PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
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- Critic Score
It may not deliver the most riveting single-player experience ever, but its multi-player features are some of the best so far. [Nov 2002, p.51]- PSM Magazine
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- Critic Score
[It] does still suffer from a problematic camera. Often, it's difficult to get the best possible angle necessary for precise platform jumping. [Mar 2002, p.31]- PSM Magazine
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- Critic Score
The radar detector and cop chases that the series introduced are back..., but other than that, there isn't a lot that sets this racer apart from the pack. [July 2002, p.37]- PSM Magazine
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- Critic Score
Some of the level design is brilliantly done, and there's even a new playable character - nothing revolutionary, but good, solid action with a liberal sprinkling of the dark side. [Feb 2004, p.20]- PSM Magazine
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- Critic Score
This is too much like going to see a tribute band instead of the real thing. [Holiday 2004, p.73]- PSM Magazine
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- Critic Score
Even though Combined Assault, which looks to be the last SOCOM game on the PS2, is showing signs of the console's aging hardware in the graphics and AI department, it's a hell of a game to go out with. [Feb. 2007, p.81]- PSM Magazine
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- Critic Score
While a sloppy port doesn't completely ruin what is otherwise a solid shooter, it does make it the last-resort option when compared to the polished PC and Xbox 360 versions. [June 2007, p.86]- PSM Magazine
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- Critic Score
The PSP's unwieldly d-pad and screen blur hurt, too. Even with these flaws, Remixed remains a mostly nifty blast from the past. [Jun 2006, p.87]- PSM Magazine
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- Critic Score
It's got its share of problems - a weak story and some lackluster levels - but Bujingai makes up a lot of ground with its slick sword fighting system and clever gameplay. [Aug 2004, p.20]- PSM Magazine
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- Critic Score
The gameplay is tight and entertaining, working perfectly with the anallog control, and rewards quick passing, through balls, and low shots on the goal. [Sep 2006, p.87]- PSM Magazine
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- Critic Score
A solid mix of action and puzzle solving, Chaos Bleeds features a fairly robust fighting engine. Sure, it's not "Soul Calibur II," but there are plenty of counters, combos, and blocks to keep players busy. [Oct 2003, p.32]- PSM Magazine
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- Critic Score
For those with a lot of patience and perseverence, Siren has its share of chilly moments. For most folks, though, the game is hellish in ways that simply aren't fun. [June 2004, p.26]- PSM Magazine
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- Critic Score
A beautiful experience that requires patience, but those looking for instant gratification should look elsewhere. [Nov 2007, p.89]- PSM Magazine
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- Critic Score
A curious mix of brilliant artistry and some less-than-brilliant game design. [Mar 2003, p.41]- PSM Magazine
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- Critic Score
Now that NBA Live's out and on fire, this one's on the trade block. [Holiday 2005, p.100]- PSM Magazine
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- Critic Score
For those who cut their teeth on titles like "Landstalker" or "Alundra," Ys: Ark of Napishtim does them (and its own series) great homage while standing on its own two feet. [March 2005, p.74]- PSM Magazine
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- Critic Score
Gameplay is still repetitive, but it's a lot of game for the money. [Holiday 2004, p.96]- PSM Magazine
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- Critic Score
Despite being nearly identical games, Thrillville on the PSP is coming out a little ahead of its PS2 brother. [Jan. 2007, p.85]- PSM Magazine
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- PSM Magazine
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- Critic Score
A mix of incredibly simplified fighting and some elements of turn-based combat, Tales of Legendia’s 2D-style battle system continues to carry the torch for the franchise. [Mar 2006, p.80]- PSM Magazine
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- Critic Score
Justice League Heroes on PSP is pretty much the same game as it was on PS2; it's a hack 'n slasher, in the same vein as "Champions of Norrath", but with DC Comics' Justice League characters. [Feb. 2007, p.86]- PSM Magazine
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- Critic Score
The game's developer has made fighting, not story, the main focus, so you're going to be spending most of your time beating up your opponents and not scrolling through boring plot descriptions. [Sep 2006, p.84]- PSM Magazine
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- Critic Score
A fun-action RPG with a heavy emphasis on the action. [Jan 2006, p.86]- PSM Magazine
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- Critic Score
Probably the most epic-feeling side-scrolling action game in years, if not ever. It will wow you just as much as it will challenge you, and it's definitely not to be missed by those who consider themselves serious gamers. [Oct 2006, p.73]- PSM Magazine
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- Critic Score
There's still fun to be had, but we're hoping for more innovation and greater variety of gameplay. [Apr 2002]- PSM Magazine
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- Critic Score
The upgraded graphical presentation and more RPG-like aspect of upgrading characters and abilities really puts it over the top. [August 2002, p.22]- PSM Magazine
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- Critic Score
So do we really need another soccer title like UEFA Champions League 2006-2007 to sink our cleats into? The muddied, slide-tackling answer is yes. [May 2007, p.81]- PSM Magazine
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- Critic Score
The Red Star may have been entertaining during the era that influences its design, but it simply can't keep up with the offerings of the present day. [July 2007, p.85]- PSM Magazine
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- Critic Score
The lightsaber challenges are very much on the weaker side of the force, and should have either been worked on longer or left out entirely. [Feb 2003, p.32]- PSM Magazine
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- Critic Score
Best recommended for those completely new to the series or feverishly devoted to it. [Holiday 2003, p.48]- PSM Magazine