Shacknews' Scores

  • Games
For 1,736 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tekken 8
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1763 game reviews
    • 75 Metascore
    • 80 Critic Score
    Chroma Squad scratches both my nostalgia and strategy RPG itch in places that have long been left unscratched, and it’s a game I hope Behold Studios has plans to make more of.
    • 86 Metascore
    • 80 Critic Score
    I think the biggest praise I can give to the game is that I cannot wait to dig into it with a few friends over the coming weeks. It's the kind of game you can slowly chip away at over several evenings and the hardcore mode even offers some replayability down the line. While it doesn’t reinvent the wheels of its genre, Pugstorm’s Core Keeper emerges confidently out of early access and I’m looking forward to revisiting it over and over again in the coming years.
    • 82 Metascore
    • 80 Critic Score
    For its simple premise, its fun characters, and an experience that can be fully enjoyed both online and off, Lethal League has proven to be a delight.
    • 76 Metascore
    • 80 Critic Score
    For Honor will inevitably be a favorite title. It combines easy to pick up, complicated to master fighting and action-style gameplay with compelling gameplay types and there's nothing quite like it. However, if you were looking for a single-player game, you might not want to purchase this title. The heart and soul of For Honor are its multiplayer modes, and unfortunately, at this time, there are enough issues with matchmaking and peer-to-peer connections that you may want to wait until Ubisoft has some time to fix those problems. However, once For Honor has a solid networking backbone I can say it'll be one of my go to multiplayer titles for the next few years to come.
    • 77 Metascore
    • 80 Critic Score
    There hasn't been a new Super Monkey Ball game in over a decade and Sega certainly approached this new entry to the series like it had some catching up to do. There's a lot to enjoy in Super Monkey Ball Banana Rumble, from the lengthy story to the local and online multiplayer. It certainly isn't perfect, especially given that some of the series' most recognizable multiplayer modes aren't here. Seriously, no Monkey Target might cause an uproar among fans. However, even with those missing staples and some over-the-top difficulty spikes, this is no rotten banana. Super Monkey Ball Banana Rumble is a strong comeback for the series and will hopefully keep rolling for years to come.
    • 63 Metascore
    • 80 Critic Score
    More than just adding another unique backdrop to the strategy genre, Empire of Sin brings tycoon and tactics gameplay to being a 1920s Chicago gangster in very fun and interesting ways.
    • 70 Metascore
    • 80 Critic Score
    Darksiders 3 does seem a bit lacking when compared to its series brethren, at least for those who come in with high expectations. Darksiders 3 is recognizably a Darksiders game. However, the game would have benefited from more risk-taking in areas where it chose to play it safe. Nevertheless, Fury’s story is one worth experiencing, especially for long-time fans who are anxious to see how the next chapter of the four horsemen unfurls.
    • 76 Metascore
    • 80 Critic Score
    Memories of Celceta isn’t my favorite Ys game, but if you have a Switch 2, Ys Memoire: Revelations in Celceta is probably the best way to play it. It’s a Vita game very much of its time, with some growing pains as a Ys entry, but the extra juice you get from Nintendo’s new platform helps realize the original vision as a 3D Ys delivering a higher fidelity experience on a handheld. Playing on a TV or monitor just isn’t the same, as these handheld-oriented RPGs don’t hit as well when you’re locked in at your desk or on your couch. If you’re still using a Switch 1 this is harder to recommend, as you’ll still encounter performance snags that don’t exist on other versions. Regardless, if you’re looking to check out the whole series, it’s now easier than ever to play Ys 4. Hopefully we can say the same for Ys 5 sooner rather than later.
    • 67 Metascore
    • 80 Critic Score
    Oddworld: Soulstorm is an excellent adventure game and platformer, with cool mechanics that keep gameplay fresh. The environments are stunning, and the 2.9D animation makes the world feel three-dimensional and lived-in. Only held back by a slew of bugs, Oddworld: Soulstorm is a great installment in a classic franchise.
    • 84 Metascore
    • 80 Critic Score
    For those who yearn for the days of platforming yore, Shovel Knight: Specter of Torment is a dream come true. Some will be turned off by its lack of scope, especially when it seems like every major title that comes out is filled with lore and unbound exploration. However, sometimes it's just great to spend some time with a game that just has tight, precise gameplay that doesn't require you to deal with endless mechanics and crafting to get enjoyment. Specter of Torment is that game, a modernized version of the platforming games that we loved and loved to hate from childhood.
    • 70 Metascore
    • 80 Critic Score
    Button City is a pretty decent second outing from the team at Subliminal Games. The fascinating characters and hilarious dialogue make the story really endearing, and it’s all bolstered by the game’s art and music. The minigames are hit or miss, but it’s not enough to ruin an overall joyful experience.
