a bit of trial and error — then jump right in.
    • 52 Metascore
    • 65 Critic Score
    There’s a lot that I hope gets fixed and altered, and it’s crying out for a greater variety of maps and story beats to pull its campaign runs together from. The fundamentals of its design are genuinely great though, and it’ll be a tremendous shame if it just withers away and dies. There’s a shining diamond here, it’s just a bummer that it’s buried under so much muck.
    • 91 Metascore
    • 80 Critic Score
    The Resident Evil 4 remake is a darker, more intense and safely faithful remake of one of the greatest games of all time. It avoids the missteps of the RE3 remake by staying very true to its source material – so close that it's reluctant to make improvements for fear of changing too much.
    • 82 Metascore
    • 75 Critic Score
    My prevailing feeling on WWE 2K23 on the whole is that it’s a welcome, if small, step up. Nobody who is coming over from WWE 2K22 will really be wowed by anything here, but the cumulative minor updates, iterations, additions and improvements are all very good and very welcome. Your mileage will vary depending on how worthwhile an overall modest update to last years title is to you, but for my money the few dozen hours of excellent sports entertainment that the pair of new MyRise stories and the Cena Showcase provide are worth the price of admission on their own, and WarGames is the juiciest possible cherry on top.
    • 79 Metascore
    • 80 Critic Score
    While I wasn’t jazzed with Scars Above and the way it tried to incorporate Soulslike elements, Team Ninja has certainly found its groove in Wo Long Fallen Dynasty. It’s very familiar, yet not, and with combat mechanics and a storyline that’ll keep you going.
    • 79 Metascore
    • 60 Critic Score
    While this offers fans a literally alternate perspective into a universe that many really love (myself included) and is a fantastic as a tool to show off the PSVR2, it lacks depth as an actual game. Challenge and balance are overloaded with tedious climbing sequences and not enough of the fun stuff.
    • 69 Metascore
    • 60 Critic Score
    While Scars Above has a predictable story, it’s nevertheless an engaging, interesting sci-fi title that would have benefited as a shooter/exploration hybrid rather than the Soulslike it wants to be. Your expierience will definitely vary, though if you’re intrigued by its premise at all, don’t be afraid to drop down to its lowest difficulty in order to try to experience it.
    • 79 Metascore
    • 65 Critic Score
    If you’re a massive Kirby fan, this is for you. If you’ve got a passing interest, wait for a sale. It’s not that this is bad, or unpolished… it’s just another repacked game with a value proposition that lacks.
    • 81 Metascore
    • 80 Critic Score
    While it definitely departs from the usual formula for the series, Like A Dragon Ishin is undoubtedly worth your time. While this isn’t a story of true history, the game is happy to educate you on Japanese culture of the time – a helpful Glossary option will pop up for many terms unfamiliar to an English-speaking audience, so you’ll be able to tell your joshi from your goshi and shishi – and suddenly, Final Fantasy XIII’s naming conventions make a lot more sense. Becoming a badass, unstoppable samurai seems only right for someone who looks like Kiryu, and the story will keep you guessing to the end. Also those cucumbers are almost ready to harvest, so don’t forget to stop by the villa soon.
    • 79 Metascore
    • 85 Critic Score
    Still, that Wild Hearts gets so much right on its first tentative step into the arena is bloody impressive. Omega Force has created the first title I’ve played that is a genuine contender in the space and they’ve done more than enough to justify Wild Hearts’ place in it. The result is something meaningfully different in a genre no one else has been able to touch. It’s kind of like if someone made a Souls-like on par with an actual Souls.
    • 94 Metascore
    • 100 Critic Score
    Metroid Prime Remastered is a must play masterpiece, regardless of if you were there on the GameCube or if this is your first time exploring Tallon IV. Such is the quality of the original release, the gameplay holds up on its own accord, as some of the best in the genre, two decades later. It’s brought to a modern audience with completely overhauled high-definition textures across the entire game. It looks great and is so faithfully recreated, Metroid Prime Remastered is presented exactly how your nostalgic mind remembers it, for those who have been here before. Delivered with a modern control scheme that works very well, and excellent performance perfectly tailored to the ageing Nintendo Switch, Metroid Prime is one of the greatest games of all-time – now it’s also one of the best remasters ever made.
    • 83 Metascore
    • 80 Critic Score
    Hogwarts Legacy delivers a world of choice on-top of the best spin-off story in the Harry Potter universe. The core narrative is the reason to play, and that will be the same for everyone. But it’s how you approach it that lets you truly become your own witch or wizard of Gryffindor, Ravenclaw, Hufflepuff or Slytherin. The optional content is skippable filler, but the main questline will hit all the right notes for Harry Potter fans. While combat may become repetitive, it’s more than serviceable, and fits in against the backdrop of an action-RPG that’s about so much more than killing goons — even if there is a lot of that. It’s a game that finally lets you live your dreams of 20 years ago, with a chance to attend Hogwarts School of Witchcraft and Wizardry and have your own magical adventure.
