Pelit (Finland)'s Scores
- Games
For 2,342 reviews, this publication has graded:
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81% higher than the average critic
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4% same as the average critic
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15% lower than the average critic
On average, this publication grades 7 points higher than other critics.
(0-100 point scale)
Average Game review score: 82
| Highest review score: | Guitar Hero | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 2,005 out of 2342
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Mixed: 314 out of 2342
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Negative: 23 out of 2342
2342
game
reviews
- By Date
- By Critic Score
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- Critic Score
Simbin continues making money with almost 3 years old game engine, and it shows in everything. Graphics and physics are really old fashioned. Standards are set in much higher nowadays. Race On doesn't move sim fans, and looks too ugly to "race" with Forza Motorsport 3. Race On is not worth buying for full price. [Jan 2010]- Pelit (Finland)
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- Pelit (Finland)
Posted Mar 13, 2012 -
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The weapons are seriously underpowered and the enemies are as uninteresting as they come. The command system seems very simplistic at first, but turns out to be one of the game's strong points. [Mar. 05]- Pelit (Finland)
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Very much an average take on JRPG genre. While it does offer a long story brimming with anime cliches and conventions, and more than enough options to customize your characters and their skills, the plot feels bland, stumbling from plot twist to another, and the character cast something we've seen a thousand times before. Action sequences outside boss fights, while fast-paced and even fun quickly become repetetive button mashers without much tactics or thinking needed. [July 2009]- Pelit (Finland)
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For the most parts an entertaining street football experience. The gamebreaker meter and environmental objects add freshness to the gameplay. There is a lot to do, but the lack of variation is a definite problem. [Mar 2007]- Pelit (Finland)
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BattleForge spices the RTS genre with aspects from collectible card games, but the whole is less than the sum of its parts: the strategy elements are too repetitive and the CCG side feels pointless. [May 2009]- Pelit (Finland)
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Armada 2526 proves yet again that 4X Space games need a sense of wonder, not a sense of Excell. Death to text messaging diplomacy! [Jan 2010]- Pelit (Finland)
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A nice-enough fantasy-RPG with decent semi-real time battles. The story is quite good, but certain technical aspects are somewhat outdated. [May 2006]- Pelit (Finland)
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Puts player in a rather awkward role. You essentially play a person who hasn’t made a single good decision in his life. When none of your actions hold any kind of moral high-ground the whole experience starts to feel like a total downer. While the story certainly has an impact, the actual gameplay does not. Shooting behind the cover has been done much better. The real let-down is the last third of the game which is simply not fun to play. [Dec 2007]- Pelit (Finland)
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Tries very hard to be edgy and gritty but much of that effort ends up feeling forced. After the destructive spectacle of the first couple of levels is over, the game sort of winds down and you're left with five hours of rather forgettable scenes and mediocre action. Fortunately, Army of Two does have a saving grace and that's the co-operative play. [Jan 2010]- Pelit (Finland)
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- Pelit (Finland)
Posted Sep 3, 2014 -
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The second prototype is almost an exact match of the previous incarnation. Corny story and the dull mission design rip the edge off. The mayhem at Manhattan is still fun, but the game could be so much better. Hopefully the third version is ready for production. [May 2012]- Pelit (Finland)
Posted May 11, 2012 -
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It's a shame Freedom Cry doesn't make full use of it's setting, since it is something that's way too little explored in gaming, or other types of media. Degrading the fates of the slaves to mere currency for equipment upgrades is a missed opportunity in video game story telling. [Feb 2014]- Pelit (Finland)
Posted May 11, 2014 -
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A decent flight shoot 'em up that tries hard to look like a simulator. The flying is too easy for its own good and the enemy AI is too repetitive. More sci-fi missions would not have hurt, either. [Sept 2006]- Pelit (Finland)
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The cuddly kiddy version of Star Wars is still sympathetic, but what already felt dated length and complexity-wise in 1997 requires real retro love in 2011. The remastering is top notch, however. [Oct 2011]- Pelit (Finland)
Posted Oct 10, 2011 -
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Battlefield 3 has had a great run of DLC, but sadly End Game is by far the worst of the lot. The new game mode (Capture the Flag) is prone to players behaving badly and the new maps don't feel all that special. [Apr 2013]- Pelit (Finland)
Posted Apr 15, 2013 -
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Does not really offer anything new, except improved graphics and a new storyline. That is not enough, really, but wrestling fans will probably still like the game. [Aug. 05]- Pelit (Finland)
