PlayStation Universe's Scores

  • Games
For 3,467 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Olija
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3468 game reviews
    • 62 Metascore
    • 80 Critic Score
    Putting the disappointment about lack of online multiplayer aside, ModNation Racers: Road Trip's customisation is unparalleled and the action on the tracks fast-paced and exciting.
    • 62 Metascore
    • 65 Critic Score
    New cars are fun to drive and it's as accessible as ever, but F1 2014 has largely failed to evolve beyond past games in the series.
    • 62 Metascore
    • 70 Critic Score
    Leaps and bounds ahead of their previous effort, Brawl might not be the most polished title available and the dark setting certainly feels overdone but as a multiplayer party title, the game arguably brings the thrills where it counts.
    • 62 Metascore
    • 65 Critic Score
    Groundhog Day: Like Father Like Son is primarily a superb adventure game occasionally stymied by overly finicky – and at times outright broken – minigames. At most times a stellar lighthearted VR romp with some grand heartfelt moments, Groundhog Day's charm subsides at times as players are forced to do minigames over and over to succeed. The superior writing and structure shine through, but expect some moments of frustration.
    • 62 Metascore
    • 60 Critic Score
    Ghost Blade HD has the 90s retrograde down pat, delivering a nostalgic retro shooter that’ll bring you back to that favorite arcade of yours. Enough keeps this from being a must buy, but the price point makes it appealing for anyone looking for a good ol’ time.
    • 62 Metascore
    • 60 Critic Score
    Whilst Hyper Scape has some interesting ideas that make for fun and thrilling gameplay scenarios, the game does very little to stand out amongst its competitors. Although it is lacking in personality and lore, future updates could allow Hyper Scape to carve out an identity of its own. However, currently, it will do little to pull you away from your preferred battle royale game, and if you're not a fan of the genre, it won't make you a believer.
    • 62 Metascore
    • 75 Critic Score
    It's not perfect, but Armored Core: For Answer is a definite step up from the previous few iterations in the series.
    • 62 Metascore
    • 80 Critic Score
    The team behind Saints Row showcase their balls of steel by taking the plunge into the deep end and taking you along for the rough and ready ride that is Agents of Mayhem.
    • 62 Metascore
    • 35 Critic Score
    Ever tried driving with butter smeared all over your tyres?
    • 62 Metascore
    • 50 Critic Score
    Destruction AllStars is a clunky mess of a multiplayer experience, committing a few cardinal sins when it comes to its online experience and offering uninteresting and dull gameplay most of the time. Each character feels unique and their abilities and vehicles are fun to use, but when meshed with the rest of the experience, it doesn't work. Predatory microtransactions, a lack of lore and backstory into the AllStars, and poor single-player offerings make this the weakest PlayStation Studios title in a long time.
    • 62 Metascore
    • 65 Critic Score
    Kane & Lynch 2: Dog Days is a homage to the YouTube generation, creatively 'shot' like a B-movie. While its presentation is enough to turn some heads, the mediocre gameplay and lack of level diversity keep this game from having any lasting appeal.
    • 62 Metascore
    • 80 Critic Score
    Though Dangerous Driving doesn't quite boast the budget it needs to properly do justice to the notion of bringing classic Burnout kicking and screaming onto contemporary systems, it absolutely does nail the fundamental core of that concept and in doing so provides both a highly enjoyable racer and an evocative blueprint for what developer Three Fields Entertainment will do next.
    • 62 Metascore
    • 55 Critic Score
    An exceedingly high-concept explorative puzzler, Master Reboot's subsequent execution leaves a lot to be desired. Hobbling its lofty ambitions with poor presentation, inconsistently designed puzzles and a distinct lack of atmosphere, Master Reboot gives us a peek at a grander design that it sadly fails to realise.
