NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 80 Metascore
    • 80 Critic Score
    For those who were put off by the difficulty of the original PS2 release, this could be the version for you. [JPN Import]
    • 80 Metascore
    • 50 Critic Score
    Trauma Center Second Opinion feels like exactly what it is: a port of an existing game that should have stayed on its original platform. Lack of extra content once finished also leaves it feeling very lightweight.
    • 78 Metascore
    • 70 Critic Score
    It won't be heralded a classic but it is certainly a welcome return to form for a franchise that was beginning to appear languid and certainly promises a lot for Crystal Dynamics' next game which is a reinvention of the original Tomb Raider.
    • 80 Metascore
    • 80 Critic Score
    Although a few niggles still remain it’s by far the best serious basketball game currently available.
    • tbd Metascore
    • 70 Critic Score
    After a few hours' play, the game infects your consciousness, as solutions to previously impossible levels suddenly present themselves on the toilet, or ideas for stage designs pop into your head walking down the street.
    • 84 Metascore
    • 80 Critic Score
    And finally we can write something at the end of a review that we’ve been longing to write for ages, that Rare are back on form.
    • 94 Metascore
    • 90 Critic Score
    Appropriately billed by some as a third-person tactical action/horror shooter it is frighteningly good. Although what's really scary is to think what things will look like with a few more years' development time and the know-how to push the hardware even further.
    • 74 Metascore
    • 80 Critic Score
    Both puzzler and shooter, Every Extend Extra’s tag line is 'Music in Your Mind' and thanks to its combination of simple but engrossing mechanics, captivating sound and visuals, and deceptively simple old-school charm, it really is an apt description for the feeling that will bring the player back time and again. [JPN Import]
    • 81 Metascore
    • 70 Critic Score
    Lumines II shows that the game has lost none of its appeal since its initial release, and the music videos really do feel like the next-step and part of a natural progression.
    • 65 Metascore
    • 40 Critic Score
    Children of Mana is ideal as a pick-up-and-play game, if you fancy a quick whizz through a monster-inhabited tower or two, maybe on the bus or train. But playing it at length feels like the most tedious, level grinding and repetitive waste of time, particularly when you consider that the DS has so much more to offer in terms of RPG actioners.
    • 92 Metascore
    • 70 Critic Score
    Whilst the combat system might not suit everyone, it by no means detracts greatly from the overall experience. The strong narrative and cast mix well to the addictive levelling of strengths and powers, leaving the player more than satiated.
    • 77 Metascore
    • 50 Critic Score
    Ends up feeling distinctly average in terms of design and implementation.
    • 74 Metascore
    • 60 Critic Score
    It is just a crying shame that the online capabilities of the console were not properly harnessed, and that there is a shocking lack of any real extras for those who already own the original versions.
    • 73 Metascore
    • 60 Critic Score
    Those looking for an RPG-lite experience to ease them into or even help them return the world of RPGs, or looking for a chunk of throwaway fun, will no doubt enjoy Contact as an easygoing romp.
    • 85 Metascore
    • 60 Critic Score
    While single player offers enough to keep things new, the same cannot be said for multiplayer.
    • 73 Metascore
    • 80 Critic Score
    Here's hoping for a censorship-free translation to the US and PAL territories. Bravo Clover!
    • 54 Metascore
    • 60 Critic Score
    Fans of the original will no doubt like it more simply because it's based on Rainbow Islands and shares many of its virtues, but newcomers may find it somewhat lacking. [JPN Import]
    • 84 Metascore
    • 60 Critic Score
    DEFCON’s main issue is the lack of depth.
    • 73 Metascore
    • 50 Critic Score
    Fun, then, in moderate doses and more a tantalising promise of things to come rather than an essential early entry in the 360 canon.
    • 82 Metascore
    • 70 Critic Score
    The controls are intuitive and simplistic with those small details, such as the marine looking around or grinning gleefully when you pick up a new weapon, present and correct. Doom is good value at 800 points and well worth the purchase.
    • 74 Metascore
    • 80 Critic Score
    Naruto 2 is a far more complete package than the original...If you watch the Naruto anime, this game is a must-buy.
    • 75 Metascore
    • 80 Critic Score
    There is an element of luck involved however, likely to generate moments of frustration - but it isn't a flawed system.
