RPG Site's Scores

  • Games
For 738 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 738
743 game reviews
    • 79 Metascore
    • 80 Critic Score
    The unique approach to genre staples may not be for everyone, but for anyone looking to check out one of Square's legacy franchises, I’d recommend Romancing SaGa 2: Revenge of the Seven in a heartbeat, or at the very least check out the free demo that’s out and see for your self. Regardless, it’s great to see new life being breathed into the franchise, and I hope Romancing SaGa 3 receives a similar remake treatment one day as well.
    • 79 Metascore
    • 80 Critic Score
    If you’re wondering if Everhood 2 is for you, there is a demo that gives you a bit of an idea of what to expect. If after playing you’re still unsure, I don’t know if there’s something I can say to give you an accurate idea. Everhood 2 is at times wacky, poignant, frustrating, confusing, high-brow, low-brow, and everything in between. It truly is unlike any game I’ve ever played, and it’s a game that will stick with me forever. But whether that’s a good thing or a bad thing, I don’t really know. I keep wondering that if I were more learned, or perhaps more studied in the topics this game is attempting to engage me with, I’d have more thoroughly enjoyed it, but that isn’t the case.
    • 82 Metascore
    • 80 Critic Score
    I greatly enjoyed my time with Monster Hunter Stories 2, but if this review reads more restrained than the score might make you feel - it's because as much as I enjoyed the game, it still has its fair share of flaws, and I'm unsure if players with less of a history with the franchise might be willing to overlook them. Your mileage may vary, but one thing's for sure - it's great to see that Monster Hunter: Stories isn't dead, and hopefully this is just one of many more sequels to come.
    • 79 Metascore
    • 80 Critic Score
    These games are great, breezy, and iconic representations of anime-styled fantasy JRPGs in the 1990s. To that end, this is a great compilation, and I am grateful to finally have Eternal Blue released from its prison. However, the lack of options included in the iOS version of Silver Star Story holds this collection back, even if slightly. That said, the love for the series is evident by the care taken to preserve them with these slight updates that still hew to the memory of the PSX classics.
    • 82 Metascore
    • 80 Critic Score
    Bungie might've lost a portion of their player base for good, but for anyone that wishes to continue playing - or hop in now - Forsaken does a lot to fix Destiny 2, while forging its own identity.
    • 81 Metascore
    • 80 Critic Score
    While its ability to match the cult classic status of Planescape: Torment has yet to be seen, the high quality writing, unique questlines, interesting characters, and plenty of bizarre moments make Tide of Numenera defintely worth making time for.
    • 84 Metascore
    • 80 Critic Score
    Etrian Odyssey is an excellent dungeon-crawling RPG series, and the Etrian Odyssey Origins Collection is commendable. Besides an eyebrow-raising pricepoint, some minor font weirdness, and getting used to a single-screen interface, this collection is an impressive remaster that the series deserves. Now let's hope the wait for Etrian Odyssey VI isn't too long.
    • 84 Metascore
    • 80 Critic Score
    While I may have enjoyed Atelier Lulua more, that title comes with three other games’ worth of baggage to deal with. Atelier Ryza is a fresh start, and a perfect title to jump right into the series with.
    • tbd Metascore
    • 80 Critic Score
    Going through Baldur's Gate for the first time is a reminder of what makes a classic RPG -- It’s hard to miss the ways it influenced the genre two decades years ago and how its impact can still be seen in games today, but as a modern experience, it does require a new player to meet in the middle a bit in terms of quality-of-life and the slightly-dated presentation. Despite that, this is the perfect game for a fan of the genre like me to finally play and having an updated version of the game available to a wide new audience is an opportunity for new fans to see exactly why it remains so highly regarded to this day.
    • 72 Metascore
    • 80 Critic Score
    Dragon Ball Xenoverse 2 is still a marked improvement over the original. Smoother gameplay, more options and a lessened focus on RNG really show the developers have learned a lot over the past two years. The new character additions help too, but it's clear Bandai Namco is on the right track to take the series even further going forward.
    • 81 Metascore
    • 80 Critic Score
    In the end, I believe Tokyo Mirage Session is a wonderful game and anyone that is into JRPGs should give it a try. Players that have already played and beaten the original Wii U version might find that there isn't much reason to get this game other than that you can play on your Switch. If you haven't played this before, it's a great addition to your library, especially for fans of Fire Emblem and the Shin Megami Tensei series, although I do feel that it’s quite the missed opportunity for not restoring some of the deleted content from the original Japanese version.
    • 71 Metascore
    • 80 Critic Score
    It’s pound for pound the best the series has been, illuminating all of its strong points in a more robust and better-looking package. While a few of these changes won’t be everyone’s cup of tea, fans will appreciate the added interactivity and quality of life improvements. I just have a hard time recommending this if you already beat the original Megadimension VII.
    • 68 Metascore
    • 80 Critic Score
    Utawarerumono: Mask of Deception was a pleasant ride from beginning to end. While the pacing can be off with how infrequent the combat is, the story more than makes up for it. There are plenty of laugh-out-loud moments intermingled with the dramatic punches found within. Combined with the excellent voice acting and the charming art design, and fans of this genre will discover a lot to fall in love with.
