PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Sonic Mania
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 57 Metascore
    • 50 Critic Score
    Fans of Dungeons and Dragons will enjoy the characters and setting of Dark Alliance but the game doesn't do much with its combat, exploration or looting elements and ends up feeling underwhelming in all areas. If the game gets the technical improvements it badly needs and can tighten up the gameplay, then this could be a decent co-op brawler. But for now it all feels a bit unfinished.
    • 57 Metascore
    • 50 Critic Score
    At its best Killsquad can be a competent co-op shooter that's just about tough enough to create a compelling challenge but it's quite repetitive, ordinary, fussy and bland too. It feels like what it is, a barely optimised port of a cheap four year old PC game but if you can find a co-op buddy or three, there's some fun to be had.
    • 57 Metascore
    • 60 Critic Score
    With some interesting tweaks to the formula, Morbid: The Lords of Ire can feel like a stripped down attempt at the souls-like genre. The runes system allows for some relatively neat weaponry and the combat has a solid feel. Unfortunately, it lacks some polish and some of the larger encounters can frustrate. The pacing begins to sag in the closing hours and it's a shame the sanity mechanic doesn't quite land.
    • 56 Metascore
    • 70 Critic Score
    Blood Bowl III is a welcome return by the licence after eight years away. Unforgivingly harsh on beginners to the series perhaps, but fans of Warhammer's take on gridiron will be well catered for here. Those new to the series but familiar with the Madden games might struggle to start with but once you find your feet, you'll have fun too.
    • 56 Metascore
    • 50 Critic Score
    Theseus offers a different perspective to your usual PSVR games and the immersion and well designed visuals are its strength. The gameplay is its weakness however, with basic exploration, simple combat and rudimentary stealth. Very, very short as well.
    • 56 Metascore
    • 70 Critic Score
    MeiQ: Labyrinth of Death has some interesting systems in place that stop what is a pretty gentle trek through the dungeons from getting tedious. Although the usual mobs won’t slow you down too much, the bosses require actual tactics and even if you do die there is no penalty for doing so. Just don’t expect to like the characters or what little story there is.
    • 56 Metascore
    • 60 Critic Score
    Earthlock: Festival of Magic has some neat ideas of its own to add to those it borrows from its inspiration. Boss battles are a highlight but general dungeon exploring feels slow and laborious. The story and characters are also weak but there is some fun here, just not for everyone.
    • 56 Metascore
    • 40 Critic Score
    The whole idea of playing as a blind person could be interesting but navigating the house just feels frustrating given that you’ll spend a vast portion of your time looking at a silent black screen. With a weak story and unsuccessful horror elements Perception is probably best left in the dark.
    • 56 Metascore
    • 60 Critic Score
    Neptunia Virtual Stars may be an action game but it has many similarities to the rest of the series. The characters talk too much and the gameplay is quite simple despite the complicated tutorials but once you get into it the action is fast paced and inoffensive.
    • 56 Metascore
    • 60 Critic Score
    Verdun captures all the action and misery of being stuck at the front in a war where the power shifts constantly and young lives are lost in a hopeless struggle. Except now you're sat on a sofa. While its more traditional modes show off its weaknesses, the main Frontlines mode seems to have captured an audience on PSN.
    • 56 Metascore
    • 60 Critic Score
    Train Sim World is relaxed effort that, despite the visual inadequacies and technical issues, proves enjoyable for fans and newcomers. There's a fairly robust package with a decent variety of trains and scenarios. Above all, anyone curious about rail simulators would get what they need out of this. The controls are consistent and operating a unit feels tactile and methodical. The adherence to schedules and protocol give the game a nice, routine feel but you never feel pressured by it.
    • 56 Metascore
    • 60 Critic Score
    Ary and the Secret of Seasons has a few short moments of brilliance, with clever season manipulation mechanics that are used to good effect. Unfortunately, the rest of the experience is let down by poor graphical choices, consistent choppiness and a general lack of polish in almost every aspect.
    • 56 Metascore
    • 40 Critic Score
    Tennis World Tour 2 is a great example of how not to make a tennis game. Virtua Tennis on a Dreamcast VMU gives a more satisfying experience. It fails wholesale to learn the lessons of the game it's a sequel to and isn't much fun to play. At least there's no microtransactions.
    • 56 Metascore
    • 50 Critic Score
    What you’ll find in Old Time Hockey is a lovingly represented homage to the sport’s yesteryear that is soured by a paltry paring of modes and a challenge which a newcomer like me has found too steep. Take this score with a pinch of salt if you’re experienced and want to see something with a little more personality than the NHL license. Just don’t expect to sink much time into it.
    • 56 Metascore
    • 50 Critic Score
    An annual update just in time for the 2019 edition of the Tour De France with a few new added features. If you're a fan of the previous games, by all means go right ahead and buy this. Anyone else should steer clear even if your a fan of the sport in real life.
    • 56 Metascore
    • 80 Critic Score
    Taxi Life: A City Driving Simulator is fun enough but in its current state, the crippling performance issues and terrible AI drivers that you share the city with are big blots on the landscape. As it stands, the technical issues and dumb implementation of in-car controls are holding this otherwise impressive game back.
