Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 63 Metascore
    • 57 Critic Score
    The heroine is always surrounded by dangerous forest creatures, but the game is not scary at all.
    • 63 Metascore
    • 50 Critic Score
    You get two for one price: a boring movie and a poorly-designed game.
    • 63 Metascore
    • 65 Critic Score
    Caesar in Gaul is a by-product of the studio’s massive attempt to fix Rome 2. New gameplay elements definitely improve the game, but there is no need to pay for them, unless you want a new piece of map and three more fractions. All you have to do is simply download the latest patch.
    • 63 Metascore
    • 60 Critic Score
    Mutant Games should have listened to the sermon of the mount for developers. First commandment: do not copy other people's ideas. Second: do not repeat yourself.
    • 63 Metascore
    • 55 Critic Score
    This game has systems aplenty, but, unfortunately, the balance is broken, and it feels like the developers didn’t know which parts to fix.
    • 63 Metascore
    • 70 Critic Score
    Skyhill shines during random events, as the developers created many tricky, unique situations that will force you to make some very tough choices.
    • 63 Metascore
    • 75 Critic Score
    Non-linearity is the key feature of Sir, You Are Being Hunted, but your range of clever tricks is limited, even though old buildings are crammed with things. Here, freedom is of a different kind, the one that is rarely seen in other video games – you pay for each of your mistakes.
    • 63 Metascore
    • 60 Critic Score
    Deadpool is like a crappy moonshine. It may lighten your mood for a while, but you can’t shake the gross aftertaste. And when the ending comes, you will be left with an equivalent of a bad hangover – just a couple of funny jokes plus a few severed heads.
    • 63 Metascore
    • 52 Critic Score
    A shoddy rehash of a classic RTS whose creators tried their best to put in as little effort as possible.
    • 63 Metascore
    • 65 Critic Score
    A mediocre Korean clone of Defense Grid: The Awakening with a few original bells and whistles.
    • 63 Metascore
    • 50 Critic Score
    An absurdist collection of pseudo-tactical puzzles.
    • 62 Metascore
    • 40 Critic Score
    Encyclopedia is the only decent thing about Space Program Manager, but the truly best part is not even in the game. The manual appendices have detailed descriptions of both US and USSR space programs, and even an interview with Buzz Aldrin himself. They should have published a book instead of a game, really.
    • 62 Metascore
    • 60 Critic Score
    This is a good remaster of a not-so-good game.
    • 62 Metascore
    • 55 Critic Score
    Sheltered’s biggest letdown is the lack of any emotional hooks. It is pretty much a grindfest where even the darkest scenes and seeing people suffering will leave you cold.
    • 62 Metascore
    • 65 Critic Score
    It's a game made of contradictions, and seriously hampered by unnecessary derivative elements and a hole-ridden script.
    • 62 Metascore
    • 20 Critic Score
    Bladeslinger looks stunning, but the gameplay is just as rotten as the monsters you have to kill.
    • 62 Metascore
    • 56 Critic Score
    Kill the Bad Guy gives you a rare opportunity to off several real-life serial killers, hordes of zombies, Adolf Hitler and even Voldemort, but the hassle is not worth it.
    • 62 Metascore
    • 45 Critic Score
    Warsaw looks nice, but it’s the substance that matters. The developers lifted pretty much everything from Darkest Dungeon, but failed to adapt those mechanics to suit the needs of a completely different story.
    • 62 Metascore
    • 59 Critic Score
    Rome 2: Empire Divided is a weird beast. I have no idea why Creative Assembly went back and made this expansion. Maybe this is a part of some corporate plan to mimic Paradox’s approach to their strategy games or just a sincere, but uninspired attempt to breathe new life into an aged game. But in any case, it is too little, too late.
    • 62 Metascore
    • 60 Critic Score
    Even after release, War of the Vikings is still at the Early Access level in terms of balance, variety and net-code.
    • 62 Metascore
    • 62 Critic Score
    Necromunda: Hired Gun throws the player into a series of fast-paced, noisy shootouts, but it’s never lavish on highlights, and the lack of emotion devolves the gameplay into a purely mechanical process. This poor man's Doom Eternal is utterly forgettable.
    • 62 Metascore
    • 72 Critic Score
    Vampire: The Masquerade - Bloodlines 2 doesn't look like the product of development hell at all. Despite the tight deadlines, The Chinese Room has created a decent game. Unfortunately, under such circumstances, it was simply impossible to replicate the scale of the first VTMB.
    • 62 Metascore
    • 40 Critic Score
    Weak story is the worst thing in Neon Struct, complete with two-dimensional characters, huge plot holes, and bad writing.
    • 62 Metascore
    • 57 Critic Score
    It’s no wonder you can’t find opponents to play Gravel online — the single-player campaign doubles as an excellent deterrent in this low-budget imitation of DiRT 2.
    • 62 Metascore
    • 38 Critic Score
    Morningstar reminded me of the movie Red Planet starring Val Kilmer: a promising beginning, a speck an intrigue in the middle and a devastating disappointment in the end.
    • 62 Metascore
    • 55 Critic Score
    Dex
    A combination of a decent role-playing game and a so-so platformer — not the best result after four years of development.
    • 62 Metascore
    • 60 Critic Score
    The whole idea of Planetary Annihilation seemed *too cool* from the very beginning, so it’s no surprise that some of the promises were later forgotten. The developers made the obligatory stuff (after all, you can’t have an RTS about giant combat robots without said robots), but failed to include some of the most basic things that were present in Supreme Commander and even in Total Annihilation.
    • 62 Metascore
    • 50 Critic Score
    Conan Unconquered is too empty and lifeless, not to mention unoriginal. It feels like a mod rather than a full-fledged game from an experienced studio.
    • 62 Metascore
    • 45 Critic Score
    The Old City: Leviathan is good only for one thing. Leave it running on your computer and go to sleep. Let your friends think that you’re philosophizing all night long.
    • 62 Metascore
    • 50 Critic Score
    A mediocre commercial remake of 2007’s Zombie Panic: Source. Even 6 months in Steam Early Access did not make it better.

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