PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Sonic Mania
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 55 Metascore
    • 40 Critic Score
    Pandaball is a bare-bones multiplayer five-a-side football game with pandas. Not really much to it. Poor value, especially when you consider the competition.
    • 55 Metascore
    • 70 Critic Score
    XIII was fun in 2003 and terrible in 2020 but Microids have delivered on their promise to fix the remake. It might not be one for modern gamers but who cares? We've rather enjoyed playing through XIII's various spy thriller tropes.
    • 54 Metascore
    • 60 Critic Score
    2Dark delivers on a dark story but struggles with the gameplay. The visuals soften the horror a little but the developers should be applauded for the premise. The stealth gameplay works but the trial and error nature of it may start to grate, thankfully the story is intriguing enough to pull you through to the end.
    • 54 Metascore
    • 60 Critic Score
    Buildings Have Feelings Too! is a bit of a misnomer, this is more Urban Regeneration Simulator, but that’s not quite so snappy. Hamstrung by not explaining its more complex mechanics that well before burying them in a sub-menu, this feels like it needs a little more polish to be a success.
    • 54 Metascore
    • 40 Critic Score
    Despite a decent setting and story the actual act of playing Black Mirror just isn’t enjoyable. As a result the many flaws stand out all the more for it. For adventure game fans this is maybe one you’d want to look into if it ever goes on sale, but for anyone else there are far better places to start your adventure.
    • 54 Metascore
    • 30 Critic Score
    There is almost nothing to recommend with Valkyria Revolution as it fails to hit the mark in every aspect having, for some reason, changed pretty much everything which made the first game great. What you're left with is a very forgettable action RPG which frustrates with an overly long and dull story and simplistic and clumsy combat.
    • 54 Metascore
    • 50 Critic Score
    Overpass is a clumsy first effort that tries to explain the basics but leaves the player lacking feedback. The environments are well designed and varied but traversing them frustrates me. ATV's seem especially undercooked and tricky to balance. Career mode gives you something to work towards but it's a slim offering. The ideas are there but the execution leaves me unsatisfied.
    • 54 Metascore
    • 60 Critic Score
    Dont be confused by the odd design choices and the lack of interaction. Knee Deep is a narrative driven game aiming to mimic a play, and despite some clunky animation and pacing issues it just about manages to bring the theatre to the PlayStation 4.
    • 54 Metascore
    • 50 Critic Score
    Two decades on, the Sonic Wings series needed a shot in the arm but this isn't it. With it's bland gameplay and drab visuals, there aren't many reasons to recommend this flawed shoot 'em up.
    • 54 Metascore
    • 40 Critic Score
    Hunting Simulator 2 might as well be called Misery Boredom Simulator as we spent ten+ hours playing it and came away wanting shoot ourselves to end it all.
    • 54 Metascore
    • 60 Critic Score
    Time Carnage may be just another wave shooter and the graphics won't be winning any awards but the smart control set up elevates it and leads to some enjoyably frantic shooting action.
    • 54 Metascore
    • 50 Critic Score
    Smashbox Arena is one of those games that wouldn't really be acceptable outside of the VR market and the PSVR headset doesn't really add enough to make it worthwhile but it also has moments where the battles are exciting enough to keep you interested.
    • 54 Metascore
    • 60 Critic Score
    Jagged Alliance: Rage! is a solid tactical game once you get your head around its systems. It's a little buggy and far from a smooth experience but when everything goes to plan and you clear out a map it can be fun.
    • 54 Metascore
    • 60 Critic Score
    Much like the warring tribes in the board game that this title is based on, the various ideals that make up this game don't quite work together as you would hope they would. Werewolf: The Apocalypse – Earthblood tries valiantly to tell a story while getting you to think and move smart. Ultimately however, the game boils down to a technically proficient, yet repetitive button masher with minimal next gen trimmings and a sense that this game could have been a whole lot more than it is.
    • 53 Metascore
    • 70 Critic Score
    Oure is a mixed bag of a game. The overall experience of playing it is a tug of war between beautiful dreamy vistas and frustrating controls and camera issues. If you're willing to just go with the flow and get used to these issues there is a lot to like here, but if you get frustrated by imprecise controls this isn't for you.
    • 53 Metascore
    • 40 Critic Score
    In Nightmare has a decent idea at its base and some nice visuals but the fundamental gameplay makes too many missteps to make this one worth playing.
