Pelit (Finland)'s Scores

  • Games
For 2,342 reviews, this publication has graded:
  • 81% higher than the average critic
  • 4% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 7 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 Guitar Hero
Lowest review score: 16 Legacy: Dark Shadows
Score distribution:
2342 game reviews
    • 55 Metascore
    • 70 Critic Score
    Iron Front – Liberation 1944 will be a new, evolving paint canvas for the multiplayer Arma-crowd. For other gamers it is mostly a confusing mess. [June 2012]
    • Pelit (Finland)
    • 61 Metascore
    • 70 Critic Score
    The Crew promises much, but fails to hit the goal. Horrible rubber-band AI, wobbly handling and outdated graphics eat away from the wonders of exploring the States. The multiplayer side feels overly hyped, other players are too often a rare sight.
    • Pelit (Finland)
    • 53 Metascore
    • 70 Critic Score
    A pretty average beat 'em up. There are some annoying control and camera issues. And the imperfects? Boring! [Nov 2005]
    • Pelit (Finland)
    • 69 Metascore
    • 70 Critic Score
    Yet another collection of separate ideas, which do not work together. The simplistic and far-too-easy gameplay is insulting. Maybe someone with actual gaming experience could make Black & White finally work? [June 2006]
    • Pelit (Finland)
    • 61 Metascore
    • 70 Critic Score
    An average and slightly dated shooter with an interesting background story. [May. 05]
    • Pelit (Finland)
    • 74 Metascore
    • 70 Critic Score
    Combining an ARPG template with typing-based combat is a brilliant idea. Unfortunately, Epistory is a bit too easy and simplistic to really pull it off. I can only hope for a sequel with more challenge, enemy types, skills and the like. [Aug 2016]
    • Pelit (Finland)
    • 76 Metascore
    • 70 Critic Score
    Aliens: Infestation's beginning is very strong and atmospheric, but unfortunately the same can't be said about the rest of the game. When xenomorphs neither scare nor challenge you, something has gone wrong. Permanent death in an adventure like this is a cool idea, though. [Nov 2011]
    • Pelit (Finland)
    • 62 Metascore
    • 70 Critic Score
    Makes both comic book and film fans happy. There are no problems with presentation, but after a million fights you are willing to give peace a chance. [Sept. 05]
    • Pelit (Finland)
    • 45 Metascore
    • 70 Critic Score
    The curse of this crusade is hurry, which can be seen in almost every aspect of the game. The historical premise is interesting and the fundamentals of the fighting system are in order, but there is no finishing touch. Glitches, frustrating level design, dumb AI and screwed up damage modelling are sure signs of unnecessary haste. With proper finishing this crusade would have triumphed. [Nov 2011]
    • Pelit (Finland)
    • 80 Metascore
    • 70 Critic Score
    Motion Plus tech demo lacks the depth of the real game. Non-gamers loves this though, and you can have a lot of fun with it, if your friends are stupid, drunk or both. [July 2009]
    • Pelit (Finland)
    • 70 Metascore
    • 70 Critic Score
    A decent snack size platformer boosted with simplistic puzzles. [Mar 2009]
    • Pelit (Finland)
    • 74 Metascore
    • 70 Critic Score
    A nice 50's space-alien-communist-paranoia theme and good audiovisuals, but the actual content fails to impress. The game has boring missions and repetitive gameplay with emphasis on the wrong things. [Sept. 05]
    • Pelit (Finland)
    • 67 Metascore
    • 70 Critic Score
    A deeply nostalgic trip for the fans. Even by today's standards this is not a bad RPG, but the lack of proper story and the constant fighting make it hard to recommend it to casual gamers. The PSP-version is definetely the best version of this game, thanks to the new, upgraded graphics. [Mar 2008]
    • Pelit (Finland)
    • 72 Metascore
    • 70 Critic Score
    It's clear that the developers didn't have enough time to properly finish the game. As it is now it's ugly and full of bugs and bad gameplay. A shame really, because with some proper polishing it could've been a really good platformer. [Jan 2010]