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The fast rollercoaster rides and the various lizard forms are fun. Too bad the levels are too simple and straight-forward. [Feb. 05]- Pelit (Finland)
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A mediocre take on survival horror genre, and sadly not very impressive debut for the series on new console generation. We've seen these puzzles and these fighting mechanics already in dozen different games of the same genre. The hellish visions of Otherworld evoke good horror feelings, but they're soon dragged to ground by far too frequent fights which become more or less routine after few first encounters. [Mar 2009]- Pelit (Finland)
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The game has some interesting ideas, but the lack of depth eats away the enjoyment quickly. [June 2015]- Pelit (Finland)
Posted Jun 14, 2015 -
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The Flame in the Flood is an aesthetically stunning piece of survival Americana with strong art direction, held back only by its clunky game mechanics. [Apr 2016]- Pelit (Finland)
Posted Apr 12, 2016 -
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Fallen Enchantress improves on the first Elemental game by leaps and bounds, but still fails to enchant. Heroes and armies are fun to play with, but the mediocre empire building lacks that something which really would hook you in. [Dec 2012]- Pelit (Finland)
Posted Dec 12, 2012 -
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Star Drive is a good start for a great 4X space imperium game. It just needs more flesh to all of the bones, something like Galactic Council from Master of Orion to give the game a focus. And please, mr Zero, do not go to the bottomless black hole of multiplayer development until the single player is as great as it has all the promises of being. [June 2013]- Pelit (Finland)
Posted Jun 13, 2013 -
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A nice offering of new toys and maps, but why on earth did you break the teamwork by giving us such an abundance of motorcycles? Now nobody wants to board my Blackhawk anymore. [Feb. 05]- Pelit (Finland)
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There are not any major faults, but there are not any really good ideas, either. [Aug. 05]- Pelit (Finland)
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Pandora: First Contact delivers very decent spiritual successor to Alpha Centauri, but it unfortunately falls short on some aspects. It needs more focus on the story, diplomacy and the endgame in general. [Jan 2014]- Pelit (Finland)
Posted Feb 13, 2014 -
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Still looks great, but the fact is that there’s very little here to justify a sequel. [Apr 2009]- Pelit (Finland)
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Mesmerise, hypnotise, electroplanktonise. It is beautiful and captures your heart, but only for a half an hour. [Mar 2006]- Pelit (Finland)
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A technically sound, if a bit too easy and short action-adventure. The three significantly different heroes are a nice touch. But why buy the movie licence, if the game has little to do with the movie? [June 2006]- Pelit (Finland)
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The Chronicles of Riddick: Assault on Dark Athena gets stuck in one gear for too long. Even though the game has many same aspects as the great Escape from Butcher Bay, the pacing is bad and the action forces you to run through the same corridors over and over again. The included Escape from Butcher Bay is still a masterpiece, however. [Mar 2009]- Pelit (Finland)
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Removing two thirds of cookie cutter content, and giving Lincoln’s character some real depth, other than a one-dimensional sociopath avenger, would have been pretty nice. [Nov 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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Often grindy to the point of frustration, but luckily it balances that out by having heart, personality and colour to spare. [Aug 2013]- Pelit (Finland)
Posted Oct 7, 2013 -
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A fun little mission and Kasumi herself is well written. Too bad that we can't have any real dialogue with her once the mission is over. Also it still feels like cheating to just give us one mission instead of the normal two-part structure we get in the basic game. [May 2010]- Pelit (Finland)
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A fun little mission and Kasumi herself is well written. Too bad that we can't have any real dialogue with her once the mission is over. Also it still feels like cheating to just give us one mission instead of the normal two-part structure we get in the basic game. [May 2010]- Pelit (Finland)
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Brian Fargo's new pet project turned out to be a cross-breed of Gears of War and God of War. Medieval co-op experience is somewhat nice snack between larger meals. The team has worked in haste, which can be seen in almost every aspect. There's a lot of potential, which has been sadly wasted. [Aug 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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A Japanese adaptation of the Gears of War franchise with voice commands. Besides the mechanical novelty, which would have been better executed with buttons, the game is just another regular shooter with some interesting boss fights. [Apr 2012]- Pelit (Finland)
Posted Apr 17, 2012 -
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A pretty and entertaining action adventure. Too bad it's targeted for casual gamers – it's too easy and/or short for anybody else. [July 2009]- Pelit (Finland)