    • 53 Metascore
    • 40 Critic Score
    This is not the return to the series fans were hoping for. Legacy of Kain: Ascendance is a slight experience with a story that feels poorly connected to the older classics. Elalith's actions undermine the decisions taken in previous games and, if that's not enough, the gameplay is very basic. It does have some interesting visual sections, but these also scale back the interactivity. As a result, it doesn't feel cohesive and strikes me more of a piece of merchandise than a game.
    • 53 Metascore
    • 50 Critic Score
    Bears Can’t Drift?! They can, but they just aren’t very good at it. The controls are good and there is lots of content but silly interface choices, unfair AI and surprisingly poor drifting let the whole thing down. Not a bad option if you have three mates over (and you don’t own a Nintendo console).
    • 53 Metascore
    • 60 Critic Score
    Test Drive Unlimited Solar Crown really lacks an identity. Despite the name, it doesn't bear great resemblance to the previous games. Whilst there is a vast city to explore, the lifestyle element has been somewhat left behind and the car selection has significant omissions. It can be visually inconsistent but the driving model feels very solid. It lacks some detail but there is some decent digital tourism within. The worst of the connectivity issues appear to have been resolved but the way online is handled, and a general lack of atmosphere can make this feel like a lonely drive.
    • 53 Metascore
    • 50 Critic Score
    Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants does not breathe easy outside of an arcade setting. The short campaign loses any risk when you're given plentiful lives at the start of each stage. Whilst the new areas are welcome, they don't make the package feel any more complete. In the comforts of home, every imperfection comes into stark realisation. The slim presentation, the decent but ultimately safe combat and the overall small package makes this tough to recommend.
    • 53 Metascore
    • 60 Critic Score
    Monster Jam: Steel Titans is aimed at fans of that particular sub-genre of driving games but does very little to win itself any new fans.
    • 53 Metascore
    • 70 Critic Score
    While NeoSprint might not live up to the arcade royalty reputation and legacy of the Sprint series entirely, it's a solid entry that offers decent racing and fun track construction.
    • 53 Metascore
    • 60 Critic Score
    Take away the VR compatibility and Loading Human would be sailing somewhere under a five in the scoring but Untold Games have entirely embraced the tech with this game and while the gameplay falters occasionally, the story and the setting carry it through. Loading Human has a lot of potential, lets hope the later chapters build on what’s here.
    • 53 Metascore
    • 50 Critic Score
    VR Ping Pong may be basic in design but it is a gruelling challenge in every other way. Whether it is enduring the boring soundtrack, the based in realism control scheme or the battle with jittering move tracking it is one hell of a test of patience and skill. There are some redeeming qualities such as the arcade mode, however I couldn’t recommend this to anyone other than Ping Pong fanatics.
    • 53 Metascore
    • 40 Critic Score
    Despite what many would say, Fallout 76 could have worked on paper. What could have been a brilliant coop adventure in the Fallout world however, has turned into a wasteland of poorly executed ideas and flat, dated mechanics. Ironically, despite the a multiplayer focus, the wastelands of Fallout has never felt as barren or lonely as this.
    • 53 Metascore
    • 50 Critic Score
    Dakar 18's execution is terrible. The considered navigation system finds itself undermined by a co-driver I have no faith in. Handling is stiff and the world around you is struggling to keep itself in focus. There are moments of fun to be had when you barrel through dunes and palm trees but they remain moments. It operates on a very thin line and, all too often, that line breaks.
    • 53 Metascore
    • 60 Critic Score
    Daymare 1998 wears its influence firmly and proudly. It's a decision that stifles creativity and invention when it comes to enemy and environmental design. Whilst a poor imitation in terms of quality and polish, there's some charm to this. The voice acting and writing have an appropriately goofy tone whilst the combat is competent. It feels too linear for my liking but the inventory management has some interesting quirks.
    • 53 Metascore
    • 50 Critic Score
    There’s a lot of potential in DOGOS which acts on many lessons from the developers learned with their previous game Project Root, but this twin-stick shoot ’em up still has a few more lessons to learn about fun and boss battles. Drop the difficulty, ignore the trophies and enjoy it for what it is but don’t expect to fall in love with the game.
    • 53 Metascore
    • 40 Critic Score
    Custom Mech Wars clearly shares some DNA with the EDF games but it fails to deliver on the promise. If you see it a lot cheaper, there's some fun in seeing what sort of mechs you can make but taking them into combat is such a flat, empty experience that in the end you'll wish they took the combat out and just made this a mech-designing sim.
    • 52 Metascore
    • 50 Critic Score
    Hidden Dragon Legend offers a feast of combat action and platforming with a beefy challenge but comes with a host of irritations too.

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