    • Pelit (Finland)
    • 69 Metascore
    • 70 Critic Score
    Nothing more than a bunch of minigames that suffer from an awkward camera system. [Dec 2005]
    • Pelit (Finland)
    • 64 Metascore
    • 70 Critic Score
    The last of legendary series and offers an ending that is truly epic. Epic fail. Redesign for the sake of redesign is stupid and lobotomizing is triple stupid. [Apr 2010]
    • Pelit (Finland)
    • 72 Metascore
    • 70 Critic Score
    Adds a great bunch of new songs to the On Tour experience. The game works as well as possible on a DS, but the mobile platform just cannot fake the feeling of playing a guitar. [Jan 2009]
    • Pelit (Finland)
    • 77 Metascore
    • 70 Critic Score
    Too complicated for an arcade sports game. Maybe it is the sports - perhaps it is just too alien for a European mind. [Mar. 05]
    • Pelit (Finland)
    • 70 Metascore
    • 70 Critic Score
    Qualifies fine and well as a Barbie for boys, but as an action game it is dull and mediocre, and sinks into the oblivion where it belongs. Pretty graphics, though. [May. 05]
    • Pelit (Finland)
    • 71 Metascore
    • 70 Critic Score
    Guitar Hero: On Tour tries its best to convert an uncovertible game. The music is good and the rhythm-based playing is fun enough, but the fails at creating the illusion of rocking out. [Sept 2008]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    Normally Free 2 Play games don't force you to buy the game first. Awful matchmaking, without dedicated servers GCI will sink without a trace. Or players. [March 2012]
    • Pelit (Finland)
    • 75 Metascore
    • 70 Critic Score
    Amazing Alex has a nice idea, but the levels are far too easy. Most of them can be completed without any thought whatsoever. Alex itself is one of the most annoying know-it-alls in recent memory and the game would be more enjoyable without his smug little face. [Sept 2012]
    • Pelit (Finland)
    • 54 Metascore
    • 70 Critic Score
    Strategic part is about as exiting as Excel, but that's what you get when you have no enemies and no fear of losing. The idea on turn-based combat is to create a system of many variables, not a turn based version of simplistic real time battle. The new XCOM got it wrong, too, so please copy the old masters, don't please the simpletons. [March 2013]
    • Pelit (Finland)
    • 54 Metascore
    • 70 Critic Score
    A prime example of a gamified action film from the eighties. The story is only an excuse for bloodshed and the game is far from unconventional. Yes, I've seen this before at least dozens of times, but then again, there's always room for some good old-fashioned pointless violence. [May 2013]
    • Pelit (Finland)
    • 58 Metascore
    • 70 Critic Score
    A pretty average beat 'em up. There are some annoying control and camera issues. And the imperfects? Boring! [Nov 2005]
    • Pelit (Finland)
    • 54 Metascore
    • 70 Critic Score
    Homefront: The Revolution shows great promise early on just to fall short with the execution. Clichéd story, repetitive gameplay, horrible AI and terrible optimization really kills it for me. Which is a shame, because at times I really enjoyed the game. 6-12 months on the drawing board would have made huge difference. [June/July 2016]
    • Pelit (Finland)
    • 38 Metascore
    • 70 Critic Score
    The Mummy: Tomb of the Dragon Emperor is a suprisingly good looking actionadventure. Too bad the controls are odd and clunky - a PS2 is not a Wii. It's also over too quickly. [Sept 2008]
    • Pelit (Finland)
    • 60 Metascore
    • 70 Critic Score
    NHL 15 lacks all the game modes. It is just an engine update for the coming seasons. [Oct 2014]
    • Pelit (Finland)
    • 66 Metascore
    • 70 Critic Score
    Lightning Returns shows us a flashy new wardrobe but looks still rule over personality. Sadly Lightnings chance of clothes does nothing for the lack of her personality. Overall it is enjoyable, but messy story and flimsy characters don't do it any favours. [March 2014]
    • Pelit (Finland)
    • 68 Metascore
    • 70 Critic Score
