Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Bayonetta
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 60 Metascore
    • 75 Critic Score
    It's a prime example of the modern brand-endemic video game, focus-tested to death and then some. Whether you hold that against it or not is an individual decision. [Nov. 2006, p.83]
    • Play Magazine
    • 64 Metascore
    • 75 Critic Score
    It's big, deep and dripping with rhymes. A few framerate hits aside, it looks good, too, if not a bit excessively neon. [Oct 2004, p.75]
    • Play Magazine
    • 53 Metascore
    • 75 Critic Score
    The control is simple yet fun and the tracks, consistently impressive. [Aug 2003, p.75]
    • Play Magazine
    • 69 Metascore
    • 75 Critic Score
    "The old cart racing mold has (finally) been broken...make that shattered" [Nov p.87]
    • Play Magazine
    • 71 Metascore
    • 75 Critic Score
    Untimately, though, The Simpsons lives and dies on the strength of its gameplay and here it doesn't particularly shine. [Nov 2007, p.64]
    • Play Magazine
    • 70 Metascore
    • 75 Critic Score
    Wet
    One cinematic pulp action extraveganza starring a take-no-prisoners potty-mouthed pistol, comin’ up! A2M hit the bullseye with WET succeeding where others have failed by not overthinking the gameplay and letting the action and stylization do the talking.
    • Play Magazine
    • 71 Metascore
    • 75 Critic Score
    The visuals have their respective platforms humming at their storybook best. [July 2004, p.72]
    • Play Magazine
    • 70 Metascore
    • 75 Critic Score
    To say Ty 2 is big would be an understatement. Krome has Super Sized it, spreading their funky animal kingdom as far and wide as the outback itself. [Dec 2004, p.81]
    • Play Magazine
    • 73 Metascore
    • 75 Critic Score
    What a shame that Medal of Honor Heroes 2 is yet another worn-out march through the battlefields of World War II. [Jan 2008, p.60]
    • Play Magazine
    • 79 Metascore
    • 75 Critic Score
    I really am looking forward to playing friends who have moved across country, recapturing the good old days. [Jan 2005, p.69]
    • Play Magazine
    • 49 Metascore
    • 75 Critic Score
    RTX shocked me with its design, music, and especially story integration which borders on greatness. [Aug 2003, p.77]
    • Play Magazine
    • 72 Metascore
    • 75 Critic Score
    Who can argue with this level of artistry? [Jan 2005, p.67]
    • Play Magazine
    • 60 Metascore
    • 75 Critic Score
    When not playing single-player or against friends, spend some time with one of seven mini-games; okay, so they're not all that fun, but playing it will unlock pieces for building your own custom Robo Ky, which is. [May 2006, p.61]
    • Play Magazine
    • 61 Metascore
    • 75 Critic Score
    Rianna's a refreshing refrain from the traditional light-saber-wielding goon. [Mar 2007, p.66]
    • Play Magazine
    • 67 Metascore
    • 75 Critic Score
    The enjoyment is in the details; it's just that here, the details rely on skilled understatement. [Oct 2004, p.77]
    • Play Magazine
    • 71 Metascore
    • 75 Critic Score
    They've gone the realism route, and the end result is a mixed bag. [Oct 2003, p.83]
    • Play Magazine
    • 59 Metascore
    • 75 Critic Score
    Exactly the game I wanted, delivered right when I needed it most...a great time with a great character in a great genre - plug and play, instant fun. [Apr 2004, p.56]
    • Play Magazine
    • 75 Metascore
    • 75 Critic Score
    While better level design and improved pacing could have made Transformers even better, what's here is nothing if not enjoyable, and the unlockable bonus features are especially nice. [June 2004, p.55]
    • Play Magazine
    • 65 Metascore
    • 75 Critic Score
    The stealth in Rogue Ops is serious business, residing somewhere between "Metal Gear" and "Splinter Cell" in terms of mechanics, i.e., not at all passive. [Nov 2003, p.79]
    • Play Magazine
    • 80 Metascore
    • 75 Critic Score
    Another highly polished title in a fantastic series. If you're into fighting games, you can't go wrong here. [Jan 2004, p.75]
    • Play Magazine
    • 75 Metascore
    • 75 Critic Score
    Nosgoth is a captivating place to exist in, decadent and elegant, shadowy and mysterious. [Jan 2004, p.56]
    • Play Magazine
    • 71 Metascore
    • 75 Critic Score
    One thing I didn't expect from such a mainstream game was intense boss battles, but they're in here too. The first few are easy enough, but they're in here too. The first few are easy enough, but the last couple are a real bitch. [July 2003, p.70]
    • Play Magazine
    • 76 Metascore
    • 75 Critic Score
    Hits all the right notes with the same simple stay-alive-power-up-kick-ass formula that always brings me back for more. [July 2004, p.73]
    • Play Magazine
    • 76 Metascore
    • 75 Critic Score
    This is impressive stuff, especially given the amount of characters, vehicles and effects that the engine is shuffling around. [Nov 2004, p.84]
    • Play Magazine
    • 68 Metascore
    • 75 Critic Score
    A fine, if not predictable, bit of movie gaming. [Jan 2006, p.49]
    • Play Magazine
    • 85 Metascore
    • 75 Critic Score
    A classically charged action game. [July 2004, p.73]
    • Play Magazine
    • 82 Metascore
    • 75 Critic Score
    NNights 2 is a huge, engrossing adventure with scads of player-influenced character development and plot twists. [Dec. 2006, p.94]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    We only have on question: Are you ready to rock? [Nov p.92]
    • Play Magazine
    • 80 Metascore
    • 75 Critic Score
    Add variable weather and a sea of upgrades and these are the depths you need to plumb, right now. [Oct 2003, p.72]
    • Play Magazine
    • 73 Metascore
    • 75 Critic Score
    A free-form action-adventure spilling over with platforming goodness, depth and originality. [Apr 2004, p.61]
    • Play Magazine

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