Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 69 Metascore
    • 65 Critic Score
    Rebel Cops has too many jagged edges so I can’t recommend to fans of turn-based tactics. It’s not a marked improvement over This Is the Police 2, either — in fact, this is pretty much an extract from that game.
    • 79 Metascore
    • 65 Critic Score
    Super House of Dead Ninjas is too predictable compared to its predecessor. A game that uses randomly generated levels could keep you entertained for a very long time, and House of Dead Ninjas did that by combining various obstacles. But now, only the order of rooms is random, and their contents are mostly the same all the time.
    • 79 Metascore
    • 65 Critic Score
    That 'early access' feeling is still present in what is billed as a finished product. In fact, it is even stronger than before, with the unruly camera, horrible interface, slow-thinking AI, long loading times, and the help system presented in plain text format. And the promised career mode is even more bare-bones than in Qvadriga and Armored Core: Formula Front.
    • tbd Metascore
    • 65 Critic Score
    Many indie developers tried but failed to reach the bar set by TowerFall. They have no problem with generating cool fresh ideas, but few have turned a minimalistic prototype into a full-blooded game.
    • 87 Metascore
    • 65 Critic Score
    No one asked Guybrush to return, but he came anyway and crashed his own party. In the beginning, you try your best to acclimate to the unusual visual style, hoping that your patience will eventually pay off. In the end, you wonder how they managed to screw up a decent game with such a vile ending.
    • tbd Metascore
    • 65 Critic Score
    Gobliiins 5 is a strange game from a forgotten era. An experienced adventure lover will hardly regret a few evenings spent on it.
    • 57 Metascore
    • 65 Critic Score
    25 mostly similar levels will not keep you entertained for long. Jet Car Stunts lacks thrill, and that is its biggest flaw.
    • tbd Metascore
    • 65 Critic Score
    Want to see the actual ending to the adventures of Clark and Carver on Tau Volantis? That’ll be $9,99, please.
    • 86 Metascore
    • 65 Critic Score
    Armored Core 6: Fires of Rubicon is able to charm with artistic solutions, beautiful mechs, gloomy atmosphere of corporate wars. But there are too many of annoying factors in the game.
    • 76 Metascore
    • 65 Critic Score
    Rome 2 is one of the biggest strategy games ever made, but right now it’s not worth your money or time. Software bugs, the worst AI in the Total War series, dubious game design elements, crippled multiplayer… The inevitable string of updates will fix some of these problems, and there will be user mods to take care of the rest. Unfortunately, all of this will take months, so, if you are not in a hurry, wait until at least next spring.
    • 83 Metascore
    • 65 Critic Score
    If you liked Zero Dawn, you will probably enjoy Forbidden West, even though the sequel lost that pioneering spirit and Aloy stopped developing as a character.
    • 70 Metascore
    • 65 Critic Score
    Darksiders 3 is dated in all regards, from gameplay to graphics and facial animation.
    • 73 Metascore
    • 65 Critic Score
    Orcs have been redressed as punks, and the rest is just another rehash of what we’ve seen in Batman: Arkham City and the Assassin’s Creed series. Every time I ascended in a hot air balloon to survey a new area and open it up on the map, I wanted to laugh and cry at the same time.
    • 80 Metascore
    • 65 Critic Score
    Halo Infinite was supposed to become a flagship title for “the most powerful console in the world,” but in reality we got an interlude of a story devoid of epic set pieces, a template for something greater that may or may not arrive in the future, an empty “open world” punctuated with interior design circa early 2000s. If not for the awesome shootouts, Master Chief should have been jettisoned back into space.
    • 61 Metascore
    • 65 Critic Score
    Shinobi Striker is in a dire need of maps and modes, and looks like the developers have no idea on how to tackle this problem.
    • 78 Metascore
    • 65 Critic Score
    With all its attractive graphics, Mutant Year Zero lacks scale to offer exciting tactical options and does very little to flesh out its intriguing post-apocalyptic world.
    • 77 Metascore
    • 65 Critic Score
    A new concept for the Amnesia series works not well. There is a lot of tension, but no real horror and no real fun.
    • 81 Metascore
    • 65 Critic Score
    Just like Halo 2, the last Alone in the Dark and Hotline Miami, Far Cry 3: Blood Dragon is not worthy of its heavenly soundtrack.
    • 77 Metascore
    • 65 Critic Score
    Once again, Petroglyph produced an RTS that is not good enough to warrant its “From the creators of Command & Conquer” tagline.
    • 75 Metascore
    • 65 Critic Score
    Aliens: Dark Descent is an atmospheric RTS, but it irritates me because of raw gameplay elements, half-baked stealth mechanics and identical mazes.
    • 74 Metascore
    • 65 Critic Score
    Transformers: Devastation is a spectacular, but oh so short and casual amusement ride.
    • 70 Metascore
    • 65 Critic Score
    Yet another game inspired by Portal. Magrunner looks stunning, but there is not an ounce of what made Portal so fun.
    • 63 Metascore
    • 65 Critic Score
    Caesar in Gaul is a by-product of the studio’s massive attempt to fix Rome 2. New gameplay elements definitely improve the game, but there is no need to pay for them, unless you want a new piece of map and three more fractions. All you have to do is simply download the latest patch.
    • 75 Metascore
    • 65 Critic Score
    A beautiful adventure with a weak story rife with boring fetch quests and pointless sneaking.
    • 80 Metascore
    • 65 Critic Score
    Gravity Rush 2 is a charming collection of interesting ideas and situations, marred by the infantile story, samey gameplay, some unintentionally funny animations of the main character, along with annoying bugs.
    • 81 Metascore
    • 65 Critic Score
    Just like a skilled swordsman, the developer of Nidhogg disarmed me and lured into a trap – you either miss one of the best fighting experiences ever made, or pay $15 for what is basically an incomplete game.
    • 71 Metascore
    • 65 Critic Score
    I look at Ace Patrol, and it looks just like a board game, but, why, oh why is it so shallow?
    • 62 Metascore
    • 65 Critic Score
    Redshirt paints an intriguing and, unfortunately, quite plausible version of humanity’s future. Too bad that this simulation lives by itself and doesn’t really need you to play it.
    • 76 Metascore
    • 65 Critic Score
    Do you know how much time passes in Episode 2 before the game finally decides to ask you for input? 9 minutes. For whole 9 minutes, Smoke and Mirrors plays itself. This number is more telling than any review.
    • 70 Metascore
    • 65 Critic Score
    Oh well, this Garrett couldn’t steal my heart.

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