PLAY's Scores
- Games
For 679 reviews, this publication has graded:
-
34% higher than the average critic
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8% same as the average critic
-
58% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Astro Bot | |
|---|---|---|
| Lowest review score: | POSTAL 4: No Regerts |
Score distribution:
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Positive: 296 out of 679
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Mixed: 354 out of 679
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Negative: 29 out of 679
679
game
reviews
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- Critic Score
With two new areas to play around in and a revelatory secret to uncover, Necrom keeps TESO running forward nicely. If only the Arcanist were similarly unique. [Issue#31, p.86]- PLAY
Posted Sep 6, 2023 -
- Critic Score
A masterclass in onboarding new players to fighting games, its basic archetypes and 8 simpler package than Guilty Gear may struggle to win hearts. [Issue#17, p.84]- PLAY
Posted Aug 1, 2022 -
- Critic Score
The building blocks are all there, but As Dusk Falls veers between going overboard and playing it safe so frequently that the end result is just okay. [Issue#40, p.94]- PLAY
Posted Jun 6, 2024 -
- Critic Score
Dodgeball meets platformer, and makes an enjoyable PvP baby. Easy to understand, much less easy to avoid getting a ball in the face. Don’t dodge this one. [Issue#3, p.152]- PLAY
Posted Jul 5, 2021 -
- Critic Score
Shadow Gambit too complex? Too many hours of cutscenes in the Metal Gear collection? Try this snack-sized stealth that anyone can enjoy instead. Exquisite! [Issue#34, p.79]- PLAY
Posted Nov 23, 2023 -
- Critic Score
As clever and wonderfully bittersweet as it ever was, now with a drop-in and -out co-op option. A great way to discover or rediscover this indie classic. [Issue#39, p.95]- PLAY
Posted May 13, 2024 -
- Critic Score
Despite its intimidating start, this is a game stuffed with challenge and replay value, proving that perseverance makes things far more bear-able, indeed. [Issue#40, p.88]- PLAY
Posted Jun 6, 2024 -
- Critic Score
V Rising is flawed, and bits can drag, but in a world where great vampire games are more elusive than actual vampires, there’s a lot to like here. [Issue#43, p.101]- PLAY
Posted Jul 24, 2024 -
- Critic Score
It turns out you can cry quite comfortably while immersed in PSVR2. What begins as a tired tale about the life of a great artist satisfyingly dismantles itself mid-way through, taking pot shots at all-too-familiar false binary choices along the way. If the initial big twist doesn’t move you, the final emotional beat brings it all home and is bound to leave creatives of all stripes blinking back tears. Short but very sweet. [Issue#27, p.75]- PLAY
Posted Sep 16, 2023 -
- Critic Score
It’s a compelling loop for most of your playtime, as you always feel like you’re trying to unspool a dense tangle of genuinely great character threads with not quite enough resources to do so. You’re forced to make difficult choices about your priorities, thinking tactically about which events could benefit the most from high rolls and which you can make do on with lower ones. This unravels in the back half as the friction gives way and you can comfortably coast forever, taking out some of the bite for late-game events. [Issue#27, p.75]- PLAY
Posted Sep 16, 2023 -
- Critic Score
A score-driven game that’s stylish in every way, this is perfect for the competitive, jumpsuit-and-gun-loving beast desperate to skate its way out of you. [Issue#19, p.86]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Delivers on its premise with breezy presentation and a variety of neatly rewarding puzzles. Not ground-breaking, but definitely an entertaining piece of escapism. [Issue#18, p.81]- PLAY
Posted Aug 30, 2022 -
- Critic Score
A watercolour world presented alongside journalling mechanics that don’t quite capture it at its best. Otherwise, it’s short, sweet, and bound to leave you sobbing. [Issue#30, p.94]- PLAY
Posted Sep 17, 2023 -
- Critic Score
