Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
- By Date
- By Critic Score
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- Critic Score
An entertaining game with some real character. I just feel that the lack of depth makes this best as a rental, and with the SSX pedigree behind it, that's a disappointment. [Apr 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
Seeing [the Force] used within the cockpit of a spaceship just doesn't give the desired effect. [May 2002, p.103]- Official U.S. Playstation Magazine
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- Critic Score
Beyond seriously creeping me out, Fatal Frame made me feel like a wuss of a gamer: Put simply, it gets tough. [Apr 2002, p.102]- Official U.S. Playstation Magazine
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- Critic Score
This game comes so close to reaching great new heights. Too bad it falls so flat due to a swarm of technical woes and design flaws. [May 2002, p.101]- Official U.S. Playstation Magazine
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- Critic Score
The boxing isn't as solid as the graphics. It's more fun than in years past, but the collision detection is way off. [Apr 2002, p.104]- Official U.S. Playstation Magazine
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- Critic Score
This is a kid game, so don't even bother with it if you're an adult. But do pick this up for your child. [Aug 2002, p.111]- Official U.S. Playstation Magazine
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- Critic Score
The graphics here are subpar for PS2, the animation is choppy, the level design is awful, and the controls and interface are almost impressively awkward. [June 2002, p.99]- Official U.S. Playstation Magazine
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- Critic Score
This game is hard – we're talking brutal, controller-throwing frustration here. The biggest problem is the control scheme. Frankly, it sucks. [May 2002, p.99]- Official U.S. Playstation Magazine
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- Critic Score
With this game a 100-mph fastball feels like its coming in at 380...The ball comes in too fast. [May 2002, p.99]- Official U.S. Playstation Magazine
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- Critic Score
The controls – coupled with the awful camera – hold it back as a whole. [May 2002, p.100]- Official U.S. Playstation Magazine
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- Critic Score
"NBA 2K2" is still the obvious choice for basketball fans. But 2Night's stock remains on the rise. [May 2002, p.99]- Official U.S. Playstation Magazine
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- Critic Score
I love it...The greatest thing about this game is the shot interface. [Apr 2002, p.107]- Official U.S. Playstation Magazine
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- Critic Score
Ranks among the finest titles of its genre on the system. [Mar 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
Riddled with some clunky and stiff gameplay that can lead to plenty of button mashing. [Apr 2002, p.109]- Official U.S. Playstation Magazine
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- Critic Score
As a game to pick up here and there just to jam through, Gitaroo couldn't rock any harder. [Feb 2002, p.107]- Official U.S. Playstation Magazine
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- Critic Score
A surprisingly solid platformer that fans of the genre will definitely enjoy. [June 2002, p.101]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The surprisingly solid two-player mode allows you to wage war on a friend in sea-battle form, which proves highly addictive and competitive. [Apr 2002, p.105]- Official U.S. Playstation Magazine
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- Critic Score
The word "frustrating" doesn't even begin to describe it. [Apr 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
The best baseball game on the market. [Apr 2002, p.102]- Official U.S. Playstation Magazine
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- Critic Score
When I took a break from playing, sat back and really thought about it, I realized that I really couldn’t care less if I never played this game again. And that’s just not right. [Mar 2002, p.104]- Official U.S. Playstation Magazine
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- Critic Score
There's a constant sense of achievement and unlike many sci-fi-themed racers, it doesn't get old as it always manages to stay so exciting and fun. [Apr 2002, p.106]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The Snowboard Slalom is a framerate abomination and, regardless of your adjustments, it controls like you're half-drunk. [Apr 2002, p.105]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
This game is an absolute hoot, and triumphs in almost every way over its summer counterpart. [Mar 2002, p.105]- Official U.S. Playstation Magazine
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- Critic Score
To put it bluntly, this game's graphics are a mess...still a great RPG. [Feb 2002, p.107]- Official U.S. Playstation Magazine
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- Critic Score
The controls are solid and versatile, and the whole experience seems appropriately majestic. [Feb 2002, p.106]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
No, it’s not good at all. And it sure as heck ain’t gonna win any awards. But it does serve well enough as a mild brainless diversion. [Mar 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
The multiple-character combos are a nice touch, but the execution is so poor as to make it a moot point. [Feb 2002, p.106]- Official U.S. Playstation Magazine
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- Critic Score
Simply superior than that previous effort in just about every way imaginable. [Mar 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
Is this what real snowboarding is like? Because if it is, I don't want any part of it. [Feb 2002, p.106]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Make no mistake, it’s heads and shoulders above 989 Sports’ college hoops game, but that’s like saying a hamburger is more edible than rancid, worm-covered meat. [Feb 2002, p.110]- Official U.S. Playstation Magazine
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- Critic Score
The Dual Shock 2 is kicking out vibes that will make you drop it if you don’t hold on tight. [Feb 2002, p.113]- Official U.S. Playstation Magazine
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- Critic Score
Your magnetic skis do more than just hug the rails when you’re grinding along – they magically suck you toward rails if you’re in the vicinity. It’s ridiculous. [Mar 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
Laugh-out-loud, knee-slapping, "I can't believe that just happened" humor. [Dec 2001, p.164]- Official U.S. Playstation Magazine
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- Critic Score
If you can get past the basic setup, a great, pure role-playing adventure awaits. [Feb 2002, p.114]- Official U.S. Playstation Magazine
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- Critic Score
