Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 58 Metascore
    • 40 Critic Score
    The moment when Space Hulk loses its charm, is two to three missions in, when you suddenly realize that you’ve already seen everything this game has to offer.
    • 58 Metascore
    • 65 Critic Score
    There Came an Echo is hardly a full-fledged commercial game. It is more like a cool 3-4-hour proof of concept which shows you that yes, you can make a good strategy game fully controlled by voice.
    • 58 Metascore
    • 53 Critic Score
    Another embarrassment in the Warhammer 40,000 universe. I'm now inclined to think that "the Fire Warrior curse" is a real thing.
    • 58 Metascore
    • 56 Critic Score
    Some things must not be mixed under any circumstances, like vodka and soda or pickled herrings and milk. This rule holds true for CCGs and tower defense. Get ready to waste hours of your time playing through the same-looking levels, so you can get a slightly more powerful card.
    • 58 Metascore
    • 65 Critic Score
    Team Indie tries and fails at creating a coherent world for its borrowed characters. It just asks for comparisons to all these other games, and none of them works in its favor. Brightside Games could not digest so many original titles at once.
    • 58 Metascore
    • 55 Critic Score
    Lollipop Chainsaw RePOP is a weak remaster of a strange and fun game. Now there's no chance that there will be a sequel.
    • 57 Metascore
    • 55 Critic Score
    If you try to skip the introductory vanity cards at launch by pressing any key, the game immediately crashes to Windows. As if it is trying to tell you, “Why are you in such a rush? Hey, cool it down and think. There is no fun for you here”.
    • 57 Metascore
    • 46 Critic Score
    Neither Omega Force, nor the series were ready to handle so many changes at once. Dynasty Warriors 9 disappoints wherever you look, from performance issues and dumb stealth to ugly cinematics and boring open world.
    • 57 Metascore
    • 37 Critic Score
    Right now, Little Misfortune is at the top of my personal list of bitter disappointments of 2019. I would have overlooked many of its flaws, if it were just a pilot episode in a series. Alas, this is a finished product.
    • 57 Metascore
    • 50 Critic Score
    The developers should have prioritized quality over quantity, and dumped the second campaign along with a useless global map. As it stands now, Numantia will disappoint even fans of ancient civilizations.
    • 57 Metascore
    • 39 Critic Score
    Armikrog copies and pastes itself several times during the game. 25% of content is original, the rest is just repetitions. You will see identical rooms, chains of actions and even puzzles.
    • 57 Metascore
    • 40 Critic Score
    The developers should stick to what they do best – make more desktop wallpapers.
    • 57 Metascore
    • 65 Critic Score
    25 mostly similar levels will not keep you entertained for long. Jet Car Stunts lacks thrill, and that is its biggest flaw.
    • 57 Metascore
    • 53 Critic Score
    The Amazing Spider-Man 2 reminds of a time when ‘based on a movie’ was the quickest way to describe and berate a game in the same sentence.
    • 57 Metascore
    • 45 Critic Score
    Boredom, not ghosts, is your worst enemy in Knock-knock.
    • 57 Metascore
    • 54 Critic Score
    An attempt to pass a mediocre platformer as a work of art that has a deep meaning.
    • 57 Metascore
    • 60 Critic Score
    Oceans of Time is intriguing at first, but quickly overwhelms with a staggering amount of repeating, dull hassle. And that’s all there is to do, unless you want to count how many tired sci-fi tropes were crammed into this game.
    • 56 Metascore
    • 34 Critic Score
    Achtung! Cthulhu Tactics has the most primitive levels I have ever seen in a turn-based strategy game, coupled with an equally primitive AI. Combat system has quite a few fine ideas, though, but they're not worth it to suffer through 10 hours of identical gameplay situations.
    • 56 Metascore
    • 58 Critic Score
    The more I wandered around the haunted mansion, the more I realized that Perception is a one-feature game, and that feature is poorly implemented.
    • 56 Metascore
    • 40 Critic Score
    Space engineers are trending in horror games, but you'd be better off spending your time with Amanda Ripley from Alien: Isolation or Isaac Clarke from the Dead Space series.
    • 56 Metascore
    • 65 Critic Score
    ICY
    Despite quite a few flaws, I enjoyed my time with Icy. It is weak as a game, but it knows how to tell a good story.
    • 56 Metascore
    • 50 Critic Score
    Don’t waste your time on Bound by Flame, even if you’re craving for a new fantasy RPG.
    • 56 Metascore
    • 58 Critic Score
    Leisure Suit Larry: Reloaded is a shameless game, but, alas, not in the sense that you’ve been expecting.
    • 56 Metascore
    • 54 Critic Score
    It feels as if Meridian: Squad 22 was made only to disappear in the vast sea of mediocre indie games.
    • 55 Metascore
    • 67 Critic Score
    The developers split DreadOut into two parts, and the first half is frustratingly short. It will take you 2-3 hours tops, and that’s only because the game sometimes forgets to tell you when an interactive object is nearby, forcing you to run in circles looking for it.
    • 55 Metascore
    • 35 Critic Score
    Wherever you go in Warhammer Quest, you will find nothing but repetitive dungeons and battles. The original board game was fun because you played it with live people, and it simply doesn’t work as a pure single-player experience.
    • 55 Metascore
    • 35 Critic Score
    It’s not a fully developed tower defense game, but a sketch, almost devoid of tactical possibilities and balance.
    • 54 Metascore
    • 53 Critic Score
    Walking around Philadelphia, you may stumble upon a place where some madman was conducting sadistic experiments of people, or an old man's house packed to the rafters with traps, and you realize that the developers of Homefront: The Revolution do have talent. Unfortunately, instead of an original game, they produced a ho-hum FPS that tries to please everyone but falls flat in execution.
    • 54 Metascore
    • 20 Critic Score
    Fan support and unlimited creative freedom gave birth to a monster. If Moebius were a debut by some unknown studio, I would have simply sniffed at it in disdain. But the knowledge that this wretched thing was produced by a lauded veteran of the industry fills my heart with primordial horror.
    • 54 Metascore
    • 20 Critic Score
    A dumb addition to a dumb TV show.

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