Nintendophiles' Scores

  • Games
For 446 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Tony Hawk's American Sk8land
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 54 out of 446
446 game reviews
    • 73 Metascore
    • 70 Critic Score
    It's not the deepest game out there; in fact, it has almost no depth whatsoever. It's all about violence and action, and fortunately for BloodRayne it is successful in delivering some good action.
    • 59 Metascore
    • 70 Critic Score
    It’s simple enough to come back to and won’t boggle you down with controls, but at the same time if you play long enough you’ll become bored.
    • 74 Metascore
    • 85 Critic Score
    Even my friends, those who hate anime with a burning passion have found love in this cel-shaded action game. Definitely the best mech game in existence.
    • 62 Metascore
    • 60 Critic Score
    The Arrangements could have had much better graphics and the sound in the Arrangements is absolutely horrid.
    • 78 Metascore
    • 85 Critic Score
    For amateurs it is a button-mashing contest, for professionals it takes skill and strategy. That’s the only catch. People who dislike the randomness of hitting as many buttons as fast as they can will be turned off by the first impressions Knockout Kings presents.
    • 80 Metascore
    • 85 Critic Score
    Simply the pinnacle of portable racing so far. Sure, there’s more to come in the genre, but this game is the definition of perfection. Developer Spellbound and publisher Ubi Soft really outdid themselves with this one and it shows.
    • 83 Metascore
    • 75 Critic Score
    The game shrinks down the arcade game successfully, even if it's not as good as that game was. It has some flaws, including some major ones in doubles play, but the rest of the game is too good to overlook.
    • 73 Metascore
    • 70 Critic Score
    A little bit more polish would have helped this game considerably, but right now in its current form it more than satisfies my craving for devastation.
    • 70 Metascore
    • 65 Critic Score
    The worst part of the sound, though, is the soundtrack.
    • 61 Metascore
    • 75 Critic Score
    While the gameplay was addicting and fun, the graphics and sound are where the games problems come in.
    • 72 Metascore
    • 75 Critic Score
    I was certainly interested and entertained, but I just felt more could have been given to you.
    • 61 Metascore
    • 75 Critic Score
    There are some noticeable flaws in the every department. For instance, in arcade mode there's one hard fighter and all the rest are fairly easy – I would have enjoyed more balance.
    • 70 Metascore
    • 95 Critic Score
    An absolutely amazing achievement.
    • 34 Metascore
    • 35 Critic Score
    I wish I could appreciate this game more but after a while I got bored (and frustrated when the opponent’s color was the same as mine).
    • 84 Metascore
    • 65 Critic Score
    Street mode play feels like the same thing over and over again, and the franchise mode also lacks spice. It’s hard to play this game and have unique experiences.
    • 68 Metascore
    • 75 Critic Score
    The amount of events available makes for a busy amount of things to do, with a great multiplayer mode to complement it. The control can sometimes be a bit tight though.
    • 67 Metascore
    • 60 Critic Score
    Gets very boring after a while. There isn’t enough strategy or different battle methods to keep most people interested.
    • 79 Metascore
    • 80 Critic Score
    There’s a lot crammed in that small GCN disc, so if you get the game, don’t forget to browse around and find the neat additions.
    • 55 Metascore
    • 25 Critic Score
    It has its moment’s graphics wise that make me wish they had done more right gameplay wise, but they didn’t, and in the end, it’s the gameplay that matters.
    • 51 Metascore
    • 30 Critic Score
    It is slow, annoying and simply boring.
    • 91 Metascore
    • 95 Critic Score
    An instant classic on the GBA and it lives up to the original game.
    • 76 Metascore
    • 80 Critic Score
    The controls are tight, the graphics are great and the gameplay is diverse and filled with mini-games.
    • 60 Metascore
    • 70 Critic Score
    I don’t particularly understand the reasoning behind selling this as a standalone game.
    • 53 Metascore
    • 50 Critic Score
    With some poor attempts to capitalize on the extreme sports genre, Beach Bandits doesn't have a whole lot to offer, even for the younger gamers this game was intended for.
    • 60 Metascore
    • 45 Critic Score
    Right now, I don’t see any point in buying a couple of mediocre Genesis titles, and "Sonic Spinball" can be found for the Genesis for less than ten bucks.
    • 78 Metascore
    • 85 Critic Score
    You must realize Ghouls n’ Ghosts is a very hard game and you have to forgive the occasional instant death. Then you will really get addicted to the gameplay with the help of the good graphics and music that Capcom has created.
    • 82 Metascore
    • 92 Critic Score
    While the game isn't nearly as perfected and amazing as "Ocarina of Time," it still provides Nintendo fans with an epic and excellent experience.
    • 68 Metascore
    • 65 Critic Score
    There just seems to be something empty in the gameplay. The fighting does not seem solid, and the tournament is less than exciting.
    • 85 Metascore
    • 90 Critic Score
    It's amazing to think that a guy like me, the type who used to hate NASCAR with a corrupt passion, has actually found love in a game like this.
    • 62 Metascore
    • 70 Critic Score
    The straightforward nature of the levels begs for more openness, which isn't available. It was fun while it lasted, but even that wasn't that long.
    • 87 Metascore
    • 75 Critic Score
    A very, very good game and definitely worth a purchase. It's just a disappointment compared to the sheer greatness that was "Circle of the Moon."
    • 80 Metascore
    • 80 Critic Score
    I was blown away by how good this game was. It really does take surfing and make it into a fun gaming experience. The main factor is how each wave has its own identity in look, dimensions, and more, just like in real life.
    • 68 Metascore
    • 80 Critic Score
    In the end the Scooby Doo license is well served.
    • 49 Metascore
    • 55 Critic Score
    The execution just wasn’t there. The entire game seemed to walk across the line between mediocre and good. The gameplay, while having the right concept, just isn’t as fun as it might have been.
    • 87 Metascore
    • 90 Critic Score
    Amazingly addicting, completing charming.
    • 72 Metascore
    • 85 Critic Score
    Another solid FPS GBA game that has great multiplayer modes and twenty-two intense and varied levels.
    • 39 Metascore
    • 30 Critic Score
    Scream Arena takes a line from the movie and creates and entire game from it. It’s so thin that the single line in the movie is more entertaining.
    • 49 Metascore
    • 75 Critic Score
    I personally am not a wrestling fan, but I am a fan of the SK/Mummy movies, and enjoyed myself despite the game being mostly average.
    • 71 Metascore
    • 80 Critic Score
    A must buy for any Spongebob crazed fan and anybody who likes decent platform games.
    • 82 Metascore
    • 90 Critic Score
    If you are a fan of the series you will eat this one up because it’s not a port. Instead, it’s a good original game of the Mega Man saga that will take you ten to twenty hours to beat. However, it will definitely frustrate those who are not good at games or someone that does not like hard games.
    • 56 Metascore
    • 65 Critic Score
    Camera problems and lack of opponents turned me away from the overall good gameplay.
    • 78 Metascore
    • 80 Critic Score
    It's motocross to the extreme. There is nothing out there like this, except for "SSX Tricky," and this is better than Tricky. If you like Tricky, you'll love Freekstyle.
    • 54 Metascore
    • 75 Critic Score
    The perfect example of a good game that just takes a bit too much from other games than it should.
    • 80 Metascore
    • 85 Critic Score
    The gameplay is simple but addictive, the graphics and sound will have you cracking up, and there are enough modes to keep you busy (although it lacks a franchise mode).
    • 72 Metascore
    • 70 Critic Score
    The experience was a mixed bag because it was loads of fun with all the different weapons, but yet again, the really annoying respawning of soldiers will turn off many gamers.
    • 70 Metascore
    • 65 Critic Score
    The developer’s weariness with the franchise was accentuated by the drastic difference in quality between the flight and ground missions. The actual shooting in this FPS is only half complete, and it was greatly overshadowed by the in-game flying.
    • 49 Metascore
    • 25 Critic Score
    An awful videogame with no redeeming value.
    • 75 Metascore
    • 85 Critic Score
    It has great new features like instant replay, swinging on poles, punks who control the park and of course the music is totally revolutionary.
    • 92 Metascore
    • 95 Critic Score
    The controls, sound, graphics, gameplay… they are all fantastic. Miyamoto has another genius of a game. Super Mario Sunshine beats out Mario 64 by a mile.
    • 87 Metascore
    • 85 Critic Score
    I found the replay value to be a little too shallow for my liking. I need a game that pulls me into its world and keeps me there.
    • 52 Metascore
    • 55 Critic Score
    There was certainly enough material to make Kong a perfectly decent ‘me too’ platformer, but apparently gameplay wasn’t the focus during development.
    • 50 Metascore
    • 40 Critic Score
    It's a strange hybrid of game and cartoon, but my main problem is that is not quite either. There are sections of activity, followed by long periods of inactivity. If I were five, I reckon it would frustrate me. I'd want to watch or play, not both.
    • 76 Metascore
    • 70 Critic Score
    A game that definitely gets old quick.
    • 81 Metascore
    • 90 Critic Score
    Even though Duke Nukem turned heel and became more of a world hero instead of solo killer, this game still has the same good fun that you would expect from a Duke Nukem game but without the bathroom jokes and strippers.
    • 70 Metascore
    • 85 Critic Score
    A fun but short adventure that is worthy of a rental.
    • 92 Metascore
    • 90 Critic Score
    It’s franchise mode is deeper than ever, and gameplay more solid than ever. Once again, EA and Tiburon have topped themselves in all categories.
    • 76 Metascore
    • 90 Critic Score
    The amount of fun that it provides is unbelievable, and its simple, arcade-style gameplay is wonderful.
    • 72 Metascore
    • 65 Critic Score
    Disappointing considering NHL Hitz has a solid franchise mode where you can build a team from the ground up, and then play a series of games against other fantasy teams and eventually real NHL teams.
    • 79 Metascore
    • 85 Critic Score
    The massive levels are probably the highlight of the game and they themselves offer hours of fun just driving through enjoying the scenery.
    • 50 Metascore
    • 40 Critic Score
    xXx
    Though xXx may have nice graphics and music, its gameplay is highly tedious.
    • 88 Metascore
    • 90 Critic Score
    Aggressive Inline literally has become my favorite extreme sports game to date.
    • 67 Metascore
    • 55 Critic Score
    Like the difference between a fight in real-life (scrappy, brawling, inelegant) and a fight from your favourite movie (balletic, graceful, dynamic), buy this if you like to see two blokes battering each other into submission. If you like a bit of style, skill and excitement with your violence, don't bother.
    • 72 Metascore
    • 80 Critic Score
    I stand in absolute awe of how underrated F1 2002 is.
    • Nintendophiles
    • 47 Metascore
    • 45 Critic Score
    What is there that's new could be passed on, and the different options, excluding hold, create an all too easy Tetris. There are other Tetrises out there that do it better.
    • 81 Metascore
    • 90 Critic Score
    It’s addictive and much more varied than the original...The combination of the RPG aspects and the real-time/turn-based battle system is the main draw for this unique game.
    • 79 Metascore
    • 90 Critic Score
    It combines great visuals, good sound effects and good overall music, and is solid as a pinball game.
    • 58 Metascore
    • 85 Critic Score
    Although there’s no multiplayer, the replay value is durable, not to mention the nicely done graphics and the incredibly impressive sound.
    • 75 Metascore
    • 80 Critic Score
    With the game’s inherent frustration factor, Bomberman Max 2 will be a game players return to once in a while and just pick up and play for a little while.
    • 75 Metascore
    • 80 Critic Score
    Don’t be fooled by the Muppet brand – Muppet Pinball Mayhem is a solid pinball game that will have you coming back for more.
    • 46 Metascore
    • 45 Critic Score
    Ends up being a pretty bad, even for a movie licensed game, which will only appeal to young girls that would enjoy a horse taming simulation, with or without the license.
    • 50 Metascore
    • 70 Critic Score
    Sound for this game is very poor.
    • 58 Metascore
    • 65 Critic Score
    The rigid and debilitating controls work very much against the game. While it may be the prettiest soccer game on the Gamecube, it's not the best.
    • 53 Metascore
    • 75 Critic Score
    It’s like that delicious piece of cake you receive at a party; scrumptious but anything but filling. Such is this, short indeed but an enjoyable experience while it lasts.
    • 71 Metascore
    • 45 Critic Score
    Making a game that requires the user to move a cube in all directions with a D-pad is tough. This causes a major flaw in the control scheme.
    • 88 Metascore
    • 95 Critic Score
    This game is the shiznit. It’s the best game on the Game Boy Advance.
