Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
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- Critic Score
This is impressive stuff, especially given the amount of characters, vehicles and effects that the engine is shuffling around. [Nov 2004, p.84]- Play Magazine
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- Critic Score
Unlocking songs gets a bit tedious after a while. [Oct 2005, p.67]- Play Magazine
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- Critic Score
A fantastic re-introduction to the charms of Suikoden, marred by crap voice acting. Thankfully, all the dialogue is skippable. Gorgeous, high-skied adventures await!- Play Magazine
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- Critic Score
Ten minutes into Tales of Phantasia, you know pretty much what you are getting into: a pleasantly involving, perfectly traditional role-playing game that sticks to all the old-school conventions that recall the glory days of hand-drawn adventures. [Mar 2006, p.50]- Play Magazine
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- Critic Score
I'm not one for flight sims, but Heroes of the Pacific has given me a reason to enjoy the genre. [Sept 2005, p.57]- Play Magazine
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- Critic Score
The real prizes here, though, are Gradius II and Gradius Gaiden, which make their first appearance in the US along with a feast of never-before-seen extras. [June 2006, p.53]- Play Magazine
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- Critic Score
Fantastic little touches abound, adding up to a firmly cohesive, engagingly structured, marvelously imagined setting to explore. [Oct 2004, p.67]- Play Magazine
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- Critic Score
As real as it gets in the modern military shooter genre, Operation Flashpoint demands your mind be as sharp as your aim. Those seeking an FPS experience that's evolved passed Hollywood's version of war should definitely enlist, but anyone annoyed by one-shot deaths should probably stick to Call of Duty's frontlines.- Play Magazine
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- Critic Score
If you're down for another BMXer, Hoffman 3 is without a doubt the best it gets. [Oct 2002, p.85]- Play Magazine
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- Critic Score
This game is also one of the easiest the galaxy has ever seen. [May 2005, p.52]- Play Magazine
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- Critic Score
Say hello to our little friend, great disappointment. [Oct. 2006, p.60]- Play Magazine
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- Critic Score
The big surprise comes from the strength of the narrative, which crackles with snappy dialogue and characters that show real emotion. [Jan 2006, p.47]- Play Magazine
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- Critic Score
I love the urgency of a slow-to-load rifle, the way your fumbling and learned cadence strikes a unique tension in the shootouts; too bad the clumsy grenades aren't nearly as much fun. [Jan 2005, p.60]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Our eyes have been spoiled by the Playstation 3 and recent Playstation 2 games so there was just no way we could put up with the tiny screens and horrible visuals. [Issue#153, p.83]- Play Magazine
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- Critic Score
Despite its noxious flaws, the game offers great amounts of logic-based puzzle solving, intrigue, and investigation. [Dec. 2006, p.88]- Play Magazine
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- Critic Score
Hits all the right notes with the same simple stay-alive-power-up-kick-ass formula that always brings me back for more. [July 2004, p.73]- Play Magazine
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- Critic Score
While it's not all that complex in its makeup (its a fairly simple game), the nuances, coupled with fantastic visual presentation, make it impossible to put down. [Sept 2002, p.72]- Play Magazine
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- Critic Score
Saying this game is visually stunning is an understatement. [Aug 2007, p.72]- Play Magazine
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- Critic Score
The plot is basically a device to rehash the stories of the original Kingdom Hearts. [Jan 2005, p.86]- Play Magazine
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- Critic Score
The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]- Play Magazine
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- Critic Score
It was only a matter of time before Star Fox found its way onto the DS. Instead of being a remixed version of a classic Star Fox(the N64 version springs to mind), Star Fox Command is an original effort offering up some interesting new ideas as well as classic McCloud shooting action. [Oct. 2006, p.67]- Play Magazine
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- Critic Score
Rayman 3's most awesome attribute, as incredible as the movies, dialogue, and gameplay are, is a level of visual splendor that defies everything I've come to know about lighting effects in a video game. [Mar 2003, p.47]- Play Magazine
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- Play Magazine
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- Critic Score
It's rather disappointing how little this game has changed compared to its handheld cousin - all the minigames are identical to the GBA version, right down to the graphics and sound. [May 2004, p.55]- Play Magazine
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- Critic Score
I'm not one for flight sims, but Heroes of the Pacific has given me a reason to enjoy the genre. [Sept 2005, p.57]- Play Magazine
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- Critic Score
True to its unrefined hero, THe Bard's Tale could use a little more class, depth and sophistication. Which certainly doesn't mean they're still not entertaining company to keep. [Nov 2004, p.50]- Play Magazine
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- Play Magazine
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- Critic Score
The only big downside to all this is a dated engine that shows wear in the animation, which may have passed the test on Dreamcast but loses appeal in today's arena. [Dec 2002, p.88]- Play Magazine