Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
- By Date
- By Critic Score
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- Critic Score
Lord, even the graphics are terrible. How can you have terrible graphics in a mini-golf game? [Feb 2002, p.117]- Official U.S. Playstation Magazine
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- Critic Score
Its presentation and story make it respectable, nonetheless. [Dec 2001, p.162]- Official U.S. Playstation Magazine
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- Critic Score
It's amusing for a few hours, but it won't ever burrow deep into your psyche like the best puzzlers do. [Jan 2002, p.146]- Official U.S. Playstation Magazine
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- Critic Score
I'd highly recommend Sunny to surfing fans, though. [Dec 2001, p.170]- Official U.S. Playstation Magazine
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- Critic Score
As a racing game, it's pretty much par for the course. You race, you win, you open stuff up...seen it before, thank you. [Jan 2002, p.140]- Official U.S. Playstation Magazine
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- Critic Score
Soft of resembles a four-person "Ico" – only not as pretty and much harder to get the hang of. [Jan 2002, p.132]- Official U.S. Playstation Magazine
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- Critic Score
The most innovative, outlandish, brilliant video game I've ever seen. [Jan 2002, p.126]- Official U.S. Playstation Magazine
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- Critic Score
It's the closest thing to an honest-to-God flight sim a PlayStation has seen. [Nov 2001, p.160]- Official U.S. Playstation Magazine
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- Critic Score
Vicarious Visions fails to match the overall magic captured so well by Neversoft's original. [Nov 2001, p.168]- Official U.S. Playstation Magazine
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- Critic Score
With the exception of a rather throwaway plot, absolutely no part of Devil May Cry escapes the realm of coolness superior. [Nov 2001, p.152]- Official U.S. Playstation Magazine
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- Critic Score
Speaking as a true Winston Cup fan, I can't say enough nice things about this game. [Dec 2002, p.169]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It keeps you on the edge of your seat the entire way through. It's an amazing rush. [Nov 2001, p.155]- Official U.S. Playstation Magazine
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- Critic Score
You'll be surprised how the 2D backgrounds still hold up despite being 10 years old. [Nov 2001, p.166]- Official U.S. Playstation Magazine
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- Critic Score
I’d commend the scope of the design, but you that it’s let down by the execution. [Feb 2002, p.113]- Official U.S. Playstation Magazine
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- Critic Score
Talk about sloppy control and poor level design. [Jan 2002, p.147]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The controls are great, it's exceptionally playable, and if you're a real gearhead you should be very excited. [June 2002, p.128]- Official U.S. Playstation Magazine
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- Critic Score
Save your money for a PS2 and a copy of Thunder for that system. It's worth it. [Jan 2002, p.146]- Official U.S. Playstation Magazine
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- Critic Score
A limited trick set takes away from the power of the game. [Oct 2001, p.135]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It plays amazingly well and there's plenty of style and depth to be found here. [Dec 2001, p.161]- Official U.S. Playstation Magazine
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- Critic Score
The game is really beatiful... But here's the problem: The game is HARD. [Nov 2001, p.152]- Official U.S. Playstation Magazine
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- Critic Score
Contrary to the rules of classic puzzle games, it takes a long time to ick up, but a short time to master. I'll pass, thanks. [Nov 2001, p.167]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Falls flat due to its mediocre graphics, sticky control and awkward camera. [Dec 2001, p.172]- Official U.S. Playstation Magazine
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- Critic Score
The graphics certainly don't help any. Really, for a PS2 game, they're an embarrassment. [Dec 2001, p.161]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
To fully appreciate Silent Hill 2, you have to let it take over your life for a while. [Nov 2001, p.162]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The finest accomplishment is the stirring fighting system. [Dec 2001, p.170]- Official U.S. Playstation Magazine
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- Critic Score
It engrosses you in the way that only a great video game can. [Nov 2001, p.163]- Official U.S. Playstation Magazine
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- Critic Score
The handling and difficulty levels are completely screwed up. [Nov 2001, p.153]- Official U.S. Playstation Magazine
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- Critic Score
I can't stop playing the game. I'm hopelessly addicted. [Nov 2001, p.155]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It's not the deepest game ever made, but it is one of those things that you can use to get a quick fix of gaming. [Oct 2001, p.135]- Official U.S. Playstation Magazine
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- Critic Score
If you're not at least to some degree a Disney fan, you're going to want to look elsewhere. [Oct 2001, p.136]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The game just lacks the depth to keep hardcore fighting-game fans interested. [Nov 2001, p.167]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
A solid but uninspired game that never really grabbed me. [Oct 2002, p.138]- Official U.S. Playstation Magazine
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- Critic Score
The only thing that makes this PS2 incarnation fun is the Quarterback Challenge. [Nov 2001, p.160]- Official U.S. Playstation Magazine
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- Critic Score
The control issues I've been griping about since the original came out have been remedied. [Nov 2001, p.153]- Official U.S. Playstation Magazine
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- Critic Score
A shot in the arm that makes me enthusiastic about a PS2 ShootOut prospect. [Nov 2001, p.166]- Official U.S. Playstation Magazine
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- Critic Score
You've never before experienced speed like this in a game. [Nov 2001, p.154]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Once you master the controls, you'll love it. [Oct 2001, p.135]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
I've had more control when driving a car without a steering wheel. [Oct 2001, p.137]- Official U.S. Playstation Magazine
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- Critic Score
There are no surprise plot twists, no mysteries to unravel - nothing to keep you hooked at all. [Oct 2001, p.134]- Official U.S. Playstation Magazine
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- Critic Score
