Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Spyro: Year of the Dragon
Lowest review score: 10 Gravity Games Bike: Street Vert Dirt
Score distribution:
1416 game reviews
    • 66 Metascore
    • 50 Critic Score
    While the shot aiming is smart, the shooting meter is funky - you have to use timing to ensure the biggest blast. [Jan 2005, p.111]
    • Official U.S. Playstation Magazine
    • 57 Metascore
    • 50 Critic Score
    Its cold, sterile presentation and crazy list of components for the armored core itself make it, in reality, a game for veteran AC gearheads. [Nov 2005, p.101]
    • Official U.S. Playstation Magazine
    • 54 Metascore
    • 50 Critic Score
    The stealth is way too easy, and the exploration is too open-ended. [Aug 2006, p.76]
    • Official U.S. Playstation Magazine
    • 48 Metascore
    • 50 Critic Score
    Battle Assault 3 is almost, not quite, a clunker, existing in the space between serviceable and irritating.
    • 60 Metascore
    • 50 Critic Score
    The underlying game is solid and would have been great had Activision taken the time to iron out the myriad bugs and glitches.
    • 55 Metascore
    • 50 Critic Score
    The game is very mechanical…and it’s so…painfully…slow. [Feb 2002, p.108]
    • Official U.S. Playstation Magazine
    • tbd Metascore
    • 50 Critic Score
    As far as gameplay is concerned, absolutely nothing has changed since last year's addition (and, quite possibly, the one before that...and the one before that). [June 2004, p.95]
    • Official U.S. Playstation Magazine
    • 74 Metascore
    • 50 Critic Score
    Rarely more than mildly diverting at best. From the first moment, the game left me feeling decidely underwhelmed. [Mar 2003, p.110]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 50 Critic Score
    The main problem is that Rio recognizes more than 5,000 words, but you don't know what those words are...The innovative concept is fun for a few minutes, but an entire game is tedious.
    • tbd Metascore
    • 50 Critic Score
    It doesn't hurt that the controls are spot on, the sound is good, and the graphics move at a fair old lick, either. Saturday won't win any awards for presentation, but it's all competently put together. [June 2004, p.96]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 50 Critic Score
    When I wasn't short-circuiting the game myself, there were bugs to contend with--about once an hour, the game would freeze and I would have to restart. [Mar 2006, p.94]
    • Official U.S. Playstation Magazine
    • 69 Metascore
    • 50 Critic Score
    The few new modes exclusive to the PSP can't offset the lack of unlockable content when compared to the console. [Aug 2006, p.83]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 50 Critic Score
    You have to be a huge Mega Man nut if you want to get these games--especially since many of them are newer than the games released in the original Mega Man collection, meaning that all-important element of nostalgia just isn't quite there.
    • 52 Metascore
    • 50 Critic Score
    Underneath the offensive layer of crap that coats every facet of this version is a more than adequate game desperately trying to get out. [Feb 2002, p.113]
    • Official U.S. Playstation Magazine
    • 69 Metascore
    • 50 Critic Score
    Despite some gorgeous visuals and intriguing gameplay elements, Kya simply isn't any fun. And just like the wind, that really blows. [Jan 2004, p.123]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 50 Critic Score
    Playing MTX a month after playing "MX Unleashed" is sort of like driving a Taurus after a month of driving a Viper. [May 2004, p.100]
    • Official U.S. Playstation Magazine
    • 53 Metascore
    • 50 Critic Score
    The puzzle aspects of Cy Girls is about as fun as watching the cheese-creation process. [Apr 2004, p.99]
    • 57 Metascore
    • 50 Critic Score
    It's very fast paced and probably about as close as a hunting game will ever get to mimicking a typical first-person shooter. [Jan 2004, p.114]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 50 Critic Score
    Your typical "Twisted Metal" knock-off, complete with a ho-hum lineup of vehicles, bland weaponry, and uninspired courses. Gameplay's no better. [May 2003, p.97]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 50 Critic Score
    This game is hard – we're talking brutal, controller-throwing frustration here. The biggest problem is the control scheme. Frankly, it sucks. [May 2002, p.99]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 50 Critic Score
    One of the least user-friendly gaming experiences I've had in a long time.
    • 68 Metascore
    • 50 Critic Score
    Even worse, fixed camera angles prohibit exploration of the wide-open environments, leading to five-minute levels that frustratingly take 30 because you can't find that one newspaper kiosk to destroy to find the item you need. [Sept 2003, p.97]
    • Official U.S. Playstation Magazine
    • 55 Metascore
    • 50 Critic Score
    If only it weren't so friggin' hard. [Jan 2002, p.144]
    • Official U.S. Playstation Magazine
    • 53 Metascore
    • 50 Critic Score
    Unfortunately, you have to keep playing through the adventure portion of the game, and it really isn't all that worth it unless you're the most ardent fan of monkeys inside balls. [Oct. 2006, p.87]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 50 Critic Score
    Aside from getting to tote around the world's longest hose for hours, this game is just not very fun. [Apr 2004, p.98]
    • 56 Metascore
    • 50 Critic Score
    The biggest problem is that it all just gets kind of boring, which is rather criminal for a game that's about heated, bloody battles. [Aug 2005, p.83]
    • Official U.S. Playstation Magazine
    • 54 Metascore
    • 50 Critic Score
    I still don't know why I have to press L and R to rotate a frog. Is he robotic or what? [Jan 2006, p.100]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 50 Critic Score
    Mototrax starts out with a holeshot thanks to the solid gameplay, but it manages to take a spill before ever reaching the finish line. [Oct. 2006, p. 92]
    • Official U.S. Playstation Magazine
    • 58 Metascore
    • 50 Critic Score
    The framerate is poor enough to be irritating. [Dec 2001, p.168]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 50 Critic Score
    It's mildly amusing at best, but one thing's for sure - you definitely get your money's worth. [Oct 2003, p.118]
    • Official U.S. Playstation Magazine

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