Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
If you have even the slightest love for a warped look at the fairy tales we all grew up with (all based around the new film, of course), you won't want to miss Shrek 2.- Official U.S. Playstation Magazine
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- Critic Score
The devil may indeed be in the details, but if you dive into Freedom with the mind-set of "knowing is half the battle," you'll be rewarded with a game that will provide you with--no lie--over 100 hours of truly compelling gameplay. [Jun 2006, p.100]- Official U.S. Playstation Magazine
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- Critic Score
In the end, if you're got a fellow strategy fan sitting within a 30-meter radious of you, then you can have a fine old time with Open Warfare. But, if not, you're unlikely to get more than a rental's worth of gameplay out of it. [Jun 2006, p.102]- Official U.S. Playstation Magazine
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- Critic Score
Where Curse of Darkness succeeds is with its secondary features - the devil forging and the item-creation system. [Dec 2005, p.126]- Official U.S. Playstation Magazine
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- Critic Score
Out of nowhere, BloodRayne 2 ranks among PS2's best hack-n-slash titles. [Dec 2004, p.124]- Official U.S. Playstation Magazine
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Tries so hard to be good, but fails at just about every turn. [Dec 2001, p.169]- Official U.S. Playstation Magazine
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- Critic Score
If you can get past the basic setup, a great, pure role-playing adventure awaits. [Feb 2002, p.114]- Official U.S. Playstation Magazine
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- Critic Score
Despite the terribly repetitive combat (broken up by an absolutely terrific trio of boss battles), I still had lots of fun - although it was largely due to the way I played the game. [Oct 2003, p.115]- Official U.S. Playstation Magazine
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- Critic Score
It's not perfect, and if you don't have the ability to play online, it's a little brief, but all in all, it's a very competent game. [Mar 2004, p.99]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Simple prebattle strategy does a lot to enhance an already strong gameplay formula, more addictive than ever. [Oct 2004, p.110]- Official U.S. Playstation Magazine
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- Critic Score
It's rather like cotton candy - fun if insubstantial, without any redeeming nutritional value. But there are times when cotton candy hits the spot just fine. [Jan 2005, p.102]- Official U.S. Playstation Magazine
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- Critic Score
You've seen all of this stuff in at least a dozen other games, but the whole package is well put together and surprisingly enjoyable.- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
No matter how much you might be enjoying yourself, you realize that Worms 3D lacks the polish it needs to truly evolve the series. For one thing, the camera just plain sucks. [Apr 2004, p.102]- Official U.S. Playstation Magazine
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- Critic Score
Offers a deeper, more mature experience than the previous titles. [July 2004, p.94]- Official U.S. Playstation Magazine
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- Critic Score
Suffers a bit in comparison to other recent releases in the genre, but is redeemed to a large extent by its excellent control and playability. [Oct 1998]- Official U.S. Playstation Magazine
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- Critic Score
WTS has its shortcomings, but in the long run it ends up trumping its big PS2 brother. [June 2005, p.98]- Official U.S. Playstation Magazine
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A nice simulation of horse racing and alll the decisions and action associated with it. [Oct 2004, p.108]- Official U.S. Playstation Magazine
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- Critic Score
One of the least user-friendly gaming experiences I've had in a long time.- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
When it comes to baserunning, controlling one runner works fine; any more it's a mess. [May 2006, p.82]- Official U.S. Playstation Magazine
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- Critic Score
Steel-eyed competence, but not a whole lot of flash. [Nov 2005, p.110]- Official U.S. Playstation Magazine
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- Critic Score
EA Sports has been gradually enhancing the presentation of F1 over the past few years, and this time, it's stunning. [Aug 2003, p.97]- Official U.S. Playstation Magazine
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- Critic Score
In terms of addictive qualities, it's certainly no "Lumines." But it is a surprisingly solid game. [Oct 2005, p.108]- Official U.S. Playstation Magazine
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- Critic Score
Despite .hack's inarguable flaws (it's repetitive, kinda ugly, and...er, <I>really</I> repetitive), the game remains one of the freshest concepts of this console generation. [Jan 2004, p.132]- Official U.S. Playstation Magazine
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- Critic Score
While Killzone delivers on visuals, it mishandles movement. This is a game that looks better in screenshots than it does in motion; simply put, the PS2 can't handle what Killzone is throwing at it. [Dec 2004, p.110]- Official U.S. Playstation Magazine
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- Critic Score
Aside from a few minor changes--some added minigames, an excised level--this is the same game as its PS2 counterpart. [mar 2006, p.97]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The jumping puzzles combined with the overt racism combined with the semiwonky controls combined wtih the unctuousness of the protagonist add up to a game that is decidedly unfun. [May 2004, p.101]- Official U.S. Playstation Magazine