    Nothing more than a bunch of minigames that suffer from an awkward camera system. [Dec 2005]
    • Pelit (Finland)
    • 62 Metascore
    • 70 Critic Score
    Planetary Annihilation looks and feels underwhelming. Interplanetary combat might seem fun on paper, but gameplay-wise it's an absolute chore. And that's just it, Planetary Annihilation is missing all the FUN which was present on Supreme Commander - a much better successor to Total Annihilation. [Oct 2014]
    • Pelit (Finland)
    • 61 Metascore
    • 70 Critic Score
    Apart from the three player co-op, there's not much to recommend about War in the North. Fighting the same enemies over and over again gets old fast, especially as they take way too much damage for the combat to feel satisfying. [Dec 2011]
    • Pelit (Finland)
    • 74 Metascore
    • 70 Critic Score
    The PS2 conversion of the puzzlish war game tries its best, but the game is just too big to conveniently fit inside a console. [July 05]
    • Pelit (Finland)
    • 59 Metascore
    • 70 Critic Score
    The game gets an A for effort, but unfortunately the same can't be said of the core gameplay mechanics, which are dull and repetitive. The storyline is engaging, but other than that there's not much to write home about. [Aug 2014]
    • Pelit (Finland)
    • 64 Metascore
    • 70 Critic Score
    Makes both comic book and film fans happy. There are no problems with presentation, but after a million fights you are willing to give peace a chance. [Sept. 05]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    Takes a perfectly good game and spoils it with bad wiimote controls. The game is simply too fast for complicated wiimote-antics. Buy the GameCube-version, it's way better and works just fine on Wii. [Apr 2009]
    • Pelit (Finland)
    • 61 Metascore
    • 70 Critic Score
    Offers plenty of variety including army drills, beauty treatments and ghost busting. Still, the game lacks in depth and is quite forgettable once the novelty factor wears off. [Jan 2006]
    • Pelit (Finland)
    • 54 Metascore
    • 70 Critic Score
    Fret Nice's downfall is that it forces the player to repeat the same few levels far too many times. The game does have some fresh ideas and its art style is very charming, but the cons nevertheless outweigh the pros. Also, the guitar controls are horrible. [May 2010]
    • Pelit (Finland)
    • 67 Metascore
    • 70 Critic Score
    Harry Potter and the Order of the Phoenix presents a nice and flexible engine that produces a beautiful sandbox-ish Hogwarts. However, the trite and mundane missions and general flaws turn a potentially entertaining game into average licence fodder. [Aug 2007]
    • Pelit (Finland)
    • 68 Metascore
    • 70 Critic Score
    What could've been a good sequel to a great RPG is shot down by several shortcomings including (but not limited to) out-of-date graphics, numerous flaws in the storytelling department and a dull and lifeless world. While Dawn works as a nostalgia trip for Symphonia fans, it just doesn't have much to offer to other players. [Jan 2010]
    • Pelit (Finland)
    • 70 Metascore
    • 70 Critic Score
    Tom Clancy’s Hawx has the looks but is also as shallow as flight combat games come. For some people the lack of realism is a complete turn-off, but for those who can simply take it for what it is – a shoot ’em up – it’s actually good fun. [Apr 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    An interesting combination of ancient mythology and modern scifi-stories, but ultimately it's chunky and tedious gameplay prevents it from becoming a significant represententative of the scifi-action-rpg-subgenre already dominated by Mass Effect. Which is a pity, for there was massive potential here. [Sept 2008]
    • Pelit (Finland)
    • 61 Metascore
    • 70 Critic Score
    Evoland is a frustrating affair. Its premise is great and it has potential to spare, but instead of an inspired retro journey all you get is a combination of lazy jokes, bland Zelda-esque gameplay and numbingly tedious JRPG battles. [June 2013]
    • Pelit (Finland)
    • 69 Metascore
    • 70 Critic Score
