Playstation Official Magazine UK's Scores
- Games
For 2,964 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | The ICO & Shadow of the Colossus Collection | |
|---|---|---|
| Lowest review score: | Leisure Suit Larry: Box Office Bust |
Score distribution:
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Positive: 1,105 out of 2964
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Mixed: 1,535 out of 2964
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Negative: 324 out of 2964
2966
game
reviews
- By Date
- By Critic Score
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- Critic Score
A bright, invigorating spin on the arcade racer with a few foundational issues it never quite manages to overcome, Onrush's fizzy free-for-alls are best enjoyed in small doses. [Issue#151, p.91]- Playstation Official Magazine UK
Posted Jul 2, 2018 -
- Playstation Official Magazine UK
Posted Jun 18, 2012 -
- Critic Score
While this doesn’t push any boundaries, it’s great to curl up with for a few hours on a cold day, just like a good cup of… you know. [Issue#172, p.86]- Playstation Official Magazine UK
Posted Feb 9, 2020 -
- Playstation Official Magazine UK
Posted Dec 28, 2014 -
- Critic Score
A well-put together action platformer with lots of charms, spiced up with colourful graphics, but one that fails to outgrow its influences in any meaningful way. Fun but predictable. [Issue#153, p.92]- Playstation Official Magazine UK
Posted Aug 23, 2018 -
- Critic Score
A cheerful, compulsive and enormously likeable action-RPG, it should convert a few Dynasty Warriors non-believers, though DW fans may not be quite so convinced. [Dec 2015, p.78]- Playstation Official Magazine UK
Posted Nov 16, 2015 -
- Critic Score
At a first glance The Hong Kong Massacre appears to be nothing more than a Hotline Miami clone. However, beneath its samey exterior the game differentiates itself with some quirky mechanics that make it a real blast to play. [Issue#160, p.89]- Playstation Official Magazine UK
Posted Mar 14, 2019 -
- Critic Score
A surprisingly thoughtful narrative accompanies each scenario from 1947 to present. [Sept 2012, p.102]- Playstation Official Magazine UK
Posted Aug 22, 2012 -
- Critic Score
There’s so much Savage Planet gets right: it’s slick, gorgeous, and dense with things to do. However, for all the exploration, much of the action feels quite samey. [Issue#172, p.89]- Playstation Official Magazine UK
Posted Feb 9, 2020 -
- Critic Score
Lacks harmony in track and mode selection, but is still the best party game going once you get to the singing/drinking/ritual embarrassment. [Christmas 2014, p.95]- Playstation Official Magazine UK
Posted Dec 28, 2014 -
- Critic Score
Repetitive, Godfall isn’t the Destiny-withswords we’d hoped for. But there’s fun to be had from its core combat, Dreamstones mode, and next-gen visual wallop. [Issue#183, p.76]- Playstation Official Magazine UK
Posted Dec 14, 2020 -
- Critic Score
Yes, it’s clunky at times, but get past that and you’ll find a deep, beautifully written RPG set in a massive world heaving with treasure, monsters, and moral dilemmas. [Issue#172, p.83]- Playstation Official Magazine UK
Posted Feb 9, 2020 -
- Critic Score
Awkward at times, the developer's ambition is obvious but the effort never quite comes to fruition. In other words, it doesn't suck but it lacks bite. [Issue#151, p.81]- Playstation Official Magazine UK
Posted Jul 2, 2018 -
- Critic Score
Mechanically simple and sometimes a bit repetitive, Yu and Kay’s relationship feels original and genuine, and their journey full of chill vibes. [Issue#183, p.87]- Playstation Official Magazine UK
Posted Dec 14, 2020 -
- Playstation Official Magazine UK
Posted Aug 22, 2012 -
- Critic Score
Immortals has heart and when it comes together it can soar. But those wings are waxy and the sun is hot – tinkering is needed before it properly takes flight. [Issue#183, p.60]- Playstation Official Magazine UK
Posted Dec 14, 2020 -
- Critic Score
A charming, if insubstantial freeform exploration game that feels refreshingly open thanks to your intuitive climbing skills. It's almost guaranteed to, ahem, grow on you. [Nov 2015, p.98]- Playstation Official Magazine UK
Posted Oct 10, 2015 -
- Playstation Official Magazine UK
Posted Jun 18, 2012 -
- Critic Score
Below-par visuals and production obscure, but don't fully diminish, vibrant design and fresh ideas. [Nov 2015, p.99]- Playstation Official Magazine UK
Posted Oct 10, 2015 -
- Critic Score
Finally, a Transformers game where the characters look like plastic toys. While limited, this is no mere cash-in. [Dec 2015, p.85]- Playstation Official Magazine UK
Posted Nov 16, 2015 -
- Critic Score
Clunky car and melee combat, an often visually stunning wasteland, and a funny sidekick make this a solid open-world, albeit one that runs out of gas mid-journey. [Nov 2015, p.103]- Playstation Official Magazine UK