Easily the worst modern game of its genre. [Oct 2001, p.134]- Official U.S. Playstation Magazine
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- Critic Score
Lots of you, it seems, will buy any old crap. [Jan 2002, p.147]- Official U.S. Playstation Magazine
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- Critic Score
It's merely competent in my humble opinion. [June 2003, p.104]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The environments are vast and nicely drawn, though the pop-up is a bit frustrating at times. [June 2001, p.103]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Falls flat on its face on just about every level. [June 2001, p.98]- Official U.S. Playstation Magazine
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- Critic Score
Luckily timed button-mashing encompasses 90 percent of any sort of strategy involved. [June 2001, p.100]- Official U.S. Playstation Magazine
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- Critic Score
Is it really that smurfin' hard to smurf up someone who at least sounds like the original voice actors? [June 2001, p.103]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Music aside, the control is sketchy. [June 2001, p.102]- Official U.S. Playstation Magazine
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- Critic Score
As a port of a game from another system, it's disappointing. [June 2001, p.97]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
I'm talking about throw-your-damn-controller-clean-through-a-slab-of-drywall frustrating. [June 2001, p.97]- Official U.S. Playstation Magazine
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- Critic Score
The pace of the game is slow enough to serve as a cure for insomnia. [June 2001, p.97]- Official U.S. Playstation Magazine
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- Critic Score
The real disappointment comes from the wonky control and slipshod graphics. [June 2001, p.100]- Official U.S. Playstation Magazine
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- Critic Score
What's challenging in hitting home runs with every other hitter? [June 2001, p.99]- Official U.S. Playstation Magazine
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- Critic Score
Pretty much a Diablo clone with so-so graphics, but a solid action/RPG. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
Infinite playability and attention to the he-men details make this a treat. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
FIFA's awesome graphics, great controls and ample array of options ensured that it became the ick for fans of the fastest growing sport in the world. [Nov 2001, p.43]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The wonderful visual and aural stylings make it a first-rate experience. [Nov 2001, p.46]- Official U.S. Playstation Magazine
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- Critic Score
Don't be fooled by that cutesy purple dragon - this ain't just a kiddie game. [Nov 2001, p.51]- Official U.S. Playstation Magazine
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- Critic Score
Offered a style of gameplay totally different than the original Dino Crisis. [Nov 2001, p.40]- Official U.S. Playstation Magazine
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The game that redefined the game that redefined video games. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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If you're willing to invest a few weeks...or months...the results are well worth the effort. [Nov 2001, p.46]- Official U.S. Playstation Magazine
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Easily the smoothest PS one hockey experience and it was the first to truly tackle realistic puck physics like deflections and tip-ins. [Nov 2001, p.50]- Official U.S. Playstation Magazine
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The best superhero game ever, featuring America's favorite webhead. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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Another masterpiece from Square, and one of the best RPGs of all time. [Nov 2001, p.40]- Official U.S. Playstation Magazine
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It still appears that no one actually plays these games before they're released. [June 2001, p.100]- Official U.S. Playstation Magazine
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Leave it to Square to find a way to combine survival-horror and RPG elements into a gripping adventure. [Nov 2001, p.50]- Official U.S. Playstation Magazine
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The best racing game you'll find on the PS one, hands down. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
The game that made kart racing cool. Nothing has ever matched its quality. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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But most of all, Suikoden II is a game easily enjoyed by both RPG newbies and veterans alike. [Nov 2001, p.52]- Official U.S. Playstation Magazine
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- Critic Score
Pack[ed] with stunning FMV, well-developed characters, and a touching story that revolves round the theme of love. [Nov 2001, p.46]- Official U.S. Playstation Magazine
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- Critic Score
Visually stunning goth-action vampire romp with soul-sucking goodness. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
A topnotch driving engine and levels based on real-world locations made both Driver and "Driver 2" surefire hits. [Nov 2001, p.43]- Official U.S. Playstation Magazine
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- Critic Score
This awesome platformer makes use of the Dual Shock in creative ways. [Mar 02, p.34]- Official U.S. Playstation Magazine
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- Critic Score
Don't mistake this for some nostalgia-warped vision of how all the "real" RPGs ended with the death of the 16-bit machines - Lunar deserves to be played based on its own merits. What little it lacks in visual punch, it more than makes up for in style, story and wholly engrossing gameplay. [July 1999]- Official U.S. Playstation Magazine
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- Critic Score
A career mode so involving and compelling that it makes this almost like a "driving RPG." [Nov 2001, p.50]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Gamers took to the hero Gabe Logan with such enthusiasm that the mere mention of the franchise name still gets folks excited. [Nov 2001, p.52]- Official U.S. Playstation Magazine
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- Critic Score
As some would argue, the best 2.5D platformer ever released. [Nov 2001, p.40]- Official U.S. Playstation Magazine
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- Critic Score
The GameSpeak feature alone is reason enough to play this one. [Nov 2001, p.50]- Official U.S. Playstation Magazine
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- Critic Score
With the sequel out on PS2, you don't want to fall behind, do you? [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
A deep, long (70 hours!), story-driven RPG that tackles some of the weightier issues out there... Yet another winner from Squaresoft. [Nov 2001, p.54]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine