PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 48 Metascore
    • 70 Critic Score
    If watching a three-ton robot swing a plasma sword gets your freak on, go snag a copy. [Jan 2005, p.72]
    • PSM Magazine
    • 64 Metascore
    • 70 Critic Score
    Sure, it's still playable; it's just not fantastic. [Sept 2005, p.78]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    The game has huge potential, but unfortunately most of it is unrealized at launch. [Apr 2003, p.30]
    • PSM Magazine
    • 62 Metascore
    • 70 Critic Score
    The main addition to WG2 is submarine warfare of the "run silent, run deep" sort, and it's actually kinda disappointing that you have to play through a significant chunk of the game before you even get a chance to pilot a sub. [May 2006, p.82]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    Fast, furious, but difficult to master, this game will have players cleaning dirt out of their PS2s. [May 2004, p.40]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    Still, a good looking game goes a long way, and there's no denying MLB 2K7 looks killer. [May 2007, p.82]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    Definitely takes a step in the right direction, but everything is still so predictable. [Holiday 2002, p.38]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, the adventure is too predictable--particularly on a system known for awesome RPG's--but it's still distinctive enough to warrant exploration. [Jun 2006, p.86]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    Our biggest complaint about the PS2 version is the reduced visual clarity and sluggish framerate compared to the GC original. [Nov 2002, p.54]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    It's just not quite all that it could be. [June 2005, p.80]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    I'd still recommend "Alpha 3" as the better game but this is a good second. [Sept 2002, p.31]
    • PSM Magazine
    • 64 Metascore
    • 70 Critic Score
    Enchanted Arms uses all the familiar constructs of the genre, playing as if developers went down a checklist of what a Japanese RPG should feature and made sure to include them all. [June 2007, p.82]
    • PSM Magazine
    • 73 Metascore
    • 70 Critic Score
    Based on the PS2 game, but adding four tables, Pinball Hall of Fame works remarkably well on the PSP. [Mar 2006, p.88]
    • PSM Magazine
    • 76 Metascore
    • 70 Critic Score
    It's an addictive, unique, and fun game that definitely delivers the best surfing on a console. [June 2002, p.35]
    • PSM Magazine
    • 71 Metascore
    • 70 Critic Score
    On the downside, 2K need to seriously fire their testers--we did a double-take checking to see that we were playing a final build of the game with all the gonzo A.I. and animation glitches we ran into. [May 2007, p.83]
    • PSM Magazine
    • 49 Metascore
    • 70 Critic Score
    The sound-alike performers are okay, but it's a big problem that the interface offers too little guidance and no feedback as to what you're doing wrong - you can't tell if you're ahead or behind. [Holiday 2004, p.92]
    • PSM Magazine
    • 68 Metascore
    • 70 Critic Score
    This is by no means a perfect game, but it serves the license admirably and is definitely worth playing through with friends. [Feb 2006, p.82]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    Ultimately, Gretzky is like a hockey player's smile: genuine, but with a few teeth missing, who also happens to be standing next to two supermodels. [Holiday 2004, p.94]
    • PSM Magazine
    • 70 Metascore
    • 70 Critic Score
    The bar for this type of game is higher now, and it seems the castlevania series is simply struggling to keep up. [Dec 2005, p.106]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    There's a fairly deep golf sim here, too, and if you like its style, it's funny. [Holiday 2004, p.73]
    • PSM Magazine
    • 73 Metascore
    • 70 Critic Score
    Love or hate Dragon Ball, the load times in Tenkaichi 2 will have you seeing red fast. [Holiday 2006, p.82]
    • PSM Magazine
    • 69 Metascore
    • 70 Critic Score
    All it needs is a little refinement. [Feb 2006, p.74]
    • PSM Magazine
    • 56 Metascore
    • 70 Critic Score
    A surprisingly fun little way to pass the time for less than twenty bucks. [May 2003, p.36]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    Fun unlockables should keep you interested for more than just a rental, and the PS2 doesn't break a sweat - no slowdown here. [Nov 2004, p.92]
    • PSM Magazine
    • 66 Metascore
    • 70 Critic Score
    Rough controls, but Gundam and giant robot fans should love it. [Jan 2004, p.48]
    • PSM Magazine
    • 70 Metascore
    • 70 Critic Score
    Even hardcore racers will find Enthusia's default difficulty setting is soul-crushingly hard, with absurdly demanding physics and cars that feel heavier than battleships, yet spin out at the slightest provocation. [June 2005, p.76]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    It's not the most original game, but fans of the genre will certainly get their money's worth. [Dec. 2006, p.84]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    You're left with a simple arcade shooter cloaked in WWII guise that completes every prerequisite. [Jan 2006, p.76]
    • PSM Magazine
    • 76 Metascore
    • 70 Critic Score
    It's a great puzzle game, but be warned: aside from some never-before-been-scene levels and the ability to design your own, there's nothing truly new here, making the $40 price tag a little dubious. [July 2006, p.87]
    • PSM Magazine
    • 56 Metascore
    • 70 Critic Score
    It does feel a bit short, and some elements of the story are poorly told. But as simple, fundamental platform gaming, it's pleasant enough, and Harry's target lock is really very good. [Jan 2004, p.37]
    • PSM Magazine

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