Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 77 Metascore
    • 70 Critic Score
    Almost everything about MMBN3 is so similar to previous games in the series, it's hard to tell that you're playing a new game. [May 2003, p.60]
    • Play Magazine
    • 77 Metascore
    • 80 Critic Score
    Aside from a few camera issues, Outlaw Volleyball plays incredibly well. Unlike "DOAX" where it was all about timing, Outlaw Volleyball relies on position and aiming as well. [June 2003, p.71]
    • Play Magazine
    • 77 Metascore
    • 70 Critic Score
    Brings a fresh chapter to the stagnant SRPG genre. [Aug 2005, p.49]
    • Play Magazine
    • 77 Metascore
    • 80 Critic Score
    Gun
    The big surprise comes from the strength of the narrative, which crackles with snappy dialogue and characters that show real emotion. [Jan 2006, p.47]
    • Play Magazine
    • 77 Metascore
    • 83 Critic Score
    Becomes completely absorbing through its world, characters and thoughtful gameplay. [June 2004, p.72]
    • Play Magazine
    • 77 Metascore
    • 75 Critic Score
    The combination of fighting game accoutrements such as combos, psych bursts, and overdrive attacks coupled with traditional arcade action gameplay is surpisingly appealing on a portable system. [Sept 2006, p.64]
    • Play Magazine
    • 77 Metascore
    • 60 Critic Score
    This game is also one of the easiest the galaxy has ever seen. [May 2005, p.52]
    • Play Magazine
    • 77 Metascore
    • 80 Critic Score
    Gun
    The big surprise comes from the strength of the narrative, which crackles with snappy dialogue and characters that show real emotion. [Jan 2006, p.47]
    • Play Magazine
    • 77 Metascore
    • 91 Critic Score
    The attention to detail - from the enemy AI and verbal exchanges to visual clues like dust, ash and fog (I even found physics on old tires rolling off of exploded debris) - is impeccable, and the team play aspects, especially in a one-player campaign, equal maximum immersion. [July 2003, p.78]
    • Play Magazine
    • 77 Metascore
    • 90 Critic Score
    Stranglehold is fun. It's fun in a "God hand" way. [Oct 2007, p.81]
    • Play Magazine
    • 77 Metascore
    • 70 Critic Score
    Still, Trauma Center: Second Opinion was one of my favorite games during the launch window for the Wii, and New Blood delivers more of the same joy. [Dec 2007, p.73]
    • Play Magazine
    • 77 Metascore
    • 30 Critic Score
    I buy games to explore other worlds, and the Wii seems satisfied with merely distracting me from this one. [Oct 2007, p.90]
    • Play Magazine
    • 77 Metascore
    • 50 Critic Score
    Far and away the best game in the series, but unfortunately, the creators have still neglected to address the lackluster fighting at the core. [Jan 2005, p.68]
    • Play Magazine
    • 77 Metascore
    • 70 Critic Score
    Elite excels at creating an atmosphere of paranoia and alienation... [Nov p.93]
    • Play Magazine
    • 77 Metascore
    • 80 Critic Score
    Effective or not, this is a uniquely engaging piece of interactive software--and it's 20 bucks. [Jun 2006]
    • Play Magazine
    • 77 Metascore
    • 80 Critic Score
    If you're a J-RPG/action RPG fan, you can't really go wrong with $39 spent on Ring of Fates. [Apr 2008, p.69]
    • Play Magazine
    • 77 Metascore
    • 83 Critic Score
    With its well-designed tables, wonderful music, excellent visuals, and of course the Sonic Team charm, Sonic Pinball Party is the most fun I've had playing video pinball since quite possibly ever. [Aug 2003, p.76]
    • Play Magazine
    • 76 Metascore
    • 55 Critic Score
    Blitz: The League crosses the thin line between hardcore and tasteless. [Nov p.94]
    • Play Magazine
    • 76 Metascore
    • 70 Critic Score
    Elite excels at creating an atmosphere of paranoia and alienation... [Nov p.93]
    • Play Magazine
    • 76 Metascore
    • 85 Critic Score
    As real as it gets in the modern military shooter genre, Operation Flashpoint demands your mind be as sharp as your aim. Those seeking an FPS experience that's evolved passed Hollywood's version of war should definitely enlist, but anyone annoyed by one-shot deaths should probably stick to Call of Duty's frontlines.
    • Play Magazine
    • 76 Metascore
    • 80 Critic Score
    The biggest improvement is the overall visual quality of the game. [Apr 2003, p.71]
    • Play Magazine
    • 76 Metascore
    • 70 Critic Score
    A free-play mode returns Hawk to his origins and here, the game does not disappoint one bit with its go forth and explore approach. [Dec 2005, p.66]
    • Play Magazine
    • 76 Metascore
    • 85 Critic Score
    Raving Rabbids is at its best as a single-player game performed solo or in front of onlookers unaware of Montpellier's twisted sense of humor or what the heck a "Wii" is. [Jan. 2007, p.66]
    • Play Magazine
    • 76 Metascore
    • 65 Critic Score
    FlatOut 2, as a racing game, is competent, but marred by a poor sense of speed. [Aug 2006, p.63]
    • Play Magazine
    • 76 Metascore
    • 58 Critic Score
    The arcade mode has been removed from the single-player game, replaced by the medley mode, which, though fun, has little long-term value. [Aug 2004, p.57]
    • Play Magazine
    • 76 Metascore
    • 85 Critic Score
    I'm not one for flight sims, but Heroes of the Pacific has given me a reason to enjoy the genre. [Sept 2005, p.57]
    • Play Magazine
    • 76 Metascore
    • 80 Critic Score
    The overall look of the game is quite astounding. [May 2002, p.49]
    • Play Magazine
    • 76 Metascore
    • 80 Critic Score
    The biggest improvement is the overall visual quality of the game. [Apr 2003, p.71]
    • Play Magazine
    • 76 Metascore
    • 75 Critic Score
    The engine is one of the best, and the presentation is getting there. All it needs is some depth and long-term replayability, and the series could move from contender to main-event attraction. [Oct 2003, p.81]
    • Play Magazine
    • 76 Metascore
    • 70 Critic Score
    Sure it's fun, but the true star of Black Hawk Down is the multiplayer, albeit a truly archaic server browser. [June 2003, p.58]
    • Play Magazine

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