Shacknews' Scores

  • Games
For 1,737 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1764 game reviews
    • 73 Metascore
    • 80 Critic Score
    Wizard of Legend is a satisfying and thoroughly challenging roguelike with plenty of arcana to discover, relics to purchase, and several ways to help players feel as though they're customizing the game to make it totally theirs. With online and couch co-op, you can share the adventure with your friends, which makes adventuring throughout the Chaos Trials even more fun.
    • 86 Metascore
    • 80 Critic Score
    Riven is another beautifully assembled upgrade of a classic for Cyan Worlds, and it seems to play more wonderfully than ever. The puzzles and exploration feel immersive, even if it gets a bit unwieldy with a lot of back and forth between the islands as you come back to solve certain puzzles later. Even then, the returning Notebook system does a great job of aiding in the easy access of clues and information if you use it effectively. With that said, this is also just a beautiful game to explore and whether you’re a returning player or discovering Riven for the first time, it's likely to be a peaceful and intriguing experience.
    • 77 Metascore
    • 80 Critic Score
    In a lot of ways the early Game Boy Advance years were all over the place. The rules hadn’t been established yet, and the potential was higher than ever. Anime had penetrated the mainstream, Call of Duty didn’t exist and nobody really hated Sonic the Hedgehog yet. Experiments and sequel vomiting could happen at the same time, and games were still small enough to support niche audiences of all sizes. Battle Network, especially in retrospect, feels like a poster child of that time. It’s probably a little overwhelming to dive in now, and lord knows how corny the Y2K tech jargon reads, but you can’t find a better singular piece of media that sums it all up so neatly.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Sword and Shield are a great first step for the mainline titles on Nintendo Switch. Game Freak follows the tried and true formula of the series while ushering in inventive new ideas to elevate the player experience.
    • 67 Metascore
    • 80 Critic Score
    While I feel the live service elements are out of place, I ultimately can't hate the final product. Crash Team Rumble is a blast, one that's easy to learn and hard to put down.
    • 66 Metascore
    • 80 Critic Score
    Kiln is the latest example of one of gaming’s most creative studios executing well on a fresh idea. There may be a couple of aspects that could’ve used more time in the oven, but Double Fine’s Kiln is a cool and quirky addition to Xbox’s 2026 lineup.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Sword and Shield are a great first step for the mainline titles on Nintendo Switch. Game Freak follows the tried and true formula of the series while ushering in inventive new ideas to elevate the player experience.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Sword and Shield are a great first step for the mainline titles on Nintendo Switch. Game Freak follows the tried and true formula of the series while ushering in inventive new ideas to elevate the player experience.
    • 72 Metascore
    • 80 Critic Score
    Watch Dogs: Legion is undoubtedly the most fun and exciting entry in the series. Play as anyone is a mechanic that really elevates the gameplay experience, truly delivering on the core premise of the franchise. The campaign is solid, though it lacks the emotional investment and standout characters of previous series entries. Overall, Watch Dogs: Legion is a hacking good time and a great addition to Ubisoft’s technology-based saga.
    • 80 Metascore
    • 80 Critic Score
    As a regular MOBA player, I really enjoyed my time with the Xbox One version of Smite. As much as I enjoy playing MOBAs, being able to play it from the comfort of my console with a gamepad is a huge plus.
    • 80 Metascore
    • 80 Critic Score
    EA Sports College Football 25 succeeds at setting itself apart from Madden with new mechanics and systems that change the way you play the game. Wear & Tear forces a new kind of strategy, and the changes to passing and player movement open the door for unforgettable plays. There are some cracks in the presentation, the game needs more songs, and Dynasty could use a tad more polish, but College Football 25 has delivered a level of fun that I haven’t gotten from a football sim in years. [Deluxe Edition tested]
    • 79 Metascore
    • 80 Critic Score
    I never thought we’d see love for Darkstalkers again outside of something like another Vs. Capcom game. Not only am I happy to have been wrong, but I’m glad it came in such generally high quality as Capcom has given us here in the Capcom Fighting Collection. More than that, having Red Earth, Cyberbots, and Super Puzzle Fighter alongside options like training modes, one-button specials, and other quality-of-life features is just excellent. I lament the lack of crossplay, and some might not be fond of the arcade-hard mentality of some of these games. Still, Capcom Fighting Collection is a delicious buffet of classic fighting goodness that plays quite well across the board.
    • tbd Metascore
    • 80 Critic Score
    Warhammer Underworlds Online is practically a 1:1 recreation of the board game. Players are restricted on how many moves they’re allowed to make between turns, forcing them to carefully consider each and every move. While everything has gone digital, the game still operates using a virtual die. In several cases, the fate of a match came down to either a good or bad dice roll. This could potentially frustrate some players.
    • 78 Metascore
    • 80 Critic Score
    Axiom Verge 2 was more of what I wanted for the most part. Thomas Happ’s understanding of the metroidvania formula works very well throughout the game and it even changes up quite nicely from what the first game had for us. I enjoyed exploring and discovering new abilities, taking in the atmosphere of music and pixels, and platforming through varied pitfalls and foes. Combat feels half-baked and sometimes I really wish the game would have just told me what it wanted me to do next to move the story forward. The narrative going on is intriguing, but also a bit too technobabble at times. Even so, it’s a journey that pushes you into the unknown to overcome a vast tapestry of obstacles and enemies in stark isolation. For that, Axiom Verge 2 continues to nail down the Metroidvania-style in a solid and challenging way.
