Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Spyro: Year of the Dragon
Lowest review score: 10 Gravity Games Bike: Street Vert Dirt
Score distribution:
1416 game reviews
    • 60 Metascore
    • 60 Critic Score
    Fortunately, the 1-on-1 fighting sequences are there to save it, but it would've been great if there were more of them and less of a focus on the average action sequences. If anything, it would've made the game last longer than the five hours it takes to beat it.
    • 64 Metascore
    • 60 Critic Score
    Plenty playable, even for more experienced gamers. [Feb 2002, p.118]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 60 Critic Score
    Non-fans just won't have much reason to play. [Jan 2002, p.134]
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 55 Critic Score
    Insipid tasks aside, Uzumaki Chronicles' biggest failing is that it's just not very fair. Success depends largely on earning power-ups from missions, but you only get one shot at passing. [Jann. 2007, p.84]
    • Official U.S. Playstation Magazine
    • 54 Metascore
    • 55 Critic Score
    This is a great game for kids or people who are chronically bad at racers, and it's not actually offensive to Pac-Man fans. [Sept 2006, p.79]
    • Official U.S. Playstation Magazine
    • 47 Metascore
    • 50 Critic Score
    Profoundly mediocre, the kind of game that only hardcore Digi-fans will like. [June 2002, p.102]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 50 Critic Score
    Ultimately, though, even "five Pipo monkeys in different colored pants!" aren't enough to make the same repeated games and gadgets interesting—unless you're a 7-year-old or a stoner.
    • 49 Metascore
    • 50 Critic Score
    Uninspired art and level design. [June 2005, p.95]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 50 Critic Score
    Maybe the most irritating thing is that, for all its complexity, Bombastic isn't the slightest bit difficult. [Sept 2003, p.93]
    • Official U.S. Playstation Magazine
    • 51 Metascore
    • 50 Critic Score
    There isn't enough blood in the universe to distract you from how utterly boring this game is. [March 2005, p.100]
    • 51 Metascore
    • 50 Critic Score
    It's a very rudimentary action game with some fairly sloppy gameplay mechanics and AI that's so bad it might as well have been programmed by some sort of weasel-like creature. [Sept 2006, p.81]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 50 Critic Score
    But for this season, pay the extra bucks and go with EA's NHL 07 instead. [Nov. 2006, p.110]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    An excellent game crippled by bad control. [Aug 2006, p.82]
    • Official U.S. Playstation Magazine
    • 52 Metascore
    • 50 Critic Score
    Ultimately, it's a good, pirate-heavy distraction but, thanks to the game's repetitiveness, it won't do much to keep your attention past the first few levels. [Oct. 2006, p.91]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    Straightforward, short, yet ultimately fun arcade port. [Jan 2002, p.142]
    • Official U.S. Playstation Magazine
    • 53 Metascore
    • 50 Critic Score
    If you think toying around with the track editor sounds like $10 worth of fun, check this out. If not, don't bother. [Apr 2003, p.87]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 50 Critic Score
    Yet another pretty--but shallow--anime-based fighting game from Bandai that offers some good fun for about an hour.
    • 72 Metascore
    • 50 Critic Score
    The grandaddy of all PS2 baseball sims needs a big face-lift. [May 2004, p.99]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    Incredibly shallow and boring. [Apr 2004, p.102]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 50 Critic Score
    Look, I appreciate a challenge as much as the next guy, but frankly, I'm tired of getting my ass kicked. [Nov 2003, p.142]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 50 Critic Score
    A bummer - it's a tragic tale of missed opportunities, as a funny, engaging platformer shines through the me-too muck. [Nov 2004, p.124]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 50 Critic Score
    NASCAR lacks a rearview mirror option, which is crucial in a game where you're almost constantly surrounded by other cars. [Nov. 2006, p.122]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 50 Critic Score
    Boring. [June 2001, p.98]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 50 Critic Score
    The season and extra modes are all pretty standard, offering little beyond what's been out there nearly since the inception of videogame basketball. [Jan. 2007, p.70]
    • Official U.S. Playstation Magazine
    • 58 Metascore
    • 50 Critic Score
    The game's still shallow, but on the PSP, ease of play becomes a virtue. It's still not fantastic, but it's a passable novelty with a great license. [Nov 2005, p.121]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 50 Critic Score
    When I was a kid, I used to play my sister in "Summer Games" on our Apple IIe. In Athens 2004, I discovered that Olympics-type gameplay hasn't evolved one iota in the past 20 years. [Aug 2004, p.93]
    • Official U.S. Playstation Magazine
    • 60 Metascore
    • 50 Critic Score
    Ironically, MCL turns out to be a better boobtastic party game than "The Guy Game." [Dec 2004, p.118]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 50 Critic Score
    There just isn't enough here to hold your attention. [Aug 2005, p.83]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    It's dull to look at, and, due to a lapse back into the more tactical, strategic gameplay that categorizes all of Koei's other war games, it's also fairly dull to play. [Apr 2004, p.100]
    • 59 Metascore
    • 50 Critic Score
    Solid voice acting from the entire cast of the show, unlockables aplenty, and cool quips almost - but not quite - sweeten the sour medicine that is Futurama to the point of redemption. [Sept 2003, p.92]
    • Official U.S. Playstation Magazine

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