    • 93 Metascore
    • 80 Critic Score
    Okami is gorgeous but it is also an epic game that sucks you in so completely that hours pass unnoticed as you roam the massive landscape. [JPN Import]
    • 83 Metascore
    • 60 Critic Score
    Rocket Slime is a game which was largely overlooked on release, a shame given that, despite its younger target audience and the departure from the typical Dragon Quest RPG stylings, it’s shamelessly entertaining.
    • 66 Metascore
    • 50 Critic Score
    On the one hand SNK Playmore should be applauded for attempting to develop the King of Fighters series beyond its traditional 2D heritage and to take it somewhere new, but on the other it is difficult to see exactly who SNKP expects actually to buy the game.
    • 63 Metascore
    • 40 Critic Score
    All in all whilst looking great on the surface, scratching a little deeper reveals some flaws, with Bounty Hounds feeling more like a tech demo that has been turned into a game rather than a game in its own right.
    • 67 Metascore
    • 50 Critic Score
    A massive disappointment to hardcore fans of the series.
    • 81 Metascore
    • 60 Critic Score
    LSW2 is a quality title, but it suffers the same problem as the films it parodies.
    • 76 Metascore
    • 50 Critic Score
    There is nothing to recommend within this game cart to anyone who isn’t an uber-fan of the series, when there is much better fun to be had on both the DS and the GBA already – and for a much cheaper price.
    • 59 Metascore
    • 50 Critic Score
    While not the best example of the genre, "Silent Hill" and "Haunting Ground" fans would certainly find the story appealing and the gorgeous cut-scenes instil the chilling atmosphere that every horror game needs. It’s just a shame that the gameplay is what ultimately lets Rule of Rose down.
    • 67 Metascore
    • 40 Critic Score
    Although there are a few clever mini-game ideas worth seeing, overall it will not hold your interest for long, which is disappointing since the whole concept of using the DS touch screen to control your way around the kitchen seems so natural. [JPN Import]
    • 82 Metascore
    • 80 Critic Score
    Test Drive Unlimited doesn’t have the same thoroughbred racing pedigree as present in PGR3, nor does it have the clinical precision of Ridge Racer 6; instead, what it provides is a complete driving experience and a real sense of ownership, seamlessly fusing both single- and multi-player gaming; it’s more than the sum of its parts.
    • 75 Metascore
    • 50 Critic Score
    With Yakuza, Sega has once again shown the gaming world that, when it comes to establishing new concepts, they aren’t totally out of their element.
    • 83 Metascore
    • 80 Critic Score
    While it is not 'the' perfect game, it does come pretty close; the visuals appeal and if, by some chance, they don't then the perky toe-tapping soundtrack is certain to make everyone smile.
    • 72 Metascore
    • 80 Critic Score
    The game is a terrific piece of work that looks beautiful and plays well if you give it your undivided attention and concentration and overcome the flawed controls. [JPN Import]
    • 84 Metascore
    • 80 Critic Score
    The complexities of the customisations and battle tactics available in this sequel are as huge as ever and although this is largely the same game with only a few tweaks; these tweaks work well. Disgaea fans will rejoice.
    • 76 Metascore
    • 70 Critic Score
    The mix of strategy and shooting works quite well, and although there isn’t enough strategy here for Advance Wars veterans, shooting enthusiasts are well catered for.
    • 61 Metascore
    • 50 Critic Score
    Essentially, much like a Chuck Norris film, NNN isn’t bad enough to stop you enjoying the red red kroovy on offer and even on occasion manages to add some poignancy and pathos to the various narratives through some well-executed cutscenes; there are just too many niggles and not enough imagination involved to recommend it, even at second-hand pricepoints.
    • 70 Metascore
    • 60 Critic Score
    The action is great when it gets going and the bosses will bring a smile to anyone's face. Whilst disappointing in some areas, it does match its budget price point and in some respects even exceeds it.
    • 47 Metascore
    • 50 Critic Score
    A very different experience from all the driving games released recently, which might well be its saving grace.
    • 85 Metascore
    • 80 Critic Score
    Despite the gripes and bugs which could have done with polishing out (such as bosses refusing to die when on zero health, clipping of people through walls/clothing and suddenly respawning zombies), Dead Rising still manages to be an obscene amount of fun and offer some exemplary gaming moments.
    • 73 Metascore
    • 70 Critic Score
    With everything ultimately both bigger and better, with more destruction, and much more depth, Bugbear Entertainment are coming ever close to a winner. If the handling is tightened, and the rest of the game makes another healthy step forward, another sequel on the next generation of consoles could be the first certain winner.
