Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Bayonetta | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's a prime example of the modern brand-endemic video game, focus-tested to death and then some. Whether you hold that against it or not is an individual decision. [Nov. 2006, p.83]- Play Magazine
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- Critic Score
It's big, deep and dripping with rhymes. A few framerate hits aside, it looks good, too, if not a bit excessively neon. [Oct 2004, p.75]- Play Magazine
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- Critic Score
The control is simple yet fun and the tracks, consistently impressive. [Aug 2003, p.75]- Play Magazine
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- Critic Score
"The old cart racing mold has (finally) been broken...make that shattered" [Nov p.87]- Play Magazine
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- Critic Score
Untimately, though, The Simpsons lives and dies on the strength of its gameplay and here it doesn't particularly shine. [Nov 2007, p.64]- Play Magazine
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- Critic Score
One cinematic pulp action extraveganza starring a take-no-prisoners potty-mouthed pistol, comin’ up! A2M hit the bullseye with WET succeeding where others have failed by not overthinking the gameplay and letting the action and stylization do the talking.- Play Magazine
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- Critic Score
The visuals have their respective platforms humming at their storybook best. [July 2004, p.72]- Play Magazine
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- Critic Score
To say Ty 2 is big would be an understatement. Krome has Super Sized it, spreading their funky animal kingdom as far and wide as the outback itself. [Dec 2004, p.81]- Play Magazine
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- Critic Score
What a shame that Medal of Honor Heroes 2 is yet another worn-out march through the battlefields of World War II. [Jan 2008, p.60]- Play Magazine
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- Critic Score
I really am looking forward to playing friends who have moved across country, recapturing the good old days. [Jan 2005, p.69]- Play Magazine
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- Critic Score
RTX shocked me with its design, music, and especially story integration which borders on greatness. [Aug 2003, p.77]- Play Magazine
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- Critic Score
Who can argue with this level of artistry? [Jan 2005, p.67]- Play Magazine
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- Critic Score
When not playing single-player or against friends, spend some time with one of seven mini-games; okay, so they're not all that fun, but playing it will unlock pieces for building your own custom Robo Ky, which is. [May 2006, p.61]- Play Magazine
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- Critic Score
Rianna's a refreshing refrain from the traditional light-saber-wielding goon. [Mar 2007, p.66]- Play Magazine
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- Critic Score
The enjoyment is in the details; it's just that here, the details rely on skilled understatement. [Oct 2004, p.77]- Play Magazine
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- Critic Score
They've gone the realism route, and the end result is a mixed bag. [Oct 2003, p.83]- Play Magazine
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- Critic Score
Exactly the game I wanted, delivered right when I needed it most...a great time with a great character in a great genre - plug and play, instant fun. [Apr 2004, p.56]- Play Magazine
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- Critic Score
While better level design and improved pacing could have made Transformers even better, what's here is nothing if not enjoyable, and the unlockable bonus features are especially nice. [June 2004, p.55]- Play Magazine
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- Critic Score
The stealth in Rogue Ops is serious business, residing somewhere between "Metal Gear" and "Splinter Cell" in terms of mechanics, i.e., not at all passive. [Nov 2003, p.79]- Play Magazine
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- Critic Score
Another highly polished title in a fantastic series. If you're into fighting games, you can't go wrong here. [Jan 2004, p.75]- Play Magazine
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- Critic Score
Nosgoth is a captivating place to exist in, decadent and elegant, shadowy and mysterious. [Jan 2004, p.56]- Play Magazine
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- Critic Score
One thing I didn't expect from such a mainstream game was intense boss battles, but they're in here too. The first few are easy enough, but they're in here too. The first few are easy enough, but the last couple are a real bitch. [July 2003, p.70]- Play Magazine
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- Critic Score
Hits all the right notes with the same simple stay-alive-power-up-kick-ass formula that always brings me back for more. [July 2004, p.73]- Play Magazine
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- Critic Score
This is impressive stuff, especially given the amount of characters, vehicles and effects that the engine is shuffling around. [Nov 2004, p.84]- Play Magazine
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- Critic Score
A fine, if not predictable, bit of movie gaming. [Jan 2006, p.49]- Play Magazine
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- Play Magazine
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- Critic Score
NNights 2 is a huge, engrossing adventure with scads of player-influenced character development and plot twists. [Dec. 2006, p.94]- Play Magazine
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- Play Magazine
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- Critic Score
Add variable weather and a sea of upgrades and these are the depths you need to plumb, right now. [Oct 2003, p.72]- Play Magazine
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- Critic Score
A free-form action-adventure spilling over with platforming goodness, depth and originality. [Apr 2004, p.61]- Play Magazine