    • 67 Metascore
    • 80 Critic Score
    Nightdive Studios has tackled this 2002 classic as its latest effort in games restoration and preservation, but more than that, the team actually fixed issues that held this game back when it was first released, making it arguably one of the most fascinating Nightdive remasters yet.
    • 72 Metascore
    • 80 Critic Score
    While Call of Duty: Vanguard does what it does well, it’s as I wrote at the start: the expected experience. There’s nothing overly surprising here, no major shakeups to the gameplay, nothing that rejuvenates the franchise like 2007’s Call of Duty 4: Modern Warfare. But that doesn’t mean it’s bad. In fact, Call of Duty: Vanguard offers a solid experience for those looking for their annual fix from the franchise. The campaign packs a punch and even manages to hit some emotional highs without dragging out longer than it has to. For Zombies fans, this will likely be a disappointing entry in the series, at least at launch. As for the multiplayer, it hits the Call of Duty gold standard of tight, fast-paced combat that players have come to expect. For those that dig the series, this one nails the Call of Duty experience.
    • 70 Metascore
    • 80 Critic Score
    Despite these issues, I still love the game. It’s a brilliant look at what indie games should be, and the unique Don’t Starve-like art style is right up my alley.
    • 73 Metascore
    • 80 Critic Score
    While Nintendo World Championships: NES Edition offers a rich representation of the original 8-bit console's history, this feels like the first leg of what could be a longer marathon. While we appreciate a good sprint, we're hopeful for a longer marathon down the road.
    • 72 Metascore
    • 80 Critic Score
    Creatures of Ava is a deeply human game about monsters on an alien planet. Its themes of empathy and acceptance shine brightly, setting itself apart from similar titles. It manages to deliver a thoughtful message about acceptance and living in harmony while also being something I can play to kick back and relax after a long day.
    • 72 Metascore
    • 80 Critic Score
    Invincible VS is a satisfying fighter when you learn its tricks, and while a few caveats keep it from being a perfect start for Quarter Up, I’m excited to see how it grows over time.
    • 76 Metascore
    • 80 Critic Score
    It’s fun title with some great RPG elements and a lot of nods and winks to the Pokemon series while still being its own thing. Nintendo has definitely once again struck gold with another first party title for the Switch.
    • 77 Metascore
    • 80 Critic Score
    Valhalla is a dark and moody dystopic game with an infectious underlying optimism. It’s comfort food, a relaxed experience welcoming you with soothing music, cooly-colored visuals, casual conversation, and a calm sensation. This, mixed with its brilliant approach of telling a story through the experiences of its characters, makes it a smart and inventive new take on the science fiction visual novel.
    • 82 Metascore
    • 80 Critic Score
    Filament is a unique and robust take on the traditional puzzler. It’s colorful, satisfying, and rife with characters and situations you want to know more about, which pushes you to keep playing, even when your brain feels positively exhausted. If you’re looking for a slick puzzler that’ll have you mired in your chair for hours turning around solutions, look no further.
    • 83 Metascore
    • 80 Critic Score
    Between the extra Fatalities, dozens of Brutalities, and match modifiers locked up alongside costumes and art in the interactive Krypt, players should be prepared for a long grind before they can unlock the "entire" game.
    • 77 Metascore
    • 80 Critic Score
    In an ideal world, the remasters probably would have worked better as proper remakes. Baten Kaitos and Origins’ pre-rendered backgrounds were gorgeous on the Gamecube, and they’re just as lovely now. Some aspects would have benefited from more improvement, though. Character animations, limited dialogue illustrations, awkward battle structures, and wonky localization weren’t great at the time and don’t hold up quite so well. Both games are still worth experiencing, but there are a few more hurdles to enjoying them than there should be.
    • 78 Metascore
    • 80 Critic Score
    Like any good jawbreaker, it's worth sticking with and savoring its flavor. With fresh concepts introduced in each stage, lots of collectibles, and creative level and boss designs, Yoshi's Wooly World stands as Yoshi's best outing in a long time.
    • 82 Metascore
    • 80 Critic Score
    Geometry Wars 3 brings the tight twin-stick feel of the series to the modern gaming era while also paying homage to the series’ roots. Just steer clear of its online multiplayer game modes.
    • 84 Metascore
    • 80 Critic Score
    The Sprint Vector experience serves the VR platform in a couple different ways. It fits into your home as a competitive romp among friends or online and as one of a growing number of virtual reality games that can be worked into a fitness program. It also supplies a combination of competition and match length that fits into VR arcades. Either way you slice it, Sprint Vector is a pretty great value that deserves a spot in the VR ecosystem's upper tier of games.
    • 81 Metascore
    • 80 Critic Score
    Eyes in the Dark doesn’t exactly reinvent roguelikes or twin stick shooters so much as it simply takes good parts of those things and ties it up neatly in a darkly humored style, both charming and creepy.
    • 78 Metascore
    • 80 Critic Score
    I, for one, will be anxiously awaiting the day when we get a host of all new WarioWare microgames for the Nintendo Switch. Nintendo, call me. I've got tons of ideas.

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