    • 62 Metascore
    • 60 Critic Score
    On the outside, Tiebreaker looks impressive with its plentiful roster blossoming with talent, a dedication towards providing the most authentic tennis game experience, and a presentation that wraps you up into the star-studded allure of a tennis icon. However, it all starts to unravel when you actually play it with its frustrating physics, its lack of non-generic modes, and the overall feeling it's just another me-too tennis game. Forget a tie-break, this one couldn't tie Novac Djokovic's ASIC's, which isn't the kind of impression that a new tennis game contender would want to make, yet Tiebreaker sadly fails to be anything more than just another pretender to Top Spin's crown.
    • 62 Metascore
    • 70 Critic Score
    The Walking Dead and Telltale are both suffering from increasing fatigue, but this season’s penultimate episode helps this particular story soldier on towards a potentially satisfying, if predictable, conclusion.
    • 62 Metascore
    • 75 Critic Score
    No less janky or unambitious than its 2019 incarnation, Terminator: Resistance Enhanced offers up a mildly polished up experience that is augmented by some initially promising, but ultimately disappointing DLC. That said, for those that passed over the PS4 version of the game, Terminator: Resistance Enhanced nonetheless offers up a compelling slice of well-executed looter shooter goodness that fans of the motion picture saga will find enjoyable and fulfilling in equal measure.
    • 62 Metascore
    • 75 Critic Score
    While there are a few rough edges, Intruders: Hide and Seek is well worth a look for stealth fans seeking something different. Crawling around in the shadows of your family’s ultra-lux vacation home with only your wits standing between your family and certain doom is far more engaging than I expected. Despite some wooden performances and a rough checkpoint system, Intruders is fun and amusing. A great game for a snowy afternoon.
    • 62 Metascore
    • 70 Critic Score
    Concord largely nails the fundamentals - it feels highly responsive, is handsomely made, has good feeling, if slower gunplay than other games, super stable servers and minor concerns aside, has a roster of mostly well balanced characters. With Concord's obviously passionate team of developers confirming that they are absolutely in it for “years to come”, I would love for Concord to still be around in one, two or three years time and even beyond that. I just don't know if gamers who have been experiencing varying amounts of genre fatigue will be generous enough to put a significant amount of time into a title that, on the starting blocks at least, seems roundly decent enough but doesn't offer anything thunderously new to upset the status quo. I know that I'll be playing Concord in the weeks and months to come, I'm just not sure a sufficient number of other folks will be joining me.
    • 62 Metascore
    • 65 Critic Score
    An arcade racer that has more to offer than a few hundred left turns, NASCAR The Game 2011 provides plenty of thrills despite some bumps in the road.
    • 62 Metascore
    • 80 Critic Score
    A resolutely no-nonsense open-world, survival RPG that forfeits the hand-holding and unearned grand destinies of other genre titles, Outward instead replaces such comforts with a thoroughly player driven affair where satisfaction and reward come in the completion of the smallest of tasks and everything must be earned.
    • 62 Metascore
    • 75 Critic Score
    Love zombies, hate Nazis? Zombie Army Trilogy is an impressive three game package that needs to be played co-operatively to get the most out of it. It can be a bit of a slog, but good enemy variety and level variety keeps it challenging and fun.
    • 62 Metascore
    • 45 Critic Score
    Blitz: The League II disappoints on almost every level, leaving gamers praying to be tackled by Lawrence Taylor himself rather than being forced to play the game.
    • 62 Metascore
    • 70 Critic Score
    An entertainingly substantial, if simplistic take on tower defence warfare, Toy Soldiers War Chest’s thrills are prominent, yet a little dulled by some technical issues and a needlessly greedy pricing model.
    • 62 Metascore
    • 40 Critic Score
    A promising premise and some well-executed puzzles aren't enough to save The Station from the dull nature of its story and characters.
    • 62 Metascore
    • 75 Critic Score
    Excellent open world zombie horror with great crafting slightly let down by unimaginative bosses and minor bugs.