    • 88 Metascore
    • 90 Critic Score
    Tekken: Dark Resurrection is quite easily the best fighting game available on the PSP and probably all other handhelds as well. It is also arguably the high point of the series thus far.
    • 83 Metascore
    • 60 Critic Score
    Monotonous it can be, but it’s rarely frustrating or difficult to play. That said, if it was released in 1998 it could have been genre-defining, in 2006 it is merely genre-filling.
    • 71 Metascore
    • 80 Critic Score
    Chrome Hounds makes no apologies for what it is and it isn’t looking for your appreciation. It just wants you to fight in its war. Pretenders need not apply. But if the lure of war is tempting you, then sign up.
    • 49 Metascore
    • 60 Critic Score
    There is a steep learning curve. Initially it might appear that avoiding a locked-on missile is an impossibility, but these are realistic representations of modern arms so it was never going to be easy. The solution is to learn what real pilots do.
    • 71 Metascore
    • 80 Critic Score
    Not so with Moto GP 4. The improved physics and the addition of 125cc and 250cc bikes go to make Moto GP 4 a worthy update option for all fans of powered two-wheelers, only the lack of online play spoils an otherwise worthy challenger to the Xbox title crown.
    • 66 Metascore
    • 50 Critic Score
    Plenty of fun in short bursts, but with nothing to bring you back after the first few days and nothing to keep you playing for more than a few minutes at a time, it's all but impossible to recommend Point Blank DS, at full price at least, over the rest of the DS's ever-impressive catalogue of games.
    • 80 Metascore
    • 60 Critic Score
    Underneath there is a decent racer trying to get out, however, the missed opportunities to tweak the game, the awful screen tearing and framerate problems and the crash bug mar the experience to some degree.
    • 76 Metascore
    • 80 Critic Score
    The bottom line is that none of these games are new, but this is still a wonderful package that offers excellent value for money, and for Gradius fans it's a must-have.
    • 74 Metascore
    • 60 Critic Score
    Big Brain Academy is a lot of fun, but its ability to improve brain power is probably a little more contrived than with Brain Training.
    • 68 Metascore
    • 80 Critic Score
    But the gameplay happily does all of the talking and Shunkan Puzzloop can sit comfortably with the likes of Tetris DS and Meteos as one of the best puzzle games available for the system. [JPN Import]
    • 87 Metascore
    • 90 Critic Score
    The game's pacing as the pendulum swings from action to intrigue and tension is a masterstroke with so many memorable sections in such a short space of time that the player will be left breathless and, just like the end of Half-Life 2, wanting more.
    • 82 Metascore
    • 80 Critic Score
    Undoubtedly the best game in the series, Blood Money will thrill long-time fans, giving them everything they could possibly want from their favourite killer.
    • 77 Metascore
    • 50 Critic Score
    Field Commander is the Ford Focus of the genre; it's solid, reliable and enjoyable but nothing new or all that exciting and it will leave you wanting that little bit more.
    • 51 Metascore
    • 30 Critic Score
    Could've been fun, but ends up being more annoying than Mario Van Peebles. At least in the original version of that particularly sad little movie, he gave us the pleasure of having the good grace to die.
    • 71 Metascore
    • 60 Critic Score
    A decent-enough third-person shooter, then, rendered considerably more appealing if an admirer of the strip. If so, the score below can safely have a [+10] Fanboy Modifier (to hit) applied to it.
    • 81 Metascore
    • 90 Critic Score
    It’s the perfect zone game, with matches ebbing and flowing as you or your opponent get ‘in the zone’, and the more you play the better you will become. Rockstar Games presents Table Tennisis a perfect example of how a sport should be digitally replicated.
    • 89 Metascore
    • 90 Critic Score
    The ingenuity of design, the sheer level of fun, the warmth of nostalgia and the relief that 2D gaming is still alive and kicking, all combine to make NSMB an unmissable experience and show Nintendo are still masters of the platform game.
    • 68 Metascore
    • 60 Critic Score
    A competent, enjoyable game with lots of depth and strategy options, sadly spoiled by the aforementioned niggles.
    • 51 Metascore
    • 20 Critic Score
    Even a budget price point can’t counteract the tedium that quickly sets in from the limited gameplay.
