PCGamesN's Scores

  • Games
For 638 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 638
655 game reviews
    • 79 Metascore
    • 90 Critic Score
    A nostalgic '90s throwback that's challenging, funny, cleverly designed, and shockingly attractive both despite and because of its ancient engine, which enables gigantic levels packed with detail.
    • 79 Metascore
    • 80 Critic Score
    The Division’s astonishing complexity makes it appear to be one of Ubisoft’s most ambitious games to date. But that’s actually smoke and mirrors, because the key components are remarkably simple. Underneath it all, this is a classic Ubisoft open-world game, bolstered by fantastic co-op and PvP support, and marred by RPG percentages that are as intrusive as they are ineffective. Approach it with the view to completing the campaign and sightseeing New York with friends and you’ll have a blast. But this isn’t a world you’ll be living in for years to come.
    • 79 Metascore
    • 60 Critic Score
    Elden Ring Nightreign shoots for the stars with a clean retrofit of familiar assets into a roguelike format, but it’s dragged back down to earth with repetitive encounters, overtuned bosses, and lacklustre meta-progression. Random chance and an urgent pace rewards blind haste over careful buildcraft, but I'm confident its biggest issues can still be fixed.
    • 79 Metascore
    • 80 Critic Score
    Duck Detective: The Secret Salami is a short but very sweet adventure that works your brain and warms your soul.
    • 79 Metascore
    • 90 Critic Score
    What Routine lacks in quantity, it makes up for in staggering quality. It’s cassette futurism at its most tactile, with an aesthetic direction that’s only matched by the novelty of its CAT tool. Lunar Software raises the bar in sound design to deliver a singular experience for sci-fi horror fans.
    • 79 Metascore
    • 70 Critic Score
    Rules maintains the series' dual coming-of-age narrative, but often undermines its central pillar of choice.
    • 79 Metascore
    • 90 Critic Score
    Pacific Drive offers a road trip like no other, boasting immaculate sound design and a classic '90s conspiracy delivered through a compact survival-crafting roguelike loop.
    • 79 Metascore
    • 80 Critic Score
    While its stark simplicity might feel cold or even cruel at first, Mode 7 have in fact boiled the Synapse formula down to something perhaps more beautiful, burning away its impurities to leave hard diamond.
    • 79 Metascore
    • 80 Critic Score
    Wo Long: Fallen Dynasty is a thoroughly enjoyable Soulslike with intensely fun combat mechanics, slightly marred by jarring difficulty spikes and by-the-numbers music and sound.
    • 79 Metascore
    • 60 Critic Score
    Gorgeous to look at but quite shallow and full of bugs, F1 Manager 2022 needs to improve on the realism and accuracies before it can achieve pole position.
    • 79 Metascore
    • Critic Score
    I’m not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II. It’s blessed with the detail of Wargame, the interesting terrain of Company of Heroes and the iconic style of its space-based predecessors. Diverse, distinct units; a genuinely compelling sci-fi story of mythic proportions; and absolutely the best sound design in the genre work toward making it a stand out RTS.
    • 79 Metascore
    • 70 Critic Score
    Unfortunately, Heat Signature’s structure lets it down somewhat. It becomes a repetitive grind, broken up by the occasional amazing moment. The procedural generation makes it feel special, randomly creating an environment for these unique anecdotes, but it is a double-edged sword as there are a multitude of uneventful missions in-between. Still, it all feels worth it for those moments when there are a few seconds left on the clock and you are forced to take desperate action.
    • 79 Metascore
    • 80 Critic Score
    The Dead Rising remaster fixes every small problem from the original, in turn allowing the spirit of Capcom's open-world to exist more freely. That increased polish however robs Dead Rising of some of its crucial character.
    • 79 Metascore
    • 60 Critic Score
    More time capsule than game, stirring sentimental wonderment and bad memories in equal measure.
    • 79 Metascore
    • 60 Critic Score
    Whether or not you’re a fan of Suikoden II, Eiyuden Chronicle: Hundred Heroes is just about worth your time. Unfortunately, almost every high point in Nowa's adventure is met with a painful low, making for a disjointed experience bursting with forgettable minigames and characters.