    Simplified flying is not even remotely as grabbing as tank battles. [Dec 2013]
    • Pelit (Finland)
    • 68 Metascore
    • 70 Critic Score
    Technically Avencast got everything right: fighting is fun, interface is functional and the game has beautiful graphics; especially the spell effects are great. But the game itself is too simple, it’s almost completely hack’n slash. The action gets repetitive pretty fast, storyline is horrible collection of clichees and most of the spells are unnecessary. Still, if you’re a huge Diablo, Nox, Sacred, etc. fan, you might find Avencast attractive. [Jan 2008]
    • Pelit (Finland)
    • 63 Metascore
    • 70 Critic Score
    If you ever played an fps game, you've seen almost everything that Fuse offers. Co-op for four players is a nice idea and in theory the futuristic weaponry offers you four different ways to play the game. Unfortunately the dull level design, generic enemies and the basic setting that has been seen at least thousand times make sure, that this summer shooter is quickly forgotten. [Aug 2013]
    • Pelit (Finland)
    • 69 Metascore
    • 70 Critic Score
    There are some nice, although half-baked ideas, but overall the game is boring and mediocre, and has many design flaws. And it does not even look that good. [July 05]
    • Pelit (Finland)
    • 71 Metascore
    • 70 Critic Score
    Suffers from the official license. The whole street racing culture just doesn't fit into official closed races, the feel is simply gone. There is no traffic, no cops, no free feeling of open road. There are also way, way too few tracks to choose from. The tuning, though quite fun, suffers from the same lack of variety. [Nov 2007]
    • Pelit (Finland)
    • 60 Metascore
    • 70 Critic Score
    Defiance is essentially a single player shooter, that has been retrofitted to an MMOFPS. The multiplayer component doesn't really add anything to the game, if you don't count some random back-up crews as such. [Aug 2013]
    • Pelit (Finland)
    • 52 Metascore
    • 70 Critic Score
    Hammer & Sickle should have been a great game, after all it is basically just a mod for the brilliant Silent Storm. Somehow everything has gone wrong. The difficulty level is insane, the constantly progressing time completely screws up the gameplay and technically it is worse than its smooth predecessor. [April 2006]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    "Warrior Within" plus a few new levels. It looks cool, but playability is not the same it used to be. [Feb 2006]
    • Pelit (Finland)
    • 74 Metascore
    • 70 Critic Score
    Too linear and short, but it has a nice atmosphere to it and many enjoyable missions. Poor graphics and moronic companions detract from the experience, though. [Jan. 05]
    • Pelit (Finland)
    • 78 Metascore
    • 70 Critic Score
    Fun for a while, but two measly levels is just too little, too late. Especially for a game that's practically made for DLC campaigns. Also the difficulty level is ramped up a bit too much on expert. Yes, expert should be hard, but Crash Course just makes things frustrating whereas the balance between dying a lot and having fun was spot on in the original game. [Nov 2010]
    • Pelit (Finland)
    • 64 Metascore
    • 70 Critic Score
    The latest offering in the Ratchet & Clank series fails to innovate, instead opting to blend overused formulas that other games have done better. The current road for the series seems bleaker with every passing installment. [Jan 2013]
    • Pelit (Finland)
    • 45 Metascore
    • 70 Critic Score
    When you clone something, it should at least be better than original. [Feb 2008]
    • Pelit (Finland)
    • 63 Metascore
    • 70 Critic Score
    Tries to be fast and furious but ends up slow and boring. There is very little single player content and the multiplayer modes just are not fun enough. [Apr 2006]
    • Pelit (Finland)
    • 68 Metascore
    • 70 Critic Score
    Star Wars Pinball is a classic game, based on the George Lucas' Universe. The table Design is inspired and everything works fine, but the annoying bug with the wifi connection must be addressed as soon as possible.