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Captures the essence of WWE wrestling very well and the extensive editing options offer interesting possibilities. As a game, however, it's burdened by frustrating controls and the fact that most of the matches are too long and boring to be truly fun to play. [Dec 2009]- Pelit (Finland)
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Graphically amazing but sadly the content isn't on the same level as the looks. Character classes are boring, quests are repetitive and the game world isn’t very fascinating. Aion’s endgame might offer something for the dedicated PvP’er, but too bad the way there is mind-numbingly dull. [Nov 2010]- Pelit (Finland)
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A decent little strategic RPG. The combat system is good, but the battles tend to be too easy and repetitive. [Mar 2006]- Pelit (Finland)
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While it doesn't reach the heights of The Neverhood, Armikrog captures some of the magic in exploring an alien world and deciphering its mysteries. An enjoyable, if unpolished adventure. [Dec 2015]- Pelit (Finland)
Posted Jan 4, 2016 -
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A decent hockey game, but there are not that many improvements compared to the last year’s edition. AI has been improved and some little details have been tweaked, but lack of significant innovations is too obvious. [Nov 2010]- Pelit (Finland)
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A game that tries to be every major street driving game you can imagine. At the end of the day, Driver: Parallel Lines feels a bit dated and jaded. Some fun car chases and over-the-roof-top racing, though. And yes, good music. [Apr 2006]- Pelit (Finland)
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The new content is quite good, but it’s disappointing to see that the storytelling is still going nowhere. The great mystery and clever execution is clearly there, but at some point Destiny needs to start providing answers. [Jan 2015]- Pelit (Finland)
Posted Jan 21, 2015 -
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Compared to Aiden Pearce, T-Bone is a much more likeable protagonist. Unfortunately, Bad Blood doesn’t do nearly enough to fix and improve the problems with Watch Dogs’ gameplay. The fact that T-Bone basically plays like a re-skinned Aiden doesn’t help. [Jan 2015]- Pelit (Finland)
Posted Jan 21, 2015 -
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Legions of Ashworld is a decent Lords of Midnight -clone, which is quite rare. The strategy part works quite nicely, but the lore is a dullish affair. The world map holds too much exact information, so you end up spending a lot of time there. [Jan 2015]- Pelit (Finland)
Posted Jan 21, 2015 -
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An ambitious game about an important subject. Sadly, it gets a bit repetitive after a while. Please make an expanded sequel with more stuff to do and more ways to interact with other survivors! [Jan 2015]- Pelit (Finland)
Posted Jan 21, 2015 -
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A forced remake. The gaming scene is so over saturated with the match three genre, Galactrix feels old right off the bat. Even though very clichéd, the proven core elements still works. [Apr 2009]- Pelit (Finland)
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A mediocre tactical FPS that falls a little short on most categories. A more polished UI, better graphics and enemy AI would have done this game a world of good. [Aug. 05]- Pelit (Finland)
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Entertaining but much too short. The camera angles are awful and the action itself is a little too hectic. Duels, however, are nicely done. [July 05]- Pelit (Finland)
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Proves that the Wiimote really works and makes games more fun. This time Tony Hawk is all about the speed, not the tricks. [Jan 2007]- Pelit (Finland)
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A pretty and very entertaining 2D RTS slash bemani game. There's nothing quite like it, unless you count earlier Patapons. A bit repetitive, though. [May 2011]- Pelit (Finland)
Posted Oct 20, 2011 -
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A mishmash of simple text adventuring and lots of different minigames. Strangely, it kind of works, thanks largely to the interesting story. It's too easy and lacking in presentation, but a nice little space adventure nonetheless. [Aug 2012]- Pelit (Finland)
Posted Oct 13, 2012 -
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Skylanders: Giants is pretty much the same stuff as last year. The new giants are fun, but are not nearly powerful enough to justify their price tag. Still decent fun, just without the flair of freshness the original had. [Dec 2012]- Pelit (Finland)
Posted Nov 15, 2012 -
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One Piece: Burning Blood satisfies friends of the series, but probably leaves others cold. [Aug 2016]- Pelit (Finland)
Posted Sep 28, 2016 -
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A bit of an ambiguous case. On one hand it delivers pretty solid and fun rallying, but on the other hand it feels a bit disappointing because it could have been much better. Handling could have been improved to more extreme realism and the career mode could have been refined instead of dumbing it up. [Nov 2012]- Pelit (Finland)
Posted Nov 15, 2012 -
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Steel Armor: Blaze of War suffers from lack of decent UI and decent AI, but captures quite well the feeling of actually operating a tank. But Steel Beasts Pro does not lose any sleep over this. [Aug 2015]- Pelit (Finland)
Posted Sep 1, 2015 -
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Loses in almost every aspect to old Combat Mission 2. Having a campaign mode does not cure the general mediocrity and the irritating UI deficiencies. [Sept 2006]- Pelit (Finland)
