Mount & Blade: Warband - Viking Conquest Image
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User Score
7.9

Generally favorable reviews- based on 61 Ratings

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  • Summary: The DLC features a story mode with a complex plot, where choices have real consequences, as well as a standard sandbox mode in an all new setting, with expanded options and controls. Online battling also takes on its own flavour, with special modes like Coastal Assault and Warlord.

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Mount & Blade: Warband - Console Launch Trailer
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. If you like Vikings TV Series and Mount&Blade, The New DLC, Viking Conquest is calling you. Viking Conquest offers satisfying experience with rich content and new game mods.
  2. Mar 19, 2015
    69
    Viking Conquest’s multiplayer mode pales in comparison to the expansive, highly detailed, albeit somewhat flawed single-player campaign. It’s not downright bad, it just doesn’t offer anything new, and there are too few servers online. So, if you’re going to the unforgiving Nordic lands, do it for the story.
  3. 60
    By making full use of the aging game engine, the Mount & Blade experience is further enhanced and made more enjoyable. Unfortunately, a large host of bugs and stability issues spoil the show, while likely fixable, cannot be ignored.
Score distribution:
  1. Positive: 7 out of 19
  2. Negative: 3 out of 19
  1. Dec 17, 2014
    10
    Mount & Blade has really good scenario. We played a lot of time.
    But this game need new generation graphics engine.
    Gameplay very very good
    Mount & Blade has really good scenario. We played a lot of time.
    But this game need new generation graphics engine.
    Gameplay very very good but graphics :/

    And i love this series.
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  2. Nov 4, 2016
    10
    I'm not writing about the first version of "Mount & Blade: Warband - Viking Conquest", which, without doubt, was raw. What I'll be writingI'm not writing about the first version of "Mount & Blade: Warband - Viking Conquest", which, without doubt, was raw. What I'll be writing about is the complete version - "Reforged Edition".

    It's not just an another mod of M&B, it's something bigger. This game once more shows that it has no limits, by developing VC. I found no cons in it. It's beautiful.

    Even if you've already spent hundreds and thousands of hours, playing any other mod or an original version of the game, you will have already a new experience here. If you thought that this game couldn't become better, it became!

    Also if you're a fan of Vikings and their age, it will be an another bonus especially for you. But even if're not, the game will still have lots of new in it. One another good thing about this is that it never stops becoming better and better.
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  3. Sep 5, 2020
    9
    One of the best DLC I have ever played, it’s a complement of all that Warband have. Ship battles are just awesome addiction to the series. ForOne of the best DLC I have ever played, it’s a complement of all that Warband have. Ship battles are just awesome addiction to the series. For me it’s only not perfect because of kingdom management with is very scuffed and hard to see who’s in command of certain fiefs. For the rest, it’s a better version of Warband. Expand
  4. Dec 17, 2014
    7
    I Thinks this game Really Good! & Cheap!
    But a need little attention for scenario and gameplay.
    But price/performance ratio really really
    I Thinks this game Really Good! & Cheap!
    But a need little attention for scenario and gameplay.
    But price/performance ratio really really good.
    Go M&B go!

    Only Try this game!
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  5. Jan 11, 2015
    6
    Mount & Blade: Warband - Viking Conquest is the lastest, and probably the last DLC for a beloved RPG Mount & Blade: Warband. It was made byMount & Blade: Warband - Viking Conquest is the lastest, and probably the last DLC for a beloved RPG Mount & Blade: Warband. It was made by the creators of a very popular mod called "Brytenwalda". To start off, no, the game still looks atrocious. The DLC does bring higher quality textures, but the overall look has not changed, which is not necessarily a bad thing. The question is, how's the gameplay?

    Mount & Blade games have always offered more freedom than your average RPG, and this has not changed with Viking Conquest. As always, you start off by choosing your ''path'', was your father a respected viking, or just a regular henchman? It's your choice, and this will affect how people will treat you at the beginning of the game. They've also added the option to pick a religion, nationality, and personality which is really nice.

    Ok, so after completing making your character, you are thrown in into the tutorial level which will introduce you to the new sailing mechanic, and basic combat. The first thing I've noticed is how clumsy everything feels, the boat controls are very not responsive, and overall a pain in the ass to control. I was kind of expecting that, don't get me wrong the combat in M&B was always fun, but it was also clumsy as hell. I hope that Tale World is going to fix that in the upcoming M&B Bannerlord. Let's get back to the review. After completing the dull tutorial, and talking to some people on the boat, you sail into the sea. And this is where the story starts, while sailing, you get attacked by a feared Viking, whose name I don't recall. He destroys your boat, captures your crew, your mother and that's it. You wake up the next day, and your goal is to find your mother and kill the Viking who captured her. At first, I thought the story is going to be the generic "I got a princess, go find her." but, no. The dialogue has changed dramatically, it's much better than in previous M&B games, there a ton of new lines and choices which help you immerse into the semi-historically accurate world. I can honestly say that they have captured the feel of Dark Age Britain perfectly with historical and random events, even historical characters which is really great if you are a history buff. To sum up the story, it's interesting, it has intriguing plot twists and interesting characters.

