Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
- By Date
- By Critic Score
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- Official U.S. Playstation Magazine
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- Critic Score
Makes an obvious effort to up the realism a bit - and the results, while not disastrous, are certainly underwhelming. [Nov 2002, p.190]- Official U.S. Playstation Magazine
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- Critic Score
Simply superior than that previous effort in just about every way imaginable. [Mar 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
An adequate, sometimes engaging adventure that just has too many annoying little wrinkles that were never ironed out. [Jan 2006, p.96]- Official U.S. Playstation Magazine
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- Critic Score
That's the story of Urban Chaos--it's an above-average shooter that hits a plateau early and stays there. [July 2006, p.76]- Official U.S. Playstation Magazine
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- Critic Score
If you can get over the learning curve for the controls, you'll have fun brining it to the streets. [July 2005, p.79]- Official U.S. Playstation Magazine
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- Critic Score
With the exception of a few factual glitches (it's Shadowcat that can walk through walls, not Nightcrawler), the game's pretty solid and fun overall. [July 2006, p.76]- Official U.S. Playstation Magazine
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- Critic Score
But Ape Escape 3's presentation is what really hurts the whole package. The graphics are mediocre, especially for a first-party game late in the PS2's life cycle. The voice acting is painfully stilted. And the translation is woeful.- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
I just wish it had that pick-up-and-go, addictive quality of its predecessors. [May 2005, p.104]- Official U.S. Playstation Magazine
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- Critic Score
As with early "FIFAs", I couldn't help feeling that my players were doing a hell of a lot better when I didn't get in the way by, y'know, pressing any buttons or anything. [Oct 2003, p.126]- Official U.S. Playstation Magazine
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- Critic Score
It's nice to see EA's NHL franchise starting to turn a corner, but it still has a ways to go before besting 2K Sports' stellar efforts. [Sept 2005, p.90]- Official U.S. Playstation Magazine
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- Critic Score
Is this what real snowboarding is like? Because if it is, I don't want any part of it. [Feb 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
After a few songs, keeping tempo and varying the strength with which you hit a single button gets pretty old. [May 2002, p.101]- Official U.S. Playstation Magazine
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- Critic Score
It's surprising how much better Invasion is when you're playing against opponents with brains or doing battle in environments where the motorcycle proves userful for something beyond runnning for your life. [Nov 2004, p.132]- Official U.S. Playstation Magazine
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- Critic Score
The hardcore arcade-style gameplay may be a huge turn-off for some, but if you've always like the Outrun games--even back in the day--then, surely, you won't be disappointed with the face-lift. [Jun 2006, p.103]- Official U.S. Playstation Magazine
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- Critic Score
It's amusing for a few hours, but it won't ever burrow deep into your psyche like the best puzzlers do. [Jan 2002, p.146]- Official U.S. Playstation Magazine
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- Critic Score
There's definitely 20 bucks worth of gameplay here. Just don't expect a masterpiece. [July 2003, p.95]- Official U.S. Playstation Magazine
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- Critic Score
Worse yet, it's even simpler than "Suikoden II", which is a PS1 game that came out in 1998. [Feb 2005, p.80]- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
Gameplay works when it's not broken, but awful story scenes and graphics make for boring stretches. [Dec 2005, p.118]- Official U.S. Playstation Magazine
- Read full review
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- Official U.S. Playstation Magazine
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- Critic Score
Too slow and clunky, and the load times will put some softcore gamers to sleep. [Feb 2003, p.104]- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
Suffers a bit in comparison to other recent releases in the genre, but is redeemed to a large extent by its excellent control and playability. [Oct 1998]- Official U.S. Playstation Magazine
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- Critic Score
It's really hard to complete a pass now - I actually found myself achieving more solid success with the running game. That's not supposed to happen in Blitz! [Nov 2003, p.138]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
A decent way for kids to kill some time, though be warned that they may be asking you for help. [Jan 2006, p.101]- Official U.S. Playstation Magazine
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- Critic Score
If you're a Ford nut, you've got a nice little virtual showroom here, with a competent racing game to boot. [July 2005, p.76]- Official U.S. Playstation Magazine
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- Critic Score
While IGPX isn't quite as shallow as previous anime offerings from Namco Bandai, only hardcore fans of the series will find themselves playing much past a few hours. [Oct. 2006, p.83]- Official U.S. Playstation Magazine
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- Critic Score
Another thing that really sets this game apart is its rather obscene reliance on gore. [Jan 2002, p.136]- Official U.S. Playstation Magazine
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- Critic Score
A competent shooter for gamers not quite ready for "Rainbow Six" - despite the questionable feature of essentially letting you command your team to do everything required, which almost means you're having the A.I. finish the game for you. [Nov 2003, p.142]- Official U.S. Playstation Magazine
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- Critic Score
What the game lacks in production values, it makes up for with pure action gameplay. [Sept 2002, p.113]- Official U.S. Playstation Magazine