    • 59 Metascore
    • 70 Critic Score
    The level of skill that it's possible to gain in this game is by far its greatest strength. The excellent physics model allows a very fine degree of car control and this gives the player an opportunity to hone their techniques almost to perfection. [JPN Import]
    • 62 Metascore
    • 60 Critic Score
    Whilst some recent additions to the post-Neo universe have been shoddy at best (such as the 3D misfire that was KOF: Maximum Impact), the quality control appears to be improving.
    • 76 Metascore
    • 70 Critic Score
    As with the first episode, The Great Cow race is still an immensely difficult title to rate. Though the same engine-based problems remain, the much more intriguing dialogue, and better flow of story and puzzles help culminate in making this second episode an even brighter prospect than the first.
    • 62 Metascore
    • 60 Critic Score
    The time limit is incredibly harsh on some levels and sometimes the computer seems to have an unlimited supply of men at its disposal. More problematic is the overly complex nature of the controls and the necessity to remember to use the microphone while keeping an eye on three different things at once.
    • 74 Metascore
    • 60 Critic Score
    Tourist Trophy is far from the real riding simulator it claims to be; it misses out on one of the most fundamental things of riding bikes: fun. There may be some hardcore racing fans out there that will get some satisfaction from this game, but for the majority it will be a very frustrating experience.
    • 67 Metascore
    • 60 Critic Score
    Although PBP sports no new additives or flavourings, it rehashes the old ingredients successfully enough, for the most part. [JPN Import]
    • 87 Metascore
    • 80 Critic Score
    Although Kingdom Hearts II seems to focus more on the action than the RPG, it’s still a lot more enjoyable than the previous outing.
    • 72 Metascore
    • 90 Critic Score
    In an age where Nintendo feel it is fair to repackage individual SNES games and sell them as full price releases on the GBA, this anthology is undoubtedly fantastic value for money and is one of the most convincing arguments for owning a PSP yet seen. Utterly essential.
    • 64 Metascore
    • 40 Critic Score
    It's just that both DS owners and Worms fans deserve so much more than a bog standard port. Open Warfare lacks the developer effort and imagination that could have made it a Worms game to remember. Instead it offers the bare minimum that you would expect.
    • 75 Metascore
    • 80 Critic Score
    From the first notes of the opening tune ‘Katamari on the Funk’ to the sight of the King of All Cosmos gyrating, it’s clear this is Katamari Damacy and all fans of the franchise are sure to enjoy its first portable outing, even if the controls are not as fluid as in the previous incarnations. [JPN Import]
    • 80 Metascore
    • 70 Critic Score
    Gorgeous throughout and with the inevitably high Kojima production values, Ac!d 2 is a more rounded and competent technical package than the first game, with a brand new story, but which otherwise plays near identically.
    • 94 Metascore
    • 100 Critic Score
    Due to the diversity and individuality presented to the player in the game, it's not possible to adequately explain just how involving and rewarding the experience of Oblivion is, or put over the immense scope of the living, breathing world on offer. Bethesda richly deserves incredible success in producing something so captivating.
    • 87 Metascore
    • 80 Critic Score
    Syphon Filter Dark Mirror achieves its goals and more with aplomb. Yes, the controls can be a bit cumbersome at times but such is the enjoyment that this minor irritation is soon overcome.
    • 85 Metascore
    • 60 Critic Score
    Daxter’s failing, despite it being a solid and entertaining platformer, is that it does feel a bit short and a bit lacking.
    • 82 Metascore
    • 80 Critic Score
    Capcom have done a sterling job of updating the game for the PSP and this is a very fine example of what can be achieved on the platform.
    • 90 Metascore
    • 80 Critic Score
    Sadly, as entertaining as the multiplayer game is, it suffers from some issues with random disconnections of players when things get busy, seemingly requiring a connection with a substantial upload speed to allow even 8 players to play co-operatively (meaning although 16-player co-op is possible it’s highly unlikely to come about in practice).
    • 75 Metascore
    • 40 Critic Score
    You should buy this game only if you like stabbing your hands with bits of glass like Batman does in Arkham Asylum. Either that, or you’re fairly confident the PSP’s build quality will ensure it surviving forehead-screen interface.
    • 89 Metascore
    • 80 Critic Score
    The very definition of sensory overload and outright escapism.
    • 72 Metascore
    • 80 Critic Score
    With such a rich source for inspiration, the characters are fantastically realised.