    • 77 Metascore
    • 80 Critic Score
    Arms sessions are quick, fun, and satisfying. With easy-to-pick-up mechanics, solid stage design, and quirky characters, Arms genuinely feels like a fun and different addition to the fighting game genre. More than that, it feels like just the kind of game that makes the Nintendo Switch itself feel fun and different.
    • 80 Metascore
    • 80 Critic Score
    Overall, I highly recommend Bayonetta Origins: Cereza and the Lost Demon, so long as you approach it as it is. Not a mainline Bayonetta game, but as a largely optional (yet still incredibly delightful) spin-off, standalone title.
    • 83 Metascore
    • 80 Critic Score
    World of Goo 2 is exactly as it presents itself. It’s a lot more World of Goo, with more levels, gameplay mechanics, fancier visuals, and a new/continued storyline. As cute (in a sinister way) as its style looks, this is as hardcore as physics-based puzzlers can get. The game does not hold your hand, often has really tight margins of error, and only offers the bare minimum of guidance when it feels like it. That said, there’s a surprising amount of variety, and you’re allowed to skip levels without being penalized. Even if you struggle, there’s a lot of cool, smart design and an interesting world to experience. For fans of the first game, of course, World of Goo 2 is a no-brainer.
    • 72 Metascore
    • 80 Critic Score
    Carmen Sandiego is a fun romp through a genre that I had figured was lost to mobile marketplaces and predatory YouTube channels. If I was a kid, I bet I would absolutely love it. It’s not much of a challenge in terms of knowing things, but it does use historical and geographical education as a backdrop for a fun mystery-solving loop that tests your deduction skills just as much as your ability to soak up facts. I do wish there was a little more friction when it came to identifying the criminals, and the loop itself does run out of ideas pretty quickly. The minigames don’t add a whole lot aside from vibes, but the writing itself is often a hoot. At the end of the day, I really enjoyed this unexpected blast from the past, and appreciated how committed to the originals it ended up being. If you’re a parent looking for something of substance for your kid for a real video game machine that isn’t some app trying to needle your wallet in exchange for low-rent Sesame Street lessons, Carmen Sandiego might just be the ticket.
    • 81 Metascore
    • 80 Critic Score
    BOXBOY! + BOXGIRL! is another great HAL Laboratory offering with only a few small missteps that keep it from being a perfect example of how to make a puzzle platformer. Everything else is great, though, and if you need another game to add to your growing Switch collection, you really can't go too wrong here – especially if you've got another BOXBOY or BOXGIRL in your life you want to share this adrenaline-pumping boxy adventure with.
    • 80 Metascore
    • 80 Critic Score
    Inkbound is a vast library of tales and not every book will be worth a read, but there are enough good ones to make for some fun summer reading.
    • 83 Metascore
    • 80 Critic Score
    Pokemon Legends: Arceus is a departure from the prototypical Pokemon formula, abandoning or reinventing old features in order to offer something new and unique. While it leaves a bit to be desired from a technical standpoint, there’s just so much to enjoy. A clever overhaul to the battle system, improvements to exploration, and a story that dives deep into franchise lore makes Pokemon Legends: Arceus an experience that will appeal to longtime fans, as well as those who may have grown tired of the series’ reliance on the status quo.
    • 85 Metascore
    • 80 Critic Score
    While I’ll be the first to admit that I’ve never been a big fan of the series, I found a lot to like in Three Kingdoms.
    • 76 Metascore
    • 80 Critic Score
    Omno is an incredibly peaceful yet thoughtful adventure through the remnants of a lost civilization. The inviting nature of it all, coupled with the world’s diversity and vast array of creatures makes it one worth exploring. Though I had some issues with platforming, there’s enough there to make Omno quite an enjoyable experience.
    • 63 Metascore
    • 80 Critic Score
    My favorite thing about Sleep Awake is how it plays with its form as a video game to portray a conflict that isn’t a bad guy or a monster. You can’t just hit “falling asleep will kill you” with a pipe and move on to the next slobbering, gory metaphor for crimes you’ve committed, or zombie, or whatever. This is an internal fight for most of the story, and one that has no visible end. You and Katja start the game fully prepared to just kick the can down the road as long as possible, until the runway’s out and there’s nothing else you can do. That’s no way to live, but at the same time, what can you do in that scenario but live? The death cults are silly, but at the same time, ruminations on how humanity’s self-perceived resilience could work against it. That’s where Sleep Awake really hits. When the monsters do show up it stumbles, and feels more like a normal video game the longer it wades into the Whys and Hows. Not bad for a five-hour rollercoaster.
