Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 62 Metascore
    • 45 Critic Score
    It all boils down to this: One Piece is just not a fun beat-‘em-up game.
    • 62 Metascore
    • 57 Critic Score
    The concept of We Happy Few has so much potential, but it feels like there were two teams with different level of talent working on this project. One team used this elaborate alternative world, stark visual style and and intriguing story, tried to lift it up. The other team was responsible for imbalanced, clumsy gameplay, pulled the game down. The result is 30 hours of very mixed feelings.
    • 62 Metascore
    • 25 Critic Score
    Even though the game’s weak attempts at humor work better when you play it with friends, compared to Magicka, Legend of Dungeon is still a snoozefest.
    • 62 Metascore
    • 65 Critic Score
    Redshirt paints an intriguing and, unfortunately, quite plausible version of humanity’s future. Too bad that this simulation lives by itself and doesn’t really need you to play it.
    • 62 Metascore
    • 43 Critic Score
    Whenever developers turn to surrealism while making a video game, they sometimes forget that their goal is to produce an actual playable game rather than a bunch of psychedelic paintings. Dali Games fell into this trap while working on its debut adventure Lucid Dream.
    • 62 Metascore
    • 50 Critic Score
    The worst thing that can kill an arcade racer is grind. Little Racers has it in spades.
    • 62 Metascore
    • 59 Critic Score
    The developers seem to revel in their weak game design as if saying, “Yes, we know that our quests are atrocious, enjoy!” No interesting conversations, no stories, just emptiness decorated with mediocre puns and overly dumb situations. The same emptiness permeates the main storyline, which riffs on age-old cliches featuring UFOs, Nazis, Sherlock Holmes and medieval poems. There is no thought behind this madness, and all these quirky characters don’t come off as actual people.
    • 62 Metascore
    • 45 Critic Score
    To some extent, Urban Empire is a game that plays itself. Buildings grow higher and higher, factories crop up on empty plots, citizens open up new shops - all without your input. It could've been a fun zen experience, but everything is artificial and lifeless, and, despite milktoast graphics, the game at times is too sluggish.
    • 62 Metascore
    • 60 Critic Score
    I bet you won’t remember a single character from Fuse by the time you’re done with its campaign.
    • 62 Metascore
    • 48 Critic Score
    Yet again, Rebellion surprised me. I mean, you have to have a very special talent to turn team-based zombie killing into a chore.
    • 62 Metascore
    • 80 Critic Score
    A fun, light-hearted take on Formula 1, F1 Race Stars offers a great opportunity to beat any of well-known drivers, including the current champion of the world.
    • 62 Metascore
    • 50 Critic Score
    Malicious is an exercise in primitivism that should've stayed on PS3.
    • 62 Metascore
    • 59 Critic Score
    Betrayer is like a decaying old mansion. Inside there is leaky roof, holes in the floor and walls… Yet the beautiful black-and-white façade still looks amazing.
    • 62 Metascore
    • 50 Critic Score
    The Complex is hardly a game, but rather a bunch of videos glued together with a shallow story. It would be unfair to compare it to true interactive movies like Telling Lies or Detroit: Being Human.
    • 62 Metascore
    • 55 Critic Score
    It's a simple, bright adventure game that you could play with your kids… if not for its problems with story, animation, voice-overs, characters' motivation and questionable creature design.
    • 61 Metascore
    • 55 Critic Score
    Even if the developers will fix all the bugs in The Great Whale Road, it will still remain a depressingly boring game.
    • 61 Metascore
    • 45 Critic Score
    Portal was stylish. The Talos Principle let us enjoy its scenery. Magnetic is dark, dull and unfriendly.
    • 61 Metascore
    • 65 Critic Score
    Shinobi Striker is in a dire need of maps and modes, and looks like the developers have no idea on how to tackle this problem.
    • 61 Metascore
    • 68 Critic Score
    Three or four hours into the game, and your interest in F13 will inevitably fade — this game desperately needs more variety in situations. All sessions are too similar, and, if you are lucky enough to become the first victim, you will have to remain a spectator for the rest of the session.
    • 61 Metascore
    • 52 Critic Score
    It will take you 3-4 hours to complete your first adventure in Ashwalkers, and after that you will realize that it should have ditched the out-of-balance survival layer and presented the story as a pure visual novel.
    • 61 Metascore
    • 64 Critic Score
    Noumena Studios is very different from Bioware in everything, from scope and budget to storytelling.
    • 61 Metascore
    • 60 Critic Score
    As weird and ironic it sounds, given the score, this is the finest game in the Lost Planet trilogy, and the most successful title ever made by Spark Unlimited. Because compared to the abysmal Lost Planet 2, this mediocrity is a huge step forward.
    • 61 Metascore
    • 57 Critic Score
    A pale imitation of Castle Crashers with an empty multiplayer lobby.
    • 61 Metascore
    • 56 Critic Score
    A weak retelling of a mediocre fantasy book.
    • 61 Metascore
    • 65 Critic Score
    Ryse is very simplistic, but at least it’s beautiful to look at. No wonder Microsoft made it a launch title for Xbox One – it is an ideal introduction to slashers. Unfortunately, if you have played other, better-designed games, Ryse will quickly disappoint you.
    • 61 Metascore
    • 60 Critic Score
    After getting an upgrade or a new gadget, you have to backtrack through already cleared out locations. And this is just one of Blackgate’s many missed opportunities.
    • 61 Metascore
    • 53 Critic Score
    Two years ago, I criticized the original Dead Island for its storyline that was nonsensical even by the usually low standards of the ‘zombie’ genre. Well, Riptide plunges even deeper. And don’t even dream of exploring the game’s open world – there is absolutely nothing worth your time.
    • 61 Metascore
    • 77 Critic Score
    A bit more polish on the story, better attention to technical details and improved camera/editing would have turned it into a masterpiece. Still, this solid interactive thriller is absolutely worth one full playthrough.
    • 61 Metascore
    • 40 Critic Score
    As an introduction to old-school classics, Evoland is just too boring, and most veterans are not that nostalgic to blindly forgive its shoddy attempts at game design.
    • 61 Metascore
    • 60 Critic Score
    Indifference. You will feel absolutely nothing when playing Sword Coast Legends. There are a lot of elements that make a good RPG, but they do not meld into a coherent whole.

Top Trailers