Pelit (Finland)'s Scores
- Games
For 2,342 reviews, this publication has graded:
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81% higher than the average critic
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4% same as the average critic
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15% lower than the average critic
On average, this publication grades 7 points higher than other critics.
(0-100 point scale)
Average Game review score: 82
| Highest review score: | Guitar Hero | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 2,005 out of 2342
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Mixed: 314 out of 2342
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Negative: 23 out of 2342
2342
game
reviews
- By Date
- By Critic Score
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- Critic Score
The Solus Project aims for old school gameplay, but the result is bland and forgettable. Its story, puzzles and occasional horror elements are clichéd, and survival aspects are both lackluster and easily overcome. Exploration of a new world quickly turns into dull routine. [Sept 2016]- Pelit (Finland)
Posted Oct 11, 2016 -
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Rogue State is too focused on random events and repetition. It neither educates nor entertains. [Jan 2016]- Pelit (Finland)
Posted Mar 3, 2016 -
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Well, obviously this had to be done. Bioshock is a beautiful iShooter, but unfortunately the controls are absolutely horrible. Here we have one of the best FPS games on iPad. This tells a sad story of a genre that’s totally wrong for the platform. [Oct 2014]- Pelit (Finland)
Posted Oct 25, 2014 -
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Posted May 13, 2013 -
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A boring minigame stretched to full lenght boots. The idea should have been scrapped at the development table. [Sept 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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No Man's Sky breaks the record in falling short of the hype – which is an incredible achievement in the category of super ambitious space games. The huge universe is a repetitive, lifeless and meaningless place, no amount of random generated creatures can change that. The most unforgivable fail is making the spaceship such a pain to fly, which makes exploring the vast universe simply a chore. However, at its best the game is epic and many of the issues should be easy to fix, so this might not be the end of the journey after all. [Sept 2016]- Pelit (Finland)
Posted Oct 11, 2016 -
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Il-2 Cliffs of Dover is full of hidden potential, but due to a disastrous amount of bugs, design decisions and totally unfinished features it remains well hidden. The project failed to deliver on the promises and was finally abandoned – but not by modders. And that, my friends, is why this could still become someone's finest hour. [Dec 2013]- Pelit (Finland)
Posted Mar 11, 2014 -
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An open world western adventure that has a lot of charm and creativity. It's a bit on the short side, but luckily is very replayable. [June 2015]- Pelit (Finland)
Posted Jun 14, 2015 -
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In all its mediocrity the game just does not have that special something. Corny cutscenes are not enough of a reward to justify endless combat through unimaginative enemy hordes. [Mar 2006]- Pelit (Finland)
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The 3D elements do not gel well, and controlling Sonic feels awkward and hasty. Sudden deaths are far too common for a modern game. Old school (un)playability does not work this time. [Feb 2007]- Pelit (Finland)
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Wonderful in presentation, original in style. Sadly, the action (outdoor fighting) sucks and ruins what otherwise would have been a good game. [Feb. 05]- Pelit (Finland)
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Lazy DLC which doesn’t even deserve the hole number of the beast. Beastmen “story” campaign calls for a stronger storytelling: there is not even real conflict between Khazrak the One Eye and Boris Todbringer. They even live on the opposite corners of the map. [Sept 2016]- Pelit (Finland)
Posted Oct 12, 2016 -
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A sub-par group-beat 'em up. Mindless button-bashing and dull surroundings are the biggest of its many problems. [Apr 2006]- Pelit (Finland)
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Krater has a lot of good things going for it: an original setting (post-apocalyptic Sweden!), a fresh take on ARPG leveling mechanics, a moody soundtrack… Sadly, the monotonous and boring combat makes playing it a chore. Kudos for Fatshark for actively patching their game, but only time will tell whether the potential will ever be fulfilled. [Aug 2012]- Pelit (Finland)
Posted Oct 13, 2012 -
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A pretty Move minigame collection with a crappy storyline. The controls are fine, but the heroes don't live up to their potential. Not even close. [May 2011]- Pelit (Finland)
Posted Oct 20, 2011 -
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The worst of all of Dragon Age: Origins DLC. A short and uninspired trek through the final battle of the game from the baddie’s perspective doesn’t warrant any cheers as it fails to deliver any emotions or story into the field. [June 2010]- Pelit (Finland)