    • 79 Metascore
    • 60 Critic Score
    While Overwatch 2 adds a host of heroes and features to Blizzard’s iconic FPS game, its PvP feels more like a simple content update than a full blown sequel.
    • 79 Metascore
    • 70 Critic Score
    Firaxis combats the inherent bloat of the 4X genre with partial success. All of the big new ideas in Civilization 7 work well and it's tighter and more engaging than any of its predecessors. Nevertheless, your sense of connection still begins to wane by the midgame.
    • 79 Metascore
    • 80 Critic Score
    Battle for Azeroth is a solid follow-up to Legion that'll keep fans happy - if only for the new continents, War mode, and dungeons. Time will tell if the rest of the features will give the expansion the shelf life it needs.
    • 79 Metascore
    • 70 Critic Score
    Civ VI is undoubtedly a better game with the addition of Rise and Fall - especially when you are struggling to hold everything together through a Dark Age. However, I do not think this expansion brings it to a place where all of its core ideas have really gelled yet.
    • 78 Metascore
    • 80 Critic Score
    With a gorgeous graphical overhaul and smoother gameplay, Hangar 13 delivers what a remake should. Just don't expect as much content as a modern open-world game.
    • 78 Metascore
    • 90 Critic Score
    Chapter Two was worth the two year wait. It’s comfortingly traditional if you pine for the old days, but not laden down with overly elaborate multi-layered puzzles that’ll keep you bashing your head against the wall for hours.
    • 78 Metascore
    • 90 Critic Score
    In BattleTech, the persistence between battles lets you weave a whole new plot through the game, one filled with characters and stakes that are wholly your own.
    • 78 Metascore
    • 80 Critic Score
    Still recognisably Borderlands, but the sense of place and improvisation elevates Tiny Tina’s Wonderlands beyond expectations. The overworld map feels tacked-on, but Gearbox commits to the bit in every other aspect.
    • 78 Metascore
    • 90 Critic Score
    Calling Stellaris Europa Universalis in space is probably reductive, but it was the first thing I did in this review not because they are almost exactly alike, but because, when I put away my empires and get on with my day, the stories that have played out in these digital worlds embed themselves in my brain, and I so desperately want to tell people about them. Both games tickle the part of my brain that wants every battle to have some greater context, every move I make to be part of a larger narrative. Stellaris manages to do this without history to lean on, though, and does so with aplomb.
    • 78 Metascore
    • 80 Critic Score
    Total War: Rome 2 is five years old but Rise of the Republic acts as an anti-ageing cream, bolstering it with a new campaign and features that means it can keep up with Total War: Warhammer 2.
    • 78 Metascore
    • 70 Critic Score
    WWE 2K24 is a fitting tribute to the legacy of the wrestlers that came before, the talented Superstars that now thrill millions worldwide, and the future of sports entertainment in videogames, even if there is still room for improvement in the presentation and some of its game modes.
    • 78 Metascore
    • 80 Critic Score
    It is with this finale that it’s clear that - despite so many similarities - this has been a very different season from the first. With Lee we had one goal: keep Clem safe. And whatever we did, as Lee, the end was pretty much a forgone conclusion. Not so, here.
    • 78 Metascore
    • 50 Critic Score
    A game with unapologetically singular focus, its distillation of deeper MMOs' elements nevertheless results in an experience that all too often feels barren.
    • 78 Metascore
    • 80 Critic Score
    Metro Awakening is a wholly new and unique Metro game that nails its predecessors' atmosphere, narrative elements, and tense combat. It's one of the strongest VR games out there, and I'd go so far as to say it's the optimal way to experience the Metro universe in videogame form, even if performance woes and bugs hold it back on Meta Quest 3.
    • 78 Metascore
    • 60 Critic Score
    Bandai Namco's latest falls disappointingly short outside of the thrills and spills of its excellent battle system, but your mileage may vary depending on your fondness for anime.
    • 78 Metascore
    • 70 Critic Score
    Insurgency: Sandstorm is a solid shooter that offers the series’ best intense, tactical thrills, but can’t help but feel behind the times in both theme and looks.
    • 78 Metascore
    • 70 Critic Score
    The System Shock remake is the best way to play the PC classic, making it an enjoyable first-person experience for the modern age. However, it still clings to some somewhat outdated mechanics that will frustrate newcomers.
