Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Spyro: Year of the Dragon
Lowest review score: 10 Gravity Games Bike: Street Vert Dirt
Score distribution:
1416 game reviews
    • 66 Metascore
    • 50 Critic Score
    Matches basically boil down to ridiculous standoffs that are won by whoever can bust out kamehamehas the fastest. Not exactly the best way to channel your competitive spirit.
    • 54 Metascore
    • 50 Critic Score
    I'm talking about throw-your-damn-controller-clean-through-a-slab-of-drywall frustrating. [June 2001, p.97]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 50 Critic Score
    Those who have no emotional investment in a ragtag team of junior superheroes will just find yet another simple beat-em-up. [Mar 2006, p.87]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 50 Critic Score
    Outrun 2006 is not a bad game, but in a world where arcade racers have evolved to the quality of the Burnout series, it just feels kind of antiquated. [Jun 2006, p.97]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 50 Critic Score
    Falls flat due to its mediocre graphics, sticky control and awkward camera. [Dec 2001, p.172]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 50 Critic Score
    An all-right RTS, but why settle for it when you can get a much better one on a PC? [Jan 2004, p.120]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 50 Critic Score
    From Russia With Love adds more unlockable multiplayer characters and hidden challenges; even with these additions, though, it actually has less content than its console cousin. [Jun 2006, p.103]
    • Official U.S. Playstation Magazine
    • 57 Metascore
    • 50 Critic Score
    The controls – coupled with the awful camera – hold it back as a whole. [May 2002, p.100]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 50 Critic Score
    The challenge mode makes up for a lot of the shortcomings, since it offers great, classic monkeys-in-balls action that fits perfectly with the PSP's portability, but sadly, it's not enough. [Nov. 2006, p.124]
    • Official U.S. Playstation Magazine
    • 54 Metascore
    • 50 Critic Score
    It's not an awful game, just shallow and aimless. [Feb 2005, p.83]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 50 Critic Score
    Most of the mechanics in the game hearken back to an era when the survival-horror genre was still in its infancy. [June 2005, p.92]
    • Official U.S. Playstation Magazine
    • 57 Metascore
    • 50 Critic Score
    NBA
    Although its filled with flaws, this is still a very playable on-the-go b-ball game, even with the occasional bugs and an unthinkably bad free-throw system. [June 2005, p.98]
    • Official U.S. Playstation Magazine
    • 53 Metascore
    • 50 Critic Score
    It's sad to see an old franchise become something so generic. [Feb 2004, p.102]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 50 Critic Score
    If nothing else, it beats spending around $200 to $300 on a NeoGeo cartridge the size of a small rodent... Worthwhile for the hardcore crowd. [Jan 2005, p.109]
    • 47 Metascore
    • 50 Critic Score
    It's a very basic portrayal of the ninja lifestyle, and as such, there's nothing that will really keep your interest, particularly considering the poor camera and spotty controls.
    • 69 Metascore
    • 50 Critic Score
    Your average uninspired kids game. [Jan 2005, p.106]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 50 Critic Score
    It's mediocre. And since the more recent RPG choices on the Playstation 2 include quality stuff like "Dragon Quest VIII", "Shadow Hearts", and"Grandia III", it's tough to justify spending any time with a mediocre game when you could be playing something great. [Jun 2006, p.94]
    • Official U.S. Playstation Magazine
    • 49 Metascore
    • 50 Critic Score
    Most of you should be able to plow through PK's handful of levels in a mere few hours. [Dec 2002, p.158]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 50 Critic Score
    True hunters will see nothing but shortcomings. [Apr 2003, p.87]
    • Official U.S. Playstation Magazine
    • 42 Metascore
    • 50 Critic Score
    Slammin' D-ball's gameplay is a far cry from that of the old-school classic, and it's quite a shame. [May 2002, p.103]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 50 Critic Score
    The controls bug me, too. Where's the innovation? [Jan 2003, p.136]
    • Official U.S. Playstation Magazine
    • 58 Metascore
    • 50 Critic Score
    The shifting camera angles almost always lead to confusion. [Dec 2002, p.174]
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 50 Critic Score
    This entirely uninspired PS2 game may satisfy diehard fans of the show it's based on, but ony because of features like a sample contestant exam and a contestant profile saved on memory card. [Feb 2003, p.103]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 50 Critic Score
    Gradius Collection should be rated M--not because it's violent.....or because it has nudity. Really, the reason it should have that rating stems from the amount of profanity that will spew from your mouth and the possible injuries incurred from slamming your PSP into a brick wall. [June 2006, p.101]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 50 Critic Score
    Unfortunately, the gameplay mechanics don't match the class of the story.
    • 51 Metascore
    • 50 Critic Score
    Just average b-ball...Average b-ball means it's not good streetball. [Aug 2006, p.78]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 50 Critic Score
    The only thing that makes this PS2 incarnation fun is the Quarterback Challenge. [Nov 2001, p.160]
    • Official U.S. Playstation Magazine
    • 51 Metascore
    • 50 Critic Score
    Missions bounce from being overly long and difficult to short and simple with no apparent logic. [August 2002, p.109]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 50 Critic Score
    Pac-Man plays minor-league Mario for the two people left in the world who still can't get enough key puzzles and Easter egg hunts.
    • 59 Metascore
    • 50 Critic Score
    Everything about Roses is designed to make you feel like a total loser. The difficulty level is ratcheted up so high, you're bound to lose billions of battles before you can build a decent deck. [Apr 2003, p.98]
    • Official U.S. Playstation Magazine

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