Shacknews' Scores

  • Games
For 1,737 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1764 game reviews
    • 80 Metascore
    • 80 Critic Score
    As is the case with almost every Mario Party game, be aware of what you're getting into with Superstars. If you're not careful, friendships will take a hit, just because of the random nature of this beast. That's just Mario Party.
    • 80 Metascore
    • 80 Critic Score
    Definitely a great follow-up to Bithell’s success with Thomas Was Alone. It might not grab your heart the same way those geometric shapes with human emotions did, but it’s still an experience worth having, and I can’t wait to see what wonderful creations come out of the game’s map editor.
    • 82 Metascore
    • 80 Critic Score
    For music aficionados and wannabe DJs, DropMix feels like a worthwhile investment.
    • 78 Metascore
    • 80 Critic Score
    While the first Life is Strange was a fantastic story that I felt stumbled to the finish line, Life is Strange 2 feels the opposite. It started rough and gradually grew into a strong tale of sibling's rasing one another. How they go about raising one another is ultimately up to you.
    • 74 Metascore
    • 80 Critic Score
    Far Cry 6 is an immensely fun game that series fans and open-world aficionados won’t want to miss.
    • 73 Metascore
    • 80 Critic Score
    This action RPG follows the quests of five different individuals in an American West full of zombies, werewolves, and dark magic, and while its functionality sometimes leaves something to be desired, its choices, progression, and aesthetic are quite solid.
    • 81 Metascore
    • 80 Critic Score
    It's hard not to be charmed by Dragon Quest Builders.
    • 80 Metascore
    • 80 Critic Score
    An old dub track sounding like an old dub track isn’t so bad, as far as what’s taking up the “biggest problem” slot for a release like this. Tales of Xillia Remastered is a totally competent, if not intriguing or surprising in some way, refresh of a niche PlayStation 3 RPG that was cool enough to get a direct sequel, even in the middle of its series niche era. Xillia’s base holds up, from its fighting game-like combat language to its colorful characters and focused story. Veteran fans don’t have a lot to show up for unless they’ve already been jonesing for a replay, but anyone who’s become a Tales fan in the years since have a new, easy way to play a game worth catching up on, and that’s worth celebrating.
    • 75 Metascore
    • 80 Critic Score
    If you’re an old school Segahead, there are definitely a few holes in your heart in need of filling. Jet Set Radio, which hasn’t seen a new game since the Xbox, is one of the biggest. Bomb Rush Cyberfunk has appeared like a beacon of hope to fill that void, and it does so while bringing new stuff to the table. This game is like a long-lost Dreamcast game in so many different ways, and most of them are good. Clearly, the developers at Team Reptile understand the concept of love.
    • 66 Metascore
    • 80 Critic Score
    Biomutant is a solid debut from Experiment 101. Though a couple of the game’s concepts don’t feel entirely fleshed out, there’s still a lot to appreciate. The amount of variety in both the narrative and in combat ensures that no two players have an identical experience. With a fluid combat system and enough style to spare, Biomutant is still a formidable RPG.
    • 76 Metascore
    • 80 Critic Score
    What changed and what remains the same in Mario Vs. Donkey Kong on Switch is a little confusing at times, and it raises the question of why a remake was the best choice and not a full new game. Still, "if it ain't broke" and all that. The original Mario Vs. Donkey Kong holds up nearly 20 years later, and nearly every new addition makes the already-strong puzzle game even better.
    • 78 Metascore
    • 80 Critic Score
    System Shock was foundational to so many games that would come after it, but it aged like milk in its gameplay and visuals. Nightdive’s System Shock remake keeps much of its successful elements intact while doing away with a lot of its archaic issues that would drag down a modern game.
    • tbd Metascore
    • 80 Critic Score
    Deedlee Doo! Carkour! is weird, charming, and delightful. Coming off of The Axis Unseen, it feels like an example of Purkeypile stretching his creative legs and doing something that is simply fun. Carkour! can certainly be frustrating. You will fail dozens of times and it will probably be because of wacky physics, but success feels delicious and its aesthetic is so silly it was hard for me to be mad at any of it for long. For those looking for a new physics challenge, it will be fascinating to see the different ways to get through Carkour!, but it’s the speedrunning methods I’m most excited to see.
    • 79 Metascore
    • 80 Critic Score
    It’s worth noting that you’re still at the mercy of luck with the utterly randomized rooms and some runs can just plain out feel dirty while some have rewards galore, but it mostly feels fair. We say mostly because it felt like there was some hit and collision detection at times with finnicky spikes and holes in the floor that made for what felt like a few cheap deaths. Even so, it’s not enough to detract massively from the overall satisfying experience of adventure and progress that UnderMine provides.
    • 77 Metascore
    • 80 Critic Score
    This was a huge and delightful surprise for me and I’ve enjoyed exploring every bit of Actraiser Renaissance’s reimagined take on one of my classic gaming loves. Yuzo Koshiro crushes it with both the classic and rearranged soundtrack, the gameplay is fun and a little bit improved in some cases, and the world is more enjoyable than ever to take in from the skies above and on the ground. I wish some classic pain points hadn’t come along for the ride and that the sprite work was a bit better, but Actraiser Renaissance is still a fantastic title whether you’re walking down memory lane or playing it for the first time.