    • 83 Metascore
    • 80 Critic Score
    I ended my time with Dragon Ball: Sparking! Zero much the same way I started it: really excited to play more of it. I’ve already dumped a lot of time into Sparking! Zero, but there’s still a lot more to see. I have more alternate paths to complete, more costumes to unlock, plenty of other mechanics to master, more Capsules to play with, new teams to build… I could be here for a while, now that I think about it. The greatest compliment I can pay to a game is to say that I want to keep playing it after I’m done covering it. I want to keep playing Sparking! Zero. It’s been a long, long time coming, but Sparking! Zero is worth the wait. That little kid who grew up loving Dragon Ball would love that. I’m really happy for him.
    • 77 Metascore
    • 80 Critic Score
    I went into The Coma 2: Vicious Sisters expecting nothing, but aside from the initial frustration I had with its combat elements, came away having enjoyed this nice little slice of K-horror a lot. Now that it's over (it's rather short), I find myself thinking about going to the original game and giving it a try. If you're looking for a unique take on survival horror that isn't part of an established series already, this should whet your horror whistle nicely.
    • 75 Metascore
    • 80 Critic Score
    The new localization alone, despite the very infrequent handful of errors, is worth revisiting Tokyo Xanadu if you have played it already. There are a few performance hitches and the visual fidelity isn’t as clear as on PS4 or PC. But Tokyo Xanadu eX+ on Switch is still easily the definitive version of one of contemporary Falcom’s strangest games. It has problems a simple re-release can’t fix, but is full of cool and interesting ideas nevertheless. If you’re looking for something new there are bigger, blockbuster JPRGs that would be easier to recommend, but if you want something a little more out there, there isn’t much quite like Tokyo Xanadu.
    • 90 Metascore
    • 80 Critic Score
    Trails in the Sky 1st Chapter is an ambitious, transformative revisit of a modern classic RPG, one that was a formative experience for a small, but hungry audience that caused a groundswell into one of today’s most absurdly epic storytelling experiments in video games. In a world full of remakes that feel like expensive wastes of time, 1st Chapter feels like it meets a moment in a helpful and genuinely impressive way. It’s mostly a massive presentational overhaul, but one that makes the “breathes new life” cliche feel like a genuine descriptive statement. The way combat is balanced is still annoying, and the weird real time, turn-based hybrid gimmick feels pointless and confused, but even so I found myself getting lost all over again in this game’s absurdly well-executed storytelling ambitions. If you’ve been hearing about Trails for years from the sickos and wanting a cleaner way to give it a shot, this is the moment you’ve been waiting for. And if you’ve been a Trailshead for a long time, you’ve obviously already decided to play this, but it’s a worthwhile excuse to go back to the beginning.
    • 67 Metascore
    • 80 Critic Score
    Dissidia Final Fantasy NT is an amalgam of both positive and negative design choices, but overall it’s an excellent combination of interesting fights, varied characters, and entertaining fan service. It’s a worthy successor to the last home Dissidia release, and while it’s not perfect, it’s certainly a slick and stylish way to spend a few hours unlocking new costumes and moves.
    • 77 Metascore
    • 80 Critic Score
    It’s easy to compare Fae Tactics to the best parts of Final Fantasy Tactics or Disgaea, but it also doesn’t take long to see just how much of its own unique flavor it brings to the turn-based strategy RPG genre while mostly avoiding the more annoying grind points of these types of games.
    • 83 Metascore
    • 80 Critic Score
    OFF
    Off isn’t just a classic. It’s a formative work from a time in which indie game development was taking on a new form, one that has continued to evolve and ripple and shape what the space is like today. Off is a small, strange, and gnarly RPG that may be simple in functionality, but remains special in the story it tells and how it tells it. This new release from Fangamer is a rare opportunity to not only revisit a core moment in history, but for many to experience it for the first time. I have some hang-ups about compromises that had to be made, but the methodology on display in drawing attention to and deliberately not replacing the original is a more than fair answer. If you like RPGs, you owe it to yourself to sit down with Off. The Batter needs your help. You monster.
    • 71 Metascore
    • 80 Critic Score
    Trek to Yomi is presented like a very different type of video game experience and that's largely attributed to its presentation. Flying Wild Hog went into this project with the goal of making a playable samurai film and they've capably accomplished that objective.
    • 75 Metascore
    • 80 Critic Score
    If you want to just not think and shoot the big bugs into little square bits and pieces with a library of characters and weapons, EDF: World Bros. might be just the comfort food you need.

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