Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 86 Metascore
    • 69 Critic Score
    Angry Birds Star Wars is a solid game based on a tired concept.
    • 89 Metascore
    • 69 Critic Score
    Dogtown without a single dog in Cyberpunk 2077: Phantom Liberty looks more like a Potemkin village than an appropriate scenery for the final act of a protracted tragedy.
    • 70 Metascore
    • 69 Critic Score
    Bright, colorful, fun, but too simple.
    • tbd Metascore
    • 69 Critic Score
    Viking Conquest’s multiplayer mode pales in comparison to the expansive, highly detailed, albeit somewhat flawed single-player campaign. It’s not downright bad, it just doesn’t offer anything new, and there are too few servers online. So, if you’re going to the unforgiving Nordic lands, do it for the story.
    • 67 Metascore
    • 69 Critic Score
    While Heroes 7 shows promise and some good ideas, there is so much mess on the technical side of things that you should wait a few months before opening up your wallet. Although, after what happened with Heroes 6, there is no guarantee that Ubisoft will iron out the bugs.
    • 78 Metascore
    • 69 Critic Score
    A well-balanced adventure with a bold ending and one really weak link. Still, it is worth 6 hours of your time.
    • 80 Metascore
    • 69 Critic Score
    Every situation in GRID 2 feels the same, and there is a reason. Having collected more than 50 cars in my virtual garage, I can’t point out my favorite ones – they all behave the same way, without any distinctive quirks of ‘character’. And locations that repeat ad nauseum only make this feeling worse.
    • 75 Metascore
    • 69 Critic Score
    The Medium deftly ties all loose story ends and shows impressive art direction, but it lacks wholeness. The game feels like an artist who has too many ideas at the same time; he would grab a brush, then a pen or a piece of coal… but still cannot finish his masterpiece.
    • 78 Metascore
    • 69 Critic Score
    Amid the Ruins gave me hope that The Walking Dead: Season Two may still go out with a bang.
    • 70 Metascore
    • 69 Critic Score
    The worst problem is the lack of content. Motorcycles are few in number and their stats are pretty much the same, maps are bland, and textures look like they were optimized for PS3. After 4–5 hours you will drown in monotony.
    • 77 Metascore
    • 69 Critic Score
    Whispers of a Machine is a huge step ahead compared to Kathy Rain and a new look for hand-drawn AGS-based adventure games. Still, there are too many brilliant ideas that remain underdeveloped.
    • 70 Metascore
    • 69 Critic Score
    Pathologic 2, just like its predecessor, has a ton of annoying routines which will easily scare away even the most patient players. Yet after getting through the game to the last bow I felt a sudden urge to return to this moody prairie town in the middle of nowhere.
    • 66 Metascore
    • 69 Critic Score
    Despite a myriad technical flaws, Swansong does have a well-crafted world (even though it pummels you with TMI at first), non-linearity, nice vibes and even an air of intrigue.
    • 73 Metascore
    • 69 Critic Score
    Warlock 2 is a better game than its predecessor, Warlock: Master of the Arcane, but after several playthroughs you will succumb to the familiar boredom.
    • 76 Metascore
    • 69 Critic Score
    For Honor is rife with annoying bugs and design shortcomings. Still, a fighting game with swords is too rare a game to ignore it. If you like memorizing combos and duking it out with other players, give Ubisoft 3-4 months to iron out bugs, fix the balance and lower the price.
    • 78 Metascore
    • 69 Critic Score
    At a first glance, Curse of the Dead Gods offers enough variety and exciting nuance to take a deep dive, but quickly loses steam and devolves into tedious chaos.
    • 70 Metascore
    • 69 Critic Score
    It is possible that Verdun will grow its own collection of free DLCs as it happened with Red Orchestra 2 and Insurgency. Blackmill Games has already promised to add flamethrowers, mortars, body armor, new maps, including the Eastern Front and more… However, right now this game is for military history buffs only.
    • 79 Metascore
    • 69 Critic Score
    A hit and miss adventure that tries to pay homage to Tim Schaffer's undying classics from the 90s. It does feel like old school, and sometimes, it's even funny, but never reaches that level of brilliance.
    • 72 Metascore
    • 68 Critic Score
    Star Wars: Battlefront is beautiful to look at, but too primitive at its core.
    • 79 Metascore
    • 68 Critic Score
    Rising Tide only looks like a hefty expansion because it fails to breathe life into Beyond Earth.
    • 71 Metascore
    • 68 Critic Score
    This ambitious attempt to create an MMO racing game pretty much failed thanks to horrible bugs and poor gameplay balance. And if you prefer playing alone, The Crew is not good enough for that, either.
    • 61 Metascore
    • 68 Critic Score
    Three or four hours into the game, and your interest in F13 will inevitably fade — this game desperately needs more variety in situations. All sessions are too similar, and, if you are lucky enough to become the first victim, you will have to remain a spectator for the rest of the session.
    • tbd Metascore
    • 68 Critic Score
    Frozen State can be a lot of fun at times. Where else can you plod through a heavy snowstorm in a ruined Siberian town while drinking porto to warm yourself up? Just don't expect too much fun here.
    • 78 Metascore
    • 68 Critic Score
    Duality is the biggest flaw of Dirt 4. Fans of colorful arcade racing games will find it too dull and unforgiving, while hardcore rally enthusiasts continue to enjoy their DiRT Rally and Richard Burns Rally.
    • 70 Metascore
    • 68 Critic Score
    Instead of trying to improve on the first “season”, Life Is Strange 2 starts from scratch. Unfortunately, glaring plot holes, shallow supporting characters and weak attempts at gameplay make this journey worse than it could be. Still, if you make it to the end, it is almost worth it.
    • 84 Metascore
    • 68 Critic Score
    Nice-looking and highly original, Frostpunk is too simplistic for a city-building sim and too shallow to grip you with emotional hooks.
    • 75 Metascore
    • 68 Critic Score
    Onrush is an acquired taste, and you will probably part ways with it after 8-9 of hours of playing. Asking 60 USD for a game in this condition is way too much.
    • 74 Metascore
    • 68 Critic Score
    Mirror's Edge: Catalyst brings the series back where it started - to broken dreams and still untapped potential.
    • 80 Metascore
    • 68 Critic Score
    Creative Assembly needs to put extra effort into the making of the upcoming Total War: Warhammer so as not to lose the last vestiges of the studio’s credibility.
    • 68 Metascore
    • 68 Critic Score
    The new version of Crimsonland introduces a lot of dubious changes to the old formula.

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