    • 83 Metascore
    • 80 Critic Score
    Yakuza: Like a Dragon is a successful pivot from traditional Yakuza mainstays. The game goes heavy on style, while still packing in enough substance to keep players satisfied. The party system and new RPG elements give players more ways to play than ever before. The turn-based combat is solid, and never feels too foreign. Longtime fans of the franchise will appreciate what Ryu Ga Gotoku Studio and SEGA have to offer in Yakuza: Like a Dragon.
    • 82 Metascore
    • 80 Critic Score
    The number of missions and environments, to say nothing of the different characters and classes, should provide enough content and customization to keep fans happy for the foreseeable future. As for cutting through the rising and falling ranks of the vicious Vermintide; well, it just feels good.
    • 75 Metascore
    • 80 Critic Score
    Samurai Warriors 5 is a gorgeous game telling a classic story full of awesome characters and it doesn’t require much more investment than that. If that’s all you need, this is one of the best the Musou franchise has to offer.
    • 78 Metascore
    • 80 Critic Score
    Pepper Grinder is a digestible adventure that can be completed in about six hours. While there is some replay value to be had, the short runtime helps ensure the game does not overstay its welcome, making it perfect for those looking to play a satisfying platformer in manageable doses. Despite its brevity, the fluid mobility provided by the drilling mechanic and overall frenetic gameplay make for an engaging retro romp that will likely tunnel its way straight to your heart.
    • 78 Metascore
    • 80 Critic Score
    It’s short and sweet, sticking around just as long as it needs to tell its cute, little story and give a pair of buds a nice afternoon of game time together. It’s a kind of experience not unlike taking the time to put a real Lego set together with a friend.
    • 79 Metascore
    • 80 Critic Score
    Although it’s best played in co-op mode, there’s a fair amount of fun to be had in playing alone too. Throw in the fact that Knights and Bikes features clearly defined mechanics along with some powerful instances and you’ve got yourself quite the charming indie experience.
    • 80 Metascore
    • 80 Critic Score
    While I’d love to live in a world of Shadow Generations being the whole thing, there’s fun to be had with Sonic Generations as well. It’s just like putting a $200 collectible figure on the table next to an action figure you picked up at Walmart for a fraction of the price. The action figure is fun to play with, but you can just sit and stare at the collectible in admiration every time you walk past it. While it’s relatively short, Shadow Generations feels like someone took Sonic Frontiers and retroactively applied its secret sauce to an older 3D Sonic platformer, elevating it to heights previously unseen. Sonic Generations is a respectable remaster of a decent game, but pales in comparison. Thus, Sonic x Shadow Generations is definitely a masterpiece in the eyes of someone already on board with the series, but might feel noticeably uneven to newcomers or folks aiming to cautiously dip their toes back in feeding off hype for the latest movie. It’s over for everyone when that Keanu Reeves DLC drops, though.
    • tbd Metascore
    • 80 Critic Score
    Highwater is an excellent adventure game that puts a magnifying glass up to the growing issue of climate change and the ambivalence that humans can have towards the state of the environment. While the story is bogged down by inconsistent writing, I found plenty to enjoy in its combat system and its ancillary storytelling.
    • 87 Metascore
    • 80 Critic Score
    OlliOlli World manages to build on its predecessors while also feeling like a totally new game.
    • 81 Metascore
    • 80 Critic Score
    Asobo Studio certainly knows how to make a cinematic experience. With that said, A Plague Tale: Innocence is dark, dangerous, and just a little bit dull.
    • 78 Metascore
    • 80 Critic Score
    The impatient will probably give up just a few levels in, but the devoted will find a lot to enjoy with 1001 Spikes. It's a fitting tribute to the games of old, while embracing a challenge level that today's dedicated gamers will truly appreciate. If they don't break their controller first, that is.
    • 79 Metascore
    • 80 Critic Score
    It’s not a perfect game, but Ninja Gaiden 4 hits a lot of the notes that count and ties a fine ribbon on the whole thing by the end. I wouldn’t mind playing Yakumo in more games, but if this is the curtain call on this arc of Ninja Gaiden, it’s a good one.
    • 70 Metascore
    • 80 Critic Score
    Like Fights before it, Knights in Tight Spaces is the kind of game where it's easy to lose track of time. The story will have you reaching for the Skip button by the time you go on your 10th or 20th run, but there's nothing repetitive about the formula, especially as battles get more intense with tougher foes. It turns out that even when the clock is dialed back a few dozen centuries, close quarters fighting is still a grand old time.
    • 75 Metascore
    • 80 Critic Score
    The Jackbox Party Pack 8 is another winner for the team at Jackbox Games. With the team increasingly experimenting with new ideas and tweaking old ones, it's hard to envision the Jackbox train slowing down anytime soon.
    • 69 Metascore
    • 80 Critic Score
    Killer Klowns From Outer Space: The Game is a detailed asymmetrical horror game that gives a lot of love to its cult classic source material. The weird and wacky nature of the film is a perfect fit for the genre, and the gameplay design gives purpose to just about everything you do. I had frustrations with the locomotion and match length, but it didn’t ruin what was overall an enjoyable multiplayer experience.

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