    • 78 Metascore
    • 80 Critic Score
    No surprises here. Survivor doubles down on Fallen Order, deepening the Jedi power fantasy and expanding on its predecessor in every way, though all its choice and freedom does limit both the story and, to a degree, the combat.
    • 78 Metascore
    • 80 Critic Score
    Assassin’s Creed Nexus is an outstanding VR game that shows AAA developers how to bring their properties into a new platform the right way. Some minor buggy moments aside, Nexus is deserving of praise for the way it has stayed faithful and only added to the long-lasting legacy of the Assassin’s Creed franchise.
    • 78 Metascore
    • 70 Critic Score
    Easy to master and a campaign full of action movie-worthy missions but the game is let down by frustrating checkpointing and simplistic combat.
    • 78 Metascore
    • 70 Critic Score
    Fast-paced, frenetic, and full of fur, Gori: Cuddly Carnage is one of the best hack-and-slash games around. Its highly-saturated, no-nonsense approach to fun is a fantastic execution for the genre.
    • 78 Metascore
    • 70 Critic Score
    Guardians of the Galaxy mostly nails the quirky tone and characters that Marvel fans will be hoping for. Otherwise strong presentation is marred by a few too many visual glitches, but if you can tolerate these and some repetitive combat, it's worth a look.
    • 78 Metascore
    • 70 Critic Score
    A scrappy, unpolished stealth shooter that nevertheless snipes at the heartstrings through its slapstick thirst for gory kills and open-ended maps.
    • 78 Metascore
    • 90 Critic Score
    A sprawling, varied, endlessly fun open-world game, and a glimmer of hope for the extreme sports genre.
    • 78 Metascore
    • 80 Critic Score
    Banishers: Ghosts of New Eden is a hauntingly beautiful tale of two lovers embarking on a treacherous journey that tests their relationship through tragedy. With a world and combat that emulate the God of War reboot, and side quests similar to The Witcher 3, this is one of 2024's early must-plays, even if its moral decisions are restrictive.
    • 78 Metascore
    • 40 Critic Score
    Eriksholm: The Stolen Dream wants to spin a grand Dickensian tale centered on the familial bond of a street urchin and her brother, but this ambition is betrayed by its lack of emotional stakes. And while its stealth puzzles can be intriguing and challenging at times, thanks to the ability to swap among multiple characters, these largely fail to deviate from the genre's long-held conventions.
    • 78 Metascore
    • 60 Critic Score
    Warhammer 40k: Rogue Trader’s adventure across the dangerous Koronus Expanse is full of fun sci-fi lore and companions, but it’s buried beneath wonky balancing, tedious spaceship battles, and quest-breaking bugs. Perhaps after numerous patches, Rogue Trader will one day become a strong addition to the CRPG genre.
    • 78 Metascore
    • 70 Critic Score
    Limbic has turned down its opportunity for revolución in favour of reinforcing the rule of El Presidente - a safe pair of hands for colourful city-building and wry commentary on the abuse of democracy.
    • 78 Metascore
    • 90 Critic Score
    Amid the Ruins feels like the peak of the pint-sized survivor’s development. After the brutal trauma of the previous episode, we get to decide, or at least influence, what she will be like in the finale and how she’s been transformed by the events of this second season. Every moment is a struggle between Darwinism and kindness.
    • 78 Metascore
    • 70 Critic Score
    Wargame: Red Dragon is more of the same excellent, very serious strategy that experienced players have come to expect. If you’ve exhausted AirLand Battle and still want more, it would be silly to ignore Red Dragon. But if you’re looking for an entry point into the series, then this is not it. Pick up AirLand Battle instead. It’s still one of the best modern RTS titles you could have the good fortune to play.
    • 78 Metascore
    • 60 Critic Score
    The Operator borrows a bunch of strong puzzle concepts and uses them to good and imaginative effect, but it throws in a few dud sections and its well-paced thriller story is sadly lacking in depth.
    • 78 Metascore
    • 50 Critic Score
    Hell is Us starts strong, but quickly falls into a tedious loop of collection and delivery, with an uninspiring combat system and a story that loses its initial promise. The superb place-setting and unnerving tone can’t save this action RPG from stumbling across the finish line.
