Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 78 Metascore
    • 90 Critic Score
    Powers, outfits, gear...everything super about each combatant can be modded, and hot-swapping powers puts the gamut of their abilities at your fingertips. [Dec. 2006, p.82]
    • Play Magazine
    • 78 Metascore
    • 90 Critic Score
    The music in Coral Capers remains every bit as magical as it was the first time around, the new mini games are actually fun, you can now save anywhere, and Cranky's still the coolest ape on the planet. [June 2003, p.56]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Big on fun, big on energy, and big on speed. For this style of racing, Shox has no equal. [Nov 2002, p.83]
    • Play Magazine
    • 78 Metascore
    • 100 Critic Score
    Not only has the famous slow-down been neatly trimmed back from the SNES, the GBA game features an arranged mode which boasts level selection and all-new levels, some based on the original and arcade games. [Aug 2002, p.75]
    • Play Magazine
    • 78 Metascore
    • 40 Critic Score
    Its focus is clunky, and the disparate connection to your teammates sabotages the elements that game does get right. [Aug 2002, p.71]
    • Play Magazine
    • 78 Metascore
    • 55 Critic Score
    Plead nolo contendere, Apollo. [Mar 2008, p.65]
    • Play Magazine
    • 78 Metascore
    • 60 Critic Score
    Look past the shaky dialogue and you'll find a strong RPG that will especially satisfy fans of the series. [Nov 2002, p.60]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    We only have on question: Are you ready to rock? [Nov p.92]
    • Play Magazine
    • 78 Metascore
    • 60 Critic Score
    Hardcore RPG fans should add another star to the score and reserve a copy immediately. [Feb 2002, p.52]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Pure action and adventure stuffed with gorgeous models and adrenaline-charged action. Koei continue their domination of the population game. [Jan 2003, p.67]
    • Play Magazine
    • 78 Metascore
    • 67 Critic Score
    It's a shame he's such a one-dimensional character, wasting an exceptional opportunity for a compelling psychological backdrop to join the pervasively strong imagery. [June 2004, p.56]
    • Play Magazine
    • 78 Metascore
    • 91 Critic Score
    Added to the PS2 extras, like the added indonesian jungle level, alternate pathways and mission reports, this is the quintessential version of the game. [Sept 2004, p.73]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    I wanted something different too, but what I got instead is marvelous. [Apr 2003, p.52]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    True to form Sonic Team gets the action just right on the DS. [Oct 2007, p.98]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Rise of a Ninja defies categorization with its open-world structure, RPG pacing, and eccentric mix of min-games and one-on-one combat. [Dec 2007, p.74]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    The story that launched the series, finally presented to us Americans in the way it was always meant to be seen. Though I love what the Persona series has become, I will always adore this original chapter; and it’s still a hell of an experience even after all these years.
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    This is not some side-story relegated to the PSP, but a true new chapter worthy of its name and console-sized in scope. [Nov 2007, p.77]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    The game has a razor-sharp edge that creates space and mood with the slickness of the big-budget films from which its ideas were borrowed. [Jan 2003, p.72]
    • Play Magazine
    • 78 Metascore
    • 100 Critic Score
    Without question, EA's latest baseball title is our choice for best baseball game for 2003. [Apr 2003, p.70]
    • Play Magazine
    • 78 Metascore
    • 83 Critic Score
    What does shine is the cards themselves, which feature work by a ton of distinct Japanese artists. [Feb 2004, p.47]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    The best installment of the Shin Megami Tensei franchise yet, and a great RPG in its own right. [Apr 2005, p.52]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    Ghost 'n' Goblins, Ghouls 'n' Ghosts and Super Ghouls 'n' Ghosts on one disc? That's just too much love for you and me. [Nov p.93]
    • Play Magazine
    • 78 Metascore
    • 80 Critic Score
    There are subtle, impressive touches to the presentation and dialogue that evoke a feel of game-like adventure, making up for the labored plotting. [July 2006, p.72]
    • Play Magazine
    • 78 Metascore
    • 55 Critic Score
    Blitz: The League crosses the thin line between hardcore and tasteless. [Nov p.94]
    • Play Magazine
    • 78 Metascore
    • 90 Critic Score
    I only wish they'd have fixed the mission-ops map and installed a slow-motion option to better deploy troops when the pressure is on. [Oct 2005]
    • Play Magazine
    • 78 Metascore
    • 75 Critic Score
    Capturing images of the dead is the name of the game in Fatal Frame, but it's not as easy as it sounds. [Dec 2005, p.63]
    • Play Magazine
    • 78 Metascore
    • 91 Critic Score
    The presentation and bonus features are top notch - Capcom even included the entire SFII anime movie. [Aug 2004, p.57]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    It’s basically old school Donkey Kong. What more do you want?
    • Play Magazine
    • 78 Metascore
    • 70 Critic Score
    There is some undue frustration thanks to an uncontrollable camera, but this is still the Monkey Ball game to get. [March 2005, p.58]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Together with the wonderfully integrated story and action-RPG accoutrements, ZXA is yet another 2D diamond from Capcom. [Nov 2007, p.74]
    • Play Magazine

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