    • 83 Metascore
    • 80 Critic Score
    OFF
    OFF to me is like dumping a box of puzzle pieces on the table. You comb through them to try and piece the puzzle together, but you notice over time that it seems like some pieces were never meant to fully click into one another. You make it far in the puzzle, and take a step back. You can’t fully piece the puzzle together, but the process of trying is rewarding. I have seen and done everything in this game, and I still feel like I don’t fully understand it. The lack of closure and lingering thoughts that I have are so much more poignant than any explicit explanation.
    • 73 Metascore
    • 80 Critic Score
    At its core, Freedom Wars is still very much the same game as the PlayStation Vita original, warts and all. It has the same frustrating pacing, the same story that while conceptually interesting maybe doesn't fully deliver on that promise in practice. As fun as the high-speed action combat can be, it's still very limited in what you can actually do; and the scope of missions and the areas they take place in certainly betray the game's history as a handheld title from a decade prior. Still, even if it was merely a time capsule - I'd still be glad that Freedom Wars got to be remembered. It's a real treat, then, that this remaster has done an admirable job to polish up a game that for many Vita fanatics was the high point of the system's life. I can't say that Freedom Wars: Remastered is worth playing for those who never had the chance to play the original, but it would be nice if this wasn't the last we see of the world inside the Panopticon.
    • 74 Metascore
    • 80 Critic Score
    Although Romancing SaGa 3 is a wonderful game, I hesitate to recommend playing this game without any prior knowledge of the series or knowing what to expect. The obtuse nature of the game is very different from many other traditional RPGs, and I advise interested new players to go into the game with an open mind. Veterans of the series, on the other hand, will know what they're getting into, which is essentially the definitive version of Romancing SaGa 3: a port that improves aspects of the game without ruining the appeal of the original. Hopefully, Square Enix can give some of their other retro titles the same treatment they gave for this game.
    • 69 Metascore
    • 80 Critic Score
    Pokemon Mystery Dungeon: Rescue Team DX is going to end up surprising a lot of people. Once you get past the initial few hours, it becomes clear why the series has sustained such a fan-base over a long period of time. Although it has its share of annoying faults, the entertaining story, the huge amount of content to complete, and the fun, simplistic gameplay makes it a great choice for Pokemon fans and dungeon-crawler fans alike.
    • 83 Metascore
    • 80 Critic Score
    If there was more to do, if the actions you took had more of an impact on the rest of Tamriel, and if there were perhaps a new race or class to be had with this expansion, I would have gladly given this a near-perfect score. As it stands, I still believe this is a must for those that wish to have a bit more from the game, but those who do not already own Elder Scrolls Online would perhaps be more suited to wait for a sale or perhaps a friend or two to experience the game with.
    • 86 Metascore
    • 80 Critic Score
    The first Nioh marked a great debut for a long-dormant project that had been considered vaporware at one point, and Nioh 2 refined both the mechanics and the storytelling style. In places, Nioh 3 feels like a manufactured return to the series, changing up the formula and resulting in a more mixed bag, and that's what Nioh 3 turned out to be in my eyes. If you come to Nioh primarily for fights and challenges, you will enjoy this new game because it brings an even more varied action combat system. Overall though, those also hoping to find compelling storytelling and worldbuilding might end up finding those aspects rather lackluster.
    • 78 Metascore
    • 80 Critic Score
    Hyrule Warriors: Definitive Edition lives up to its moniker, and makes a compelling argument for both fans and newcomers of the game to pick it up. It's a welcome addition to the Switch's library, though anyone that already had their fill elsewhere shouldn't feel the need to upgrade.
    • 77 Metascore
    • 80 Critic Score
    Immortals Fenyx Rising was a game that I wanted to play to finish and put to the side, but it’s one that has stuck with me a lot longer than I thought it would, and given me one of my favourite Ubisoft open worlds in memory. If you can look beyond a lack of originality in some of its formula and some rigid puzzles, you’ll find a beautiful world that’s well worth exploring.
    • tbd Metascore
    • 80 Critic Score
    I really enjoyed my short but sweet time with Small Saga, of about seven hours, with my only disappointment being the lack of any difficulty without having to intentionally handicap myself. That and the Australian possum saying “yall” instead of “youse”. It’s a great little game filled with nice visuals, and mostly funny writing although the tone becomes less humorous further on. If you want a pint-sized adventure to enjoy with a similar-sized beverage, Small Saga is one to play.
    • 84 Metascore
    • 80 Critic Score
    Tactics Ogre: Reborn is largely an excellent modern version of the classic strategy RPG. There are a myriad of improvements and enhancements to make it the most user-friendly version yet without compromising its difficulty. It is sometimes a delightfully brutal experience that pushed me to think carefully about my every move, though a lot of the gameplay alterations introduced in Tactics Ogre: Reborn didn’t jive with me for the most part. The primary suspects are the universally inflated stat values across the board and the new temporary stat increase cards among other nitpicks. Everything that I love about Tactics Ogre outside of its battle system remains intact with the branching narrative system, the ways you can recruit characters, and the overall presentation of one of the most interesting narratives in video game history.