    • 43 Metascore
    • 40 Critic Score
    As it stands, FF:S isn’t the worst game you’ll ever play, but it certainly isn’t worth spending money on.
    • 77 Metascore
    • 60 Critic Score
    Black is great fun, to be sure – it's just not some divine revelation. Instead, it has nothing to show you that you won't see within two days, at the outside.
    • 75 Metascore
    • 70 Critic Score
    The calmer style of platforming in Super Princess Peach will not appeal to everyone, but for those that found Sonic too intense to play all the way through, this has a lot to offer.
    • 86 Metascore
    • 60 Critic Score
    Other than the graphics, Fight Night Round 3 does very little to progress the boxing game series over its predecessors. It isn’t a total K.O. but does show that the series will have to work a little bit harder on newer features and glitches the next time around if it’s to avoid becoming stale.
    • 70 Metascore
    • 40 Critic Score
    There are around ten hours in the single player mode, but it begins to grate after the first. Chances are the remaining time will be spent purely to earn some 360 Achievement Points. Entertainment? Tedium.
    • 77 Metascore
    • 80 Critic Score
    While the ideas behind it may not be anything new, Exit is the sort of game that exudes a charm and style all of its own, helped considerably by its graphical front and jazzy musical accompaniment.
    • 68 Metascore
    • 80 Critic Score
    The impact of the visual style, which was so unique almost a year ago, has in no way diminished, making it just as engaging and as much of a treat to behold as the first.
    • tbd Metascore
    • 80 Critic Score
    The gameplay is nigh on perfection, the pace is perfect, the shooting has been tweaked subtly and, with the addition of the R2 shooting, it really feels like a new game. This is the first time since WE6 that most die-hard fans will notice a real change and a real sense of newfound enjoyment in the game.
    • 80 Metascore
    • 60 Critic Score
    Even putting the d-pad issues aside, the console’s button layout does not lend itself to Capcom’s ever-present ‘six button’ system. Fighting games are all about split-second timing and fluid control, and any sacrifice in these areas is going to impact on the player’s enjoyment of the game.
    • 71 Metascore
    • 70 Critic Score
    If Capcom's aim was to deliver the original Playstation experience with knobs on to the DS, then that aim has been met and exceeded. It looks the same, it sounds the same; not that is a bad thing - far from it, the DS probably isn't capable of improving things by that much.
    • 81 Metascore
    • 70 Critic Score
    With around 18 levels, Screwbreaker won't present the greatest of challenges to platform junkies, but it is thoroughly entertaining while it lasts. [JPN Import]
    • 75 Metascore
    • 80 Critic Score
    It is one of this year's stand-out titles without any question. The game play, interaction, and at times fairly dark storyline, really do add up to a superb little game.
    • 79 Metascore
    • 30 Critic Score
    With a few adjustments this could have been something special. As is, it's a bland, archaic mess.
    • 87 Metascore
    • 80 Critic Score
    While Devil May Cry 3: Special Edition encompasses everything that was great about the original title, it expands upon it very little, resulting in a game that unfortunately doesn‘t live up to its name.
    • 77 Metascore
    • 70 Critic Score
    The main game, even in it`s short life, will provide enough entertainment for those who love this quirky, unique series for what it is: unabashed fun. [JPN Import]
    • 75 Metascore
    • 80 Critic Score
    Just 6 very similar games and an unlockable racer.
    • 85 Metascore
    • 80 Critic Score
    As an overall experience DoA4 is thoroughly capable and enjoyable, proving through its latest incarnation that it has certainly evolved into a fighter that can be taken seriously and seen as more than cheap titillation or a T&A simulator for prepubescents.
    • 66 Metascore
    • 60 Critic Score
    This title falls into the trap of merely satisfying fans, and refusing to even attempt to encourage the less hardcore to play. [JPN Import]
    • 65 Metascore
    • 30 Critic Score
    People wanting a game to get their teeth into will certainly find it a challenge although many will also be tearing their hair out by the handful. The one question on many people’s lips is why port Warrior Within, of all the games in the Prince of Persia trilogy? Why not simply begin with Sands of Time and start at the beginning.
    • 86 Metascore
    • 90 Critic Score
    Whether you are a fan of the previous titles or not, the wonderfully incorporated real-time system combined with the villager’s emotional-pull creates a world that has the potential to alter your sleep patterns and actually intertwine and weave its presence into your daily lives.

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