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An outrageously corny and a massively extravagant shooter that delivers plenty of short-lived fun, but the severe repetition and absurd length of the game eat away at the spirit of the fast-paced shooter. [Jan 2008]- Pelit (Finland)
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Much too static and scripted and requires unearthly patience. What is the point in stalking if no one does anything without the stalker doing something first? [Dec 2005]- Pelit (Finland)
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Punch-Out!! shows how little games have really changed in a decade: Quick Time Events are still a trend. Luckily the game still has it old charm.- Pelit (Finland)
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An absolutely beautiful arcade racing game, but the inside doesn't do justice to its pretty shell. Although the career is repetitive the biggest game destroyer is pretty much the hideous AI, which is more from the Destructive Derby than from an enjoyable arcade title. [Nov 2014]- Pelit (Finland)
Posted Nov 15, 2014 -
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Pokémon Link puts more emphasis on fast reflexes than functional brain cells. Slightly more thought-provoking mechanics would have provided enjoyment longer. [June 2006]- Pelit (Finland)
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Has a huge amount of interesting wrestlers and game modes. Too bad the clunky and buggy fighting system is so clearly outdated. [Jan 2006]- Pelit (Finland)
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Human Resource Machine Does what a good puzzle game should: gives you a limited set of tools and tasks you with doing the seemingly impossible. However, the challenge may eventually prove too much for non-coders. The lack of a deeper story is disappointing as well, at least when compared to the wonderful Little Inferno. Still, if you enjoy programming puzzles, it's hard to go wrong with this game. [Jan 2016]- Pelit (Finland)
Posted Mar 3, 2016 -
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Technically, the large swarms of bugs are impressive, but otherwise the game looks dated and sounds weak. The fun comes mainly from the game's respect of its source material. The boss fights are incredibly tedious, though. [Dec 2005]- Pelit (Finland)
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F1 2013 is a pretty ambiguous package. On one hand it's the best lightweight F1 simulation ever, but on the other hand it feels like an another season update with overpriced DLC's and burden of current gen consoles. I think it really would benefit from updates like warmup laps and all the drama surrounding F1 circus. [Nov 2013]- Pelit (Finland)
Posted Mar 11, 2014 -
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A decent add-on, but lacks the drive that made the original game so good. The graphics are still great. [May 2006]- Pelit (Finland)
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An atmospheric thriller marred by a constant need for repetition. Gunplay feels a bit tacked on. [Dec 2005]- Pelit (Finland)
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A nice departure from the default dancing game format. The only track limit is your CD collection, although it does not work properly with every type of dance music. The way step arrows are shown is more annoying than the music problems. [Dec 2006]- Pelit (Finland)
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An easy and decent-enough rally game. There is nothing amazing, though. And PSP is not the best platform for semi-realistic racing. [Jan 2006]- Pelit (Finland)
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Same old GTA with an uninteresting plot and lame characters, but it is still pretty fun. The soundtrack is superb. [Apr 2007]- Pelit (Finland)
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Really needs one more difficulty level. Arcade is so easy that it gets boring really fast, at realistic planes feels too unstable to even aim straight. [Aug 2009]- Pelit (Finland)
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Völgarr the Viking is challenging, which is nice, but there are too few checkpoints. Repetition is never, ever fun. [Feb 2014]- Pelit (Finland)
Posted May 11, 2014 -
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Having a big wide open playing area is a nice addition in many ways but unfortunately in the current form the pros don’t outweight the cons. Having to find your own route doesn’t quite fit the series and the dreadful car navigation system doesn’t help either. Also having to drive back to the starting line to restart a race is a big flaw and the decission to replace Crash with boring Showtime is bizarre. Still the basis of the game is so strong that even with obvious flaws the game is still quite fun especially in multiplayer. [Jan 2008]- Pelit (Finland)
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A promising driving game with lots of good bits (nice graphics, interesting physics), yet it is let down by rugged controls and boring races. [Sept. 05]- Pelit (Finland)
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The latest GRID entry delivers decent and semi-realistic racing, but the game seems to suffer from lack of all-important polish. Monotonic career mode, blurred cockpits and pretty narrow race options (no rain?) are the biggest issues for me. [Aug 2014]- Pelit (Finland)
Posted Sep 3, 2014 -
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The card game takes one step forward and two steps backwards. Free deckbuilding is a big plus, but when you consider that the play modes from old Duels are cut completely and some of the card pool available is behind an IAP paywall, the new Duels doesn't compare well against other, cheaper, slicker and - quite frankly - more fun competition like Hearthstone. Duels is simple not on par with the competition. [Sept 2014]- Pelit (Finland)