    • 62 Metascore
    • 70 Critic Score
    An engaging surrealist horror that is elevated by some great sound design and a wonderfully nihilistic setting, Here They Lie might not change up the formula too much but it remains an effective PSVR scare-a-thon that you don't want to leave in the ground.
    • 62 Metascore
    • 80 Critic Score
    For fans of FlatOut your patience has been rewarded; the series has reached its zenith at a time when nobody expected it to resurge, let alone do so with such brutal conviction. For the rest of you, FlatOut 4 is the perfect antithesis of all those sensible racers out there; a real, rough around the edges prospect that demands your attention.
    • 62 Metascore
    • 80 Critic Score
    Despite a few niggles, Armageddon Riders provides hours of entertainment whether you are playing alone or with a friend.
    • 62 Metascore
    • 85 Critic Score
    Snappily paced, beautifully written and a visual treat, Werewolf: The Apocalypse - Heart of the Forest does apt justice to its sprawling source material and represents a great place for newcomers to the mythos to get started. Werewolf: The Apocalypse - Heart of the Forest is the best visual novel to come along in a long time.
    • 62 Metascore
    • 50 Critic Score
    There's no getting around the fact that Lost Soul Aside feels like it belongs in the mid 2010s and honestly that would be fine were it not the fact that the game feels so compromised in so many other aspects of its design that it's difficult to shake the feeling that it just feels outdated, rather than a heartfelt love letter to the past. Though the soundtrack is frequently excellent and the combat reliably exciting, neither are enough to save Lost Soul Aside from tumbling into a deep abyss of rank mediocrity, which is a shame; especially considering the sheer amount of graft that has gone into the game since its inception all those years ago.
    • 62 Metascore
    • 65 Critic Score
    Torchlight 3 offers a solid foundation of ARPG goodness, but the balance of loot drops and progression feel off to the point where long sections of the game feel interminable. When everything is clicking, players can destroy waves of bad guys with the best of them – but expect an ebb and flow to the good times.
    • 62 Metascore
    • 45 Critic Score
    This rather short expansion can be fun for fans of Little Nightmares, but lacks content and isn't as impactful as the main game.
    • 62 Metascore
    • 70 Critic Score
    As arguably the biggest, full-fat PSVR 2 first-party release since Horizon: Call of the Mountain, it's clear that Firewall Ultra doesn't quite match the deservedly lofty expectations that have been set for it. This is thanks in no small part to a modest amount of content and a progression system that is currently grind-heavy to say the least. However, it's also clear that this is a gorgeously realised tactical shooter that approaches excellence when everything falls into place with your fellow human players - it's just that, as of right now, such occasions are more fleeting than I would like thanks to so much for Firewall Ultra's promise being locked behind promised future updates that have yet to arrive.
    • 62 Metascore
    • 75 Critic Score
    Sacred Citadel is a beat-'em-up game for those who just want to relax and blow off steam for an hour.
    • 62 Metascore
    • 80 Critic Score
    All eventualities considered it's a matter of refinement rather than revolution for PlayStation's best-loved worm-based series, with developer Team17 tinkering and toying to make Worms Battlegrounds the most definitive entry in the series to date.
    • 62 Metascore
    • 70 Critic Score
    Wreckreation takes a very specific direction. For what it’s worth, it’s still a fun time. Regardless, it still feels more like a reimagining of Need for Speed Most Wanted with elements of Burnout and Hot Wheels rather than a full-on open-world Burnout game. The game includes its fair share of issues, such as pacing, rules around crashing, and general oddities when interacting with objects in the world. Having said that, there's definitely fun to be had here; it perhaps just needs some extra attention that a ten-person development team may not have the resources to apply. $40 is a bit of a hard sell for what's on display here unless you are craving another Burnout Paradise or Need for Speed: Most Wanted clone.
    • 62 Metascore
    • 55 Critic Score
    We Were Here Together suffers from puzzles that are not solvable through chatting with your co-op partner and instead feel like throwing darts while blindfolded, often being one or two steps too complex. Despite a bevvy of visual improvements and a great atmosphere, the third entry ultimately squanders what the previous two games helped build.