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It seems that EA tries desperately to create new content and games for Sims players. You can see the desperation here. Pet Stories doesn’t offer anything new to the previous ones but the horrible “stories” which are so utterly stupid that the player feels ashamed playing them. Everything’s not bad though. Creating and training pet is quite okay and there’s a lot to do as in all Sims games. Still, I wouldn’t pay full price for this new... game. [Aug 2007]- Pelit (Finland)
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F1 2015 offers the best driveability in the series yet, but really falls short with all the content missing from previous years. No career mode, come on? No safety car? [Aug 2015]- Pelit (Finland)
Posted Sep 1, 2015 -
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A decent enough action-adventure in the vein of GTA and Crackdown. Spider-Man's web-slinging abilities are depicted very well. Go for the Xbox 360 version, the rest are not worth your time. [June 2007]- Pelit (Finland)
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Neverwinter Nights 2: Storm of Zehir tries to hark back to the good old days of 80’s computer rpgs, but falls short in every aspect. The lack of story makes everything feel bland and the free-roaming world map is filled with annoying amounts of random encounters. [Jan 2009]- Pelit (Finland)
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Aliens vs Predator on Xbox 360 is a huge disappointment. Shaky controls make marine campaign worst of the lot and predator has lost his cool gear, forcing him to focus too much on melee. Of the three only alien campaign is somewhat fun to play. And what happened to the visuals? Sub-par resolution and bad play-doh design make everything look murky and just plain bad. Thankfully the PC version is at least a bit better. [Mar 2010]- Pelit (Finland)
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Children of Mana does not live up to the previous Seiken Densetsu releases. Character development is limited, the action is repetitive and the plot is boring, but graphics and playability are great. Too bad there is not more substance. [Feb 2007]- Pelit (Finland)
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With three brand new maps and two old ones, the only thing special about the Stimulus Map Pack is the steep price. You really need to be a hardcore Modern Warfare 2 enthusiast to get your money's worth. [May 2010]- Pelit (Finland)
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A mediocre real-time strategy. Unfortunately, the game seems to be based on the old American Conquest engine instead of the newer and more refined Cossacks II engine. [Feb 2006]- Pelit (Finland)
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Party like it's 1999 – and not in a good way! Who cares about the controls if the content is a total wash. The little life Conduit has come’s from the decent multiplayer. [July 2009]- Pelit (Finland)
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A life simulation that relates more to Animal Crossing and Harvest Moon series than to other Sims. A good basis which is sadly spoilt by too little variety in possible activities while making your town grow and prosper. You mostly get to built new houses and furniture on demand which becomes boring in a few days time. You would not expect such horridly long and frequent loading times and occasional jerkiness in gameplay either. [Nov 2007]- Pelit (Finland)
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Takes you back to the world of minigames. It seems like the best ideas are already used, though. Only the mic games are slightly refreshing. [Jan 2006]- Pelit (Finland)
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A B-movie version of current music games. The setlist is mediocre and all of the performances are covers. The gameplay itself is too punishing on the timing and the way notes scroll directly from top to bottom of the screen is just hard to follow. [June 2009]- Pelit (Finland)
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There Goes the Neighborhood has serious weapon-related AI and collision detection problems. The arenas and the movement system are surprisingly good. [Jan. 05]- Pelit (Finland)
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Kiddie version of the Formula 1 circus is easy and boring, although it tries its best to imitate chaotic Mario Kart. Perhaps next year, then.- Pelit (Finland)
Posted Jan 23, 2013 -
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If you put aside Mario Kart, there's not that many good racing games available on Wii. Unfortunately the Formula 1 debut doesn't change the balance. The game is not for the simulator freaks, but it doesn't serve casual gamers either. On top of that the game is ugly as hell. Hopefully the next version is a bit more ambitious. [Jan 2010]- Pelit (Finland)
