Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 67 Metascore
    • 15 Critic Score
    This Frankenstein’s monster disguised as an adventure game is a clear example of how its creators do not understand what humor, storytelling or gameplay is. At first, you blame the cultural barrier between Japan and the Western world. Then you think that Access Games is trolling us. Finally, you realize that this is just interactive gibberish created by talentless hacks.
    • 67 Metascore
    • 60 Critic Score
    An avalanche of poorly thought-out game design decisions makes it impossible to enjoy The Way.
    • 67 Metascore
    • 45 Critic Score
    A pointless new edition of a shoddy game. Even if you’re a fan of Remnant: From the Ashes, you’d be better off just watching the ending on YouTube.
    • 67 Metascore
    • 60 Critic Score
    In theory, Frozenheim is something of a middle ground between a classic RTS and a meditative city-builder. This is a good concept, and the Nordic setting adds to the flair, but Frozenheim never nails either of its halves.
    • 67 Metascore
    • 60 Critic Score
    Another unsuccessful attempt to restart Alone in the Dark. I wouldn't want to see a sequel made in the same vein.
    • 67 Metascore
    • 55 Critic Score
    The developers can still fix NBA Playgrounds if they’re willing to do so. All they need to do is add more brains to AI, add competitions and re-balance attack and defense. Otherwise this game is just another reason to remember the awesomeness that was NBA 2K17.
    • 66 Metascore
    • 55 Critic Score
    A disappointing debut by a clearly talented developer.
    • 66 Metascore
    • 80 Critic Score
    Among the Sleep is yet another good example of a successful game made possible thanks to Kickstarter.
    • 66 Metascore
    • 49 Critic Score
    The only tangible addition to this iteration is the boring, half-baked Pro Cyclist mode.
    • 66 Metascore
    • 64 Critic Score
    A simplified version of The Banner Saga with a couple of cool ideas and boatload of mistakes in game design.
    • 66 Metascore
    • 56 Critic Score
    Auroch Digital failed in its attempt to make a simplified version of Armageddon Empires. By removing the most difficult elements, the developers robbed the game of its charm, and new gameplay modes and improved UI can't fill the void.
    • 66 Metascore
    • 56 Critic Score
    Undungeon is a victim of development hell. A promising roguelike with a weird multiverse and a plethora of original characters turned into a dreary action/RPG with a broken combat system, bad dialogue and poorly designed quests.
    • 66 Metascore
    • 55 Critic Score
    Just like Quantum Break’s villain, Remedy fell victim to its lofty ambitions.
    • 66 Metascore
    • 75 Critic Score
    Thankfully, the short single-player campaign is not all that there is, as BlazeRush also has a very fun multiplayer mode.
    • 66 Metascore
    • 40 Critic Score
    I hope that there is a special place in hell for the those who made this train-wreck.
    • 66 Metascore
    • 50 Critic Score
    Submerged: Hidden Depths is full of beautiful post-apocalyptic landscapes, but the gameplay will still put you to sleep.
    • 66 Metascore
    • 56 Critic Score
    Better dust off the original Doom than play its pale imitation.
    • 66 Metascore
    • 71 Critic Score
    In one of the interviews, the developers stated that they wanted to start different project originally, but later decided to do This Is the Police 2 instead. Well, the sequel is not slopwork in any way, but you can’t help but feel a certain lack of enthusiasm and concentration of the game’s creators.
    • 66 Metascore
    • 55 Critic Score
    Agatha Christie - Death on the Nile is even more disappointing than Agatha Christie - Murder on the Orient Express. The only thing worth praising is the stylish cover on Steam.
    • 66 Metascore
    • 59 Critic Score
    In a manner, Biomutant’s name is self-explanatory. After all, mutation is often a byproduct of a mistake.
    • 66 Metascore
    • 31 Critic Score
    In Sunset, Tale of Tales decided to construct something that looks like a traditional game instead of their usual half-abstract interactive installations, and then it became clear – oh my God, these people have no talent for making games at all.
    • 66 Metascore
    • 61 Critic Score
    It’s a pity that this once high-concept project devolved into a mindless imitation of Mass Effect.
    • 66 Metascore
    • 67 Critic Score
    Despite BioShock trappings, Close to the Sun is a straightforward adventure with a pinch of puzzles, veering dangerously close to being labeled as a walking simulator.
    • 66 Metascore
    • 40 Critic Score
    Different drawing style and monk-like garments of the main villain, which caused a stir among fans before the game’s release, are actually the least of its problems.
    • 66 Metascore
    • 60 Critic Score
    A source of escapist fun for those who enjoys exploring underwater worlds and an intimidating bug-riddled leviathan for everyone else.
    • 66 Metascore
    • 80 Critic Score
    An impressive bestiary of rogue DNA horrors, a charismatic hero and a huge world to explore. This is enough to forgive Rain World for a few weird design choices and at times wonky jumping mechanics.
    • 66 Metascore
    • 71 Critic Score
    Fans of police procedurals and stylish games will definitely enjoy this original hybrid of management game and a visual noir novel.
    • 66 Metascore
    • 50 Critic Score
    Konami should really give a raise to the genius who came up with the idea of selling what is basically a demo version for $29.99. You see, there is only one mission in Ground Zeroes. I was gawking around and taking screenshots, and I still managed to beat it in less than 90 minutes. You can do it in 30 even if you don’t skip the lengthy cinematics.
    • 66 Metascore
    • 40 Critic Score
    An unfinished prototype of a game featuring lots of messed-up gameplay elements and too many ambitions.
    • 66 Metascore
    • 35 Critic Score
    An overly ambitious, tedious, shockingly short game.

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