It’s a good beat-’em-up, but there are many great ones you could be playing instead. If you’re after a little bit of SNK nostalgia, though, dive in. [Issue#12, p.86]- PLAY
Posted Mar 7, 2022 -
- Critic Score
A familiar yet brilliant, career mode. However, supercars and F1 Life ‘content’ are throwaway, making this a less attractive proposition than F1 2021. [Issue#17, p.78]- PLAY
Posted Aug 1, 2022 -
- Critic Score
Turtles In Time, in both its original arcade and SNES forms, is the biggest draw here, but the package pulls together multiplayer and single-player games from arcade, SNES, Mega Drive, NES, and Game Boy. While some have aged better than others (the first NES game is still a toughie, and the final Game Boy one an underrated gem), all are lovingly presented and easier to enjoy than ever. It’s retro bliss. [Issue#20, p.75]- PLAY
Posted Oct 15, 2022 -
- Critic Score
If you enjoyed the original Coffee Talk, you’ll enjoy this continuation too, perhaps even more. It builds on the first entry in a way that inspires hope for an Episode 3 down the line too. [Issue#27, p.75]- PLAY
Posted Sep 16, 2023 -
- Critic Score
Not your usual metroidvania. Ultros’ blend of simulation, exploration and psychedelia is only marginally let down by simplistic combat and its own alienation. [Issue#38, p.76]- PLAY
Posted Mar 5, 2024 -
- Critic Score
Despite the soundtrack’s chill vibes, you’ll want to keep the tissues close for this one. A year well spent getting to know a fan-favourite character better. [Issue#8, p.95]- PLAY
Posted Nov 17, 2021 -
- Critic Score
Barebones combat doesn’t get in the way of the genuinely interesting clambering to be had throughout the story. Just be careful your arms don’t get sore. [Issue#25, p.64]- PLAY
Posted Mar 8, 2023 -
- Critic Score
This PlayStation debut is a straightforward remaster of the original, faults and all. But we still love it. [Issue#8, p.84]- PLAY
Posted Nov 17, 2021 -
- Critic Score
With so many different types of fighters, hardcore fans will have a ball digging into the depths of each game’s mechanics and challenging each other offline or online with rollback netcode. [Issue#17, p.74]- PLAY
Posted Aug 1, 2022 -
- Critic Score
Playing like an interactive theatre experience, we’re won over by the huge heart of this production, even if the set doesn’t half wobble. [Issue#20, p.91]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Simple but enjoyable activity aided by a fun object-slicing mechanic, fantastic voice acting, and a palpable love of worldbuilding and small-town life come together to create one of the most endearing British games in recent memory. It’s a cosy afternoon’s worth of fun, with the wonderful power to make you appreciate lives well lived. [Issue#6, p.81]- PLAY
Posted Sep 20, 2021 -
- Critic Score
A masterclass in the art of comedy and character writing, this deceptively simple trilogy is heartwarming, silly, and rib-achingly funny in equal measure. [Issue#34, p.83]- PLAY
Posted Nov 23, 2023 -
- Critic Score
Though it’s obvious this wasn’t intended to be a true sequel, Below Zero’s frozen trimmings still make it a worthwhile expedition. Be patient to get to the good stuff. [Issue#2, p.84]- PLAY
Posted May 29, 2021 -
- Critic Score
The hunts may feel derivative, and the crafting more of a cumbersome crutch, but there’s still a fascinating world for hunters looking for their next challenge. [Issue#25, p.74]- PLAY
Posted Mar 8, 2023 -
- Critic Score
A sim-like approach leads to a great feeling of learned mastery. Repetition isn’t a problem until you get invested in the story, which takes a bit too long to play out. [Issue#20, p.89]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Lost In Random’s unique and compelling qualities go deeper than the wonderful art design. Trust us, roll the dice on a purchase, and you will not be disappointed. [Issue#7, p.84]- PLAY
Posted Oct 17, 2021 -
- Critic Score
It’s hard to say no to a sunny adventure with Clive and friends, especially with a neat new combat style. But, slight on things to do, this isn’t a must-play addition. [Issue#41, p.82]- PLAY
Posted Jun 6, 2024