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Trying to fit a square peg to a round hole is a tough job. So is digitizing a board game and trying to sell it for a full price. Mario Party Star Rush is decent multiplayer fun, but it should be a mobile game that's sold for a few bucks. [Nov 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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Even worse than the mediocre White Knight Chronicles. Cheap game play decisions, such as monotonic environments and repeated use of settings from the original really make me want to stay far away from this one. [Aug 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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The game looks gorgeous, boasting an intriguing concept while asking interesting ethical questions. It's a shame that the game is so tedious to play. [Sept 2014]- Pelit (Finland)
Posted Sep 5, 2014 -
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A standard movie game for kids. What a pity, the movie promised more. [Mar. 05]- Pelit (Finland)
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Has very nice customization options, but the game itself is just mindless button bashing. [Apr 2012]- Pelit (Finland)
Posted Apr 17, 2012 -
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Sonic, the cutest hedgehog in the world is no more. The cobalt blue creature in Sonic Riders is a cheap copy of a third rate Sunday morning anime hero. The game is not much fun either. The wonderful Sonic speed is there, but that does not suffice for more than a few days of air board riding. [April 2006]- Pelit (Finland)
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Tales of Zestiria is just bad and lazy entry for a 20 year old series. [Jan 2016]- Pelit (Finland)
Posted Mar 3, 2016 -
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There might be some good ideas in there somewhere but Ace of Spades has no game in it. In the Minecraft it was the beauty of it, but concept doesn't work if you will try to make a FPS. [March 2013]- Pelit (Finland)
Posted Mar 15, 2013 -
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Ninja Gaiden 1 and 2 were impressive displays from Team Ninja. The third instalment in the series is not cut from the same cloth. The combat system has been dumbed down and the enemies do not pose the threat they used to. Ninja Gaiden 3 is a big letdown. [May 2012]- Pelit (Finland)
Posted May 11, 2012 -
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Star Command could've been the most epic iSpace adventure, but unfortunately the game falls short. Real-time is the biggest downer, after an über-boring start, the game generates itself in to an super fast-paced. Style and ambition exceed the use of logic. [June 2013]- Pelit (Finland)
Posted Jun 13, 2013 -
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A step backwards even from its mediocre predecessor. With the multitude of ugly bugs the game feels unfinished, and the driving model is just plain awful. [Jan 2006]- Pelit (Finland)
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Although there are lots of areas to explore, there is too little to do. You can just swim, feed the fishes, pat your dolphin and stare at the ocean. Though the soundtrack is nice and game has a nice atmosphere, I would call my feeling of the game “bored” rather than “relaxed”. [Jan 2008]- Pelit (Finland)
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Hearthfire is a cosmetic add-on that enables you to build three houses and adopt children. Although relatively cheap (400 MSP), there is no story to speak of and the house building options are very limited. [Oct 2012]- Pelit (Finland)
Posted Oct 13, 2012 -
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Technically sound, but the gameplay is way too easy and unimaginative. [May 2011]- Pelit (Finland)
Posted Oct 20, 2011 -
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Both the flying and close combat are equally uninspired and plain boring and there is no real synergy between the two. [Feb 2010]- Pelit (Finland)
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Fallout 3: Point Lookout and Mothership Zeta are Fallout 3's last two expansions and surprisingly from the opposite ends of the quality spectrum. Point Lookout is an enjoyable, well-made and immersive swamp adventure, whereas Mothership Zeta is boring as hell and plays like a crappy FPS. [Aug 2009]- Pelit (Finland)
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Shadowrun fails to impress. While the core gameplay principles are well designed and the game has a balanced feel to it, the experience turns out to be underwhelming. There is simply nothing flashy nor exciting about Shadowrun. [Aug 2007]- Pelit (Finland)
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Shrek the Third doesn't even try to be passable. It's a children's game, but that's not an excuse to make the game repetetive, too easy and just damn boring. There's enough basic platformers in this world even without the new Shrek game. [Oct 2007]- Pelit (Finland)
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A potentially decent swimming game, but it has some lag related issues and bad design decisions, like the fact that you can't retry races on earlier seasons, which means you can easily get stuck at the start of the third season. [Jan 2012]- Pelit (Finland)
Posted Jan 10, 2012 -
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Total War: Rome 2: Caesar in Gaul DLC doesn't really add anything to the Rome 2 experience. [May 2014]- Pelit (Finland)
Posted May 9, 2014 -
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Much too slow and repetitive to be the fast-paced action-RPG it tries to be. Not exactly bad, but not much fun, either. [Sept. 05]- Pelit (Finland)