    • 62 Metascore
    • 80 Critic Score
    As an overall package, Slitterhead does not disappoint. Though a touch heavy-handed in some spots, it adopts a ‘swing for the fences'-type approach that you can't help but respect. Marry that with a design philosophy that oozes confidence and a soundtrack and story that manage to hit their mark and it's easy to recommend a trip to Kowlong. Just stay out of the alleyways.
    • 62 Metascore
    • 75 Critic Score
    With its vibrant visuals and easily accessible gameplay, Colour Guardians is the best kind of gaming palate cleanser. While certainly not a prospect for the long-term, Colour Guardians regardless entertains with deft aplomb when taken in short bursts.
    • 61 Metascore
    • 65 Critic Score
    99 Vidas is a perfectly charming, if uneven take on the side-scrolling brawler that spends far too much time with one eye on the past rather than looking to the future of the genre.
    • 61 Metascore
    • 50 Critic Score
    Gunscape could be a good game creator with a healthy lifespan, but a high price point, unoriginal concepts, and muddled ideals are just the tip of the iceberg that looks like it will sink the game's lofty ambitions.
    • 61 Metascore
    • 75 Critic Score
    Warhammer Age of Sigmar: Storm Ground is a compact and well made turn-based strategy offering that neatly walks the tightrope of being able to offer beginners not only a decent introduction to the genre, but also to the sprawling Warhammer fantasy setting as well. Though it lacks in scope and can become repetitive, its bite-sized nature and surprising use of roguelike mechanics helps to ensure it remains compelling in a way that few other Warhammer games have managed.
    • 61 Metascore
    • 75 Critic Score
    If you’ve finished Dying Light 2 and mastered its parkour and combat, then Bloody Ties makes for a greatest of strength for your abilities. The story doesn’t add all that much, but this DLC distills Dying Light 2’s combat and traversal to its purest form.
    • 61 Metascore
    • 50 Critic Score
    Friday the 13th is a technical horror show redeemed by a fairly enjoyable core multiplayer experience. The nagging problem with that is that the stars have to align for players to achieve that experience in the first place. Time and effort will likely help make Friday the 13th a stronger package in the future, but time may well not be on its side if the player base dwindles rapidly.
    • 61 Metascore
    • 80 Critic Score
    Saints Row is a necessary reboot for a series that was getting out of hand (pleasingly so, but still), and Volition has made smart decisions in retooling the origins of the purple-clad gang without losing that silly, violent, and crude spirit. It leaves room for future improvement and escalation, and that’s an exciting place to put the Saints in.
    • 61 Metascore
    • 80 Critic Score
    The modest production values combined with a lack of over-the-top Hollywood bombast will likely ensure that like Verdun before it, not everyone will enjoy Tannenberg. For those who can look beyond such flaws however, Tannenberg cements itself as a gloriously satisfying strategic shooter that invites players to pit their tactical minds and reflexes in one of the most overlooked theaters of war in a way that no other FPS manages to achieve.
    • 61 Metascore
    • 65 Critic Score
    A thrilling and attractive racer, MX vs ATV: Alive is a fundamentally good game, but the serious lack of content and repetitive progression prevents it from being great.
    • 61 Metascore
    • 60 Critic Score
    Shaun White Skateboarding tries valiantly to inspire players by allowing them to transform grey settings into colorful scenes, but the mediocre gameplay, boring quests, and poor visuals ultimately leaves things feeling decidedly uninspired.
    • 61 Metascore
    • 70 Critic Score
    Erring on just the right side of trashy, Raging Justice doesn't break any significant new ground for the side-scrolling brawler but it succeeds as an entertaining effort all the same.
    • 61 Metascore
    • 50 Critic Score
    Filthy Lucre strives to be a game of interesting choices between caution and gung-ho action. Unfortunately, the lack of challenge and inept AI mean that neither style of play is satisfying.
