PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 65 Metascore
    • 70 Critic Score
    If there were more track variation, more weapons, and a bit more effort in the presentation, M.A.C.H. could have easily have been a must-have PSP game. [Apr 2007, p.86]
    • PSM Magazine
    • 60 Metascore
    • 70 Critic Score
    An elegantly designed game, Cube also has a chill soundtrack, always a welcome facet in a puzzle game. [July 2007, p.85]
    • PSM Magazine
    • 67 Metascore
    • 70 Critic Score
    It's an inventive take on turn-based combat. [Nov 2002, p.44]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    True motorcycle fiends should hop right on without being let down. [Jun 2006, p.84]
    • PSM Magazine
    • 82 Metascore
    • 70 Critic Score
    A fun game for a while, offering players cool music a weird story, and intense gameplay. [Feb 2002, p.44]
    • PSM Magazine
    • 78 Metascore
    • 70 Critic Score
    Yes, it looks childish, is a bit too easily beaten, and is based on the lackluster Star Wars prequels (all three of them) - but it's also a fun game with charm to spare. [May 2005, p.74]
    • PSM Magazine
    • 76 Metascore
    • 70 Critic Score
    It’s an interesting system that places emphasis on strategy rather than brute force, but, in the end, it still feels a little limited. [Feb 2002, p.38]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    The pressure and redundancy might annoy some gamers, but it looks and feels appropriately hectic - and it's a morally upstanding, heroically-themed videogame. [Apr 2004, p.40]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    It's funny, there are plenty of new locales and characters, and the production values are admirable, though the framerate chugs and the camera could be more refined. [Nov 2005, p.96]
    • PSM Magazine
    • 69 Metascore
    • 70 Critic Score
    A good attempt to innovate the survival horror genre that doesn't deliver nearly enough depth to wholly satisfy. [May 2003, p.33]
    • PSM Magazine
    • 71 Metascore
    • 70 Critic Score
    It's undeniably cool to participate in shaping history, but not everyone will have the patience to conquer China. [Sept 2005, p.75]
    • PSM Magazine
    • 68 Metascore
    • 70 Critic Score
    It's familiar, well-crafted, and fits well on PSP. [Jan 2006, p.76]
    • PSM Magazine
    • 65 Metascore
    • 70 Critic Score
    It has some great strategy elements and intense action, but is marred by repetitive level design and slow pacing. [July 2003, p.34]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    As an FPS, the game offers steady action and decent A.I., but is often repetitious and does very little to shake the formula. [May 2007, p.84]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    Fans will undoubtedly want to check Fantasm out, but there isn't much here that hasn't been seen before. [June 2007, p.82]
    • PSM Magazine
    • 69 Metascore
    • 70 Critic Score
    It stinks that you can't upload your finished RPG to the internet, and it's a challenge to use. [Aug 2005, p.81]
    • PSM Magazine
    • 79 Metascore
    • 70 Critic Score
    A solid overall game, but it doesn't feel like it every really gelled. [May 2004, p.36]
    • PSM Magazine
    • 82 Metascore
    • 70 Critic Score
    The game, as a whole, doesn't feel totally balanced. [Holiday 2002, p.32]
    • PSM Magazine
    • 70 Metascore
    • 70 Critic Score
    An overwhelming likeability. [Nov 2002, p.52]
    • PSM Magazine
    • 73 Metascore
    • 70 Critic Score
    [It] does still suffer from a problematic camera. Often, it's difficult to get the best possible angle necessary for precise platform jumping. [Mar 2002, p.31]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    The tutorial expects you to know the core rules, so complete noobs will be lost instantly. [Sept 2007, p.82]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    It's a bit on the ugly side, but its single player missions are solid and the races are vastly different. [Sept 2003, p.38]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    Pool Paradise not only destroys all previous PS2 pool titles - which really isn't that tough - it's legitimately good. [Sept 2004, p.22]
    • PSM Magazine
    • 65 Metascore
    • 70 Critic Score
    I must admit that I enjoyed nearly every minute of my pesky abuse...just don't expect to play it for long. [May 2002, p.28]
    • PSM Magazine
    • 59 Metascore
    • 70 Critic Score
    The "Frogger"-like way in which you move kind of sucks, especially when you have to run along a riverbed or around burning lava. [Nov 2005, p.96]
    • PSM Magazine
    • 57 Metascore
    • 70 Critic Score
    Just be ready for some seriously challenging puzzles that will test both your patience and brain power. [Nov 2002, p.52]
    • PSM Magazine
    • 67 Metascore
    • 70 Critic Score
    It's not the next "Fatal Frame 2," but "X-Files: Resist or Serve" is a decent game infused with an awesome license and a very fair price. [June 2004, p.30]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    A major improvement over the last game, and an absolute must-buy for the DBZ hardcore. [Holiday 2003, p.28]
    • PSM Magazine
    • 81 Metascore
    • 70 Critic Score
    The Jedi powers, unfortunately, are pretty lame; they provide quite an underwhelming function, and do little to vary gameplay. [May 2002, p.27]
    • PSM Magazine
    • 82 Metascore
    • 70 Critic Score
    Very nice indeed. [Holiday 2006, p.85]
    • PSM Magazine

Top Trailers