Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 72 Metascore
    • 70 Critic Score
    Football, Tactics & Glory is hardly addictive, but accessible and deep enough to fill a World Cup-shaped hole in your heart. If would be perfect on the go, but, unfortunately, there is only a PC version of the game.
    • 83 Metascore
    • 70 Critic Score
    Gunpoint is stylish, incredibly atmospheric and quite deceptive as it is actually a clever puzzle rather than stealth action. Too bad it is only 3 hours long, and there is no incentive to revisit the game when you’re done with it.
    • 73 Metascore
    • 70 Critic Score
    Hard West destroys its characters in such a spectacular manner that you can’t take your eyes off this dazzling drama. If only the ending wasn’t so subdued…
    • 81 Metascore
    • 70 Critic Score
    As fun The Shadow Sun is, it feels like the developers had to cut a lot of corners in order to finally make it onto the market.
    • 79 Metascore
    • 70 Critic Score
    The game’s illusion of freedom is a bit disappointing. There are no paths surrounded by invisible walls as we have come to expect from other ‘endless runners’, and the first thing you do is try to take a peek at the edge of this world. But, in reality, there are only three ways: forward, just to the left, and just to the right.
    • 73 Metascore
    • 70 Critic Score
    This game is a definite downgrade from last year’s Infinite Warfare. More scripted scenes and QTE, less freedom, no side missions, but — hey! — medkits are back. Call of Duty: WWII proves yet again that World War II has run its course in video games. Let’s put it behind for good and get back to starfighters, cyborgs and laser rifles.
    • 76 Metascore
    • 70 Critic Score
    Brevity (just 4 hours to credits roll!), serious subject matter, good sound design, easy platforming and accessible puzzles almost balance out the many shortcomings of Inmost, like its non-interactive climax, weird controls and empty talk in lengthy dialogues. But not the mind-numbingly dull knight episodes — those are beyond redemption.
    • tbd Metascore
    • 70 Critic Score
    You should definitely pick up Real World Racing if you are into this kind of racing games – the single-player campaign alone is worth the price of admission. Here is hoping that the developers will eventually fix the broken multiplayer.
    • 73 Metascore
    • 70 Critic Score
    Little Hope is a slight improvement over Man of Medan. It’s still not scary at all, but at least it's less annoying than the first game. This time around, Supermassive wrote a better story, used decent camera angles, and purged awkward jokes (dumb "screamers" are still in there, though).
    • 75 Metascore
    • 70 Critic Score
    Even if its strategic gameplay pretty much boils down to figuring out a perfect combination of actions, Rebuild 3 is incredibly addictive.
    • 84 Metascore
    • 70 Critic Score
    Even though the scope of this stand-alone adventure is smaller than usual, there‘s enough exciting, yet all-too-familiar blockbuster scenes, a daring escape from a crumbling temple, a high-octane car chase and a sequence that can only be described as the train from Uncharted 2 on steroids.
    • tbd Metascore
    • 70 Critic Score
    Dungeon Defenders Eternity is not so much an enhanced edition but rather an amusing different take on the same concept.
    • 58 Metascore
    • 70 Critic Score
    Shelter 2 is pretty much a happening like the first game, but this time around, it is a mature work of art that has a clear idea at its core.
    • 82 Metascore
    • 70 Critic Score
    A decent collection of racing-themed puzzles for those who prefer really hardcore arcade games.
    • 82 Metascore
    • 70 Critic Score
    The Vale puts binaural sounds and simple controls to good use, but the repetitive combat and copy/pasted towns quickly get old. This adventure is good for exactly one playthrough, and that’s it.
    • 75 Metascore
    • 70 Critic Score
    Just like in Sunless Sea, at some point, gameplay inevitably gets in the way of enjoying the story. As soon as you master all the elements, gadgets and upgrades, flying through space will become a nuisance.
    • 78 Metascore
    • 70 Critic Score
    This is a decent remaster. Star Wars: Dark Forces looks better, and it became more comfortable. The game is worth playing for all fans of Star Wars and the FPS genre in general. And it's not so important which version to play, old or new.
    • tbd Metascore
    • 70 Critic Score
    On one hand, Drive on Moscow has good enemy AI, lots of variation in just one scenario, and online multiplayer populated with players. On the other hand, it's a pity that the studio decided to milk the concept as much as it can.
    • 79 Metascore
    • 70 Critic Score
    If the developers were a bit more creative with the concept, they could have turned the game into a great puzzle in a sandbox-style environment with terraforming and freedom of exploration. Alas, Waking Mars as it is now has neither decent puzzles nor sandbox gameplay, although if you're itching to play a god-sim, this one will do nicely.
    • 88 Metascore
    • 70 Critic Score
    Jumping off Dark Souls, FromSoftware removed all the best components of its hit series in order to make Sekiro. It's a decent slasher if you like honing reflexes or breaking bricks with your forehead. More casual players will quickly get bored, though.
    • 70 Metascore
    • 70 Critic Score
    Fans of genre classics from Spielberg and Zemeckis should play Crossing Souls for that elusive magical feeling of a Hollywood fairytale, for its great 80s style soundtrack, for genuinely funny moments, and even for its thrilling, albeit naive drama… But be warned: this nostalgia trip will be bumpy as hell.
    • 73 Metascore
    • 70 Critic Score
    An easy to pick up fighting game whose creators know exactly what their audience wants. At the same time, it will hardly surprise long-time fans.
    • 81 Metascore
    • 70 Critic Score
    Should you read lengthy Internet discussions on what is missing now in Beyond Earth, you may think that the game is simply guilty of being not enough like Alpha Centauri, when, in fact, the problem lies elsewhere. Beyond Earth is worse than its 15-year-old predecessor in all regards, and it has nothing to make up for it. Firaxis made a decent, but shallow game that gets old after 2-3 playthroughs, which is not a good sign in a 4X genre.
    • 75 Metascore
    • 70 Critic Score
    A decent remaster of a great game. I just hope the devs will squash all the remaining bugs, tune-up AI, fix pathfinding and add mod support.
    • 84 Metascore
    • 70 Critic Score
    Besides the 6-player co-op mode, very little reminds us that this game debuted in 2022. Shredder’s Revenge lifts most of its ideas verbatim from the arcade classics, sprinkling some modern niceties and a handful of minor bugs. If you can recite the TMNT theme song by memory, this is definitely your game.
    • 81 Metascore
    • 70 Critic Score
    Age of Empires 4 is based on a solid foundation created way back during the last millennium, but it suffers from a plethora of annoying little flaws and drawbacks. Some of them will be fixed with patches and maybe future DLCs, if we’re lucky, but even then, it’s a far cry from the stellar Age of Empires 2.
    • 69 Metascore
    • 70 Critic Score
    It is a definite step forward compared to Star Hammer Tactics, but there is so much stuff to add, like, for example, multiplayer and a global map with a strategic mode or a story campaign.
    • 72 Metascore
    • 70 Critic Score
    Madden NFL 20 is not a promised breakthrough, just a good enough game with some novel ideas, dumb defensive AI and the abysmally awful Face of the Franchise.
    • 83 Metascore
    • 70 Critic Score
    Despite the "Can't stop the progress" tagline, Deus Ex: Mankind Divided is pretty much a rehash of the previous game.
    • 80 Metascore
    • 70 Critic Score
    An open world game devoid of meaningful content will be forever remembered only as a tool for making astonishingly beautiful screenshots.

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