    • 61 Metascore
    • 60 Critic Score
    Maglam Lord combines a handful of genres into one package, and does it well enough to make it at least fun. However, it's the kind of fun that comes from mindlessly consuming something with little resistance. Maglam Lord works well as an in-between game, but it cannot hold up against other titles that specialize in the genres that this game combines.
    • 61 Metascore
    • 55 Critic Score
    White Day 2: A Flower That Tells Lies tries hard to live up to its predecessor but doesn't reach the same heights. Repeating scares and infuriating pursuers keep it from standing out from a crowded genre. It's not all bad, though, as the game's puzzles and fantastic location and world-building will keep the most hardcore fans from sticking with it through its dozen endings, but for most, it will be a one-it-and-done-it affair.
    • 61 Metascore
    • 60 Critic Score
    Godfall has all the ingredients for an enjoyable epic game, but somehow these ingredients are assembled into a soulless Franken-game that feels empty and soulless. While the combat is solid, and some of the boss fights are clever, players will still be left wondering why they should continue playing. Gorgeous to look at, but ultimately numbing to play.
    • 61 Metascore
    • 75 Critic Score
    Mindless, but glorious button-mashing fun, full of crazy characters and over-the-top moves.
    • 61 Metascore
    • 60 Critic Score
    An entertaining puzzler that harkens back to the storied heritage of its developer, Obduction isn’t quite on the level of its peers, but will satisfy armchair masterminds looking for their next brain-tickling fix all the same.
    • 61 Metascore
    • 90 Critic Score
    With a well-written story, fantastic world building, and great, bloody combat, The Walking Dead Onslaught is a fantastic companion piece to the beloved AMC show and a great VR game in its own right. Supply runs provide a perfect mix of speedy action and tense combat, while the narrative portions feel carefully and artfully constructed. While the VR-level budget peaks through on occasion, this is an amazingly well-made and entertaining game.
    • 61 Metascore
    • 60 Critic Score
    For what it is, Tales of The Shire puts together a cozy game that almost requires you to play a certain way to enjoy it. At the same time, the game makes it known what it wants from you from the very beginning. There's charm here to be had with the right mindset. However, putting all of this together makes for a rather fixed and repetitive experience. For what it's worth, Tales of The Shire stands as a solid formula for people who don't often play these types of games. It replaces coordination and planning with hard work. By the time you're done with this game, you'll be ready to try some of the more renowned titles the genre has to offer.
    • 61 Metascore
    • 50 Critic Score
    Jeremy McGrath's Offroad is a competent racer, though with numerous issues and little replay value, you may want to look elsewhere for your offroad kicks.
    • 61 Metascore
    • 85 Critic Score
    The Crew does a lot of things right. Not only does it give you a huge game world to explore, but the ability to change up the whole experience by tuning your car differently is an excellent addition to Ivory Tower’s ambitious racer, allowing you to take one car and do so much more than just a mere race. Apart from the microtransactions you cannot go wrong here by jumping behind the dashboard of your favourite car and taking off into the sunset across the desert.
    • 61 Metascore
    • 50 Critic Score
    PaRappa The Rapper Remastered is not quite the hero’s welcome PaRappa deserved. I wanted to believe, and there’s evidence here of why the game is fondly remembered, but this particular dog has had his day.
    • 61 Metascore
    • 70 Critic Score
    Like its namesake, The Hungry Horde might not be easy on the eyes, but the combination of engagingly frenetic gameplay and offbeat mini-games are enough to recommend it beyond its rotting facade.
    • 61 Metascore
    • 75 Critic Score
    Black Desert does a lot right but a lot of it is hard to experience with little to no tutorial and technical issues that never really let up. It's clear that the current generation of console just isn't quite up to handling a game of this magnitude, but even so Black Desert provides an epic and frequently beautiful MMORPG experience.