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, there are major problems in the gameplay that will make just about any player go on strike.
    • 67 Metascore
    • 65 Critic Score
    There may be some people in this world who revel in this degree of complexity, but the rest of us mere mortals may wish for something a little less taxing.
    • 64 Metascore
    • 65 Critic Score
    Take decent sound and graphics, and inject unoriginal platforming with a kid’s license and you have Dinotopia.
    • 60 Metascore
    • 55 Critic Score
    Star X had a lot of promise – the game opened up superbly. But as the game went on – with twenty-three levels in all, I just didn’t feel like going on.
    • 76 Metascore
    • 80 Critic Score
    The visuals are pretty darn good. Characters are large enough to see some decent detail, and they animate nicely. The levels are equally impressive.
    • 73 Metascore
    • 80 Critic Score
    A fun, original platformer that introduces some fun things to the genre, that, if explored more deeply in a sequel, could put the game up there with the best.
    • 72 Metascore
    • 65 Critic Score
    A solid game that might not make enough use of the license in terms of plot and overall presentation, but it’s certainly fun and there are a wide variety of obstacles and environments throughout the game although much of it may be frustrating.
    • 58 Metascore
    • 70 Critic Score
    Even though it’s very fun, it’s just over way too fast.
    • 53 Metascore
    • 75 Critic Score
    Nothing on a technical level is incompetent in Britney’s Dance Beat, but nothing is done so well as to make it fun outside of its core audience.
    • 38 Metascore
    • 20 Critic Score
    To put it bluntly, this game is not good at all...The utter repetitiveness of hearing the same 20 second beat again and again made the sound more pain than pleasure.
    • 74 Metascore
    • 75 Critic Score
    The camera hampers the experience considerably, but the fun of the main game itself is still there.
    • 80 Metascore
    • 80 Critic Score
    If you can get over the repetition of asking people about the same things (you do get new information so it is helpful to do so), you will get right into the game and play for quite a long time.
    • 75 Metascore
    • 80 Critic Score
    Guys who are worried about their masculinity might cringe, but girls, and guys who are interested in being entertained, will probably enjoy some aspect of the game.
    • 78 Metascore
    • 80 Critic Score
    An above average game surrounded by overachieving games make Crash Bandicoot: The Huge Adventure a game only platformer fans or Crash fans will really want to buy, but when they do, they won't regret it.
    • 49 Metascore
    • 10 Critic Score
    The average replay value I’d approximate for any player of this game would be no more than five minutes. Heck, halfway through one game, you won’t even want to finish the game.
    • 73 Metascore
    • 70 Critic Score
    Unfortunately Knuckles/Rogue gameplay, camera problems, some sound problems and limited replay value hurt the game in the long run.
    • 92 Metascore
    • 100 Critic Score
    With even more improvements made over the near-perfect SNES game, Super Mario World: Super Mario Advance 2 deserves the highest honors.
    • 87 Metascore
    • 100 Critic Score
    What really shines, even on top of the great graphics and sound and gameplay, is the replay value.
    • 55 Metascore
    • 60 Critic Score
    Not that bad. Salt Lake 2002’s main problem is in the number of events provided, as six just do not last long enough and the events do not really lend themselves for much replay value anyway.
    • 65 Metascore
    • 75 Critic Score
    The graphics engine developed for Dark Arena is something I never expected to see on the GBA. It seems that the more developers that dig into the hardware, the more impressive it gets.
    • 33 Metascore
    • 15 Critic Score
    It doesn't help that the AI is ludicrously tough, and as cheap as possible. The AI can pull off moves that the gamer couldn't possibly do as fast.
    • 92 Metascore
    • 90 Critic Score
    Almost perfect. Some of the challenges are a bit difficult but they help build your skill level. And although the graphics aren't stunning they are above adequate for this game, and are still very good.
    • 89 Metascore
    • 85 Critic Score
    The only real problem I had with the game is one you have to push "A" 71 consecutive times to pull that many Pikmin out of the ground, and with only 30 days this gets time consuming.
    • 80 Metascore
    • 85 Critic Score
    Definitely recommended for the experienced gamer due to its difficulty; it would have been a wise move by Crawfish to include a setting in options.
    • 77 Metascore
    • 65 Critic Score
    My main gripe is the lack of a batter-save and there really is no excuse for its absence.

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