    • 70 Metascore
    • 65 Critic Score
    Despite the issues, The Cosmic Shake is generally competent. If you can overlook the mini-games that dot the landscape, the platforming is tight. Combat is mostly on the same level. If that works for you — and if the idea of more SpongeBob if that excites you — than this is one you might consider.
    • 90 Metascore
    • 85 Critic Score
    This new version of Dead Space is one of the few remakes that has managed to slot in that little window of time where it’s not been too soon or too long since the release of the original.
    • 80 Metascore
    • 90 Critic Score
    After dozens of hours traipsing around the world map of Elyos, I’ve found myself pleasantly surprised with what I’ve found. The shift in tone and style helps set the game apart from what came before, and the new mechanics bring a breath of fresh air to combat while paying tribute to all the games that came before. I was surprised to find a level of difficulty that Three Houses had, for the most part, not showcased – paired with a story with enough twists and turns to keep me interested. While players may be tempted to judge Fire Emblem Engage on the art style alone, I strongly suggest giving it a try before casting judgement; you may just find that this is one of the best Fire Emblem games to date.
    • 83 Metascore
    • 80 Critic Score
    Midnight Suns is long and overloaded with systems (I didn’t even mention the light/dark faux-morality system, or new game plus, or levelling up your dog), but it is fun, both its combat and its superhero friendship simulation. The combat is good enough to keep you wanting more, and the story and character moments interesting enough that I didn’t mind how much they punctuated the flying fists and swinging swords. Making fighting alongside Wolverine as interesting as having a fireside chat with him is a tough ask, and Midnight Suns has nailed it.
    • 69 Metascore
    • 80 Critic Score
    While it’s not perfect, The Devil in Me is a clear demonstration that Supermassive is learning from the grand experiment that is The Dark Pictures. It not only finishes Season 1 with a bang, but has me incredibly excited for what’s to come.
    • 94 Metascore
    • 90 Critic Score
    Kratos' reboot signs-off after just two games, expertly unifying story with gameplay and proving a safe sequel can be brilliant.
    • 67 Metascore
    • 80 Critic Score
    Somerville does for Inside for what Inside did for Limbo. While the means of gameplay has evolved into a 3D realm, it's more an emphasis on an actual narrative that sets it apart.
    • 86 Metascore
    • 80 Critic Score
    If you enjoy story-driven affairs with choices that impact the world in which you’re playing, Pentiment is worth a playthrough. The historical narrative adventure is perfect if you don’t want to play something that requires a high level of skill, but you still want to enjoy a rich history and impactful choices.
    • 71 Metascore
    • 70 Critic Score
    Despite some teething problems, The Chant is certainly worth a playthrough for those who appreciate the survival horror genre. More importantly, this debut title has me excited for what’s next from Brass Token.
    • 77 Metascore
    • Critic Score
    It isn’t as innovative as past Modern Warfare games, nor does it have as many iconic moments. But for the most part, it’s a unified campaign that nails what Modern Warfare should be. Fans of Call of Duty campaigns won’t be able to put their controller down. [Campaign Review = 80]
    • 86 Metascore
    • 90 Critic Score
    At the end of my time with Bayonetta 3, I find myself surprised at how much fun I had, and excited to go back and experience the first two titles of the series as well.
    • 64 Metascore
    • 40 Critic Score
    Those without a real attachment to the Bat family will feel indifferent to what's presented; most who adore Dick and Babs will simply be disappointed.
    • 69 Metascore
    • 75 Critic Score
    There's a lot to love here for fans of the franchise and fans of the genre alike... provided you have room in your heart, and schedule, this time of the year.
    • 82 Metascore
    • 80 Critic Score
    Requiem has refined and improved the formula that made the first game so intriguing. Amicia and Hugo are not the timid children they were at the start of their journey, and while the goal used to be just survival, things have changed: it’s now about making sure that the people they want to be will survive this new hardship.
    • 85 Metascore
    • 85 Critic Score
    Sparks of Hope is here, there’s still no Switch Pro, but it feels like a next-gen take on the original game, expanding on what worked to great effect.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, NHL 23 feels like NHL 22; it's just more of the same, better in spots and worse in others.
    • 70 Metascore
    • 65 Critic Score
    Scorn isn't necessarily scary, but it is gross and uncomfortable. You may not like what's on the screen, but there's no denying that Ebb has thought long and hard about the world it's presenting and has succeeded in creating a cohesive and fully-formed offering.
    • 78 Metascore
    • 85 Critic Score
    While it’s very true I have a soft spot in my heart for PGA Tour accordingly, there’s no denying 2K23 is solid. Small improvements to an existing formula mightn’t be looked highly upon in a yearly cycle, but PGA Tour 2K23 gets away with it because of its cadence. Welcome back, old friend. 3 click for life.