Posted Sep 17, 2014 -
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A somewhat old-fashioned driving game with nice controls. Unfortunately, driving games today should offer something more innovative to really stand out. [Aug. 05]- Pelit (Finland)
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A repetitive action game with comic book heroes. The lack of variation and camera issues are its biggest problems. The game is at its best when playing with a friend. [Jan 2007]- Pelit (Finland)
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Better than its predecessor, but what the player gets is tedious and simplistic. Instead of a challenge, there is a three-unit real-time strategy without the strategy. The creature works rather well, though. [Oct 2005]- Pelit (Finland)
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A stylish homage to old video games. It's just not particularly fun to play. What could have been a great game ends up just okay. [Dec 2012]- Pelit (Finland)
Posted Dec 12, 2012 -
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Bone: Out from Boneville & The Great Cow Race are good fun even for beginners. The Great Cow Race is much better than the shaky first episode, being more non-linear, having tighter gameplay and expanding on the comic's story instead of just retelling it. [Jan 2007]- Pelit (Finland)
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An average action-adventure. One for the fans. [Aug. 05]- Pelit (Finland)
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Bone: Out from Boneville & The Great Cow Race are good fun even for beginners. The Great Cow Race is much better than the shaky first episode, being more non-linear, having tighter gameplay and expanding on the comic's story instead of just retelling it. [Jan 2007]- Pelit (Finland)
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Has a non-existent plot, camera issues and a whole bunch of assorted problems, but somehow it manages to rise above them. Perhaps it is because of the nice graphics and the non-stop action. [Jan 2006]- Pelit (Finland)
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A rather substandard and short add-on to a decent Diablo clone. Fans of the genre might like it but others should not bother. [Aug. 05]- Pelit (Finland)
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SSX Blur does not use the full potential of the Wii controls. I want to twist, shout, jump and run around the TV screen, not just tilt the wiimote a little bit. The game looks and sounds great. [Apr 2007]- Pelit (Finland)
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A quite decent FPS and certainly an improvement over the original. It's quite unoriginal, though, and the opening level is very dull, but it gets better after that. [June 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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Seems to have it all: funny characters, stylish graphics and superb production values. It's a shame, that it lacks the challenge and depth of other titles in the genre. Despite that, The Simpsons will certainly appeal to the younger players and make this a good gateway game. [Nov 2007]- Pelit (Finland)
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A run-of-the-mill shooter with nothing new to offer. It does not even do the old stuff well enough to rise above the ranks of mediocrity. [Oct 2006]- Pelit (Finland)
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I wish playing as a templar would have had a more direct difference on the gameplay, now Assassin's Creed Rogue just feels a bit rushed. The numerous bugs and a boring main character don't do the game any favors either. [Dec 2014]- Pelit (Finland)
Posted Dec 15, 2014 -
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A very light, but brilliantly designed adventure game. For experienced gamers it is too short and easy, but casual gamers will no doubt enjoy it very much. [Sept. 05]- Pelit (Finland)
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Takes the tactical combat of Starfleet Command and turns it into action - of which there is not enough. It is not a truly bad Trek product, but the frustrating difficulty level and clumsy controls make playing too much of a chore. [Feb 2007]- Pelit (Finland)
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The art is truly exquisite, but combining heavy themes with simplistic gameplay results in a somewhat disjointed experience. Tormentum is clearly a labor of love, you just have to be mindful of its flaws.- Pelit (Finland)
Posted May 13, 2015 -
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A thoroughly mediocre space combat game with a good storyline, decent graphics and bad sounds. Active wingmen and good spacecraft modification are a nice touch. [Oct 2007]- Pelit (Finland)
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Mario & Sonic are at it again, and once again the game series breaks its personal best. Although the lack of content is still an issue, this time all the events are planned carefully and the online multiplayer gives something for the lone sportsmen, who don't want to enjoy the newest Nintendolympics in the living room. I'd give this title a bronze medal for effort. [Aug 2016]- Pelit (Finland)
Posted Sep 28, 2016 -
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A decent horror FPS that is let down by its poor control scheme. The PC version looks a bit dated, but sound is used well throughout. [Nov 2005]- Pelit (Finland)
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Great fighting system, but game suffers from lackluster manuscript and voice acting. [Aug 2016]- Pelit (Finland)
Posted Sep 28, 2016 -
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Weird and funny. It suffers from clunky controls and PSP's small screen. The special missions are a nice addition, but overall thte game is too repetitive. [Aug 2006, p.53]- Pelit (Finland)