    • 80 Metascore
    • 80 Critic Score
    The Origami King doesn’t offer a role-playing experience or an intricate storyline. Instead, it offers a charming, clever, and silly world where Mario must collect crumpled up Toads and patch holes in the ground with confetti. I’m not sure if it has much staying power years down the line, but it’s the best 'adventure game' Paper Mario, at least.
    • 77 Metascore
    • 80 Critic Score
    World of Final Fantasy isn’t going to break the mold, and that’s okay. It’s a game for the fans and one I certainly think they’ll appreciate.
    • 83 Metascore
    • 80 Critic Score
    When Mankind Divided's gameplay comes together it's an incredible experience. Excellent level design, diverse character skills and generally very tight gameplay design combine to make for a thrilling experience that takes place in a fantastically built world. The core story told within that world this time feels like a weaker one and ends even more weakly still, but that can't drag how impressive Mankind Divided feels to actually play.
    • 71 Metascore
    • 80 Critic Score
    I’d recommend Momodora for anyone that’s looking for an old-school experience with a coat of new-school paint. It’s a beautiful and unforgiving game, but with patience and practice, you’ll be able to see this Metroidvania’s end and dive in for another playthrough to find all the stuff you missed. It’s a well-crafted title that fits in perfectly with the Switch’s library.
    • 79 Metascore
    • 80 Critic Score
    Darkness in the Capital definitely paints a less-than-optimistic picture for the overall narrative of this trilogy. The people who are looking for more story content will surely find some here, but not of particularly great quality. However, if just the act of playing Nioh 2 is enough to get someone back into the game, then this DLC is outstanding. Even if the narrative doesn’t hold its end of the bargain, all of the improvements and additions to gameplay carry the entire DLC on their own. It remains to be seen how the third and final DLC will wrap things up, but if Team Ninja can keep up delivering gameplay of this high quality, then I’ll consider it a success in spite of everything else.
    • 85 Metascore
    • 80 Critic Score
    The presentation being lacklustre should in no way be a dealbreaker though. Obsidian have crafted a smart, witty, deep RPG experience that feels confident in its own shoes. It keeps its focus on having good role-playing mechanics, whilst still managing to have an involved combat system that improves on what we’ve seen done in the genre before. Microsoft and Obsidian seem set on making The Outer Worlds a franchise, and if that’s the case then this is a hell of an introduction.
    • 83 Metascore
    • 80 Critic Score
    VA-11 HALL-A: Cyberpunk Bartender Action is a perfect example of the fact that a whole can be greater than the sum of its parts. Mixing drinks isn’t mechanically interesting, and it fumbles around with social commentary in questionable ways at times. However, those moments between Jill and Alma were enough to elevate the whole game for me. It truly does feel like you’re sat at the barstools with your friends, chugging some brewskis, shooting the shit, and (mostly) having a good time. You might be making out with a toilet come morning, but hey, in life there’s no reward without risk. So if you’ve yet to play VA-11 HALL-A, or if you just want to revisit it, prep your finest glass cleaning rag, because it’s time to mix drinks and change lives.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 78 Metascore
    • Critic Score
    I like a lot of what I've seen in Endfield. The combat system seems really engaging and the visuals are some of the best I have seen for a gacha game. While the story does seem quite promising so far, I am not sure if I want to fully commit to the game with a gacha system this predatory as someone who enjoys a lot of gacha games. I've always hated the gacha system that HoYoverse games have popularized, but with so many games copying the system and Endfield's own spin on it somehow feeling even worse, it is hard for me to want to get inviested here. [Impressions]
    • tbd Metascore
    • Critic Score
    Right now, the main thing I hope to see is a UI and text scaling option. It is the only major issue with the game on Steam Deck right now. It likely will come as the team has commented on Steam Deck support before, but I want to prepare you for that if you plan on jumping in with the game's early access release. Beyond that, proper controller support would be nice, but the trackpad and combination of face/shoulder buttons works well.
    • tbd Metascore
    • Critic Score
    Enshrouded is undeniably a game to play with friends, as I struggled a bit playing by myself, but the way the world is crafted, and the way the expansive environments are filled with interesting points of interest is wonderful. The crafting and building system could use some work, but they are minute changes and quality-of-life fixes that only detract from the experience a little bit. Despite this, the detail put into the world and environments was enough to convince me that there's something magical going on here, and I could personally see myself losing days of my life to exploring Enshrouded's wilds. [Early Access Provisional Score = 80]
    • tbd Metascore
    • Critic Score
    In my preview from PAX West, I described Lost Eidolons as “if Dragon Age and Fire Emblem had a child” and after sinking a lot more time into it, I still stand by that remark. It’s an impressive first foray for indie Ocean Drive Studio that has resulted in a title that will speak to SRPG fans and intrigue those who are more allured by more gear and stat-forward RPGs. While it may not land all the time with too many loading screens, a weaker narrative, and character models lacking emotion, thanks to the richness of its mechanics and solid tactical experience, the experience is still one that will appeal to tactical diehards. [Early Access Provisional Score = 70]

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