Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 72 Metascore
    • 68 Critic Score
    Star Wars: Battlefront is beautiful to look at, but too primitive at its core.
    • 72 Metascore
    • 40 Critic Score
    There is no tactics, no strategy, no diversity, and, unfortunately, almost no similarities with the brilliant FTL.
    • 72 Metascore
    • 60 Critic Score
    Broken Sword’s puzzles excel at only one thing – breaking the pace of story and your immersion. A minute ago, you were George Stobbart - lawyer, amateur sleuth and thrill-seeker, - and now you’re sitting in front of your monitor, reading instructions from the game's developers. “This puzzle has these and these rules. Go solve it!”
    • 72 Metascore
    • 70 Critic Score
    MouseCraft is a puzzle game “like they used to make”, without portal guns and time manipulation. Its only downside is a badly-designed UI.
    • 72 Metascore
    • 52 Critic Score
    Tohu is bright and beautiful, but it lacks visual tools to tell its simple story, and it’s chock full of unoriginal, ages-old puzzles.
    • 72 Metascore
    • 74 Critic Score
    A well-done tactics game with a gripping campaign and pleasant graphics. It could have delivered more, but this game definitely deserves one walkthrough.
    • 72 Metascore
    • 65 Critic Score
    Sessions are short and fun, but there is not much replayability. You cannot revisit missions, and there are no such things like New Game+ or Endless mode, and so your adventuring career ends as soon as the credits begin to roll.
    • 72 Metascore
    • 70 Critic Score
    There is something appealing about The Incredible Adventures of Van Helsing, despite its rough edges and run-of-the-mill gameplay mechanics. You don’t want to leave this world, but the end titles start crawling mere 15 hours into the campaign.
    • 72 Metascore
    • 66 Critic Score
    A robot hermit who speaks in rhymes, a robot preacher who guards a bomb, a robot passenger who is doomed to wait for a bus that will never come… The wasteland world of Primordia is filled with memorable characters, but the game is totally devoid of emotions, exciting plot twists and entertaining puzzles – as if it was, too, made by robots.
    • 72 Metascore
    • 53 Critic Score
    A drab, low-budget, clumsy product which we have come to expect from Cyanide.
    • 72 Metascore
    • 77 Critic Score
    A nice short fairytale. There is nothing particularly clever or inventive about it, but you can’t help but enjoy playing it.
    • 72 Metascore
    • 75 Critic Score
    A superb tactical simulation of a sports event that even now surpasses everything else in its cruelty. Please try to find the gameplay amongst blurry sprites and illegible fonts – it is absolutely worth it.
    • 72 Metascore
    • 77 Critic Score
    The best way to enjoy Amnesia: A Machine for Pigs is to treat it like an interactive movie. Just don’t expect any scares in this otherwise impressive drama.
    • 72 Metascore
    • 75 Critic Score
    If you like Limbo and Inside, do not miss Black the Fall. It does feel like a budget clone of Inside sometimes, but then again, there are not many games in this vein. Plus, you get to learn a little bit of history.
    • 72 Metascore
    • 68 Critic Score
    Even though Heavy Bullets flirts with roguelike ideas, it lacks replayability.
    • 72 Metascore
    • 78 Critic Score
    Modest visuals, weird camera behaviour (it follows all four characters at once, so you can’t get very far from other players) and connectivity troubles are pretty much the only shortcomings of this otherwise fantastic game. If BetaDwarf quickly fixes the bugs and starts churning out new challenges, this will be a must for all fans of cooperative games.
    • 72 Metascore
    • 68 Critic Score
    The developers did not fix all the flaws of the original game, but still, they righted a lot of wrongs.
    • 72 Metascore
    • 50 Critic Score
    Echo is an ultimate expression of humdrumness: a stale set of animations, unpractical architecture, miniscule story, copies upon copies of everything, from characters and gameplay design to even the soundtrack. An echo of a game.
    • 72 Metascore
    • 70 Critic Score
    Football, Tactics & Glory is hardly addictive, but accessible and deep enough to fill a World Cup-shaped hole in your heart. If would be perfect on the go, but, unfortunately, there is only a PC version of the game.
    • 72 Metascore
    • 70 Critic Score
    A fresh, dynamic addition to the stale artillery genre.
    • 72 Metascore
    • 63 Critic Score
    Weak story with forgettable characters is punctuated with cookie-cutter multiplayer modes. Vanguard is a sum of its mediocre parts.
    • 72 Metascore
    • 70 Critic Score
    I wish the game was just as amazing as the story it tells. For an adventure that takes 4-5 hours to complete, it relies quite often on repeating the same gameplay sequences.
    • 72 Metascore
    • 60 Critic Score
    An intrigue in this game died back in 1964 when the novel of the same name was published.
    • 72 Metascore
    • 50 Critic Score
    The biggest mystery of this colourful world is its intended audience. Adults will dismiss this otherwise decent game as too simplistic, and kids will stop paying attention halfway through.
    • 72 Metascore
    • 79 Critic Score
    Dontnod made a couple of major mistakes developing Vampyr, but the game still deserves your attention. Its unique concept, impressive variability and gloomy London with its doomed inhabitants will make it worth your while.
    • 72 Metascore
    • 60 Critic Score
    Dirt 5 is a fiesta of mediocrity, from its disappointing career mode and boring time trials to DOA multiplayer.
    • 72 Metascore
    • 50 Critic Score
    This is the worst kind of sandbox, with bland, repetitious gameplay, and barely existing narrative.
    • 72 Metascore
    • 60 Critic Score
    It’s definitely better than Spiders’ previous RPGs, but annoying quirks, self-plagiarism and outright bad game design permeate GreedFall as well.
    • 72 Metascore
    • 48 Critic Score
    A disgustingly average game not worthy of being a Leisure Suit Larry adventure. You have to get drunk if you want to squeeze any fun out of it.
    • 72 Metascore
    • 73 Critic Score
    Monsters is packed with original ideas, and if not for its weak graphics and unforgiving difficulty spikes, I’d recommend it to everyone.

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