    • 87 Metascore
    • 90 Critic Score
    Return to Monkey Island is a good old adventure game, made modern. It is vintage gameplay in a modern package, with a focus on accessibility, without sacrificing the outlandish puzzles and quirky oddities. The visuals don’t quite feel right, and yet with excellent voice acting, and scenarios and dialogue that feel straight out of the early 90s, the world is almost perfectly recreated 30 years later. Return to Monkey Island is a delightful adventure, and while it might not quite reach the unobtainable prestige of its predecessors, with a much more accessible design it’s destined to become Guybrush Threepwood’s most popular tale yet.
    • 76 Metascore
    • 75 Critic Score
    If you are vehemently opposed to narrative experiences with very light gameplay elements, Wayward Strand may not be something you will gravitate towards. For fans of the genre, it would be hard not to recommend. I – who usually prefer the third-person, open world flavours of the month – found myself thoroughly entertained by its charming cast of characters and its uniquely compelling storytelling style.
    • 83 Metascore
    • 50 Critic Score
    Splatoon 3 adds nothing of significance to the series, which is quite disappointing considering that it, as a whole, was bursting with originality when it first launched.
    • 72 Metascore
    • 65 Critic Score
    While it may not knock Elden Ring off its pedestal, Steelrising offers a lot for someone in need of a fix of aristocracy… and robo-murder.
    • 89 Metascore
    • 65 Critic Score
    The Last of Us Part 1 is a PS3 game that looks like a PS5 one that’s also been jacked up to Sony’s premium, $125 AUD current-gen console title price point. That’s unacceptable.
    • 65 Metascore
    • 40 Critic Score
    Saints Row finds a better tone than its predecessor, but otherwise doesn’t deliver as a reboot, with gameplay and mission structures inferior to past instalments. With the right expectations, there’s still fun to be had, but the endless bugs, glitches and just awful AI make it hard to recommend at launch.
    • 75 Metascore
    • 60 Critic Score
    The combination of a simple gameplay loop with great music has been proven to work in the past; two Australian titles immediately spring to mind in The Artful Escape and Video World. Both titles feature engaging storylines, compelling characters and enough actual gameplay to bolster their music; We Are OFK sadly falls short — or at least doesn’t consistently deliver — on some of those points. That’s a real shame too, because the music found within is superb.
    • 81 Metascore
    • 75 Critic Score
    Rollerdrome isn’t going to be for everyone. If you’ve got better reflexes than I and find things to be less of a challenge than I did, you can test your meddle against other real-world players thanks to online leaderboards in addition to an unlockable “Out for Blood” mode that amps up the difficulty (no thanks). If that excites you, then you certainly shouldn’t hesitate.
    • 82 Metascore
    • 90 Critic Score
    With a stellar soundtrack a tight story and a fresh take on the farm management sim, this is an enjoyable — if short and sometimes shallow — ride. I rolled credits in just shy of twelve hours on normal difficulty, and that was with a fair chunk of time in the middle devoted to my devotees. While your mileage will undoubtedly vary, Cult of the Lamb is an easy recommendation – now excuse me while I get back to vibing to River Boy’s banging soundtrack.
    • 83 Metascore
    • 80 Critic Score
    While I have my qualms, building a university is a worthwhile, entertaining experience. Two Point Campus could do with a bump in challenge and some better pacing, but its core of building and management are great fun. Two Point Campus is funny, engaging and rewarding, a fine example of the management sim. Not quite a high distinction, but certainly a result that makes the fridge door.
    • 89 Metascore
    • 80 Critic Score
    My time with Xenoblade Chronicles 3 was overwhelmingly positive. I’ve clocked a hundred hours at this stage, with the main story completed and PLENTY of side content still to go. If you want a big, meaty RPG to dedicate plenty of time, this game’s the one. But remember, soldiers only have ten years on the battlefield – and you might need that whole decade to see everything Aionios has to offer.
    • 83 Metascore
    • 80 Critic Score
    Stray somehow manages to endear at the same time it feels like it's overstaying its welcome. At the end of the day, though, this cat-lover was won over by its sheer charm.
    • 77 Metascore
    • 70 Critic Score
    As Dusk Falls is the non-game narrative adventure for your non-gaming family and housemates. It’s the most engaged I’ve ever seen my lapsed casual gamer partner in a videogame and that’s because it has the familiar story pacing of a six-part TV series and almost no gameplay, which means minimal barrier to entry.
    • 81 Metascore
    • 90 Critic Score
    Overall F1 22 continues Codemasters roll of making excellent Formula 1 games. The series has gone from strength to strength with its past few iterations, and with some more simulation focussed work could really become the best way to experience Formula 1 in a video game. While the inclusion of F1 Life is a weird step, it can mostly be ignored and ditching Braking Point sheds some weight from the game. 22 brings a whole suite of improvements to what was already a very good series, and I look forward to it consuming my life for the next few months at least.
    • 80 Metascore
    • 90 Critic Score
    Fire Emblem Warriors Three Hopes feels like a great return to spending time with a gang of characters who drew me in over dozens of hours, but with an all-new tale keeping me on my toes at the same time.

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