    Now that we talked a little bit about the story, let's move on to the technical side of things. I have got to say that this DLC is not in finished state, it's not. Week after release, the game was crashing constantly(go to the Steam forums, and look how many posts about constant crashing were made). They did fix the constant crashing, but you will still experience the horrible lag in the campaign map. You know that something is wrong when M&B is lagging on GTX770. The game is full of bugs, sometimes in-battle mode, you will be spawned under ground, unable to do anything. And also, don't buy this for multiplayer, stick to Warband. At launch the multiplayer was a buggy mess also, which made the multiplayer dead as a result. I know that a lot of people want to buy this to play multiplayer, just because of the setting, but don't. Honestly, don't.

    The AI. You will never see lords leaving Norway to invade Britain, because of the horrible AI. There is no Viking Conquest, the whole concept of the game is undermined by awful AI. The lords will just attend ceremonies and do other stuff, but never invade anyone. I've only seen Vikings invade Britain once, in a scripted section of the story mode, but other than that nothing.

    What surprised me the most is the small amount of items added to the game. I remember when Fire&Sword came out, they've added a ton of new items. There is barely any armour to choose between, and by this point, I don't even know if there are any two-handed weapons in the game. I honestly never came across one. It's just a shame, because it looks like they put a lot of effort into designing the map, and the villages which look great. Why could not they put the same amount of work into the weaponry.
    To conclude, I can not recommend this game at full price, not in this state. Yes, the developers fixed a lot of major bugs, but there is still a lot of them. Buy With Fire & Sword or Napoleonic Wars instead, they run smooth, there is a ton of new items, and the story(at least in Fire&Sword) is also really interesting. When the Viking Conquest goes on sale, buy it just for the story alone, but a developer who releases a DLC in this state should not be supported until the bugs get fixed.
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  6. Feb 18, 2015
    5
    When I first heard about the Viking Conquest, I was so sure that it will be the absolute win. What bad can happen to a DLC which is in largeWhen I first heard about the Viking Conquest, I was so sure that it will be the absolute win. What bad can happen to a DLC which is in large developed on grounds of very popular M&B Warband, by moders who delivered one of the most popular mods for Warband, and with topic of Vikings?
    All three items in itself are ingredients for perfect mod, or shell we call it DLC for purpose of this review.
    When the DLC first released, the feedback was overwhelmingly negative, mostly because of functional issues and bugs,... or at least that is what I thought.
    I acquired the game after 1.3 patch, and after stability reportedly got better.
    I have not played the DLC long enough to expose the bugs, but from few hrs I spent with it, it seems stable and no issues with run-time and performance. Where I see major issues is with game mechanics and appearance, which is the most disappointing aspect of this release considering that part was ok even in Native. First, the human meshes look horrible, and in large resemble gorillas rather than people. Many objects including weapons are oversized and just don't look right. Textures are overall weak compared to 1257 or Brytanwalda mods. From what I understand, developers plan to work on the DLC more, which I would understand in case where this was free of cost fan mod, but since this is professional release, these shortcomings are absolutely unacceptable. It is almost as developers never played the Warband, and they totally lost the sense of expectation on what the DLC should deliver. In addition to obvious visual issues, battles are horribly imbalanced, which is another area which worked better in Native. The speed characters move on the battle map is completely silly. Overall, my whole experience with his game involved me installing it, playing for few hrs, getting increasing disappointed with each minute until I started laughing, and uninstalled it shortly after that. It is absolutely sad that this DLC fails on some of the fundamental features of Warband. Too bad considered Viking orientated mod is very desired and unfortunately not well represented with other available mods. Perhaps in a year, when developers get it together, this DLC will finally compare with 1257 or Brytanwalda. Right now, it is simply embarrassing.
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  7. Jun 1, 2016
    2
    All you need to know about Viking Conquest is these five things:

    1. It has only 3 professional reviews. 2. Even after the Reforged
    All you need to know about Viking Conquest is these five things:

    1. It has only 3 professional reviews.
    2. Even after the Reforged re-release, people still complain about bugs.
    3. Every "perfect 10" review mentions a fault in the game.
    4. Its overzealous fans will mock someone for suggesting horned helmets because they are anachronistic, even though there's literally magic in the scenario (e.g. the immortal berserkers in the Morrigan quest line and "elf" helmets) and your soldiers all shout audibly in modern English whether they are Anglo, Frisian, Danish, whatever.
    5. There are more interesting free mods with comparable amounts of content: AD 1257, Nova Aetas, Gekokujo, and Prophecy of Pendor, off the top of my head.

    Given a 2 instead of a 0 because some effort seems to have actually been put into mixing up the M&B formula a bit in the form of "strategic views," naval ship command, children, an actual entire (though horribly buggy) story mode, and making spears functional in the most obvious way possible.
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