    • 57 Metascore
    • 70 Critic Score
    A decent minigame collection with no proper multiplayer elements. The characters are quite dull, also. [Apr 2012]
    • Pelit (Finland)
    • 59 Metascore
    • 70 Critic Score
    From Ashes offers interesting new lore for the fans, but little anything else. The only new mission is very short shooter, which hardly justifies the price. The new squadmate does have a lot of things to say during the gameplay, if you carry him with you to every mission. Still, From ashes is only worth getting if you really want to see everything Mass Effect universe has to offer. [Apr 2012]
    • Pelit (Finland)
    • 55 Metascore
    • 70 Critic Score
    The Lord of the Rings: Conquest has some good movielike moments but overall suffers from a boring and difficult single player mode and lousy controls on the PC. The multiplayer is decent enough if you're into epic but rather simple fantasy action. [Feb 2009]
    • Pelit (Finland)
    • 68 Metascore
    • 70 Critic Score
    Looks great, but plays in a way that proves that iPad is not an action games device. [Apr 2012]
    • Pelit (Finland)
    • 53 Metascore
    • 70 Critic Score
    Although the art of sniping has transformed into a game quite nicely, the other aspects don't compliment the fine mechanics of long distance shooting. Superhuman AI is the biggest issue, because green-dressed soldiers with x-ray vision mixed in green jungle make it almost impossible to stay alive. [June 2011]
    • Pelit (Finland)
    • 68 Metascore
    • 70 Critic Score
    Nothing more than a bunch of minigames that suffer from an awkward camera system. [Dec 2005]
    • Pelit (Finland)
    • 67 Metascore
    • 70 Critic Score
    Some aspects of gameplay are a little rough around the edges. A good choice for beginners, though. [May 05]
    • Pelit (Finland)
    • 69 Metascore
    • 70 Critic Score
    After the multiplayer was dropped and the visuals toned down the Wii controls were the most interesting thing in the game. The controls do work but are not spectacular. [Jan 2007]
    • Pelit (Finland)
    • 79 Metascore
    • 70 Critic Score
    Relies too much on its gameplay (taken from Age of Empires and made obsolete by the Total War games). There are fresh ideas in the multiplayer mode, though, such as shared war plans. [July 05]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    Afro Samurai plays it too cool. The game looks and sounds great, but everything is far, far too easy. Gameplay is just a one-button-smash and it’s practically impossible to actually die. It’s a shame, since the weird feudal Japan meets cyberpunk world is and interestingly funky place. [Apr 2009]
    • Pelit (Finland)
    • 73 Metascore
    • 70 Critic Score
    This episodic action adventure has a solid foundation, although there should be something more in the coming episodes to back it up. The premise is promising, just some fine tuning and the product hits right on the mark. [Dec 2015]
    • Pelit (Finland)
    • 66 Metascore
    • 70 Critic Score
    One of the best light gun games ever made. High-intensity zombie blasting is still decent fun and the cheesy dialogue is better than ever. Still, for two very short retro games, one must have the genre close at heart to make the asking price worth it. Also, the first HOTD should have been included no matter how dated it might look. [May 2008]
    • Pelit (Finland)
    • 70 Metascore
    • 70 Critic Score
    The stylish visuals and the sound design are undeniably cool, but at its core the game is just a straight-forward lightgun shooter without a lightgun. [Aug. 05]
    • Pelit (Finland)
    • 58 Metascore
    • 70 Critic Score
    It's short, predictable and way too similar to Amnesia: the Dark Descent. Still, more Amnesia is never a bad thing and the changing layout of the manor is a neat idea. Shame it isn't used that much. [Feb 2015]
    • Pelit (Finland)
    • 56 Metascore
    • 70 Critic Score
    French indie developer tries to engage adult audience with this RPG. Too bad the world is generic and script is dull as a wooden blade. If you show a few tits and curse like a sailor, that don't translate to a game for adults. On top of that the game mechanics are dull and repetitive. You don't challenge Witcher with this kind of setup. [June 2014]