Posted Oct 10, 2015 -
- Playstation Official Magazine UK
Posted Nov 6, 2013 -
- Playstation Official Magazine UK
Posted Jan 4, 2011 -
- Playstation Official Magazine UK
Posted May 26, 2012 -
- Critic Score
Falls into the trap of sludgy platforming. [Dec 2013, p.94]- Playstation Official Magazine UK
Posted Nov 6, 2013 -
- Critic Score
It won't keep the kids quiet - quite the opposite, in fact - but it will keep them mercifully occupied for a few hours. [Mar 2008, p.108]- Playstation Official Magazine UK
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- Critic Score
Magical in conception but uneven in execution, it overcomes the slowest of starts to become one of the most imaginative platformers in ages. [Issue#183, p.88]- Playstation Official Magazine UK
Posted Dec 14, 2020 -
- Critic Score
A nostalgia trip for Castlevania fans, a flawed but enjoyable adventure for others. Prepare to look up a guide every now and then to find your way, though. [Issue#165, p.87]- Playstation Official Magazine UK
Posted Jul 30, 2019 -
- Critic Score
Robojam's sole aim is to provide wholesome good times for the under-10s. And it does just that. [July 2007, p.111]- Playstation Official Magazine UK
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- Critic Score
The team have made the most of what was clearly a small budget and the engrossing dialogue obscures the confines of this smaller project for the most part. For the uninitiated, this is a worthwhile introduction to the Masquerade, though be prepared to make full use of the in-game dictionary. The World Of Darkness is a tumultuous place, to say the least, and if you’re already familiar, then you’ll know whether Coteries Of New York’s edgy tone is right up your dark alley or worth a well lit detour instead. [Issue #175, p.70]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
Star Wars is a huge draw that's hard to overlook. [Nov 2015, p.108]- Playstation Official Magazine UK
Posted Oct 10, 2015 -
- Critic Score
No doubt David Moyes would love it. [Christmas 2009, p.117]- Playstation Official Magazine UK
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- Critic Score
Overall, an uneven, slightly flawed but nontheless enjoyable collection that offers a particular brand of gameplay and storytelling you're hard pushed to find from a current release.- Playstation Official Magazine UK
- Posted Nov 30, 2012
- Read full review
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- Playstation Official Magazine UK
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- Critic Score
The digitised card system gets the job done, building on other versions we’ve seen in the past, but still has irritants. For instance, instead of getting a window of time to activate a quickplay card, it gives you a dialogue prompt after every action asking if you want to use it. That said, with so much content, it’s hard to complain. [Issue #175, p.76]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Playstation Official Magazine UK
Posted Feb 18, 2012 -
- Critic Score
Ifbyou can stand the jank and that esoteric intro section, this is one train you definitely don’t want to miss. [Issue #175, p.76]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
Some of the puzzles can get quite tough, but you can use the hint button, which can suggest where you should look next, highlight screens that still have things to uncover, or allow you to completely skip puzzles if you want.2 Hidden-object diehards might find it a bit lacking, but it’s a fun romp that strikes a decent balance between searching and puzzles that’s more than worth spending an evening or two with. [Issue #175, p.76]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
Mike Bithell's long-awaited Thomas Was Alone follow-up is a bigger, fancier puzzle game, but one in which the levels don't quite come together as much as the Robin Hood plot. [Nov 2015, p.109]- Playstation Official Magazine UK
Posted Oct 10, 2015 -
- Critic Score
Body-swapping for new powers never gets dull. HyperParasite is a creative roguelike with major progression issues, but heaps of derisive charm and tight twinstick shooting. [Issue#175, p.77]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
It's a lot like zorbing - it's an eye-catching spectacle, and it looks like a lot of fun, but ultimately all you're doing is rolling down a hill in a massive plastic ball. Or car. Whatever. [May 2009, p.104]- Playstation Official Magazine UK
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- Critic Score
Often dated and simplistic, there’s no denying MW2 delivers a cinematic spectacle. The real fun comes from Museum mode and re-running with unlockable gameplay mods. [Issue#175, p.79]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
It's a little repetitive...and patronisingly easy...but I guarantee that you'll smile the whole way through. [Issue#51, p.103]- Playstation Official Magazine UK