    • 78 Metascore
    • 80 Critic Score
    Its failures prevent Far Cry 5 from being a classic, but its successes mean it has plenty to keep you embroiled in its reactive world.
    • 78 Metascore
    • 80 Critic Score
    Per Aspera explores the cost of humans' need to conquer, all through the mind of an AI. A smart, sprawling city builder that requires a lot of patience and blurs the line between duty and morality.
    • 78 Metascore
    • 90 Critic Score
    Easily better than Snowrunner or Expeditions, Roadcraft is one of 2025’s best, and a convincing argument that even the most esoteric subject matter can be translated into compelling videogames.
    • 78 Metascore
    • 70 Critic Score
    PvP still needs work, and the story is once again more style than substance. However, abundant content elsewhere - including new PvE challenges and a build system with actual depth - means Shadowkeep does what it needs to.
    • 78 Metascore
    • 70 Critic Score
    Rivals puts a spin on its predecessor’s formula, but doesn’t really improve on it. For the yet to be initiated, the original is simply bolder, represents a more unique take on the 4X genre, and is thus the one to pick up. The ability to choose how to take on the Sorcerer King, directly or indirectly, is still a welcome addition though. Indeed, I wish it could be added to the original game as a mode or optional victory path. With that not happening, the standalone is the only way to get that extra choice and experience the apocalyptic war from a different perspective.
    • 78 Metascore
    • 80 Critic Score
    Though slightly overshadowed by the depth of the accompanying free update, Fates Divided's new factions and late-game start positions are the ideal way to experience it.
    • 77 Metascore
    • 70 Critic Score
    If you’ve been away from the F1 series for a year or longer, or just want the definitive F1 game from this hardware generation, F1 2013 is an easy pick. It is the best this series has ever been in all the ways that count, and historical cars and tracks are a wonderful bonus.
    • 77 Metascore
    • 70 Critic Score
    After quite a bit of meandering, Life is Strange offers revelations, along with dialogue that isn’t trying to ape how a teenager might sound. Or maybe the awkwardness is just drowned out by Chloe and Max’s sincerity. And, in the tradition of all good TV pilots - it owes as much to TV and cinema as it does to other games - there’s a cliffhanger that’s going to force me to come back.
    • 77 Metascore
    • 60 Critic Score
    Bugs, repetitive side content, bad storytelling, and the unfulfilled promise of its choice and consequence system leave Dying Light 2 unable to capitalise on the strength of its excellent parkour and combat mechanics.
    • 77 Metascore
    • 80 Critic Score
    The most direct challenger to Civilization yet is full of brilliant ideas which could yet change the genre, although bugs and underdeveloped features occasionally get in the way of the fun.
    • 77 Metascore
    • 80 Critic Score
    Revamps the endgame to give you a lot more choice, and is perhaps the most impactful expansion released in a while.
    • 77 Metascore
    • 90 Critic Score
    Promise Mascot Agency's Kaso-Machi is an unforgettable setting packed with mysteries, mascots, and chaos. It somehow crams together almost any genre you might care to mention, from management sim to open-world RPG, and it does it all with style and heart.
    • 77 Metascore
    • 70 Critic Score
    While Bo: Path of the Teal Lotus plays it too safe with its gameplay, its engrossing setting and large cast of charming characters help it stand apart in the ever-crowded Metroidvania genre.
    • 77 Metascore
    • 70 Critic Score
    Solasta’s tactical battles shine brightly, even in the shadow of a drab and by-the-numbers fantasy story.
    • 77 Metascore
    • 70 Critic Score
    Booned by a timelessly pretty art style and fulfilling adventure structure, Tails of Iron 2: Whiskers of Winter is a beautiful, sprawling hack-and-slash soulslike let down by its overly forgiving combat.
    • 77 Metascore
    • 70 Critic Score
    It’s still the leading football game in town, but EA has made only minor changes in FIFA 23, such as set piece tweaks and a new way of shooting. If you didn’t enjoy 22, chances are you won’t be too impressed with this one either.
    • 77 Metascore
    • 80 Critic Score
    It can feel unbalanced and unfairly punishing at times, but when all of its systems click into place Back 4 Blood is a ton of fun.
