Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
The handling and difficulty levels are completely screwed up. [Nov 2001, p.153]- Official U.S. Playstation Magazine
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- Critic Score
An entertaining game with some real character. I just feel that the lack of depth makes this best as a rental, and with the SSX pedigree behind it, that's a disappointment. [Apr 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
The game features an abundance of fighting styles, and everything from the grapples to the counters comes off incredibly well. [Feb 2003, p.108]- Official U.S. Playstation Magazine
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- Critic Score
It's filled with cool ideas and a control system to die for. You're not really sneaking around, but you are hiding a lot - and it's the mechanics behind the hiding that makes the game so damn satisfying. [Dec 2003, p.164]- Official U.S. Playstation Magazine
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- Critic Score
Most Guilty Gear fans will enjoy thse new features, but the incessant manual turning will undoubtedly prove irksome to some, as will the chaos of four-player battles. [Nov 2004, p.142]- Official U.S. Playstation Magazine
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- Critic Score
With this much style oozing from the game, it saddens me to find it wrapped around something so average... Strip away the gorgeous visage and you have a typical shooter with some good tweaks. [Dec 2003, p.174]- Official U.S. Playstation Magazine
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- Critic Score
That's the story of Urban Chaos--it's an above-average shooter that hits a plateau early and stays there. [July 2006, p.76]- Official U.S. Playstation Magazine
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- Critic Score
The create-a-player mode is surprisingly deep and offers you a wealth of options. [July 2005, p.79]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The game does nothing new - yet I still played through it several times and enjoyed myself thoroughly. [Dec 2002, p.172]- Official U.S. Playstation Magazine
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- Critic Score
This is so pick-up-and-play that it's perfect for first-time gamers. [May 2002, p.102]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It's the first must-own PS one game for the PS2-only chaps. And that's a real coup. [June 2002, p.102]- Official U.S. Playstation Magazine
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- Critic Score
Buy it knowing that you'll be getting a solid chunk of action hijinks, but nothing more and nothing less. [June 2005, p.92]- Official U.S. Playstation Magazine
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- Critic Score
Fans of the series will no doubt dig the new features, but Alter Code: F remains simply decent. [Jan 2006, p.96]- Official U.S. Playstation Magazine
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- Critic Score
Does what it does very well, offering a decent challenge, a few hearty chuckles, and plenty of personality. Unfortunately, I-Ninja doesn't do a heckuva lot of, well...anything. You can easily beat this game in a few short sessions, and you'll quickly forget about it afterward. [Dec 2003, p.162]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
But for this season, pay the extra bucks and go with EA's NHL 07 instead. [Nov. 2006, p.110]- Official U.S. Playstation Magazine
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- Critic Score
The game is much too hard for a younger player to get through, but still doesn't offer the challenge required for an older gamer to enjoy the entire experience. [Jan. 2007, p.89]- Official U.S. Playstation Magazine
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- Critic Score
In the end, it feels more like "Xenosaga Episode I: The Deleted Scenes." [March 2005, p.96]- Official U.S. Playstation Magazine
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- Critic Score
The game looks so freaking pretty, it blows away past version. [July 2002, p.99]- Official U.S. Playstation Magazine
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- Critic Score
Manages to satisfy any modern gamer out for some good 'ol alien blasting in futuristic spaceships. [Nov 2002, p.184]- Official U.S. Playstation Magazine
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- Critic Score
SuperNOVA is also the most friendly DDR for newbies and most advanced for veterans. [Nov. 2006, p.114]- Official U.S. Playstation Magazine
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- Critic Score
While "Blitz" and "Hitz" both fit perfectly into the vision of Midway's crazy, over-the-top, pain-first, scoring-second identity, Red Card doesn't. [June 2002, p.99]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
If nothing else, it beats spending around $200 to $300 on a NeoGeo cartridge the size of a small rodent... Worthwhile for the hardcore crowd. [Jan 2005, p.109]- Official U.S. Playstation Magazine
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- Critic Score
What really sets this Gundam apart from the rest is that it actually controls pretty well. [Oct 2002, p.149]- Official U.S. Playstation Magazine
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- Critic Score
It's really hard to complete a pass now - I actually found myself achieving more solid success with the running game. That's not supposed to happen in Blitz! [Nov 2003, p.138]- Official U.S. Playstation Magazine
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- Critic Score
If there were an award for Most Improved Sequel, Lethal Skies II would be a serious contender. Not for its gameplay, sadly, but most definitely for its presentation. [Nov 2003, p.132]- Official U.S. Playstation Magazine
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- Critic Score
Don't be surprised if you find yourself revisiting certain engagements just to perfectly fulfill each of its objectives. [June 2004, p.91]- Official U.S. Playstation Magazine