    • Pelit (Finland)
    • 79 Metascore
    • 70 Critic Score
    Final Fantasy XIII-2 doesn't really improve on its predecessor. The story is weaker, the side quests are half-arsed and the monster catching has no noticeable effect on combat. A completely unnecessary sequel. [Feb 2012]
    • Pelit (Finland)
    • 62 Metascore
    • 70 Critic Score
    The beginning of the game is very promising. Graphics are great and athmosphere is high. Unfortunately game mechanics are very straight forward and everything has been seen before. If that's not bad enough, the AI is just stupid. [Jan 2008]
    • Pelit (Finland)
    • 86 Metascore
    • 69 Critic Score
    A defining moment for iOS platforming games. The virtual controls have never before felt this responsive. One could expect nothing less from the creator of Cave Story. [June 2014]
    • Pelit (Finland)
    • 64 Metascore
    • 69 Critic Score
    Mario and his friends take on yet another sports game. This time the game revolves around basketball, ice hockey, dodge ball and volley ball. The selection is slim, but only half of the package work as it should. Still it's been sold for a full price. [May 2011]
    • Pelit (Finland)
    • 38 Metascore
    • 69 Critic Score
    Soul Calibur: Lost Swords is a crappy free-2-play version of a great beat-em up game. [June 2014]
    • Pelit (Finland)
    • 76 Metascore
    • 69 Critic Score
    Much too static and scripted and requires unearthly patience. What is the point in stalking if no one does anything without the stalker doing something first? [Dec 2005]
    • Pelit (Finland)
    • tbd Metascore
    • 69 Critic Score
    Eterium is a lovingly made tribute to Wing Commander. The combat itself is kind of fun fast paced action, but the audiovisual side is mostly so bad that it really detracts from the experience – and I still think that the original Wing Commander looks kind of nice. [Apr 2016]
    • Pelit (Finland)
    • 43 Metascore
    • 69 Critic Score
    Star Trek isn't as bad as they say, although the game has more than it's share of problems. The story is nice, but the game itself is filled with stupidities. For a duo of trekkies this game offers ADHD thrill ride for a weekend. If Star Trek doesn't get your juices flowing, you better steer clear. [June 2013[
    • Pelit (Finland)
    • 60 Metascore
    • 69 Critic Score
    Beneath the Ashes is short, but well paced mini-larathon which offers nothing really new. Lara’s Shadow is a little bit interesting case, but messing with deadly blue liquid is really frustrating. There are also annoying level re-runs, but generally both adventures offers sturdy but brief Tomb Raider experience. [May 2009]
    • Pelit (Finland)
    • 66 Metascore
    • 69 Critic Score
    Need for Speed’s decent feel of driving and nice tuning options don’t amount to much when coupled with harsh rubber banding, boring environments and a terrible forced story mode. [Dec 2015]
    • Pelit (Finland)
    • 67 Metascore
    • 69 Critic Score
    Sebastien Loeb Rally EVO shows that it could be potential contender to throne ruled by Dirt Rally. It's a shame that its audiovisual presentation leaves much to be desired and steering lag combined to horrible FFB nearly destroys the driving enjoyment. Also, the performance on PS4 is pretty horrid. [March 2016]
    • Pelit (Finland)
    • 61 Metascore
    • 68 Critic Score
    TMNT seems to have been rushed out to support the movie’s release. The result is an uninspired action game with a shattered plot line and boring fights. The acrobatic sections have their moments, and the co-operation of the turtles holds some promise. [Apr 2007]
    • Pelit (Finland)
    • 63 Metascore
    • 68 Critic Score
    This game isn't a Thriller. It's actually much closer to Bad. The motion controls aren't as Smooth as Criminal and the low difficulty level makes me stop before I get enough. The way this game makes me feel is somewhat mixed, because The Experience is occasionally fun replacement for aerobic. If a game made from the King of Pop generates to an muscle exercise, does it do justice for the memory of a legend? [May 2011]
    • Pelit (Finland)
    • 62 Metascore
    • 68 Critic Score
