PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
-
56% higher than the average critic
-
4% same as the average critic
-
40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
-
Positive: 618 out of 1326
-
Mixed: 644 out of 1326
-
Negative: 64 out of 1326
1326
game
reviews
-
- Critic Score
While Black Falcon can be fun in multiplayer or in short bursts solo, both which suit the PSP, the gameplay is only marginally improved from the original. [May 2007, p.82]- PSM Magazine
-
- Critic Score
A fun title... However, there's not a lot of longevity here, and playing the same level repeatedly with only a minor twist in gameplay - like beating the clock - isn't quite the same as having entirely new levels to play. [Holiday 2003, p.36]- PSM Magazine
-
- Critic Score
The key is that weird dancing mat. It enables the choreographers to more precisely guide your path from arrow to another - it's about movement arcs, not connect the dots. [Oct 2005, p.88]- PSM Magazine
-
- Critic Score
Even though the PS2 version of NHL 2K7 isn't as slick and refined as its next-gen sibling, NHL 2K7 is probably the best--and perhaps the last--hockey game you may ever play on the PS2. [Jan. 2007, p.83]- PSM Magazine
-
- Critic Score
The war doesn't last nearly long enough, though--"meager" describes the multiplayer options and maps. [Holiday 2006, p.85]- PSM Magazine
-
- Critic Score
Every enemy has a fatal Achilles' Heel. Once you learn a combo to exploit it, all battles become trivial. [Feb 2005, p.79]- PSM Magazine
-
- Critic Score
This game is lacking most of the extraordinary depth that gave the first "FIFA 2002" so much replayability. [July 2002, p.40]- PSM Magazine
-
- Critic Score
Solid campaign modes, gameplay variety, and visuals make this a must-buy. [Dec 2002, p.42]- PSM Magazine
-
- Critic Score
Still, NBA Live 08 can finally give 2K a run for its money and is a serious contender for your basketball dollars. [Dec 2007, p.81]- PSM Magazine
-
- Critic Score
You don't muck much with a winning formula, and the latest Dance Dance Revolution incarnation is another solid entry to the franchise, forcing you to dance with the on-screen arrows until you keel over dead from exhaustion. [Dec. 2006, p.82]- PSM Magazine
-
- Critic Score
If RedCard Soccer 20-03 leaned a little more to the "extreme" side, we probably would have enjoyed it more. [June 2002, p.40]- PSM Magazine
-
- Critic Score
The graphics aren't particularly impressive - the game looks slightly better than prior efforts - but it's perhaps the best KOF roster yet, and it's a great history lesson for newbies. [Feb 2005, p.80]- PSM Magazine
-
- Critic Score
One of the best anime spin-offs on record. [Nov 2002, p.52]- PSM Magazine
-
- Critic Score
If you enjoy the Blitz style of play and want a more standardized approach to the game you've been messing around with for years, then this is your title. [Oct 2003, p.33]- PSM Magazine
-
- Critic Score
Not as pretty as "Ace Combat 4", but the gameplay has serious teeth. [Nov 2003, p.40]- PSM Magazine
-
- Critic Score
While there are a few flaws, they do not ruin the overall game. The game is just a lot of fun to play. [June 2004, p.25]- PSM Magazine
-
- Critic Score
Beyond all the new stuff, MOH:EA works because it's simply well designed. [Sept 2005, p.80]- PSM Magazine
-
- Critic Score
The mulitplayer is simply outstanding. [Nov 2007, p.83]- PSM Magazine
-
- Critic Score
Based on the PS2 game, but adding four tables, Pinball Hall of Fame works remarkably well on the PSP. [Mar 2006, p.88]- PSM Magazine
-
- Critic Score
The best part, however, is the career mode, which lets you work your way up from lowly demo derby wannabe to Czar of Demolition. Check this one out. [Dec 2004, p.90]- PSM Magazine
-
- Critic Score
Fun, but weakened by a lack of variety, strangely long load times, and motion perception that's a bit too unforgiving, even on the easiest level. [May 2004, p.38]- PSM Magazine
-
- Critic Score
So, yes, the controls can be problematic, and, yes, the game doesn't look all that hot, but God Hand is also fun and funny, and it's really these latter two factors that make the game well worth playing. [Dec. 2006, p.76]- PSM Magazine
-
- Critic Score
If you can get used to the emphasis on room construction (over in-combat strategizing), you'll have fun with Soul Nomad. [Nov 2007, p.88]- PSM Magazine
-
- Critic Score
Looks great, controls well, and has more explosions per square inch than any three other games. We love it. [Feb 2003, p.34]- PSM Magazine
-
- Critic Score
Other than a lack of truly finger-busting battles for die-hard action fans, long-winded cut scenes are Primal's only real concern. The rest of the experience, in all its brain-teasing, high-resolution glory, is a terrific combination of gothic underworld exploration and movie-quality scripting. [Mar 2003, p.46]- PSM Magazine
-
- Critic Score
It could have been a lot better, though, if the courses were more varied and the challenge level higher. [Apr 2002]- PSM Magazine
-
- Critic Score
There's a steep learning curve, but once that's over, you'll love creating a personalized engine of destruction. [Nov 2004, p.94]- PSM Magazine
-
- Critic Score
Own the City has a "if it's not broken, don't fix it" feel. [Jan. 2007, p.86]- PSM Magazine
-
- Critic Score
A rare example of a perfectly done retro collection. [Feb 2006, p.82]- PSM Magazine
-
- Critic Score
Love or hate Dragon Ball, the load times in Tenkaichi 2 will have you seeing red fast. [Holiday 2006, p.82]- PSM Magazine