Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 71 Metascore
    • 55 Critic Score
    Get ready to scream obscenities at your screen while trying to guess the exact placement of the umpteenth wooden plank down to the pixel. Yep, this "feature" that plagued all the previous games in this series, has managed to slip through yet again.
    • 71 Metascore
    • 85 Critic Score
    A true gem for the fans of old-school RPGs.
    • 71 Metascore
    • 75 Critic Score
    Conway feels like a detective thriller that doesn't question the mental abilities of its players.
    • 71 Metascore
    • 55 Critic Score
    Lovecraft-inspired, one-of-a-kind, original-looking… boring grindfest.
    • 71 Metascore
    • 56 Critic Score
    Sublevel Zero has some cool ideas, and it valiantly attempts to mimic the classic Descent series, but loses its steam in just a couple of hours.
    • 71 Metascore
    • 67 Critic Score
    Banners of Ruin evokes a weird comparison to pictures painted by beginning artists. It’s nice to look at, painstaking, but ultimately unexciting.
    • 71 Metascore
    • 59 Critic Score
    The worst thing is that the campaign missions are simply boring. The weak AI spends most of the time waiting until you get close to its units, while scripted events often put you at an unfair disadvantage for the sake of creating drama.
    • 71 Metascore
    • 55 Critic Score
    Through the Darkest of Times raises some very serious topics, so I went searching online to read articles about events referenced in the game. Unfortunately, reading turned out to be more interesting than playing.
    • 71 Metascore
    • 83 Critic Score
    For the first time in its long existence, Frogwares created a mature, multilayered, intense adventure that will keep you in its tentacled grip until the very last second.
    • 71 Metascore
    • 65 Critic Score
    Sniper Elite 3 is hardly worth it, but at least it’s nice to see that the series is changing its course.
    • 71 Metascore
    • 75 Critic Score
    Do not expect this to be a mobile Hearts of Iron. The entire game is a string of scenarios covering various operations. Commanding a limited number of units is fun nonetheless, just remember that S&T is not a grand strategy game.
    • 71 Metascore
    • 70 Critic Score
    An enjoyable interactive movie for kids. It‘s fun, just don‘t expect a proper adventure game out of this.
    • 71 Metascore
    • 60 Critic Score
    Halcyon 6 has two serious problems: uneven pacing and inability to explain its rules to the player.
    • 70 Metascore
    • 67 Critic Score
    As I write this, Assassin’s Creed: Unity is a bugfest, but technical problems, however annoying, can and probably will be fixed. It is not cracks in textures that it is the most worrying thing about Unity, but the cracks in game design and writing.
    • 70 Metascore
    • 72 Critic Score
    Maybe, a few patches later, Dead State will become a better game than it is now. Fiddle with the flow of time to make events unfold faster, fix the remaining bugs in the code, restore the cut endings, and you will get a great RPG, not just a good one.
    • 70 Metascore
    • 75 Critic Score
    Another well thought-out, but painfully difficult, punishing game of an undetermined genre that future generations may someday describe as “FTL-like”.
    • 70 Metascore
    • 68 Critic Score
    Cool concept, but Harold is too monotonous to entertain. Just three gameplay modes (including the tutorial), no level editor, very few interactive objects.
    • 70 Metascore
    • 68 Critic Score
    Instead of trying to improve on the first “season”, Life Is Strange 2 starts from scratch. Unfortunately, glaring plot holes, shallow supporting characters and weak attempts at gameplay make this journey worse than it could be. Still, if you make it to the end, it is almost worth it.
    • 70 Metascore
    • 70 Critic Score
    Fans of genre classics from Spielberg and Zemeckis should play Crossing Souls for that elusive magical feeling of a Hollywood fairytale, for its great 80s style soundtrack, for genuinely funny moments, and even for its thrilling, albeit naive drama… But be warned: this nostalgia trip will be bumpy as hell.
    • 70 Metascore
    • 62 Critic Score
    A strategy equivalent of a summer blockbuster, wiped from your memory as soon as the credits start rolling. It’s not as intense as Verhoeven’s movie, not as varied or expensive as other games in this genre, a simplified Company of Heroes, if you will.
    • 70 Metascore
    • 40 Critic Score
    A mindless, clunky, tedious, boring, and difficult for the sake of difficulty game.
    • 70 Metascore
    • 65 Critic Score
    Even if you play Dead Rising 3 together, it still quickly becomes stale and boring. New gadgets and weapons differ mostly by animation, while zombies are just an annoying obstacle on your road to the next waypoint.
    • 70 Metascore
    • 61 Critic Score
    The remaster of Onimusha 2: Samurai's Destiny is neat, but it's impossible to hide the age of the game from the PS2 era.
    • 70 Metascore
    • 35 Critic Score
    Cold, formulaic gameplay sucks all the enjoyment from this game’s amazing, incredibly moving story.
    • 70 Metascore
    • 57 Critic Score
    Tokyo 42 rarely locks us into a certain style of play, but it’s not the "isometric Hitman game" you probably wished for. It’s too small in all aspects to earn that title, and, the worst part, the stealth is awfully boring and primitive.
    • 70 Metascore
    • 65 Critic Score
    Darksiders 3 is dated in all regards, from gameplay to graphics and facial animation.
    • 70 Metascore
    • 37 Critic Score
    Nearly every scene of Dead Synchronicity: Tomorrow Comes Today makes you want to dive headfirst into your facepalm.
    • 70 Metascore
    • 53 Critic Score
    Leviathan is worth its price only in multiplayer as the single-player campaign is too shoddy and boring – just don’t forget to make yourself a big cup of valerian tea beforehand.
    • 70 Metascore
    • 70 Critic Score
    Tomb Raider IV-VI Remastered was unlucky: the compilation includes the worst games of the original series. And it seems that Aspyr Media, as Core Design once did, didn't have enough time to finish the unfinished games.
    • 70 Metascore
    • 85 Critic Score
    A cool futuristic city, amazing electronic soundtrack, deep tactical gameplay and splashy carnage — what a great combination.

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