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Metroid Prime: Federation Force is a clear sign of Nintendo either not understanding or just not caring about what kind of games their player base wants. It’s a shame really, since Federation Force controls pretty well. It just has the burden of being a multiplayer shooter in a series no one wants to be about multiplayer shooters and on a platform no one wants to use for multiplayer games outside of Japan. [Nov 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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Sneaky ninjas do not even have to sneak. Someone has been lazy when making this sub-standard game. [July 05]- Pelit (Finland)
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Looks like it fell out of the ugly tree and hit more than a few branches on the way down. The frustrating gameplay does not really enhance the game's charms. The switch from the jungles of Vietcong 1 to the overused urban setting of the sequel is a serious mistake. [Dec 2005]- Pelit (Finland)
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Being a Bionic Tarzan while swinging from building to building has its thrills but the core action is repetitive, unimaginative and constraining. [July 2009]- Pelit (Finland)
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This game itself is a Fable. It's a tall tale about functioning controls. The Kinect isn't a proper tool for controlling fast paced role-playing action. Half the time the controls are somewhat functioning, the other half the game doesn't do anything the way it's supposed to. Nice storyline makes me hope for a happy ending. Maybe the next Fable will return to the conventional methods of controlling the character. [Nov 2012]- Pelit (Finland)
Posted Nov 15, 2012 -
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Stumbles on its primitive user interface. To play a game with 800 sectors the player would need easier access to information straight from the map. The game renders a detailed picture of the economic model of a state, yet the player is left with few meaningful decisions to make. [June 2007]- Pelit (Finland)
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Posted Sep 1, 2015 -
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Procedurally-generated levels are the new zombies. The design does not work beyond mobile gaming. [Aug 2016]- Pelit (Finland)
Posted Sep 28, 2016 -
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A refreshingly pure-hearted superhero in these decadent times. Unfortunately the game itself lacks in substance and is perfect only for the kids in the family. [Apr. 05]- Pelit (Finland)
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The Street family grows but FIFA Street fails to impress with its blocky animations and the constant out-of-control feeling. [Mar. 05]- Pelit (Finland)
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The Xbox 360 version lacks the updated finesse of the PC counterpart. [Feb 2010]- Pelit (Finland)
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It really, really pisses me off, that I need Wii controllers to play a Wii U game. This right here is a true ass-fruit of a game design, where a four year old game has been ported to a new console generation nearly the way it was back then. [Jan 2014]- Pelit (Finland)
Posted Feb 13, 2014 -
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Clive Barker's Jericho might be the most boring and linear shooter ever. The idea of switching between characters is nice, but it is wasted on dull monster design. Also, the guns are the most underpowered peashooters ever. A huge disappointment, since the idea sounded quite interesting. [Oct 2007]- Pelit (Finland)
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No mod support, lesser multiplayer features, so why? Is this some kind of practice run for Mount & Blade 2? [Nov 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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An average and slightly dated shooter with an interesting background story. The PS2 version is inferior, I would not even dare call it the same game. [May. 05]- Pelit (Finland)
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This schoolgirl revenge story shows some technical prowess from a small Japanese team. Shame that actually playing it feels like drowning into a pit of tar. [May 2016]- Pelit (Finland)
Posted May 9, 2016 -
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I like Globe Domination campaign better than the old storyline driven system and I like the streamlined resource management. Unfortunately, with so many excellent RTS games (SC, CoH, WiC) on the market now EE3 can not compete. [Jan 2008]- Pelit (Finland)
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Could anyone take less risks designing a license action-adventure? Nice graphics and sound, but super simplistic gameplay. Also super boring. [Sept. 05]- Pelit (Finland)
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Posted Oct 19, 2011 -
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Looks good occasionally, but is for the most parts an annoying street soccer experience. Stiff animations and a strangely behaving ball really take the fun out of football. [Mar 2006]- Pelit (Finland)
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Looks good occasionally, but is for the most parts an annoying street soccer experience. Stiff animations and a strangely behaving ball really take the fun out of football. [Mar 2006]- Pelit (Finland)