    • 56 Metascore
    • 70 Critic Score
    At its best, Ghost Recon Breakpoint is a taut and tactical shooter that works brilliantly in co-op and is genuinely enjoyable to play but at its heart this is just another sandbox shooter and one that doesn't meet the technical standards we're used to from Ubisoft.
    • 55 Metascore
    • 70 Critic Score
    Sniper: Ghost Warrior 3 is a bit of a mess technically, and the open-world aspects aren’t fleshed out or particularly necessary but, and it’s a big but, if you can get past that, there’s a satisfying and tactical shooter here that sniping fans can really enjoy.
    • 55 Metascore
    • 60 Critic Score
    VR Ping Pong Pro isn't the leap from the first game that you'd hope for. The environments are very nice and the inclusion of online multiplayer is a good move, though it's dead already. Much like the first game however, the simple act of playing an approximation of table tennis in VR is enjoyable. There's not enough content to keep you hooked but you'll return to it every now and again for a light knock about.
    • 55 Metascore
    • 40 Critic Score
    Gangs of Sherwood is a hollow effort that, despite the decent visuals, struggles to raise a compliment out of me. For a game so short, it runs out of variety quickly. The lock-on might be a struggle but combat is so without risk it barely matters. Perhaps a robust cast of characters could've saved it but even they overlap in abilities and movesets. I've played worse but those worse games have arguably had a lot more to say.
    • 55 Metascore
    • 40 Critic Score
    Space Hulk: Deathwing accurately looks and feels like a Warhammer 40k licensed game. Unfortunately, for what it has in atmosphere and looks it just isn’t that great to play. Instead, the game is a slow and laborious slog mixed with laborious combat that rarely feels satisfying.
    • 55 Metascore
    • 60 Critic Score
    As a pool game, Sports Bar VR nails it. It’s as close to the real thing as you can get without leaving your house. The other modes are variable though and while the setting is quite nice in VR, the package is a little thin right now. However, it gives you more than Hustle Kings VR but maybe less than you might have expected overall.
    • 55 Metascore
    • 40 Critic Score
    Akiba’s Beat is a disappointing follow up to what was a flawed but entertaining game. The majority of gameplay involves walking to a location to button through some dialogue or progressing through tedious and repetitious dungeons. What content is here is stretched to breaking point as you’re asked to do the same thing over and over. If you enjoyed the characters from the last game you may find some joy here but others may struggle through the fifty hour playtime.
    • 55 Metascore
    • 40 Critic Score
    There's probably a very small, hardcore audience for Touhou Genso Rondo: Bullet Ballet but if your logic is 'Great! I like fighting games and I like shoot 'em ups' then, seriously, buy a fighting game and a shoot 'em up and stay away from this silliness. This is a bit like kittens and ice cream. Keep them separate. Don't blend them together and try to tell me that's a good thing.
    • 55 Metascore
    • 50 Critic Score
    Dusty Raging Fist is a great looking side-scroller with some creative ideas. However, aesthetics can only take a title so far. Underneath it all is a finicky combat system and poorly finished platforming that quickly drags the game into infuriatingly bland territory.
    • 55 Metascore
    • 50 Critic Score
    Sword and Fairy 6 would be a fun but quite simple Chinese RPG if it wasn't for all the technical problems. The frame rate is a constant issue, making the PS2 quality visuals look even worse and impacting the controls, but there are worse game breaking bugs in here that make it impossible to recommend.
    • 55 Metascore
    • 60 Critic Score
    This is one experience that is very much 'for the fans'. While Liftoff: Drone Racing has some accessibility, the real meat of the experience will be enjoyed exclusively by those with passion and investment in the sport. Aside from ropey visuals, physics, and music, Liftoff appears to provide a decent recreation of Drone flight, with plenty of customisation for those that delight in depth.
    • 55 Metascore
    • 50 Critic Score
    Disco Simulator's approach to management is incredibly simple. Whilst you can tinker with a few facets, the two resources that matter can be easily acquired. Turning a profit requires little effort and reputation does tend to be handed to you. What remains is a game with very few stakes and, as such, I wasn't encouraged to change my gameplan. That led to something that felt tedious pretty quick.
    • 55 Metascore
    • 40 Critic Score
    MX vs ATV Legends is a shambling corpse of a game struggling along on life support. How it passed testing and got approved for release is anyone's guess, but we figure THQ Nordic probably release so many games that the Sony approval team will rubberstamp literally anything these days. Don't bother, we really wish we hadn't. This series is effectively dead to us now. Hopefully it’ll be patched to a playable state, but at the moment it simply isn’t.
    • 55 Metascore
    • 50 Critic Score
    I still can't find myself comfortable within the genre but at least Fade to Silence offers people like me a foothold. Despite a more casual experience and some welcome co-op, combat feels sluggish and shallow. The world is wonderfully bleak but the storytelling fails to capitalise on the setting. There's some intriguing systems at work here but they don't combine in a way I can enjoy.

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