Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 78 Metascore
    • 100 Critic Score
    The finest 3D medieval action-adventure game to grace any console. [Feb 2002, p.48]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    Why risk changing an already perfect passing sytem? I guess when you're the only game in town, you can do what you want. [Oct 2005]
    • Play Magazine
    • 78 Metascore
    • 100 Critic Score
    This is a game that re-invents nearly everything it does, from weapons fire to storytelling to rescue missions to boost-and-hover gameplay to bold new ways to humiliate farm animals. [Dec 2003, p.68]
    • Play Magazine
    • 78 Metascore
    • 83 Critic Score
    There's an aura of nobility, barbarism and mysticism at work here that places you in the world and makes you care about the characters, and that's what it's all about. [Nov 2003, p.72]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    The biggest improvement is the overall visual quality of the game. [Apr 2003, p.71]
    • Play Magazine
    • 78 Metascore
    • 60 Critic Score
    Looks stunning on Xbox, and plays better than ever, thanks to some minor tweaks. [July 2002, p.82]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    The fighting - and there's tons of it - never grows laborious or monotonous... [Nov p.76]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Tactical, yet just as fun as any single-player romp, skillfully laid out and nicely scored, Star Wars: Republic Commando lives up to its billing and them some. [March 2005, p.55]
    • Play Magazine
    • 78 Metascore
    • 95 Critic Score
    If you're a race fan, break out the adult diapers. [Sept 2007, p.76]
    • Play Magazine
    • 78 Metascore
    • 90 Critic Score
    I'm not going to say it's a better game than FFXII(although a part of me wants to), but I will say this: if you pluck one other RPG off the rack this year, this little gem should be it. [Nov. 2006, p.77]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    A kick-ass game of hockey that stands to be the best EA has ever produced. [Oct 2005, p.70]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    If you're new to the series, Far Cry Instincts: Predator is an excellent first-person shooter package. [May 2006, p.48]
    • Play Magazine
    • 78 Metascore
    • 83 Critic Score
    Essentially the show in real time, Hit & Run is so grandiose in its expanse and artisitic rendering it appears altogether more appealing than TV allows - the mark of a truly great cross-over product. [Sept 2003, p.78]
    • Play Magazine
    • 78 Metascore
    • 91 Critic Score
    Easily the best isometric shooter available for the system, it's amazing just how much a tiny GBA cartridge can hold. [Feb 2004, p.53]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Call of Juarez: Bound in Blood is a thematic triumph that makes you look past the gameplay lumps. Come for the western fantasy, revel in the visual presentation and get a decent shot of first-person action in between.
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    For good or for bad, it is the small price we must pay for getting what is otherwise such a great collection of games in convenient travel size. [Jan. 2007, p.80]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    Though not as slick or elegant as the classics it emulates, Dungeon Fighter Online is absolutely worth downloading, even if you only drop in for half an hour a day. The game’s cash shop items are certainly useful, but you’ll never have to spend a penny on DFO. Call a friend, smash some goblins, unlock new 2D fighting skills.
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Its overall story...is simply impossible to resist and the dungeon design is marvelous. [Feb 2002, p.60]
    • Play Magazine
    • 78 Metascore
    • 100 Critic Score
    With crisp graphics and addictive turn-based gameplay, Etherlords II is an unexpectedly strong adventure/RPG/strategy title. [Dec 2003, p.92]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    The gang’s all here—well, except for Louis. Terminal Reality might have created the only true Ghostbusters game, ever, but it’s about as good as we could have asked for (could have used more Murray, though). Who you gonna call? Atari for some DLC.
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    What I liked most abou this title was how it managed to improve the already perfect control system from the original - especially with respect to Style Moves. [Feb 2005, p.79]
    • Play Magazine
    • 78 Metascore
    • 60 Critic Score
    This game is also one of the easiest the galaxy has ever seen. [May 2005, p.52]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    AH is a manic, rock-hard, 2D assault on your motor skills that may lack the polish of the best of this mighty genre, but gets a pass for being the coolest homegrown game ever. [Nov 2004, p.75]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Tactical, yet just as fun as any single-player romp, skillfully laid out and nicely scored, Star Wars: Republic Commando lives up to its billing and them some. [March 2005, p.55]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    A game of precision. It's all about early braking and apex kissing, which is great, but not for those looking for obvious thrills. [Feb 2002, p.54]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    The list of features for All-Star Baseball 2004 is the most impressive we've seen in a console baseball game. [Apr 2003, p.70]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Drop-dead gorgeous visuals and an old-school shooter soundtrack, coupled with an intelligent shooting system and interface, beautifully rendered enemies, arcade and story play modes and even a gallery with a doorway of special effects. [May 2003, p.70]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    I think maybe Konami went overboard in some cases - specifically with the deteriorating inventory items and a severely stingy continue system (you have to pay to continue, and then you only get half your health back.) [Nov 2004, p.89]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    There are far worse choices than the stimulating Ridge Racer 7. [Jan. 2007, p.59]
    • Play Magazine

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