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Just as the name implies. There is some serious camp value however. [Jan 2009]- Pelit (Finland)
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Takedown: Red Sabre was Letdown: Bad Sabre. The rebirth of tactical shooters is hereby cancelled. [Oct 2013]- Pelit (Finland)
Posted Oct 5, 2013 -
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Great cinematic looks and fresh ideas don't amount to much if they don't serve the game. Clumsy controls and annoying deaths ruin a game that has a lot of potential. Also the constant swearing feels tacked on and childish. [Aug 2008]- Pelit (Finland)
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Puzzle pictures are interesting to some extent, but for a full scale game they are just not enough. I'd also rather wonder where Wally is than search for Millionaire's lost socks with a flashlight. [Feb 2009]- Pelit (Finland)
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A somewhat promising demo of a game that will probably never see the light of day. [June 2007]- Pelit (Finland)
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Loki makes Minesweeper feel like fun and rational pastime. A few good ideas are not enough, when the execution is this bad. [Oct 2007]- Pelit (Finland)
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Impire would be below average strategy game in the spirit on Dungeon Keeper, but thanks to really awful, long-winded and unfunny attempts of humour, it becomes something much, much worse. [Apr 2013]- Pelit (Finland)
Posted Apr 15, 2013 -
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Misses the point completely. It tries too much to be semi-believable, when it should be completely unbelievable. The result: a bad Burnout-clone. [Nov 2010]- Pelit (Finland)
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Time Crisis 4 has no balls. Shooting hordes of faceless soldiers is boring. So are the story and stages. Light gun shooter is a problematic genre for home release. However there are far better ways to execute it than this. The alternative FPS game mode deserves special recognition. It's that bad! [May 2008]- Pelit (Finland)
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A bland-looking, sub-par action game with a wide variety of problems. The bonus materials are otherwise good, but the censored music videos make little sense. [Jan 2006]- Pelit (Finland)
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A poor excuse for a racing game. The only good thing is the wheel that comes with the game. Using it is actually quite fun. [Jan 2007]- Pelit (Finland)
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Thumbs up for Pirates of Black Cove being a pirate themed strategy game, thumbs down for oversimplified gameplay, boring missions and way too slow tempo. [Oct 2011]- Pelit (Finland)
Posted Oct 10, 2011 -
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A Game of Thrones is a real-time strategy game based on the Song of Ice & Fire fantasy series. Graphically the game is very outdated and the actual gameplay mechanics are repetitive and boring even though there are some original ideas. The game also fails to take full advantage of the source material which is why the singleplayer campaign is really bad and short. Multiplayer mode is slightly better but finding matches is hard because there aren't many people playing the game. [Nov 2011]- Pelit (Finland)
Posted Nov 15, 2011 -
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You have to admire Pendulo Studios for surviving 18 years by making adventure gamers, but Yesterday is a truly lackluster example of the genre. The writing is consistently awful and the puzzles are annoying and illogical. [June 2012]- Pelit (Finland)
Posted Jun 20, 2012 -
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Nerf N-Strike has a great idea, but playing is not so fun. The biggest problem is lack of zombies. Best part of the whole package is the gun itself.- Pelit (Finland)
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Come on, let the dead rest in peace. This utterly pointless, crappy beat-'em-up, should never have seen the light of day. The game tries to bring Konami's 8-bit games into this millennia, but the result is a complete failure. [Oct 2013]- Pelit (Finland)
Posted Oct 5, 2013 -
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There are plenty of great rap songs there but when you actually try to play the game torture begins. [Jan. 05]- Pelit (Finland)
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Not a very good game, although some battles can be quite impressive. Voice acting is simply horrendous, the game is riddled with bugs and has lots of annoying little things that creep up every now and again. [Feb. 05]- Pelit (Finland)
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A charmingly beautiful little adventure to watch but a horrendously awful game to play. The clumsy combat mechanics, generally unpleasant gameplay and violently unfair difficulty make this one of the most unpleasant gaming experiences of the year. It may look cute, but make no mistake: it's evil. [May 2008]- Pelit (Finland)
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A pleasant continuation of one of the old city building game franchises. The absence of slavery in virtual Rome reeks of political correctness, though, and the military part still leaves a lot to be desired. [Dec 2006]- Pelit (Finland)