Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 68 Metascore
    • 58 Critic Score
    Seven is based on a beautiful concept jam-packed with original ideas. Alas, most of them don’t work.
    • 68 Metascore
    • 65 Critic Score
    Badly-designed action scenes make it so difficult to enjoy the story which is good enough for a cool visual novel.
    • 68 Metascore
    • 56 Critic Score
    Strange Brigade is just a notch better than Sniper Elite 4, Rebellion’s previous failed attempt at making a cooperative shooter.
    • 68 Metascore
    • 60 Critic Score
    60 Parsecs! was supposed to fix the mistakes of 60 Seconds and launch this concept into stratosphere, but suffered orbit decay and burned on re-entry.
    • 68 Metascore
    • 58 Critic Score
    A poor man’s Magicka – this is what Runers basically is.
    • 68 Metascore
    • 70 Critic Score
    Steelrising is a stylish, original game, despite its numerous blemishes. There is fun to be had in saving Paris during a revolution.
    • 68 Metascore
    • 60 Critic Score
    The final result, even after a year in Steam Early Access, is a far cry from the promised “living, breathing tabletop video game”.
    • 68 Metascore
    • 60 Critic Score
    Clock Tower: Rewind is for fans of old horror games in general and the Clock Tower series in particular. The original was great, but the developers of the Rewind edition made no effort to improve the graphics and sound.
    • 68 Metascore
    • 45 Critic Score
    Stranger of Paradise is a parody of the Final Fantasy series. Problem is, it was not conceived that way, and the more you play, the less funny it gets. At the same time, it’s buggy, ugly and dull through and through.
    • 68 Metascore
    • 62 Critic Score
    This remake will hardly attain a cult status – ever.
    • 68 Metascore
    • 70 Critic Score
    Armageddon is a game for those who see only war in the darkness of the distant future. Even if the developers decide to mimic Panzer Corps by releasing new campaigns and playable factions, they won’t be able to attract new players to the Warhammer 40,000 universe.
    • 68 Metascore
    • 25 Critic Score
    Neverending Nightmares is a heavily scripted walk through a weird museum rather than a game. Even encountering monsters feels mundane here.
    • 68 Metascore
    • 75 Critic Score
    Parallax is the purest form of puzzle euphoria… if you are willing to look past its dry, colorless abstraction.
    • 68 Metascore
    • 60 Critic Score
    Funny and pleasant at first, but ultimately a very tiring adventure. Play through the first third of the game and then just part with it amicably.
    • 68 Metascore
    • 56 Critic Score
    The narrative can be just as frustrating as the Tsioque’s wonky UI. The game doesn’t bother to explain which door you’re supposed to open next, the need to carry dragon scales with you, or what this magic potion does. These problems stem from primitive gameplay mechanics, as well as absence of dialogue, supporting characters and an in-game diary.
    • 68 Metascore
    • 73 Critic Score
    Blitzkrieg 3 wants to be a serious, hardcore game, but in reality, this is light strategy fare. It's best consumed in short, two hours tops, sessions.
    • 68 Metascore
    • 45 Critic Score
    Since the announcement, I was wondering how Frozenbyte would tackle a whole lot of problems that arise with the introduction of a third dimension, and adapt a previously one-plane gameplay to the new reality. The answer drove me into an abyss of desperation: they did nothing.
    • 68 Metascore
    • 67 Critic Score
    Cool concept, decent multiplayer and horrible AI in the single-player campaign.
    • 68 Metascore
    • 55 Critic Score
    Avengers is aimed at the most naive Marvel fans willing to absolve their idols of all their sins for a chance to stand next to Captain America or Iron Man — even for just a minute. So yes, fans like Kamala Khan are the perfect target audience for this sort of drivel. Ironically, she’s also the central character of the story.
    • 68 Metascore
    • 68 Critic Score
    The new version of Crimsonland introduces a lot of dubious changes to the old formula.
    • 68 Metascore
    • 43 Critic Score
    The difference between playing A Golden Wake and browsing through a screenshots gallery is that screenshots scroll faster.
    • 68 Metascore
    • 59 Critic Score
    I wouldn’t venture to judge as to what troubles befell on poor Sam. Maybe he’s been through development hell, maybe he’s having a mid-life crisis, but in any case, this calamity is far worse than a horde of alien invaders.
    • 68 Metascore
    • 59 Critic Score
    Venus Vacation PRISM - DEAD OR ALIVE Xtreme is the most meaningless project in the history of Dead or Alive. The script is boring, the soundtrack is boring, and the world is dead: the resort gives the impression of a ghost island.
    • 68 Metascore
    • 69 Critic Score
    A mildly boring escape from Alcatraz in deep space. It’s neither great or abysmal — an epitome of mediocrity.
    • 68 Metascore
    • 45 Critic Score
    It does remind of Prey… if you remove mimics, compelling story, freedom of exploration, shrink the station to one module and cut the length to 1/6th. Archaic and primitive, Deliver Us the Moon fails to surprise, and it’s a death knell for any self-respecting sci-fi adventure.
    • 68 Metascore
    • 68 Critic Score
    Instead of giving a new lease on life to the survival horror genre, Mikami, the creator of Resident Evil, produced a dud.
    • 68 Metascore
    • 40 Critic Score
    The weakest first-person shooter in the history of DICE. Even, by some miracle, the studio manages to fix the most glaring mistakes and reanimate the abysmal netcode, this game will not become Battlefield at its core.
    • 68 Metascore
    • 64 Critic Score
    The Long Journey Home regurgitates ideas from Out There and FTL. If you mastered those two games and desperately want more of the same, here's your fix.
    • 68 Metascore
    • 55 Critic Score
    According to the developers, they were inspired by XCOM and Silent Storm when creating Forgotten but Unbroken. But in fact there is little in common between the new and old games: Forgotten but Unbroken looks like typical modern indie tactics like Classified: France '44.
    • 68 Metascore
    • 70 Critic Score
    The Occupation, albeit at times coarse and overly eager to test your basic motor reflexes, enthralls with dozens of small details, nuanced environments, choice-based gameplay and good audio.

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