Posted Dec 25, 2010 -
- Critic Score
Sheltered's survival of the fittest foundation makes it repetitive by nature, but the ability to customise your family and choose a pet makes starting each new game charming, rather than chore-like. [May 2016, p.92]- Playstation Official Magazine UK
Posted May 8, 2016 -
- Critic Score
While what you do is adequately diverting, it's why you do it that keeps you coming back. [May 2016, p.92]- Playstation Official Magazine UK
Posted May 8, 2016 -
- Critic Score
Fans need to brace for some disappointment, but that shouldn’t distract from a game that delivers a modern and tonally on-point reworking of Resident Evil 3. [Issue#175, p.73]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
While this unlikely combination works well enough in quick bursts, you'll breeze through the quest in around six hours. [May 2016, p.92]- Playstation Official Magazine UK
Posted May 8, 2016 -
- Critic Score
While the occasional, inexplicable slowdown is forgivable, what really holds the game back is the checkpointing. It sometimes feels downright unfair as, due to the slowly-slowly nature of play, you can lose ten minutes of progress that’s a real pain to retread. It’s enjoyable enough to keep you coming back, but prepare for some pain in among the pleasure. [Issue@#185, p.87]- Playstation Official Magazine UK
Posted Feb 5, 2021 -
- Critic Score
The unavoidable truth is that this tracklist simply isn't as strong as those in the previous games. [Oct 2007, p.106]- Playstation Official Magazine UK
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- Critic Score
It’s the price that makes this a tricky one to recommend, rather than the content. For first-time buyers this £20 bundle (which includes the original game) is a bargain, but for the hardcore player it’s designed for, that same price is a big ask when you already own the main course. Veterans should knock a point off, but curious bystanders have the perfect excuse to enjoy an offbeat gem.- Playstation Official Magazine UK
- Posted Apr 25, 2013
- Read full review
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- Critic Score
Despite a few new skins and some extra tunes - sepia squares with fusion jazz, anyone? - this PS2 puzzler just doesn't have the mantrap bite of its smaller brother. [Mar 2007, p.121]- Playstation Official Magazine UK
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- Critic Score
Roguelike games can sometimes feel very generic, and we’ve seen a lot of them in recent years, but the stylish pixel look combined with a subtle but effective soundtrack helps Colt Canyon stand out from the crowd, and with levels randomly generating each time you play, no landscape will ever be the same as the previous one. This offers a fantastic challenge (albeit sometimes it can be a little too tough) but you’ll keep coming back for more. [Issue@#185, p.87]- Playstation Official Magazine UK
Posted Feb 5, 2021 -
- Critic Score
A curiosity that rewards, but shouldn’t be showered with praise. There are fewer new ideas in here than it seems in the opening level, but pace-changing pursuits and a dreamy Debussy vibe mean it’s still well worth playing.- Playstation Official Magazine UK
- Posted Oct 1, 2013
- Read full review
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- Critic Score
Ultimate Fishing Simulator rewards patience and skill like any good sim, and there’s something satisfying about picking your own fishing spot, casting a line you’ve prepared yourself, and pulling in a big one after a fight. Progression may prove to be too slow for some, but for fishing fans, this might just be a kipper app. [Issue@#185, p.87]- Playstation Official Magazine UK
Posted Feb 5, 2021 -
- Critic Score
An original game with a wicked sense of humour. [July 2008, p.106]- Playstation Official Magazine UK
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- Critic Score
Solo play is as forgettable as it is fun, then, but there's a razor-sharp silver lining in the form of multiplayer.- Playstation Official Magazine UK
- Posted Mar 19, 2012
- Read full review
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- Critic Score
At heart this is still Bejeweled doing what it's done for more than a decade. [July 2012, p.117]- Playstation Official Magazine UK
Posted Jun 18, 2012 -
- Playstation Official Magazine UK
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- Critic Score
The idea of solving puzzles with detachable limbs is interesting, but the execution is a bit simple. Since you can’t take a single step without having to solve another puzzle, the satisfaction of overcoming them is pretty short-lived, too. However, Helheim Hassle offers some excellent, goofy dialogue and characters, so solving puzzles can feel like something you have to get over with in order to get to those bits. The game lives off its cartoony, over-the top art style and absurd situations. Its humour is its biggest strength – dry and self-deprecating, sometimes reminiscent of adventure classics like Monkey Island. While the puzzles are a bit of a letdown, on the whole you get an entertaining game with a few great laughs. [Issue@#185, p.82]- Playstation Official Magazine UK