    • 77 Metascore
    • 70 Critic Score
    It is Open World: The Game, and as such, struggles to find an identity of its own beyond its entertaining hacking hook and the inspired multiplayer. But those two elements make up a sizeable portion of the game. There are moments of genuine brilliance buried in the game that elevates it above mediocrity, but its reliance on increasingly tired design does it a disservice.
    • 77 Metascore
    • 70 Critic Score
    Eidos Montreal applies its signature gameplay touches to Tomb Raider, making for the series's most satisfying balance of combat, exploration, and puzzle solving. Unfortunately these mechanical successes are let down by a journey that fails to deliver a compelling study of Lara's personal shadows.
    • 77 Metascore
    • 60 Critic Score
    As a sendoff to these beloved characters, Persona 5 Tactica tells a decent story and has novel tactical RPG ideas; even if said mechanics destroy all semblance of challenge.
    • 77 Metascore
    • 80 Critic Score
    Still Wakes the Deep dredges up The Chinese Room’s greatest strengths at immersive storytelling, but a low fear factor leaves this oil rig horror in the churning waters of authentic Scottish drama.
    • 77 Metascore
    • 70 Critic Score
    The main story soon falls into repetition, and its side content is bloated with busywork, but exploring and fighting your way through Tango’s eerie, detailed rendition of Shibuya is where Ghostwire: Tokyo shines.
    • 77 Metascore
    • 80 Critic Score
    Firaxis trades a global war for an urban mission to defend a multicultural, multi-planetary peace. There's a lot to like in this more intimate, experimental spin-off, but the main sequence games are still the ones to beat.
    • 77 Metascore
    • 60 Critic Score
    Crimson Desert is huge, and it's beautiful, but it can't pull itself out of the bog standard narrative trenches. Combat feels clunky, especially when facing off against one of the many frustrating bosses, and there feels like there is little reward for exploration. I wanted to like this, but it left me feeling empty.
    • 77 Metascore
    • 60 Critic Score
    Beneath Avowed’s mycelium-covered surface lurks a good RPG stifled by a lack of real stakes. The Living Lands feel anything but alive, and while the combat strikes the right balance between fun and challenge, it doesn't offer anything new. If you’re looking for a comfort-food fantasy RPG, then Avowed’s got you covered, but you need to set your expectations accordingly.
    • 77 Metascore
    • 70 Critic Score
    Capcom's latest is still one of the better entries to the series, but isn't quite sure if it wants to be po-faced and terrifying or a campy, blockbuster shooter.
    • 77 Metascore
    • 80 Critic Score
    There’s not a huge amount of content in Evolve compared to many unlock-led games, but by keeping things tight the game always stays focused on what’s important: the thrill of the hunt. The almost absence of variety in the map design may well hack down Evolve’s lasting appeal, but what’s here in the main game is perfect for many great hours.
    • 77 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers exceeds all expectations as this year's GOTY-level soulslike. Leenzee finds new remedies for the chronic pains endemic in the genre, and its semi-open world is enriched by Chinese culture and masterful level design. However, framerate drops and familiar UE5 optimization problems can't be ignored.
    • 77 Metascore
    • 50 Critic Score
    Star Wars: Outlaws captures the visual feel of the source material but misses the mark with nearly everything else. An uninteresting open world and tedious stealth sections bog down what could have been the start of something special.
    • 77 Metascore
    • 40 Critic Score
    A fantastic soundtrack and handful of excellent scenes aren’t enough to give Karma: The Dark World an identity greater than the number of sci-fi and horror classics it bluntly references throughout its story.
    • 77 Metascore
    • 90 Critic Score
    It’s the most purely fun, accessible RTS I’ve played in years.
    • 77 Metascore
    • 90 Critic Score
    There’s more than just an endurance racing licence to distinguish Assetto Corsa Competizione from its predecessor. It’s more polished, more precise, and offers more scope for long-term single-player satisfaction.
    • 77 Metascore
    • 80 Critic Score
    Zenless Zone Zero sets slick, responsive combat against a backdrop of cassette futurism and ‘90s nostalgia, but it strains against the yoke of HoYoverse’s built-in gacha system.
    • 77 Metascore
    • 80 Critic Score
    This is the most conventional RTS in an historically unconventional series. While this fact alone may divide players, its quality of presentation and polished mechanics mean that, as it inevitably expands with more content, Dawn of War III may yet become the champion of a genre that remains stubbornly resistant to evolution.