    A straight port from PSP-version. Compared to previous PS2 games, controls are cluncky and graphics are very rough. Story is still quite funny, but everything else has been seen before. Size matters, but the bigger is not better. [Apr 2008]
    • Pelit (Finland)
    • 58 Metascore
    • 68 Critic Score
    A legend that should have stayed untold. [Feb 2007]
    • Pelit (Finland)
    • 45 Metascore
    • 68 Critic Score
    I dared to hope, but was given a game so dull and average, that is an actual achievement itself. [March 2013]
    • Pelit (Finland)
    • 79 Metascore
    • 68 Critic Score
    Finally, decent use for a classic controller. There is really nothing new, but everything works smoothly just like a train's toilet. Galaxies is also the most deepest and richest Geometry Wars experience made so far. [Mar 2008]
    • Pelit (Finland)
    • 65 Metascore
    • 68 Critic Score
    WRC 5 leaves a really mixed taste. Deep down it is quite enjoyable arcade racing, but as a whole it feels really rushed and made with a tight budget. Especially annoying is that Neste Oil Rally is still pretty far away from the real thing. And please, forget the last-gen consoles on the next game and put full effort on current devices. [Nov 2015]
    • Pelit (Finland)
    • 54 Metascore
    • 68 Critic Score
    This sure ain't no Max Payne or Doom. The first Iranian commercial game is a noble effort in the field of FPS games, but it unfortunately falls short in almost every aspect. The best way to describe the game is mediocre. [June/July 2016]
    • Pelit (Finland)
    • 66 Metascore
    • 68 Critic Score
    The second season of Kinect Sports doesn't really offer anything original or inspired, it's just a collection of sports mini-games. Some of them are mildly entertaining (Golf), while others are over-simplified and boring (Tennis). All in all, Season Two is an extremely casual gaming experience that offers neither fresh ideas nor precise motion control. [Dec 2011]
    • Pelit (Finland)
    • 66 Metascore
    • 68 Critic Score
    A disappointing console cenversion for a fairly entertaining real-time strategy. The otherwise decent multiplatformer is gimped by massive framerate issues and technical problems. [May 2008]
    • Pelit (Finland)
    • 73 Metascore
    • 68 Critic Score
    The well-designed toys are the highlight of Disney’s Skylanders clone. As a children’s game the new Disney Infinity falls short when viewed from a Nordic cultural perspective. Here, Marvel doesn’t really hold a status as a major cultural icon among 7 year olds. [Dec 2014]
    • Pelit (Finland)
    • 70 Metascore
    • 68 Critic Score
    Beyond: Two Souls is a seriously flawed experiment in interactive storytelling. Is there a game to be found? This reviewer is still looking. [Oct 2013]
    • Pelit (Finland)
    • 66 Metascore
    • 68 Critic Score
    Beneath the Ashes is short, but well paced mini-larathon which offers nothing really new. Lara’s Shadow is a little bit interesting case, but messing with deadly blue liquid is really frustrating. There are also annoying level re-runs, but generally both adventures offers sturdy but brief Tomb Raider experience. [May 2009]
    • Pelit (Finland)
    • 72 Metascore
    • 68 Critic Score
    Haunted Hollow is too simple a strategy game to last longer than a just couple of games. The in-app purchase part is poorly designed, there is nothing I would need or want to buy. [June 2013]
    • Pelit (Finland)
    • 50 Metascore
    • 68 Critic Score
    A decent enough action-adventure in the vein of GTA and Crackdown. Spider-Man's web-slinging abilities are depicted very well. Go for the Xbox 360 version, the rest are not worth your time. [June 2007]
    • Pelit (Finland)
    • 69 Metascore
    • 68 Critic Score
    Star Fox Zero suffers from ambition without a cause. A fun, light space shooter has been crippled by a horrible implementation of gamepad controls. [May 2016]
    • Pelit (Finland)
    • 73 Metascore
    • 68 Critic Score
    The controls work well but otherwise the single player game is a waste of time. The multiplayer part of the game is decent however. It's very old fashioned but the Wiimote controls make it seem fresh for a while. Multiplayer games are large and mostly free of lag. Too bad there's no voice communication. [Apr 2008]
    • Pelit (Finland)

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