    • 61 Metascore
    • 70 Critic Score
    If Dynasty Warriors 9 was the volatile reboot the series desperately needed to endure, the Empires is proof the mixture isn’t quite settled yet. What Empires adds in terms of being an engrossing strategy sim, it loses in paring back its open world warfare to something that feels far too much like the series back at its worst. Persevere with its shortcomings, though, and Empires can bring you riches.
    • 61 Metascore
    • 65 Critic Score
    In terms of production values and writing, Mia and the Dragon Princess is a standout in Wales Interactive’s FMV-inspired run of games. Unfortunately, it stumbles around its branching narrative device and the story’s pacing and structure can suffer the consequences.
    • 61 Metascore
    • 45 Critic Score
    Crazy by name only, this iOS port costs three times as much for the same amount of content. With simplistic controls and bad replay incentives, this game has little to recommend.
    • 61 Metascore
    • 80 Critic Score
    It's not without its flaws, but overall, Deadpool is a decent, light-hearted hack-'n-slash game.
    • 61 Metascore
    • 60 Critic Score
    Fast Striker pays homage to the original game, but it offers very little in regards to modernization. Fast Striker has some simple, intriguing elements to it, but it lacks the polish of other games in the genre.
    • 61 Metascore
    • 75 Critic Score
    Payday 3 is a good game right now, with great heists that are fun to play no matter the direction you take, though the overhaul to stealth gameplay steals the spotlight more than anything. How it launched was however unacceptable, and further highlighted the issues prevalent with games that require you to always be online. It also doesn't help itself by not providing a well-thought out experience for an online game. Due to that online nature though give it a year and it'll likely be fixed, and a great game, but its a shame it didn't launch like that.
    • 61 Metascore
    • 80 Critic Score
    With its cast of unique, adorable, and amazing characters, and a storyline sure to defrost even the coldest Garachi Ice Golem's heart, The Witch and the Hundred Knight 2 serves as proof that with the right upgrades and refinements to gameplay, no series is beyond saving when given the proper TLC it deserves.
    • 61 Metascore
    • 70 Critic Score
    Inheritance isn’t much cop as a horror, missing the power of the unknown that Layers of Fear possessed. It’s as a wonderfully surreal epilogue to the main story where it works best.
    • 61 Metascore
    • 65 Critic Score
    An enjoyably sedate outing around the suburbs, marred by the antiquated and dull visuals, Bus Simulator nonetheless provides a good chunk of all too real simulation of public transport.
    • 61 Metascore
    • 60 Critic Score
    Ragnarok Odyssey ACE is more of the same, a lot more of the same, and the current assortment of new content and gameplay improvements may not be enough to warrant the steep $40 price tag, even for veteran aficionados of the cult action-RPG series.
    • 61 Metascore
    • 60 Critic Score
    Infinity Strash: DRAGON QUEST: The Adventures of Dia is a great adaptation of The Adventures of Dia anime, but it's a disappointment when it comes to being a spin-off in the Dragon Quest franchise. Simple combat and a bad mission structure will have you watching screengrabs from the anime more than playing the game. It tires hard to be an epic adventure, but it feels like it was designed for the mobile market before being moved to a console release.
    • 61 Metascore
    • 65 Critic Score
    Overly familiar and lacking variation, Flockers still manages to embrace that one-more-go mentality with its semi-addictive blend of strategy and sheep culling.
    • 61 Metascore
    • 50 Critic Score
    When Outcast Second Contact was announced I was jumping with glee, one of my favourite games of the 90’s finally being remade for the modern age. If only the team had spent more time fixing the performance issues before release.
    • 61 Metascore
    • 50 Critic Score
    There’s a perfectly fine racing game somewhere in this mess of half-baked ideas. A fun arcade racer has been drowned in enough ‘one more thing’ additions to fill the entire run of Columbo, and the result is a rather unpleasant muddle of bland story, stop-start driving, and player control being ripped away just as things get juicy.