    • 77 Metascore
    • 60 Critic Score
    As a messy muck around, MudRunner has enough to offer to warrant a few hours of experimentation. Beyond that, for me, the limitations of its controls, camera, and missing mirrors put a cap on the off-road giggles.
    • 77 Metascore
    • 80 Critic Score
    This is a fun, fresh take on classic JRPG tropes and modern roguelike design, but it's in danger of running out of steam too quickly.
    • 77 Metascore
    • 80 Critic Score
    Life is Strange: Before the Storm is a masterful prequel, then.
    • 76 Metascore
    • Critic Score
    Q.U.B.E. 2 takes the first-person puzzler in a direction I can only hope Portal 3 might someday go.
    • 76 Metascore
    • 80 Critic Score
    There’s a firm foundation for a great competitive shooter here, but the rest of the house needs to be built on it sooner rather than later. LawBreakers needs ultra-skilled players to come in and show the rest of us what’s possible, but they need a competitive format to entice them in. Until that happens it’s a dizzying and consistently exciting shooter, but one whose long-term appeal isn’t yet locked in.
    • 76 Metascore
    • 70 Critic Score
    Robocop: Rogue City captures the essence of the ’80s classic with over-the-top gunplay and a surprisingly engaging storyline influenced by player choice. It’s ambitious in parts, but repetition in its side missions and some jankiness hold it back.
    • 76 Metascore
    • 70 Critic Score
    Skald: Against the Black Priory captures the spirit of your favorite old-school RPGs while serving up deep side quests and memorable lore, but its combat and progression systems eventually run into trouble and its overarching narrative never quite takes off.
    • 76 Metascore
    • 90 Critic Score
    Treyarch's latest feels like it's only a few quality of life changes away from being the perfect revival of the Black Ops series. It delivers on all three fronts and manages to subtly freshen some of the series' most stale ingredients.
    • 76 Metascore
    • 80 Critic Score
    A sweetly told tale of youth, travel, and self-discovery that's not afraid to wear its inspirations on its sleeve. In turbulent, inward-looking times, Sable is a true comfort.
    • 76 Metascore
    • 80 Critic Score
    Assassin’s Creed Mirage delivers a renewed focus that trims the fat from its predecessors to commemorate the very best bits of the series, but familiar parkour problems and anemic combat hold it back from true greatness.
    • 76 Metascore
    • 60 Critic Score
    Sins of a Solar Empire 2's frantic, always real-time pace is both a thrill and a significant hurdle. Its banal space-opera vibes and even worse AI art are a huge detriment. But under the hood, Sins 2 still has generic 4X joys to spare.
    • 76 Metascore
    • 80 Critic Score
    As Imperator grows in scale from its Clausewitz cousins, so too it grows in depth and ultimately in unwieldiness. But there's a grand strategy with aeons of play in it for you.
    • 76 Metascore
    • 70 Critic Score
    And here’s the rub: every addition, every sub-system, every mechanic is subservient to War. War is what Total War is really about. Everything else not directly related to conflict comes across as ancillary. Rome II is a game for warmongers, on both the campaign map and, obviously, on the battlefield. When peace is happening, nothing is happening. When war is happening, Rome comes alive.
    • 76 Metascore
    • 70 Critic Score
    Wonderfully captures the atmosphere and combat of Souls games, but without enough tools to experiment with and an AI that’s easy to abuse, Mortal Shell lacks meat on its bones.
    • 76 Metascore
    • Critic Score
    Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
    • 76 Metascore
    • 80 Critic Score
    Beginning as a universally relatable fantasy about overcoming red tape, The Fall winds up as a game about identity and civil rights without ever talking too much or treading too clumsily.
    • 76 Metascore
    • 80 Critic Score
    The Phantom Thieves arrive on PC in a more streamlined form than the main Persona series, but an equally engaging one that's as stylish as it is action packed.
    • 76 Metascore
    • 70 Critic Score
    Superbly written characters, the dark allure of its world, and an engrossing main story make up for Weird West’s wonky action.
    • 76 Metascore
    • 60 Critic Score
    Dragon Age: The Veilguard is an exceptional-looking game with initially exciting combat, but it’s let down by uneven storytelling that makes it duller than it should be.

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