The repetitive environments drag it down a bit, but that’s far from a fatal blow. [Feb 2002, p.107]- Official U.S. Playstation Magazine
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- Critic Score
Packs in more quality gameplay than most RPGs could ever hope for, with the finest battle system yet for the series. [Feb 2002, p.104]- Official U.S. Playstation Magazine
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- Critic Score
Along with the excellent story, Shadow Hearts has an engaging battle system that focuses on timed button-presses. [Jan 2002, p.134]- Official U.S. Playstation Magazine
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- Critic Score
The battles are too tough for all the wrong reasons. [Feb 2002, p.116]- Official U.S. Playstation Magazine
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- Critic Score
Underneath the offensive layer of crap that coats every facet of this version is a more than adequate game desperately trying to get out. [Feb 2002, p.113]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Easily the best compilation of quality classics ever seen on a console. [Feb 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
The real-time battle system is such a mess that you’ll get either incredibly bored or overwhelmed in no time. [Mar 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
Good lord, is this a beautiful game. [Jan 2002, p.124]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The game is very mechanical…and it’s so…painfully…slow. [Feb 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
Oh, GameDay, you’re the worst game the PS2 has to offer. [Feb 2002, p.112]- Official U.S. Playstation Magazine
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- Critic Score
The best Diablo-style action/RPG ever produced. [Jan 2002, p.130]- Official U.S. Playstation Magazine
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- Critic Score
If only it weren't so friggin' hard. [Jan 2002, p.144]- Official U.S. Playstation Magazine
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- Critic Score
It’s awesome that you can block enemy attacks with timed button presses…but not when you fight the same boring enemies over and over! [Feb 2002, p.114]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
This game looks so great, but the controls may very well be the worst I have ever seen in a racing game. [Feb 2002, p.114]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
This game features such pretentious bad taste that you'll first wonder if the developers are really stupid or really smart. [Jan 2002, p.126]- Official U.S. Playstation Magazine
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- Critic Score
Isn't a bad game by any means, but it feels like a definite step in the wrong direction. [Jan 2002, p.147]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Mere diversions that don't have much lasting appeal. [Feb 2002, p.116]- Official U.S. Playstation Magazine
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- Critic Score
Terrible…let’s face it, driving straight for seconds at a time can’t be the basis for a great video game. [Feb 2002, p.117]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Die-hard fans wresting fans will love this game. [Jan 2002, p.142]- Official U.S. Playstation Magazine
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- Critic Score
I can’t remember a more boring example of the game’s genre in years. [Feb 2002, p.107]- Official U.S. Playstation Magazine
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- Critic Score
Plenty playable, even for more experienced gamers. [Feb 2002, p.118]- Official U.S. Playstation Magazine
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- Critic Score
Straightforward, short, yet ultimately fun arcade port. [Jan 2002, p.142]- Official U.S. Playstation Magazine
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- Critic Score
Untamed true fun lies in its extreme sports-type levels. [Jan 2002, p.141]- Official U.S. Playstation Magazine
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- Critic Score
Don’t expect an accurate depiction of movement, however, as poor physics dominate a lousy game. [Feb 2002, p.108]- Official U.S. Playstation Magazine
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- Critic Score
It's too scattered and feels poorly designed. [Jan 2002, p.134]- Official U.S. Playstation Magazine
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- Critic Score
The average player will become bored with it. [Jan 2002, p.125]- Official U.S. Playstation Magazine
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- Critic Score
The only really fundamental issue with the game is its length. [Jan 2002, p.128]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
I know everyone is expecting this game to be good, but I have to tell you I was shocked at how great it is. [Dec 2001, p.159]- Official U.S. Playstation Magazine
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- Critic Score
Another thing that really sets this game apart is its rather obscene reliance on gore. [Jan 2002, p.136]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The game thus degenerates into pick up object, throw, repeat. [Dec 2001, p.174]- Official U.S. Playstation Magazine
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- Critic Score
This time we're treated to 2D characters on top of 3D backgrounds - major improvement. [Dec 2001, p.160]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
This is the best "pure" boxing you'll find on the PS2. [Dec 2001, p.170]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
The story for this survival-horror game will have you hooked. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
For the authenticity sticklers, you'll be blown away. [Dec 2001, p.164]- Official U.S. Playstation Magazine
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- Critic Score
Controls are practically perfect, plane selection is extensive, and the whole package is exceptionally polished. [Dec 2001, p.160]- Official U.S. Playstation Magazine
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- Critic Score
When the strongest feeling I get from a game is the desire to play its predecessors, something's not quite right. [Dec 2001, p.162]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
I have to wonder how well a child could handle the somewhat complex controls. [Mar 2002, p.110]- Official U.S. Playstation Magazine
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- Critic Score
The problem is that there just isn't much gameplay there. [Jan 2002, p.138]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It is really freaking hard. Holy hell. [Jan 2002, p.136]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It may be more like THPS2.5, but that doesn't mean you won't love it. [Dec 2001, p.174]- Official U.S. Playstation Magazine
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- Critic Score
There's no denying its fun gameplay and flat-out likability. [Dec 2001, p.172]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Tries so hard to be good, but fails at just about every turn. [Dec 2001, p.169]- Official U.S. Playstation Magazine