Posted Feb 5, 2021 -
- Critic Score
After a strong opening level, the campaign veers off through street shoot-outs and crystal-meth labs – there's only one other actual 'heist' after this. Hostages can be bound up and traded for a respawn, but can't be used for cover.- Playstation Official Magazine UK
- Posted Nov 10, 2011
- Read full review
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- Critic Score
A charming, uncommonly smart spiritual sibling to Contra, full of awesomely crafted homages to action cinema, but troubled on PS4 by a few bugs I'd like to nuke from Orbit. [May 2016, p.95]- Playstation Official Magazine UK
Posted May 8, 2016 -
- Playstation Official Magazine UK
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- Critic Score
Occasionally excellent, often mired in mediocrity, Saints Row 4 is inferior to Red Dead Redemption and even five-year-old GTA IV in almost every way. And while you’re always likely to miss when comin’ at the kings, Volition’s effort still falls short of the more cohesive Sleeping Dogs, the expansive frolicking on Just Cause 2’s Panau and the polished pantomime of Infamous 2.- Playstation Official Magazine UK
- Posted Aug 14, 2013
- Read full review
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- Critic Score
Weaves Lovecraftian mythos into an interesting setting. But it frequently veers into being dull and repetitive, which isn’t what you want from dreamlike horror. [Issue#165, p.89]- Playstation Official Magazine UK
Posted Jul 30, 2019 -
- Critic Score
A beautifully made project, indeed, but one with limitations that peg it behind the likes of Virginia or Dear Esther. [Dec 2016, p.73]- Playstation Official Magazine UK
Posted Nov 21, 2016 -
- Critic Score
For a game that should be stacked to the crow's nest with exhilarating swordfights, having such a weak versus mode is an insult. [Aug 2007, p.104]- Playstation Official Magazine UK
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- Critic Score
The one thing that's original about Rocky is the way you recover from a KO: steadying your boxer on his feed by wobbling the analogue nub left and right. Apart from that Rocky feels like a step back to thte clumsy old days of button hammering and counter-intuitive combos. [Mar 2007, p.110]- Playstation Official Magazine UK
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- Critic Score
The puzzles are plentiful and challenging, but the dull looks and worthy brain-training angle make this a dull slog. [Oct 2007, p.113]- Playstation Official Magazine UK
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- Critic Score
Levels are served at random, so you’re not forcing yourself to do the exact same thing over and over again, but we ran into a lot of repeats. There’s something to love here, but it’s all incredibly basic, and perhaps a bit too fiddly to quite deliver with how the controls are translated to an analogue stick. [Issue#186, p.85]- Playstation Official Magazine UK
Posted Mar 8, 2021 -
- Critic Score
A more-than-passable first effort from a studio more famous for its cricketing output - yet presentation and longevity issues make it less excellent, more AO-K. [Issue#150, p.91]- Playstation Official Magazine UK
Posted Jun 5, 2018 -
- Playstation Official Magazine UK
Posted Feb 3, 2011 -
- Critic Score
With little point in tactical withdrawal, all the missions starts to feel the same. [Nov 2008, p.119]- Playstation Official Magazine UK
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- Critic Score
It's hard to look past the massively fugly engine. While the copious cut-scenes are pleasing to the eyes, the in-game visuals look like a glorified, smudgy PS2 game. And yet for all its flaws, Dead Souls still lets you battle women in bloody cocktail dresses and wannabe Lickers with a sympathetic loan shark. It's this ludicrously bizarre charm that makes Dead Souls more than the sum of its reanimated parts.- Playstation Official Magazine UK
- Posted Mar 15, 2012
- Read full review
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- Critic Score
While it offers enjoyable and challenging platforming with a delightful visual style, the overall experience is hampered by the frustration at having to repeatedly redo the same gruelling sections. [Issue#150, p.90]- Playstation Official Magazine UK
Posted Jun 5, 2018 -
- Critic Score
Does little to open the door for anyone other than JoJo vets. [July 2014, p.80]- Playstation Official Magazine UK
Posted Jun 29, 2014 -
- Playstation Official Magazine UK
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- Critic Score