    • 61 Metascore
    • 70 Critic Score
    Zombie Apocalypse is an enjoyable retro undead shooter romp with stacks of levels to tackle and makes for some ideal multiplayer action. It's plagued by some noticeable shortcomings, though, and probably won't keep your attention for the long haul.
    • 61 Metascore
    • 50 Critic Score
    Sadly, they didn’t capitalize on the potential and gamers were “stuck” with a mid-level game worthy of a rental at most.
    • 61 Metascore
    • 60 Critic Score
    My opening days with Blightbound were ridden with crashes and bugs. Luckily the say one patch fixed most of these and you, if you buy it, will never have to suffer as I did. When I got through the initial pain, there are parts of Blightbound I liked. I enjoyed combing abilities together, I really enjoyed multiplayer and collecting new heroes is delightful. Be wary of playing alone though, the AI is tosh and the game can get quite repetitive in longer sessions. There are better examples of dungeon crawlers out there but Blightbound does have some good qualities mixed in with its bad ones.
    • 61 Metascore
    • 50 Critic Score
    Combat is fun, but storyline confuses and gameplay is repetitive.
    • 61 Metascore
    • 70 Critic Score
    A tournament level fighter strictly focused on being that and nothing more. Though the rest of the game suffers, with multiple modes to fight in, including online and couch co-op and tournaments abound, this is a good fighter to pick up if you're looking for that specifically, or just want a decent Smash Bros. clone for your kids.
    • 60 Metascore
    • 50 Critic Score
    Though Streets of Rage 4 remains the bar to pass, Double Dragon Revive even feels markedly less satisfying than the excellent Double Dragon: Rise of the Dragons which was released a little over two years ago. That said, while Double Dragon Revive does implement some neat mechanics which would serve future games well, the lackluster 3D character models and dull worlds act to its ultimate detriment, resulting in plodding combat that rarely satisfies or compels. If this was intended to be a true revival of Double Dragon, then someone forgot to bring along the soul because what we’ve ended up with is a hollow facsimile of what Double Dragon should be, rather than an evolved celebration of everything we loved about it in the first place.
    • 60 Metascore
    • 60 Critic Score
    Massira offers up nothing for an adult looking for a new narrative-adventure game to sink their teeth into. It's narrative is intriguing but has no payoff and its gameplay is bland and, at times, poorly designed. However, if you have a child, sit down with them and play Massira for a few hours. The game will give them an insight into the Syrian Refugee Crisis in an approachable and kid-friendly way.
    • 60 Metascore
    • 55 Critic Score
    Far less stuffy than the mainline WWE 2K series and designed for quick bursts of entertaining casual play with friends, WWE 2K Battlegrounds lack of depth and technical issues sadly undercut its energetic audiovisual presentation. Hardly the sequel to WWE All-Stars that so many wanted, WWE 2K Battlegrounds could simply be so much more - but it just... isn't.
    • 60 Metascore
    • 50 Critic Score
    The chance to properly spruce up Dante's first three adventures has been missed here, and instead we get the already miserly remasters that appeared on PS3. At a time where it'd be great to remember why Devil May Cry can be so good, we get minimal effort and Devil May Cry 2.
    • 60 Metascore
    • 30 Critic Score
    Funny in small doses, the concept of Oh Sir…! The Insult Simulator is sound but the execution is lacking. Some great character voice work and the occasional witty retort isn’t enough to keep you laughing for long with the game’s scoring system and nonsensical dialogue dampening the humor.
    • 60 Metascore
    • 45 Critic Score
    Dolmen attempts to add some potentially good ideas into the Soulsborne formula. Unfortunately, it misses the mark far too many times in important areas to make it worth the effort you need to play it. Great level aesthetic and enemy design are wasted on far-too-flawed combat. With so many other Soulsborne clones available, Dolmen can easily be passed up.
    • 60 Metascore
    • 60 Critic Score
    The Complex feels like a moderately entertaining super-low budget science fiction film – the first time. After that, it becomes apparent that the “interactive” part of this interactive film is just fluff, until the very end. At that point, the game slams you into an ending that feels a bit unearned. The Complex is a fun enough way to spend an evening with family or friends, but don’t expect any longevity out of it.
