PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
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- Critic Score
Awful story aside, Scaler is a well-constructed game, with lush, colorful graphics and ten big levels packed with exotic creatures and scenery. [Jan 2005, p.78]- PSM Magazine
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- PSM Magazine
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- Critic Score
The series' charm is pretty intact, and the random game generator gives it legs (so to speak), but there's no online and the switch to 3D is really ragged. [Apr 2004, p.383]- PSM Magazine
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- Critic Score
The tri-character gameplay really adds some depth, but Harry Potter newbies will still be left in the dark when trying to follow the narrative. [Aug 2004, p.25]- PSM Magazine
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Definitely for the hard-core shooting fan, as most will find it very difficult. No matter how futile it can seem, though, Thunder Force V is a solid, fun game that never makes you feel like you're wasting your time playing it. [Oct 1998]- PSM Magazine
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A credible, even attractive option for any fan not demanding too mcuh in the realism stakes. [June 2005, p.85]- PSM Magazine
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- Critic Score
With more than 4000 horses and nearly 40 racing track options, with variables such as weather and track conditions, there is little room for repetition and boredom. [Oct 2004, p.42]- PSM Magazine
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- Critic Score
Even hardcore racers will find Enthusia's default difficulty setting is soul-crushingly hard, with absurdly demanding physics and cars that feel heavier than battleships, yet spin out at the slightest provocation. [June 2005, p.76]- PSM Magazine
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- Critic Score
Undeniably fun and seriously pretty - it's just not as polished as a AAA game like "Burnout." [Aug 2005, p.82]- PSM Magazine
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- Critic Score
It's definitely not for everyone, but some (like me) will adore it. [Sept 2007, p.83]- PSM Magazine
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- Critic Score
Maybe with better graphics and gameplay, Lockdown would have stolen some of "Ghost Recon's" thunder. As it stands, it's a notch dumber, and a notch less fun, an average urban shooter plays FAR better when your opponents are human. [Oct 2005, p.82]- PSM Magazine
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- Critic Score
Lacks the depth and online play of SOCOM II, but armchair generals could do much worse. Fans of the soldier's lifestyle should find much to love here. [Holiday 2003, p.48]- PSM Magazine
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- PSM Magazine
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- Critic Score
Sure, it's the same old cut 'n' paste gameplay formula, but if you've played into .hack's dual layered world thus far, it's a solid and enjoyable note upon which to end the series. [Jan 2004, p.36]- PSM Magazine
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The three-on-three team battles add a cool level of strategy, and customizing your characters into blazing fast powerhouses is a blast. [Oct 2007, p.72]- PSM Magazine
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Killzone was worth the wait, and matches the hype. It hits the mark in so many ways, it's baffling; they promised us we'd experience fugture war, and we have...and come away shaking. [Holiday 2004, p.70]- PSM Magazine
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- Critic Score
The console version is just a better option all around. [Feb 2006, p.83]- PSM Magazine
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Although AirBlande's refreshing look and feel scores it kudos, it doesn't even come close to matching the quality of the THPS series. [Mar 2002, p.27]- PSM Magazine
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- Critic Score
An average adventure with a good sense of humor. [May 2004, p.29]- PSM Magazine
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If you don't own an Xbox, this is probably worth your while. If you do own one, get the Xbox version. [May 2004, p.30]- PSM Magazine
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The third in the series has plenty of upgrades, but none are more evolved than the new Gamebreaker system. [Holiday 2006, p.78]- PSM Magazine
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Suffice it to say, DDR SuperNOVA 2 is exactly what you expect: even more of the DDR you know and love. [Dec 2007, p.79]- PSM Magazine
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A playable work of art and is packed with wonderfully surreal moments. [Aug 2005, p.76]- PSM Magazine
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And since you're getting the same basic experience for the premium price of $60, there's simply no reason to buy this lackluster game. [May 2007, p.82]- PSM Magazine
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- Critic Score
Still one of the most rewarding racers out there. Stick with it long enough and you'll be glad that you did. [Nov 2002, p.50]- PSM Magazine
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While the story mode isn't spectacular and the game can feel a bit too basic at times, the fact remains that DBZ: Shin Budokai is a solid 3D fighting game that both fans and non-fans of the series can enjoy. [Jun 2006, p.84]- PSM Magazine
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- Critic Score
Don't be surprised if the strategic Chess Kombat and the Super Puzzle Fighter-esque Puzzle Kombat overshadow Unchained's main event. [Feb. 2007, p.83]- PSM Magazine
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- Critic Score
The variety in its environments is quite high, and the large number of mission objectives will certainly challenge you for countless hours. However, the overall level of difficulty isn't that high. [Nov 2002, p.46]- PSM Magazine
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- PSM Magazine