This isn't as cinematic or exciting as "Call of Duty 4," but for people who want to clear rooms instead of triggering events, there's a lot to enjoy. For bullet-junkies jonesing for a fix, it's a perfectly decent form of violent methadone. [Mar 2008, p.110]- Playstation Official Magazine UK
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- Critic Score
Slinging around New York remains a pleasing hoot. [July 2014, p.81]- Playstation Official Magazine UK
Posted Jun 29, 2014 -
- Critic Score
Boss fights involve light puzzle elements, but once you've figured out the gimmick, victory is quickly mashed out. [Issue#150, p.94]- Playstation Official Magazine UK
Posted Jun 5, 2018 -
- Playstation Official Magazine UK
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- Critic Score
Sadly, it won't leave much of a lasting impression. [Dec 2016, p.85]- Playstation Official Magazine UK
Posted Nov 21, 2016 -
- Critic Score
Draws intelligently from numerous influences, yet fails to craft an identity of its own. A snack-sized RPG that's a serviceable side-quest to tackle between epics. [June 2017, p.83]- Playstation Official Magazine UK
Posted Jun 14, 2017 -
- Playstation Official Magazine UK
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- Critic Score
Battling and taming dinosaurs is undoubtedly a joyous pursuit. Unfortunately, the excitement is marred by the game's overly grindy nature and your lack of purpose. [Oct 2017, p.86]- Playstation Official Magazine UK
Posted Sep 7, 2017 -
- Critic Score
Leaves you to grope blindly for rhythm from memory alone. [Sept 2011, p.107]- Playstation Official Magazine UK
Posted Aug 14, 2011 -
- Critic Score
Ridiculous tricks and the gritty visuals impress, but Street's flashes of brilliance are undone by glaring flaws - such as the ball hitting an invisible wall at the sideline. [May 2007, p.112]- Playstation Official Magazine UK
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- Playstation Official Magazine UK
Posted Sep 7, 2017 -
- Critic Score
Fans of the show won't won't want to miss the chance to bask in the wonder of Luna Nova. [Issue#150, p.88]- Playstation Official Magazine UK
Posted Jun 5, 2018 -
- Critic Score
A half-baked novelty. One for the curious but certainly not the powerful story that it could have been. [Issue#150, p.88]- Playstation Official Magazine UK
Posted Jun 5, 2018 -
- Critic Score
It certainly won't get you in fighting shape. [Sept 2011, p.110]- Playstation Official Magazine UK
Posted Aug 14, 2011 -
- Critic Score
There are many things to like about Warriors Orochi 3. The over-the-top madness, enormous scale battles, and – bizarrely enough – gibberish storyline all have varying levels of charm. Sadly the overly familiar mechanics and uninspired level design somewhat undermine all of this.- Playstation Official Magazine UK
- Posted Mar 30, 2012
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- Critic Score
Exiles tries to expand beyond the traditional Conan power fantasy, but has a frustrating lack of polish that affects any enjoyment. It's a missed opportunity. [Issue#150, p.89]- Playstation Official Magazine UK
Posted Jun 5, 2018 -
- Critic Score
Boss battles are fun, but overall it feels like hard work. [Apr 2007, p.110]- Playstation Official Magazine UK
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- Critic Score
While PS VR ought to be a natural medium for Space Channel 5, it’s hard to see Ulala as more than a nostalgic opening act for the rest of the competition. [Issue#174, p.87]- Playstation Official Magazine UK
Posted Apr 21, 2020 -
- Critic Score
Loud, dumb and more than a little buggy, The Shadow of New Despair may be average in single-player, but it's a rich source of co-operative comedy. [Feb 2016, p.89]- Playstation Official Magazine UK
Posted Feb 10, 2016 -
- Critic Score
The game is marked by a crippling inconsistency, and not just in its use of motion-sensitive controls. [Oct 2007, p.110]- Playstation Official Magazine UK
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- Critic Score
A lightweight but enjoyable outing. Comparatively high praise in the world of PS2 movie tie-ins. [June 2007, p.109]- Playstation Official Magazine UK
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- Critic Score
Elegance and simplicity is the intent, but in (virtual) reality, it soon gets old. [Dec 2016, p.94]- Playstation Official Magazine UK
Posted Nov 21, 2016 -
- Critic Score
There are enough touches for fans to feel the source is appreciated, but outside of seeing your favourites smash each other in the faces, it’s bare bones. [Issue#157, p.88]- Playstation Official Magazine UK
Posted Dec 12, 2018 -
- Critic Score
Some will get an old-school kick out of it, but most will wish it followed the lead of its villain and took a few more chances. [Feb 2016, p.90]- Playstation Official Magazine UK
Posted Feb 10, 2016