    • 60 Metascore
    • 65 Critic Score
    The campaign certainly lacks in certain aspects, but there is high quality, action packed, creative cutscenes to enjoy regardless. The new character redesigns are take it or leave it, but they're intriguing enough to see out their stories, although much of what's around them pulls it down. Mortal Kombat 1 Khaos Reigns is run of the mill, but serviceable.
    • 60 Metascore
    • 70 Critic Score
    While far from perfect, Fort Solis still delivers an intriguing story with just a couple of well-delivered characters to really sell the final product. While they make sense, some creative decisions negatively impact the game as a whole. Still, sci-fi fans will have a great time with Fort Solis, even if it takes a bit to get going.
    • 60 Metascore
    • 60 Critic Score
    The Shoot offers mild entertainment in a quick arcade-style shooter package, but it is ultimately lacking in so many areas it is hard to justify the price tag.
    • 60 Metascore
    • 80 Critic Score
    Dusk Diver 2 delivers a much-improved sequel. Though its story takes some time to get going, its execution bears weight, especially in the second half of the game. With great exploration and combat, which allows you to take control of all your party members this time around, Dusk Diver 2 provides a steep challenge with plenty of content to sink your teeth into.
    • 60 Metascore
    • 70 Critic Score
    Lifeless Planet's stark simplicity belies its heartfelt message. Its environmental blandness countered by a compelling story.
    • 60 Metascore
    • 65 Critic Score
    A strategy RPG that suffers from a distinct lack of technical polish and unsatisfying combat, The Dwarves superb orchestral soundtrack, intriguing narrative and charismatic cast almost make up for its technical deficiencies, lending hope that future instalments might improve upon what we see here.
    • 60 Metascore
    • 40 Critic Score
    Antab Studio provides living proof that style should not come before substance in an eye-catching albeit below average shooter which would've felt at home on the PlayStation 2.
    • 60 Metascore
    • 65 Critic Score
    Boasting a mostly decent remastering effort and a much welcomed wealth of content set against a frustratingly incoherent set of campaign scenarios and frustrating clunkiness, Resident Evil 6 on PS4 is the definitive edition of the series’ most divisive entry and is perhaps more easily recommended to the uninitiated rather than those who were turned off by the game’s original PS3 outing.
    • 60 Metascore
    • 65 Critic Score
    A pick up, put down, trashy game that has elements of Max Payne and Double Dragon running through its violent veins.
    • 60 Metascore
    • 70 Critic Score
    Edge of Eternity comes with more than its fair share of technical issues. That does not stop this game from offering up engaging combat and interesting stat management. Combine that with an easygoing world to explore, and you find yourself enjoying the experience and shrugging off the tech issues. Edge of Eternity won't shake the ground in its wake, but it provides more than enough for any RPG fan to enjoy.
    • 60 Metascore
    • 60 Critic Score
    Though it was dubbed the Deluxe Edition, its inclusions of extra costumes, a small graphical upgrade from the Vita version, and an increase in enemy encounters, can't help distinguish Blackgate from its handheld roots. Blackgate is an entertaining title that links well with where the overarching Arkham Origins story was going -- it's just a shame that the titles handheld origins weren't improved upon.
    • 60 Metascore
    • 60 Critic Score
    Janken Team deserve a lot of credit for the incredible facelift they have given Alex Kidd In Miracle World. Whilst nostalgic players will certainly get a kick out of Alex Kidd In Miracle World DX, there's no getting away from the fact that the core gameplay hasn't aged well at all. Slippery controls and excessively punishing courses, as well as random death ghosts and chance rock, paper, scissors, victories make Alex Kidd In Miracle World a tedious endeavour that's far overshadowed by other contemporary and classic platformers. A charming inclusion for retro collectors, but otherwise not recommendable.

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